@max334 Scrambles?
L24 OOB Stucifer (X) v Crockett36 (L+120)
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 mech_infantry moved from Johnston Island to 30 Sea Zone 1 infantry moved from Johnston Island to 30 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 46 Sea Zone 1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 7 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 bomber moved from New South Wales to Queensland 2 battleships, 1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 90 Sea Zone to 91 Sea Zone 1 submarine moved from 90 Sea Zone to 91 Sea Zone 1 fighter moved from French Guiana to 91 Sea Zone 1 battleship and 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco Combat - Americans Battle in New Guinea Battle in 54 Sea Zone Americans attack with 1 artillery, 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 7 fighters, 1 infantry, 1 tactical_bomber and 1 transport Japanese defend with 1 submarine Americans roll dice for 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 7 fighters, 1 tactical_bomber and 1 transport in 54 Sea Zone, round 2 : 10/13 hits, 6.33 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 54 Sea Zone 1 submarine owned by the Japanese lost in 54 Sea Zone Americans win, taking New Guinea from Japanese, taking 54 Sea Zone from Japanese with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 7 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in 91 Sea Zone Americans attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport Italians defend with 1 submarine Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport in 91 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 91 Sea Zone Americans win with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Morocco Non Combat Move - Americans 1 artillery moved from 54 Sea Zone to Queensland 1 infantry moved from 54 Sea Zone to Queensland Place Units - Americans 1 destroyer placed in 101 Sea Zone 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 1 infantry placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry EDIT: Turning off Edit Mode 1 transport placed in 101 Sea Zone 1 bomber placed in Eastern United States 1 bomber placed in Western United States Americans undo move 6. 1 bomber placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : 2.83 Italians regular : -0.17 Japanese regular : 0.83
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Jehol to Manchuria Chinese take Manchuria from Japanese 3 infantry moved from Jehol to Manchuria 1 fighter moved from Burma to Yunnan 1 infantry moved from Kweichow to Hunan Chinese take Hunan from Japanese 4 infantry moved from Kweichow to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang Place Units - Chinese 1 infantry placed in Kweichow 1 infantry placed in Hopei 1 infantry placed in Chahar 1 infantry placed in Jehol 2 infantry placed in Manchuria Chinese undo move 5. 1 infantry placed in Szechwan 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17 Japanese regular : 0.00
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 mech_infantry moved from Johnston Island to 30 Sea Zone 1 infantry moved from Johnston Island to 30 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 46 Sea Zone 1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 7 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 bomber moved from New South Wales to Queensland 2 battleships, 1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 90 Sea Zone to 91 Sea Zone 1 submarine moved from 90 Sea Zone to 91 Sea Zone 1 fighter moved from French Guiana to 91 Sea Zone 1 battleship and 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco Combat - Americans Battle in New Guinea Battle in 54 Sea Zone Americans attack with 1 artillery, 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 7 fighters, 1 infantry, 1 tactical_bomber and 1 transport Japanese defend with 1 submarine Americans roll dice for 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 7 fighters, 1 tactical_bomber and 1 transport in 54 Sea Zone, round 2 : 10/13 hits, 6.33 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 54 Sea Zone 1 submarine owned by the Japanese lost in 54 Sea Zone Americans win, taking New Guinea from Japanese, taking 54 Sea Zone from Japanese with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 7 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in 91 Sea Zone Americans attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport Italians defend with 1 submarine Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport in 91 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 91 Sea Zone Americans win with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Morocco Non Combat Move - Americans 1 artillery moved from 54 Sea Zone to Queensland 1 infantry moved from 54 Sea Zone to Queensland Place Units - Americans 1 destroyer placed in 101 Sea Zone 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 1 infantry placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry EDIT: Turning off Edit Mode 1 transport placed in 101 Sea Zone 1 bomber placed in Eastern United States 1 bomber placed in Western United States Americans undo move 6. 1 bomber placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Jehol to Manchuria Chinese take Manchuria from Japanese 3 infantry moved from Jehol to Manchuria 1 fighter moved from Burma to Yunnan 1 infantry moved from Kweichow to Hunan Chinese take Hunan from Japanese 4 infantry moved from Kweichow to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang Place Units - Chinese 1 infantry placed in Kweichow 1 infantry placed in Hopei 1 infantry placed in Chahar 1 infantry placed in Jehol 2 infantry placed in Manchuria Chinese undo move 5. 