@BobbaRossa Wow. And I thought I took a bit of beating in my other game as Axis G1. Im not even sure what to do with these boats. Im at work and should be able to run through this turn this afternoon. Crazy.
L24 Wizmark (allies) vs Koala (axis+10)
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 3 armour, 1 artillery, 1 bomber, 2 fighters, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 infantry moved from Kursk to Bryansk Germans take Bryansk from Russians 1 infantry moved from Tambov to Tula Germans take Tula from Russians 1 infantry moved from Vologda to Yaroslavl 2 fighters and 3 tactical_bombers moved from Novgorod to Yaroslavl 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from France to Holland Belgium 2 fighters moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Holland Belgium 1 bomber moved from Yugoslavia to Holland Belgium 1 fighter moved from France to Holland Belgium 1 tactical_bomber moved from Germany to Holland Belgium 1 infantry moved from Southern Belarus to Smolensk Germans take Smolensk from Russians 1 mech_infantry moved from Rostov to Kazakhstan Germans take Kazakhstan from Russians Combat - Germans Battle in Holland Belgium Germans attack with 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Germans roll dice for 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/8 hits, 3.50 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Yaroslavl Germans attack with 2 fighters, 1 infantry and 3 tactical_bombers Russians defend with 1 artillery and 2 infantry Germans roll dice for 2 fighters, 1 infantry and 3 tactical_bombers in Yaroslavl, round 2 : 3/6 hits, 3.00 expected hits Russians roll dice for 1 artillery and 2 infantry in Yaroslavl, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Yaroslavl 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Yaroslavl Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans 1 aaGun, 3 armour, 7 artilleries and 29 infantry moved from Novgorod to Smolensk 1 mech_infantry moved from Leningrad to Smolensk 1 infantry moved from Northern Belarus to Smolensk 3 infantry moved from Leningrad to Novgorod 1 infantry moved from Archangel to Vologda 2 infantry moved from Norway to Finland 1 aaGun, 2 armour, 13 artilleries, 21 infantry and 3 mech_infantrys moved from Rostov to Tambov 2 armour and 2 mech_infantrys moved from Ukraine to Kursk 2 armour and 2 mech_infantrys moved from Kursk to Tambov 1 mech_infantry moved from Ukraine to Tambov 2 infantry moved from Ukraine to Kursk 2 fighters and 2 tactical_bombers moved from Yaroslavl to Kursk 1 tactical_bomber moved from Yaroslavl to Kursk 2 fighters moved from Rostov to Kursk 1 infantry moved from Ukraine to Rostov 1 armour and 1 mech_infantry moved from Romania to Southern Belarus 2 fighters moved from Holland Belgium to Gibraltar 1 fighter moved from Holland Belgium to France 1 tactical_bomber moved from Holland Belgium to Western Germany 1 bomber moved from Holland Belgium to Western Germany 1 bomber moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Southern Italy to Germany 1 fighter moved from Southern Italy to Western Germany 1 mech_infantry moved from Western Germany to Germany 2 infantry moved from Western Germany to 116 Sea Zone 2 infantry moved from 116 Sea Zone to Norway 1 cruiser moved from 97 Sea Zone to 93 Sea Zone 1 mech_infantry moved from Western Germany to Germany 1 submarine moved from 115 Sea Zone to 126 Sea Zone Place Units - Germans 1 armour and 2 mech_infantrys placed in Romania 1 armour, 1 infantry and 1 mech_infantry placed in Ukraine 1 armour and 2 mech_infantrys placed in Leningrad 2 fighters, 2 infantry and 1 mech_infantry placed in Western Germany 1 infantry placed in Western Germany 1 airfield placed in Kursk 1 infantry placed in Germany 1 artillery placed in France 1 bomber placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 tactical_bomber EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber EDIT: Removing units owned by Germans from Western Germany: 1 bomber EDIT: Adding units owned by Germans to Southern Italy: 1 bomber EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Americans regular : 0.33 Russians regular : 0.00 Germans regular : -0.50 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - Russians Russians buy 1 artillery and 1 factory_upgrade; Remaining resources: 0 PUs; Combat Move - Russians 2 fighters moved from Stalingrad to Tula 1 tactical_bomber moved from Stalingrad to Tula 1 artillery moved from Stalingrad to Kazakhstan 1 artillery moved from Stalingrad to Northern Caucasus 2 infantry moved from Stalingrad to Kazakhstan 2 infantry moved from Stalingrad to Northern Caucasus 1 artillery moved from Russia to Tula 4 infantry moved from Russia to Tula Combat - Russians Battle in Tula Russians attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Tula, round 2 : 4/8 hits, 2.83 expected hits Germans roll dice for 1 infantry in Tula, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tula Russians win, taking Tula from Germans with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kazakhstan Russians attack with 1 artillery and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Kazakhstan, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Kazakhstan, round 3 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Battle in Northern Caucasus Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Northern Caucasus, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northern Caucasus Russians win, taking Northern Caucasus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 armour and 1 mech_infantry moved from Stalingrad to Urals 1 artillery and 2 infantry moved from Urals to Timguska 4 armour and 4 mech_infantrys moved from Stalingrad to Russia 3 artilleries and 29 infantry moved from Stalingrad to Samara 2 fighters and 1 tactical_bomber moved from Tula to Russia 1 infantry moved from Russia to Yaroslavl Place Units - Russians Units in Russia being upgraded or consumed: 1 factory_minor 1 artillery and 1 factory_upgrade placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUsCombat Hit Differential Summary :
Germans regular : -1.33 Russians regular : 1.67 -
@koala assumed no scram in tula due to odds
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@wizmark
Noscram assumption was fine.Before I continue, a small rule question:
I’d like to drive my two subs from the Philippines up to sz7. I think diving under the transport and the cruiser should be fine, right? But tripleA won’t let me do the move. Also, not if I do it in smaller steps.Do you know if this is a rule I’m overlooking, or a shortcoming of TripleA?
