@Myygames said in Units, Mechanics, etc.:
@The-Janus
Check out these strategy articles:
https://www.axisandallies.org/forums/post/1397227
Probably worth mentioning at this point, that I did do a quick skim of the first few introductory posts in this thread.
It’s a lot easier to do in East & West, but what that game taught me is to never endanger any offensive units. For example, you should only really leave tanks on the front line if they add enough defense that whatever attack your opponent could put together won’t be enough to kill them. (Artillery I feel are kind of borderline-expendable; they cost the same as mechs and they don’t pack nearly the same punch as tanks, despite being just as vulnerable. I don’t go out of my way to waste them, but I am more likely to gamble with them.)
With a combination of units and can-opening tactics and such within USSR territories, you can do moves where you hit the back-line with mechs and aircraft and let the infantry and tanks hit the front line – because the first attack insulates them from being hit back. I think the ability to pair tactical bombers with fighters or tanks potentially gives the Germans some interesting options; in my 2nd game I shipped a tank up to Finland, which is a theatre I feel you’ll end up doing strafe attacks a lot. Sending a tac up there to assist seemed to give me a lot of flexibility.
I can definitely see the necessity of “fast-movers” for Germany – and if they had income numbers comparable to the US, it’d easily be tanks instead of mechs the majority of the time. I think the necessity of sea movement and transport capabilities means that the US is always going to cap out at 50% tanks; not to say that Germany doesn’t need a ton of infantry, but I could definitely see them going higher than that 50% threshold w/r/t fighting the USSR (if they had the income for it).
The problem I’ve run into in my 2 Germany games so far is that by about round 10, the Germans have nowhere near enough production/output to deal with a war on two fronts. I think Italy was reasonably well-played by my Ai sidekick in the 2nd game, but I still ended up with just a massive wave of US units on the western front, and not enough units to stop them – particularly because my offense was still almost entirely tied up in the east.