1 infantry placed in Szechwan 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs Purchase Units - British British buy 1 bomber, 2 submarines and 1 transport; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 destroyer and 1 submarine moved from 106 Sea Zone to 109 Sea Zone 2 fighters moved from Gibraltar to United Kingdom 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 bomber moved from Gibraltar to Anglo Egyptian Sudan 4 fighters and 1 tactical_bomber moved from Egypt to Eastern Persia 2 infantry moved from Persia to Eastern Persia 1 mech_infantry moved from Persia to West India 1 armour moved from Egypt to 98 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 armour, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone 2 infantry moved from Kenya to Anglo Egyptian Sudan 1 mech_infantry moved from French West Africa to French Equatorial Africa 1 infantry moved from French West Africa to French Central Africa 2 infantry moved from Brazil to French Guiana 12 infantry moved from Burma to India 1 artillery and 1 infantry moved from Shan State to Burma 1 fighter moved from Union of South Africa to Ethiopia 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 2 artilleries moved from Egypt to Trans-Jordan Combat - British Non Combat Move - British 2 aaGuns moved from Burma to India 1 armour moved from 80 Sea Zone to Eastern Persia 1 infantry moved from 80 Sea Zone to Eastern Persia Place Units - British 1 transport placed in 106 Sea Zone 2 submarines placed in 71 Sea Zone 1 bomber placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,6,6,3,5,2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2,2,1,3,4,2 UK_Pacific collect 3 PUs (4 lost to blockades); end with 3 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -0.17 Americans regular : 2.83 Italians regular : -0.17 Japanese regular : 0.83
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I think the term is a target rich environment.
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter and 5 infantry; Remaining resources: 4 PUs; Combat Move - Italians 2 fighters moved from Southern Italy to Rostov 1 armour moved from Belarus to Rostov Italians take Bryansk from Russians 1 armour and 1 mech_infantry moved from Libya to Alexandria 1 bomber moved from Southern France to Gibraltar Combat - Italians Strategic bombing raid in Gibraltar British roll AA dice in Gibraltar : 0/1 hits, 0.17 expected hits Bombing raid in Gibraltar rolls: 8 and causes: 6 damage to unit: harbour Bombing raid in Gibraltar causes 6 damage total. Battle in Alexandria Italians attack with 1 armour and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour and 1 mech_infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Alexandria, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Alexandria 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 armour remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for British: 1 infantry Battle in Rostov Italians attack with 1 armour and 2 fighters Russians defend with 1 mech_infantry Italians roll dice for 1 armour and 2 fighters in Rostov, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Italians lost in Rostov 1 mech_infantry owned by the Russians lost in Rostov Italians win with 2 fighters remaining. Battle score for attacker is -2 Casualties for Italians: 1 armour Casualties for Russians: 1 mech_infantry Non Combat Move - Italians 1 armour moved from Northern Italy to Romania 2 fighters moved from Rostov to Ukraine 1 aaGun and 1 infantry moved from Bessarabia to Ukraine 1 artillery and 2 infantry moved from Algeria to Tunisia 1 artillery and 2 infantry moved from Libya to Tunisia 1 bomber moved from Gibraltar to Tunisia 1 submarine moved from 87 Sea Zone to 85 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 infantry moved from Bulgaria to Romania 1 infantry moved from Greece to Bulgaria 1 aaGun, 1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux 1 aaGun and 2 infantry moved from Northern Italy to Southern France Place Units - Italians 3 infantry placed in Normandy Bordeaux 2 infantry placed in Southern France 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 22 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : -0.83 British AA : -0.17 Russians regular : 0.67 British regular : 0.33
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 4 fighters moved from New South Wales to Queensland 2 armour, 2 artilleries and 6 infantry moved from New South Wales to Queensland 1 submarine moved from 60 Sea Zone to 58 Sea Zone 1 submarine moved from 58 Sea Zone to 78 Sea Zone 1 cruiser moved from 30 Sea Zone to 54 Sea Zone 2 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Shan State to Burma Non Combat Move - ANZAC 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Trans-Jordan to Egypt 1 destroyer moved from 92 Sea Zone to 93 Sea Zone 1 destroyer moved from 92 Sea Zone to 93 Sea Zone 1 cruiser moved from 92 Sea Zone to 93 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 fighters, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Norway to 125 Sea Zone 2 infantry and 1 transport moved from 125 Sea Zone to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Novgorod 1 armour moved from Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Bryansk 