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@koala didnt work for me either…but i think you can edit them in there if you want. Looks like its a pathing problem…wants to go through sz20 all the time
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TripleA Manual Gamesave Post: Japanese round 11
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 destroyer, 5 fighters, 4 infantry and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 2 submarines moved from 36 Sea Zone to 7 Sea Zone 1 bomber and 2 fighters moved from Davao to 7 Sea Zone 2 fighters moved from Japan to 7 Sea Zone 5 fighters and 5 tactical_bombers moved from 36 Sea Zone to 7 Sea Zone 1 fighter moved from Anhwe to 7 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber moved from French Indo China to 7 Sea Zone 1 armour and 1 mech_infantry moved from Yunnan to Kwangtung Japanese take Kwangsi from Chinese 1 mech_infantry moved from Yunnan to Kweichow Japanese take Kweichow from Chinese 1 artillery and 1 infantry moved from Davao to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Paulau to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Gilbert Islands 2 infantry moved from Paulau to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Marshall Islands 1 marine moved from Paulau to 36 Sea Zone 1 battleship and 1 marine moved from 36 Sea Zone to 24 Sea Zone 1 marine moved from 24 Sea Zone to Wake Island 1 destroyer moved from 36 Sea Zone to 22 Sea Zone 1 marine moved from Paulau to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 50 Sea Zone 1 marine moved from 50 Sea Zone to Solomon Islands 1 destroyer moved from 45 Sea Zone to 37 Sea Zone Combat - Japanese Battle in Marshall Islands Battle in 22 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win, taking Marshall Islands from Americans, taking 22 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Caroline Islands Battle in Gilbert Islands Battle in Wake Island Battle in Solomon Islands Battle in 37 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 37 Sea Zone Japanese win, taking Caroline Islands from Americans, taking Gilbert Islands from UK_Pacific, taking Wake Island from Americans, taking Solomon Islands from ANZAC, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Kwangtung Japanese attack with 1 armour and 1 mech_infantry Chinese defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour and 1 mech_infantry in Kwangtung, round 2 : 1/2 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kwangtung 1 infantry owned by the Chinese lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 armour remaining. Battle score for attacker is -2 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in 7 Sea Zone Japanese attack with 2 bombers, 12 fighters, 2 submarines and 6 tactical_bombers Americans defend with 2 battleships, 4 carriers, 6 fighters, 2 marines, 3 submarines and 1 tactical_bomber; ANZAC defend with 1 fighterCombat Hit Differential Summary :
Japanese regular : 0.50 UK_Pacific regular : 0.67 ANZAC regular : -0.33 -
Would you like to submerge your subs?
Let me know if you have any special wishes for the OOL. As you have another landing space, I assume the default one will suffice. Maybe shall I prefer the anzac fig or US figs if worst comes to worst?
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@koala subs to fight…all ships to sink before figs…t/b, then anzac then us figs
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 destroyer, 5 fighters, 4 infantry and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 2 submarines moved from 36 Sea Zone to 7 Sea Zone 1 bomber and 2 fighters moved from Davao to 7 Sea Zone 2 fighters moved from Japan to 7 Sea Zone 5 fighters and 5 tactical_bombers moved from 36 Sea Zone to 7 Sea Zone 1 fighter moved from Anhwe to 7 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber moved from French Indo China to 7 Sea Zone 1 armour and 1 mech_infantry moved from Yunnan to Kwangtung Japanese take Kwangsi from Chinese 1 mech_infantry moved from Yunnan to Kweichow Japanese take Kweichow from Chinese 1 artillery and 1 infantry moved from Davao to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Paulau to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Gilbert Islands 2 infantry moved from Paulau to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Marshall Islands 1 marine moved from Paulau to 36 Sea Zone 1 battleship and 1 marine moved from 36 Sea Zone to 24 Sea Zone 1 marine moved from 24 Sea Zone to Wake Island 1 destroyer moved from 36 Sea Zone to 22 Sea Zone 1 marine moved from Paulau to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 50 Sea Zone 1 marine moved from 50 Sea Zone to Solomon Islands 1 destroyer moved from 45 Sea Zone to 37 Sea Zone Combat - Japanese Battle in Marshall Islands Battle in 22 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win, taking Marshall Islands from Americans, taking 22 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Caroline Islands Battle in Gilbert Islands Battle in Wake Island Battle in Solomon Islands Battle in 37 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 37 Sea Zone Japanese win, taking Caroline Islands from Americans, taking Gilbert Islands from UK_Pacific, taking Wake Island from Americans, taking Solomon Islands from ANZAC, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Kwangtung Japanese attack with 1 armour and 1 mech_infantry Chinese defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour and 1 mech_infantry in Kwangtung, round 2 : 1/2 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kwangtung 1 infantry owned by the Chinese lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 armour remaining. Battle score for attacker is -2 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in 7 Sea Zone Japanese attack with 2 bombers, 12 fighters, 2 submarines and 6 tactical_bombers Americans defend with 2 battleships, 4 carriers, 6 fighters, 2 marines, 3 submarines and 1 tactical_bomber; ANZAC defend with 1 fighter Japanese roll dice for 2 submarines in 7 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 3 submarines in 7 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 bombers, 12 fighters and 6 tactical_bombers in 7 Sea Zone, round 2 : 14/20 hits, 11.00 expected hits Americans roll dice for 7 fighters and 1 tactical_bomber in 7 Sea Zone, round 2 : 7/8 hits, 5.17 expected hits Americans roll dice for 2 battleships and 4 carriers in 7 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits 6 fighters owned by the Japanese, 1 bomber owned by the Japanese and 2 submarines owned by the Japanese lost in 7 Sea Zone 1 fighter owned by the ANZAC, 1 tactical_bomber owned by the Americans, 4 carriers owned by the Americans, 2 marines owned by the Americans and 2 battleships owned by the Americans lost in 7 Sea Zone 3 submarines owned by the Americans submerged Japanese roll dice for 1 bomber, 6 fighters and 6 tactical_bombers in 7 Sea Zone, round 3 : 2/13 hits, 7.50 expected hits Americans roll dice for 6 fighters in 7 Sea Zone, round 3 : 5/6 hits, 4.00 expected hits 2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese and 1 bomber owned by the Japanese lost in 7 Sea Zone 2 fighters owned by the Americans lost in 7 Sea Zone Japanese roll dice for 4 fighters and 4 tactical_bombers in 7 Sea Zone, round 4 : 6/8 hits, 4.67 expected hits Americans roll dice for 4 fighters in 7 Sea Zone, round 4 : 3/4 hits, 2.67 expected hits 2 tactical_bombers owned by the Japanese and 1 fighter owned by the Japanese lost in 7 Sea Zone 4 fighters owned by the Americans lost in 7 Sea Zone Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 24 Casualties for Japanese: 2 bombers, 9 fighters, 2 submarines and 4 tactical_bombers Casualties for Americans: 2 battleships, 4 carriers, 6 fighters, 2 marines and 1 tactical_bomber Casualties for ANZAC: 1 fighter Non Combat Move - Japanese 1 destroyer moved from 36 Sea Zone to 33 Sea Zone 1 destroyer moved from 36 Sea Zone to 24 Sea Zone 1 cruiser moved from 36 Sea Zone to 24 Sea Zone 1 destroyer moved from 36 Sea Zone to 50 Sea Zone 1 carrier moved from 36 Sea Zone to 50 Sea Zone 1 carrier moved from 36 Sea Zone to 34 Sea Zone 1 carrier moved from 36 Sea Zone to 24 Sea Zone 1 fighter moved from 7 Sea Zone to 34 Sea Zone 1 carrier moved from 36 Sea Zone to 50 Sea Zone 1 infantry moved from Paulau to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Caroline Islands 1 transport moved from 45 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 7 Sea Zone to Japan 1 tactical_bomber moved from 7 Sea Zone to Japan 1 infantry moved from Anhwe to Kiangsu 1 fighter moved from 7 Sea Zone to Kiangsu 1 fighter moved from 7 Sea Zone to Kiangsu 1 battleship moved from 36 Sea Zone to 34 Sea Zone 1 infantry moved from Hopei to Anhwe 1 infantry moved from Szechwan to Tsinghai 1 mech_infantry moved from Tsinghai to Hopei 1 infantry moved from Yunnan to Szechwan 1 aaGun moved from Yunnan to Kwangsi 2 artilleries moved from Yunnan to French Indo China 2 artilleries moved from Yunnan to Kwangsi 3 infantry moved from Yunnan to French Indo China 2 armour, 7 infantry and 1 mech_infantry moved from Yunnan to Kwangsi 1 infantry moved from Shan State to French Indo China 1 infantry moved from Malaya to Shan State 1 armour moved from Yenisey to Buryatia 1 armour and 1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R. 1 aaGun moved from Japan to Hokkaido 1 infantry moved from Japan to Kyushu 1 infantry moved from Japan to Kyushu 1 submarine moved from 76 Sea Zone to 42 Sea Zone Place Units - Japanese 2 fighters and 1 infantry placed in Kiangsu 3 infantry placed in French Indo China 3 fighters placed in Japan 1 submarine placed in 132 Sea Zone 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 4,5,2,3,5,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,3,3,3,5,5,2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3 Japanese collect 52 PUs (12 lost to blockades); end with 54 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Americans regular : 2.67 Japanese regular : -1.33 UK_Pacific regular : 0.67 ANZAC regular : -0.33 -
It seems that was a pyrrhic victory. After a strong first round from the Japanese, I had somewhat higher hopes.