1 armour moved from Ukraine to Volgograd Germans take Rostov from Russians Germans take Volgograd from Russians 1 armour moved from Ukraine to Caucasus Germans take Caucasus from Russians 6 fighters and 4 tactical_bombers moved from Poland to Novgorod 3 fighters moved from Western Germany to 113 Sea Zone 1 submarine moved from 110 Sea Zone to 113 Sea Zone 1 destroyer moved from 125 Sea Zone to 113 Sea Zone 1 cruiser moved from 112 Sea Zone to 113 Sea Zone 1 infantry moved from Belarus to Archangel Germans take Archangel from Russians Combat - Germans Battle in Novgorod Germans attack with 6 fighters, 2 infantry and 4 tactical_bombers Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 6 fighters, 2 infantry and 4 tactical_bombers in Novgorod, round 2 : 8/12 hits, 6.00 expected hits Russians roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 6 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in 113 Sea Zone Germans attack with 1 cruiser, 1 destroyer, 3 fighters and 1 submarine Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser, 1 destroyer and 3 fighters in 113 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 113 Sea Zone Germans win with 1 cruiser, 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 18 Casualties for Russians: 1 cruiser and 1 submarine Non Combat Move - Germans 3 fighters moved from 113 Sea Zone to Bessarabia 8 infantry moved from Ukraine to Rostov 1 aaGun, 2 artilleries and 3 infantry moved from Ukraine to Bryansk 2 aaGuns, 4 armour, 3 artilleries, 16 infantry and 9 mech_infantrys moved from Belarus to Bryansk 6 fighters and 4 tactical_bombers moved from Novgorod to Bryansk 1 mech_infantry moved from Poland to Belarus 2 mech_infantrys moved from Poland to Western Ukraine 2 artilleries and 9 infantry moved from Poland to Baltic States 2 artilleries moved from Germany to Poland 1 armour and 2 mech_infantrys moved from Germany to Eastern Poland 4 mech_infantrys moved from Bryansk to Rostov 3 armour and 4 mech_infantrys moved from Ukraine to Caucasus 1 armour moved from Bryansk to Rostov 1 mech_infantry moved from Bryansk to Rostov Place Units - Germans 3 fighters placed in Western Germany 3 infantry placed in Ukraine 4 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Combat Hit Differential Summary :
Russians regular : -1.00 Germans regular : 2.33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Russians Russians buy 10 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Russia to Volgograd 1 fighter moved from Russia to Volgograd 1 armour moved from Russia to Belarus Russians take Smolensk from Germans 1 tactical_bomber moved from Russia to Belarus 1 mech_infantry moved from Northwest Persia to Iraq Russians take Iraq from Neutral_Axis 1 mech_infantry moved from Russia to Volgograd 1 mech_infantry moved from Russia to Kazakhstan 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Vologda 1 mech_infantry moved from Russia to Nenetsia 1 fighter moved from Russia to Novgorod 2 infantry moved from Karelia to Novgorod 1 infantry moved from Karelia to Novgorod 1 infantry moved from Karelia to Novgorod Combat - Russians Battle in Novgorod Russians attack with 1 fighter and 4 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Russians roll dice for 1 fighter and 4 infantry in Novgorod, round 2 : 2/5 hits, 1.17 expected hits Germans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Volgograd Russians attack with 1 fighter and 2 mech_infantrys Germans defend with 1 armour and 1 factory_minor Russians roll dice for 1 fighter and 2 mech_infantrys in Volgograd, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Russians lost in Volgograd 1 armour owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 armour Battle in Belarus Russians attack with 1 armour and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 armour and 1 tactical_bomber in Belarus, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 aaGuns and 6 infantry moved from Korea to Manchuria 1 fighter moved from Volgograd to Russia 1 tactical_bomber moved from Belarus to Russia 1 fighter moved from Novgorod to Karelia Place Units - Russians 10 artilleries placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,1,4 Russians collect 30 PUs (2 lost to blockades); end with 30 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Germans regular : -0.17 Russians regular : 1.83
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TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone 2 bombers moved from Sumatra to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 54 Sea Zone 1 battleship, 2 carriers and 1 cruiser moved from 35 Sea Zone to 54 Sea Zone 6 fighters and 4 tactical_bombers moved from Caroline Islands to 54 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 artillery and 5 infantry moved from Japan to 6 Sea Zone 1 artillery and 5 infantry moved from 6 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from Shantung to Yunnan 2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Siam to Shan State Japanese take Shan State from UK_Pacific 1 artillery and 1 infantry moved from Kiangsi to Hunan 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Anhwe to Hunan 1 artillery and 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 fighter moved from Shantung to Korea 1 fighter moved from 6 Sea Zone to Korea Combat - Japanese
Combat Hit Differential Summary :
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Scramble option for 54!