Let’s see how the Pacific develops further :)
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TripleA Manual Gamesave Post: Americans round 11
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 108 Sea Zone to 93 Sea Zone 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers moved from 113 Sea Zone to 93 Sea Zone 2 bombers moved from United Kingdom to 93 Sea Zone 2 fighters and 1 tactical_bomber moved from Western United States to 93 Sea Zone 1 infantry moved from Korea to Southern Manchuria Chinese take Southern Manchuria from Japanese 1 artillery moved from Korea to Northern Manchuria Chinese take Northern Manchuria from Japanese 1 infantry moved from Soviet Far East to Siberia Russians take Siberia from Japanese 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from Soviet Far East to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Amur 2 infantry moved from Iwo Jima to 18 Sea Zone 2 infantry and 1 transport moved from 18 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Okinawa 2 submarines moved from 6 Sea Zone to 22 Sea Zone 1 submarine moved from 6 Sea Zone to 21 Sea Zone Americans take 21 Sea Zone from Japanese 1 submarine moved from 6 Sea Zone to 20 Sea ZoneCombat Hit Differential Summary :
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@koala scram to sz93?
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@wizmark
No thanks (and sorry for the delay) -
TripleA Manual Gamesave Post: UK_Pacific round 11
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 108 Sea Zone to 93 Sea Zone 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers moved from 113 Sea Zone to 93 Sea Zone 2 bombers moved from United Kingdom to 93 Sea Zone 2 fighters and 1 tactical_bomber moved from Western United States to 93 Sea Zone 1 infantry moved from Korea to Southern Manchuria Chinese take Southern Manchuria from Japanese 1 artillery moved from Korea to Northern Manchuria Chinese take Northern Manchuria from Japanese 1 infantry moved from Soviet Far East to Siberia Russians take Siberia from Japanese 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from Soviet Far East to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Amur 2 infantry moved from Iwo Jima to 18 Sea Zone 2 infantry and 1 transport moved from 18 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Okinawa 2 submarines moved from 6 Sea Zone to 22 Sea Zone 1 submarine moved from 6 Sea Zone to 21 Sea Zone Americans take 21 Sea Zone from Japanese 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 destroyer moved from 20 Sea Zone to 8 Sea Zone Americans take 7 Sea Zone from Japanese Combat - Americans Battle in Amur Battle in Okinawa Battle in 22 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 22 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 submarines in 22 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 submarines in 22 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 22 Sea Zone Americans roll dice for 1 submarine in 22 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 22 Sea Zone Japanese win, taking Amur from Japanese, taking Okinawa from Japanese with 1 destroyer remaining. Battle score for attacker is -12 Casualties for Americans: 2 submarines Battle in 93 Sea Zone Americans attack with 1 battleship, 2 bombers, 2 carriers, 1 destroyer, 4 fighters, 3 submarines and 3 tactical_bombers Germans defend with 1 cruiser; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports Americans roll dice for 3 submarines in 93 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 battleship, 2 bombers, 2 carriers, 1 destroyer, 4 fighters and 3 tactical_bombers in 93 Sea Zone, round 2 : 5/11 hits, 6.00 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 93 Sea Zone, round 2 : 3/9 hits, 4.17 expected hits Units damaged: 1 battleship owned by the Americans 2 submarines owned by the Americans lost in 93 Sea Zone 2 submarines owned by the Italians and 1 carrier owned by the Italians lost in 93 Sea Zone Americans roll dice for 1 submarine in 93 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 2 bombers, 2 carriers, 1 destroyer, 4 fighters and 3 tactical_bombers in 93 Sea Zone, round 3 : 6/11 hits, 6.00 expected hits Italians roll dice for 1 battleship, 3 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 93 Sea Zone, round 3 : 2/8 hits, 4.00 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 93 Sea Zone 2 destroyers owned by the Italians, 1 tactical_bomber owned by the Italians, 2 cruisers owned by the Italians, 1 fighter owned by the Italians and 1 cruiser owned by the Germans lost in 93 Sea Zone Americans roll dice for 1 battleship, 2 bombers, 2 carriers, 4 fighters and 3 tactical_bombers in 93 Sea Zone, round 4 : 5/10 hits, 5.67 expected hits Italians roll dice for 1 battleship and 2 transports in 93 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the Americans lost in 93 Sea Zone 2 transports owned by the Italians and 1 battleship owned by the Italians lost in 93 Sea Zone Americans win with 1 battleship, 2 bombers, 2 carriers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 91 Casualties for Americans: 1 destroyer, 3 submarines and 1 tactical_bomber Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports Casualties for Germans: 1 cruiser Non Combat Move - Americans 2 bombers moved from 93 Sea Zone to United Kingdom 2 tactical_bombers moved from 93 Sea Zone to French Guiana 1 armour moved from United Kingdom to 113 Sea Zone 2 mech_infantrys moved from United Kingdom to 113 Sea Zone 3 infantry moved from United Kingdom to 113 Sea Zone 1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 113 Sea Zone to 105 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 4 Sea Zone to 10 Sea Zone 1 destroyer moved from 11 Sea Zone to 32 Sea Zone 1 destroyer moved from 11 Sea Zone to 31 Sea Zone 1 submarine moved from 7 Sea Zone to 9 Sea Zone 1 submarine moved from 7 Sea Zone to 16 Sea Zone 1 cruiser moved from 19 Sea Zone to 25 Sea Zone 1 submarine moved from 27 Sea Zone to 28 Sea Zone 1 submarine moved from 11 Sea Zone to 28 Sea Zone 4 infantry moved from Eastern United States to New Brunswick Nova Scotia 2 transports moved from 104 Sea Zone to 109 Sea Zone 1 fighter moved from Eastern India to Eastern Sinkiang Place Units - Americans 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 11 Sea Zone Americans undo move 1. 1 submarine placed in 104 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 2 transports placed in 11 Sea Zone Americans undo move 1. Americans undo move 1. 1 destroyer and 1 submarine placed in 104 Sea Zone 1 battleship, 1 carrier and 2 transports placed in 11 Sea Zone 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber placed in Western United States Americans undo move 1. Americans undo move 2. 1 destroyer and 1 submarine placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States 1 artillery and 3 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5 Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kiangsi to Fukien Chinese take Fukien from Japanese 1 artillery and 2 infantry moved from Kiangsi to Kwangtung 1 artillery and 1 infantry moved from Kiangsi to Anhwe 1 infantry moved from Kiangsi to Anhwe 6 artilleries and 2 infantry moved from Kiangsi to Hopei 2 infantry moved from Eastern Sinkiang to Tsinghai 1 artillery moved from Kansu to Tsinghai 2 infantry moved from Kansu to Inner Mongolia 1 fighter moved from Northern Sinkiang to Inner Mongolia Combat - Chinese Battle in Kwangtung Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 armour and 1 harbour Chinese roll dice for 1 artillery and 2 infantry in Kwangtung, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 armour in Kwangtung, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Chinese lost in Kwangtung Chinese roll dice for 1 artillery and 1 infantry in Kwangtung, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Kwangtung, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Chinese lost in Kwangtung 1 armour owned by the Japanese lost in Kwangtung Chinese win, taking Kwangtung from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 armour Battle in Inner Mongolia Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 6 artilleries and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 6 artilleries and 2 infantry in Hopei, round 2 : 3/8 hits, 2.67 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 6 artilleries and 2 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 mech_infantry Battle in Tsinghai Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 airfield and 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 4 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Inner Mongolia to Eastern Sinkiang Place Units - Chinese 1 infantry placed in Inner Mongolia 1 infantry placed in Tsinghai 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 14 PUs; end with 15 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 7 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer and 1 submarine moved from 113 Sea Zone to 126 Sea Zone British take 122 Sea Zone from Germans 1 fighter moved from United Kingdom to 126 Sea Zone 1 armour moved from French Equatorial Africa to French Central Africa British take French Central Africa from Neutral_Axis 1 armour moved from French Central Africa to French West Africa British take French West Africa from Neutral_Axis 1 infantry moved from Eastern India to 40 Sea Zone 1 infantry and 1 transport moved from 40 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Sumatra 2 infantry moved from Burma to Yunnan 1 tactical_bomber moved from Burma to Yunnan 1 fighter moved from Eastern India to Yunnan 1 bomber moved from Eastern India to Yunnan 2 armour, 10 artilleries, 21 infantry and 2 mech_infantrys moved from Burma to Shan State 2 fighters moved from Egypt to Southern Caucasus 4 infantry moved from Northwest Persia to Southern Caucasus Combat - British Battle in Sumatra Battle in 126 Sea Zone British attack with 1 destroyer, 1 fighter and 1 submarine Germans defend with 1 submarine British roll dice for 1 submarine in 126 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 fighter in 126 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 126 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 submarine in 126 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 126 Sea Zone British win, taking Sumatra from Japanese with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Southern Caucasus British attack with 2 fighters and 4 infantry Italians defend with 1 mech_infantry British roll dice for 2 fighters and 4 infantry in Southern Caucasus, round 2 : 1/6 hits, 1.67 expected hits Italians roll dice for 1 mech_infantry in Southern Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Southern Caucasus 1 mech_infantry owned by the Italians lost in Southern Caucasus British win, taking Southern Caucasus from Italians with 2 fighters and 3 infantry remaining. Battle score for attacker is 2 Casualties for British: 1 infantry Casualties for Italians: 1 mech_infantry Battle in Yunnan British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State British attack with 2 armour, 10 artilleries, 21 infantry and 2 mech_infantrys Japanese defend with 1 infantry British roll dice for 2 armour, 10 artilleries, 21 infantry and 2 mech_infantrys in Shan State, round 2 : 6/35 hits, 10.17 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 armour, 10 artilleries, 20 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 3 aaGuns moved from Burma to Shan State 1 fighter moved from Yunnan to Eastern India 1 bomber and 1 tactical_bomber moved from Yunnan to Eastern India 1 destroyer and 1 submarine moved from 73 Sea Zone to 80 Sea Zone 3 infantry moved from Northwest Persia to Southern Caucasus 2 fighters moved from Southern Caucasus to Northwest Persia 2 fighters moved from Stalingrad to Russia 1 aaGun, 1 armour, 3 artilleries, 8 infantry and 2 mech_infantrys moved from Egypt to Alexandria 2 infantry moved from Trans-Jordan to Egypt 2 artilleries moved from United Kingdom to 113 Sea Zone 2 infantry moved from United Kingdom to 113 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 105 Sea Zone 1 carrier and 2 fighters moved from 113 Sea Zone to 93 Sea Zone 1 destroyer moved from 108 Sea Zone to 93 Sea Zone 1 submarine moved from 113 Sea Zone to 93 Sea Zone 1 submarine moved from 113 Sea Zone to 108 Sea Zone 1 fighter moved from 126 Sea Zone to Scotland Place Units - British 1 destroyer placed in 100 Sea Zone 1 transport placed in 83 Sea Zone 3 infantry placed in Southern Persia 1 artillery and 4 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 4,5 UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -4.33 Italians regular : -2.50 Japanese regular : 2.00 Germans regular : -0.17 British regular : -5.33 -
@koala no worries!