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@Stucifer full scramble
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@Stucifer God save the king!
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@crockett36 MARTI certainly is trying
Only 6 hits - would you like any special OOL? Or default (and keep 1 destroyer as long as there is a sub)?
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TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone 2 bombers moved from Sumatra to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 54 Sea Zone 1 battleship, 2 carriers and 1 cruiser moved from 35 Sea Zone to 54 Sea Zone 6 fighters and 4 tactical_bombers moved from Caroline Islands to 54 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 artillery and 5 infantry moved from Japan to 6 Sea Zone 1 artillery and 5 infantry moved from 6 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from Shantung to Yunnan 2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Siam to Shan State Japanese take Shan State from UK_Pacific 1 artillery and 1 infantry moved from Kiangsi to Hunan 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Anhwe to Hunan 1 artillery and 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 fighter moved from Shantung to Korea 1 fighter moved from 6 Sea Zone to Korea Combat - Japanese Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone Battle in Yunnan Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/7 hits, 3.50 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Yunnan 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in Korea Japanese attack with 2 artilleries, 2 fighters and 6 infantry Russians defend with 1 infantry Japanese roll dice for 2 artilleries, 2 fighters and 6 infantry in Korea, round 2 : 1/10 hits, 3.00 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 2 artilleries, 2 fighters and 6 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Hunan Japanese attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Hunan, round 2 : 2/6 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 54 Sea Zone Japanese attack with 1 battleship, 2 bombers, 3 carriers, 1 cruiser, 1 destroyer, 8 fighters, 1 submarine and 6 tactical_bombers Americans defend with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 7 fighters, 1 tactical_bomber and 1 transport; ANZAC defend with 1 cruiser and 3 fighters Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 2 bombers, 3 carriers, 1 cruiser, 1 destroyer, 8 fighters and 6 tactical_bombers in 54 Sea Zone, round 2 : 6/19 hits, 10.83 expected hits
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -6.67 Russians regular : -0.33
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lose the carriers and the destroyer first. keep as many units alive as possible. tip all four cv, 1 dd, 1 1 cv
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone 2 bombers moved from Sumatra to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 54 Sea Zone 1 battleship, 2 carriers and 1 cruiser moved from 35 Sea Zone to 54 Sea Zone 6 fighters and 4 tactical_bombers moved from Caroline Islands to 54 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 artillery and 5 infantry moved from Japan to 6 Sea Zone 1 artillery and 5 infantry moved from 6 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from Shantung to Yunnan 2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Siam to Shan State Japanese take Shan State from UK_Pacific 1 artillery and 1 infantry moved from Kiangsi to Hunan 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Anhwe to Hunan 1 artillery and 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 fighter moved from Shantung to Korea 1 fighter moved from 6 Sea Zone to Korea Combat - Japanese Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone Battle in Yunnan Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/7 hits, 3.50 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Yunnan 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in Korea Japanese attack with 2 artilleries, 2 fighters and 6 infantry Russians defend with 1 infantry Japanese roll dice for 2 artilleries, 2 fighters and 6 infantry in Korea, round 2 : 1/10 hits, 3.00 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 2 artilleries, 2 fighters and 6 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Hunan Japanese attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Hunan, round 2 : 2/6 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 54 Sea Zone Japanese attack with 1 battleship, 2 bombers, 3 carriers, 1 cruiser, 1 destroyer, 8 fighters, 1 submarine and 6 tactical_bombers