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TripleA Manual Gamesave Post: UK_Pacific round 11
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 108 Sea Zone to 93 Sea Zone 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers moved from 113 Sea Zone to 93 Sea Zone 2 bombers moved from United Kingdom to 93 Sea Zone 2 fighters and 1 tactical_bomber moved from Western United States to 93 Sea Zone 1 infantry moved from Korea to Southern Manchuria Chinese take Southern Manchuria from Japanese 1 artillery moved from Korea to Northern Manchuria Chinese take Northern Manchuria from Japanese 1 infantry moved from Soviet Far East to Siberia Russians take Siberia from Japanese 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from Soviet Far East to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Amur 2 infantry moved from Iwo Jima to 18 Sea Zone 2 infantry and 1 transport moved from 18 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Okinawa 2 submarines moved from 6 Sea Zone to 22 Sea Zone 1 submarine moved from 6 Sea Zone to 21 Sea Zone Americans take 21 Sea Zone from Japanese 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 destroyer moved from 20 Sea Zone to 8 Sea Zone Americans take 7 Sea Zone from Japanese Combat - Americans Battle in Amur Battle in Okinawa Battle in 22 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 22 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 submarines in 22 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 submarines in 22 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 22 Sea Zone Americans roll dice for 1 submarine in 22 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 22 Sea Zone Japanese win, taking Amur from Japanese, taking Okinawa from Japanese with 1 destroyer remaining. Battle score for attacker is -12 Casualties for Americans: 2 submarines Battle in 93 Sea Zone Americans attack with 1 battleship, 2 bombers, 2 carriers, 1 destroyer, 4 fighters, 3 submarines and 3 tactical_bombers Germans defend with 1 cruiser; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports Americans roll dice for 3 submarines in 93 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 battleship, 2 bombers, 2 carriers, 1 destroyer, 4 fighters and 3 tactical_bombers in 93 Sea Zone, round 2 : 5/11 hits, 6.00 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 93 Sea Zone, round 2 : 3/9 hits, 4.17 expected hits Units damaged: 1 battleship owned by the Americans 2 submarines owned by the Americans lost in 93 Sea Zone 2 submarines owned by the Italians and 1 carrier owned by the Italians lost in 93 Sea Zone Americans roll dice for 1 submarine in 93 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 2 bombers, 2 carriers, 1 destroyer, 4 fighters and 3 tactical_bombers in 93 Sea Zone, round 3 : 6/11 hits, 6.00 expected hits Italians roll dice for 1 battleship, 3 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 93 Sea Zone, round 3 : 2/8 hits, 4.00 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 93 Sea Zone 2 destroyers owned by the Italians, 1 tactical_bomber owned by the Italians, 2 cruisers owned by the Italians, 1 fighter owned by the Italians and 1 cruiser owned by the Germans lost in 93 Sea Zone Americans roll dice for 1 battleship, 2 bombers, 2 carriers, 4 fighters and 3 tactical_bombers in 93 Sea Zone, round 4 : 5/10 hits, 5.67 expected hits Italians roll dice for 1 battleship and 2 transports in 93 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the Americans lost in 93 Sea Zone 2 transports owned by the Italians and 1 battleship owned by the Italians lost in 93 Sea Zone Americans win with 1 battleship, 2 bombers, 2 carriers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 91 Casualties for Americans: 1 destroyer, 3 submarines and 1 tactical_bomber Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports Casualties for Germans: 1 cruiser Non Combat Move - Americans 2 bombers moved from 93 Sea Zone to United Kingdom 2 tactical_bombers moved from 93 Sea Zone to French Guiana 1 armour moved from United Kingdom to 113 Sea Zone 2 mech_infantrys moved from United Kingdom to 113 Sea Zone 3 infantry moved from United Kingdom to 113 Sea Zone 1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 113 Sea Zone to 105 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 4 Sea Zone to 10 Sea Zone 1 destroyer moved from 11 Sea Zone to 32 Sea Zone 1 destroyer moved from 11 Sea Zone to 31 Sea Zone 1 submarine moved from 7 Sea Zone to 9 Sea Zone 1 submarine moved from 7 Sea Zone to 16 Sea Zone 1 cruiser moved from 19 Sea Zone to 25 Sea Zone 1 submarine moved from 27 Sea Zone to 28 Sea Zone 1 submarine moved from 11 Sea Zone to 28 Sea Zone 4 infantry moved from Eastern United States to New Brunswick Nova Scotia 2 transports moved from 104 Sea Zone to 109 Sea Zone 1 fighter moved from Eastern India to Eastern Sinkiang Place Units - Americans 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 11 Sea Zone Americans undo move 1. 1 submarine placed in 104 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 2 transports placed in 11 Sea Zone Americans undo move 1. Americans undo move 1. 1 destroyer and 1 submarine placed in 104 Sea Zone 1 battleship, 1 carrier and 2 transports placed in 11 Sea Zone 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber placed in Western United States Americans undo move 1. Americans undo move 2. 1 destroyer and 1 submarine placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States 1 artillery and 3 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5 Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kiangsi to Fukien Chinese take Fukien from Japanese 1 artillery and 2 infantry moved from Kiangsi to Kwangtung 1 artillery and 1 infantry moved from Kiangsi to Anhwe 1 infantry moved from Kiangsi to Anhwe 6 artilleries and 2 infantry moved from Kiangsi to Hopei 2 infantry moved from Eastern Sinkiang to Tsinghai 1 artillery moved from Kansu to Tsinghai 2 infantry moved from Kansu to Inner Mongolia 1 fighter moved from Northern Sinkiang to Inner Mongolia Combat - Chinese Battle in Kwangtung Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 armour and 1 harbour Chinese roll dice for 1 artillery and 2 infantry in Kwangtung, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 armour in Kwangtung, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Chinese lost in Kwangtung Chinese roll dice for 1 artillery and 1 infantry in Kwangtung, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Kwangtung, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Chinese lost in Kwangtung 1 armour owned by the Japanese lost in Kwangtung Chinese win, taking Kwangtung from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 armour Battle in Inner Mongolia Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 6 artilleries and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 6 artilleries and 2 infantry in Hopei, round 2 : 3/8 hits, 2.67 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 6 artilleries and 2 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 mech_infantry Battle in Tsinghai Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 airfield and 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 4 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Inner Mongolia to Eastern Sinkiang Place Units - Chinese 1 infantry placed in Inner Mongolia 1 infantry placed in Tsinghai 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 14 PUs; end with 15 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 7 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer and 1 submarine moved from 113 Sea Zone to 126 Sea Zone British take 122 Sea Zone from Germans 1 fighter moved from United Kingdom to 126 Sea Zone 1 armour moved from French Equatorial Africa to French Central Africa British take French Central Africa from Neutral_Axis 1 armour moved from French Central Africa to French West Africa British take French West Africa from Neutral_Axis 1 infantry moved from Eastern India to 40 Sea Zone 1 infantry and 1 transport moved from 40 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Sumatra 2 infantry moved from Burma to Yunnan 1 tactical_bomber moved from Burma to Yunnan 1 fighter moved from Eastern India to Yunnan 1 bomber moved from Eastern India to Yunnan 2 armour, 10 artilleries, 21 infantry and 2 mech_infantrys moved from Burma to Shan State 2 fighters moved from Egypt to Southern Caucasus 4 infantry moved from Northwest Persia to Southern Caucasus Combat - British Battle in Sumatra Battle in 126 Sea Zone British attack with 1 destroyer, 1 fighter and 1 submarine Germans defend with 1 submarine British roll dice for 1 submarine in 126 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 fighter in 126 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 126 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 submarine in 126 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 126 Sea Zone British win, taking Sumatra from Japanese with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Southern Caucasus British attack with 2 fighters and 4 infantry Italians defend with 1 mech_infantry British roll dice for 2 fighters and 4 infantry in Southern Caucasus, round 2 : 1/6 hits, 1.67 expected hits Italians roll dice for 1 mech_infantry in Southern Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Southern Caucasus 1 mech_infantry owned by the Italians lost in Southern Caucasus British win, taking Southern Caucasus from Italians with 2 fighters and 3 infantry remaining. Battle score for attacker is 2 Casualties for British: 1 infantry Casualties for Italians: 1 mech_infantry Battle in Yunnan British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State British attack with 2 armour, 10 artilleries, 21 infantry and 2 mech_infantrys Japanese defend with 1 infantry British roll dice for 2 armour, 10 artilleries, 21 infantry and 2 mech_infantrys in Shan State, round 2 : 6/35 hits, 10.17 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 armour, 10 artilleries, 20 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 3 aaGuns moved from Burma to Shan State 1 fighter moved from Yunnan to Eastern India 1 bomber and 1 tactical_bomber moved from Yunnan to Eastern India 1 destroyer and 1 submarine moved from 73 Sea Zone to 80 Sea Zone 3 infantry moved from Northwest Persia to Southern Caucasus 2 fighters moved from Southern Caucasus to Northwest Persia 2 fighters moved from Stalingrad to Russia 1 aaGun, 1 armour, 3 artilleries, 8 infantry and 2 mech_infantrys moved from Egypt to Alexandria 2 infantry moved from Trans-Jordan to Egypt 2 artilleries moved from United Kingdom to 113 Sea Zone 2 infantry moved from United Kingdom to 113 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 105 Sea Zone 1 carrier and 2 fighters moved from 113 Sea Zone to 93 Sea Zone 1 destroyer moved from 108 Sea Zone to 93 Sea Zone 1 submarine moved from 113 Sea Zone to 93 Sea Zone 1 submarine moved from 113 Sea Zone to 108 Sea Zone 1 fighter moved from 126 Sea Zone to Scotland Place Units - British 1 destroyer placed in 100 Sea Zone 1 transport placed in 83 Sea Zone 3 infantry placed in Southern Persia 1 artillery and 4 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 4,5 UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantry Turning on Edit Mode EDIT: Removing units owned by British from Shan State: 1 infantry EDIT: Adding units owned by British to Sumatra: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -4.33 Italians regular : -2.50 Japanese regular : 2.00 Germans regular : -0.17 British regular : -5.33 -
@wizmark
Hey, I just wanted to let you know that I might need 2 days more for my turn.