Americans defend with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 7 fighters, 1 tactical_bomber and 1 transport; ANZAC defend with 1 cruiser and 3 fighters Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 2 bombers, 3 carriers, 1 cruiser, 1 destroyer, 8 fighters and 6 tactical_bombers in 54 Sea Zone, round 2 : 6/19 hits, 10.83 expected hits Units damaged: 3 carriers owned by the Americans Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 10 fighters, 1 tactical_bomber and 1 transport in 54 Sea Zone, round 2 : 11/20 hits, 10.83 expected hits Units damaged: 1 battleship owned by the Japanese 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 3 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 54 Sea Zone 1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 54 Sea Zone Japanese roll dice for 1 battleship, 2 bombers, 1 cruiser, 7 fighters and 5 tactical_bombers in 54 Sea Zone, round 3 : 12/16 hits, 9.33 expected hits Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 10 fighters, 1 tactical_bomber and 1 transport in 54 Sea Zone, round 3 : 9/18 hits, 10.17 expected hits 3 fighters owned by the Japanese, 2 tactical_bombers owned by the Japanese, 2 bombers owned by the Japanese, 1 battleship owned by the Japanese and 1 cruiser owned by the Japanese lost in 54 Sea Zone 3 fighters owned by the ANZAC, 1 cruiser owned by the Americans, 1 cruiser owned by the ANZAC, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 3 carriers owned by the Americans and 2 fighters owned by the Americans lost in 54 Sea Zone Japanese roll dice for 4 fighters and 3 tactical_bombers in 54 Sea Zone, round 4 : 4/7 hits, 4.00 expected hits Americans roll dice for 1 battleship, 5 fighters and 1 transport in 54 Sea Zone, round 4 : 6/6 hits, 4.00 expected hits 3 tactical_bombers owned by the Japanese and 3 fighters owned by the Japanese lost in 54 Sea Zone 4 fighters owned by the Americans lost in 54 Sea Zone 1 fighter owned by the Japanese retreated Americans win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is -49 Casualties for Japanese: 1 battleship, 2 bombers, 3 carriers, 1 cruiser, 1 destroyer, 7 fighters, 1 submarine and 6 tactical_bombers Casualties for Americans: 4 carriers, 1 cruiser, 2 destroyers, 6 fighters and 1 tactical_bomber Casualties for ANZAC: 1 cruiser and 3 fighters 1 fighter owned by the Americans forced to land in Queensland Non Combat Move - Japanese 1 fighter moved from 54 Sea Zone to New Hebrides 1 carrier, 1 destroyer and 1 submarine moved from 39 Sea Zone to 37 Sea Zone 2 infantry moved from Ceylon to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone 2 fighters moved from Korea to 6 Sea Zone 1 artillery moved from Anhwe to Shantung 1 fighter moved from Yunnan to 37 Sea Zone 1 tactical_bomber moved from Yunnan to 37 Sea Zone 1 fighter moved from Yunnan to Malaya 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 2 infantry moved from 37 Sea Zone to Shan State 2 artilleries and 6 infantry moved from Malaya to Shan State 1 submarine moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 2 destroyers and 1 submarine placed in 6 Sea Zone 1 artillery and 2 fighters placed in Japan 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 1.00 Japanese regular : -4.00 Russians regular : -0.33
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-5 hits from average on the opening salvo brought the odds down to 14%, I almost pulled it out of the bag, but MARTI had other ideas
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TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Americans buy 5 fighters and 3 submarines; Remaining resources: 4 PUs; Combat Move - Americans 1 unit repaired. 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 2 battleships, 1 carrier and 2 fighters moved from 26 Sea Zone to 6 Sea Zone 2 bombers moved from Western United States to 6 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 bomber moved from Queensland to Dutch New Guinea 1 mech_infantry moved from New Guinea to Dutch New Guinea 1 battleship moved from 54 Sea Zone to 26 Sea Zone 1 fighter moved from Queensland to Hawaiian Islands 1 armour moved from Morocco to Algeria Americans take Algeria from Italians 1 armour moved from Algeria to Morocco 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to Eastern United States 1 mech_infantry moved from Central United States to 101 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 93 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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@crockett36 scramble?
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Cancel that if you don’t mind.