I’m currently at a wargame convention (even some people playing G40 on a big neopren map). I thought in th evenings I might have the time to do a turn in our game, but I’m actually quite sapped.I hope that is alright with you. On Sunday I should be back.
Kind regards and thanks for your understanding -
@koala no problem…enjoy your games!
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - Italians Italians buy 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - Italians 1 submarine moved from 97 Sea Zone to 100 Sea Zone Combat - Italians British scrambles 3 units out of Egypt to defend against the attack in 100 Sea Zone Battle in 100 Sea Zone Italians attack with 1 submarine British defend with 1 destroyer and 3 fighters Italians roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 3 fighters in 100 Sea Zone, round 2 : 0/4 hits, 2.33 expected hits Italians roll dice for 1 submarine in 100 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 3 fighters in 100 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits 1 submarine owned by the Italians lost in 100 Sea Zone 1 destroyer owned by the British lost in 100 Sea Zone British win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for British: 1 destroyer Moving scrambled unit from 100 Sea Zone back to originating territory: Egypt Moving scrambled unit from 100 Sea Zone back to originating territory: Egypt Moving scrambled unit from 100 Sea Zone back to originating territory: Egypt Non Combat Move - Italians 1 armour and 1 mech_infantry moved from Ukraine to Rostov 1 armour moved from Tambov to Rostov 1 fighter moved from Ukraine to Rostov 1 fighter moved from Tambov to Rostov 1 aaGun moved from Ukraine to Kursk 1 mech_infantry moved from Eastern Poland to Ukraine 1 fighter and 1 tactical_bomber moved from France to Gibraltar 1 fighter moved from Western Germany to Gibraltar 1 fighter moved from Southern Italy to Gibraltar 1 aaGun, 2 artilleries and 7 infantry moved from Tobruk to Libya 1 infantry moved from Morocco to Algeria 1 artillery and 1 infantry moved from Southern France to France 1 mech_infantry moved from Northern Italy to Romania 1 mech_infantry moved from Northern Italy to Romania 1 infantry moved from Normandy Bordeaux to France 1 armour and 1 mech_infantry moved from Algeria to Tunisia 1 bomber moved from Southern Italy to Gibraltar 1 mech_infantry moved from Normandy Bordeaux to Northern Italy 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 submarine placed in 99 Sea Zone 1 destroyer placed in 97 Sea Zone 1 fighter placed in Southern Italy 1 infantry placed in Northern Italy 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 1,5 Italians collect 18 PUs (1 lost to blockades); end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUsCombat Hit Differential Summary :
Italians regular : 0.33 British regular : -1.67 -
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Eastern India to Java 1 artillery moved from New South Wales to 64 Sea Zone 1 artillery and 1 transport moved from 64 Sea Zone to 56 Sea Zone 1 infantry moved from Dutch New Guinea to 56 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from New Zealand to Solomon Islands 1 marine moved from Marianas to 23 Sea Zone 1 cruiser and 1 marine moved from 23 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Paulau Combat - ANZAC Battle in Paulau Battle in Java ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC win, taking Paulau from Japanese, taking Java from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Solomon Islands ANZAC attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 marine ANZAC roll dice for 1 fighter and 1 tactical_bomber in Solomon Islands, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 marine in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in Solomon Islands ANZAC win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Non Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to New Guinea 1 fighter and 1 tactical_bomber moved from Solomon Islands to Queensland 1 aaGun, 1 artillery and 4 infantry moved from New South Wales to Queensland 1 submarine moved from 64 Sea Zone to 45 Sea Zone 1 fighter moved from Java to Sumatra 1 fighter and 1 tactical_bomber moved from Burma to Shan State 1 fighter moved from Burma to Shan State Place Units - ANZAC 1 fighter and 2 infantry placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,6 ANZAC collect 13 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 infantry moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : 0.67





