Sorry about that got a little busy. I’ll get my turns done at least once a day for the most part.
L25 PtV Playoff24 Gorshak (Axis+10) vs axis-dominion (Allies)
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did you miss that i made my move?
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@axis-dominion
No, but I was busier than expected in the last 2 days.
I will do my turn within the next hour. -
@Gorshak said in L25 PtV Playoff24 Gorshak (Axis+10) vs axis-dominion (Allies):
@axis-dominion
No, but I was busier than expected in the last 2 days.
I will do my turn within the next hour.thanks. yeah we already had a pretty late start, best we don’t move too slowly on top of that and hold up the playoffs schedule.
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese 2 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to New Hebrides 1 artillery and 2 infantry moved from Jehol to Shansi 1 mech_infantry moved from Southern Manchuria to Shansi 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan 2 bombers moved from Japan to Yunnan 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese Combat - Japanese Battle in New Hebrides Battle in Shansi Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Shansi, round 2 : 1/4 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shansi Japanese win, taking New Hebrides from French, taking Shansi from Chinese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/8 hits, 3,17 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Japanese lost in Yunnan 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/7 hits, 3,00 expected hits Chinese roll dice for 3 infantry in Yunnan, round 3 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 submarine moved from 7 Sea Zone to 37 Sea Zone 1 artillery moved from Southern Manchuria to 20 Sea Zone 1 artillery moved from Fukien to 21 Sea Zone 1 infantry moved from Formosa to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Japan to 7 Sea Zone 1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 35 Sea Zone 1 armour, 3 artilleries and 4 infantry moved from 35 Sea Zone to Caroline Islands 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone 2 fighters and 2 tactical_bombers moved from 7 Sea Zone to Marshall Islands 1 fighter and 1 tactical_bomber moved from Japan to Marshall Islands 1 carrier moved from 7 Sea Zone to 34 Sea Zone 1 carrier moved from 7 Sea Zone to 35 Sea Zone 1 battleship, 1 cruiser and 2 destroyers moved from 7 Sea Zone to 34 Sea Zone 1 battleship and 1 destroyer moved from 20 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Manchuria to Caroline Islands 1 fighter and 1 tactical_bomber moved from Japan to Caroline Islands 1 fighter moved from Formosa to Kwangsi 1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi 1 cruiser moved from 21 Sea Zone to 35 Sea Zone 1 fighter moved from Korea to 35 Sea Zone 1 infantry moved from Hokkaido to Japan 3 infantry moved from Southern Manchuria to Jehol 1 infantry moved from Korea to Southern Manchuria 1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria 1 artillery and 1 infantry moved from Shantung to Anhwe 3 infantry moved from Fukien to Kiangsi 1 artillery moved from Kiangsu to Kiangsi 2 infantry moved from Kiangsu to Anhwe Place Units - Japanese 2 transports placed in 7 Sea Zone 2 transports placed in 6 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Chinese regular : -1,67 Japanese regular : -2,17
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone 1 artillery and 1 infantry moved from 28 Sea Zone to Hawaiian Islands 1 marine moved from Western United States to 11 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 11 Sea Zone to 28 Sea Zone 1 marine moved from 28 Sea Zone to Hawaiian Islands 1 cruiser moved from 27 Sea Zone to 28 Sea Zone 1 destroyer moved from 27 Sea Zone to 28 Sea Zone 1 transport moved from 27 Sea Zone to 11 Sea Zone 1 fighter and 1 tactical_bomber moved from 11 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Eastern United States to 28 Sea Zone 1 infantry moved from Central United States to Western United States 1 armour moved from Central United States to Western United States 2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Central United States 1 bomber moved from Central United States to Hawaiian Islands 1 fighter moved from Davao to Wake Island 1 destroyer and 1 submarine moved from 36 Sea Zone to 59 Sea Zone Place Units - Americans 1 carrier and 1 transport placed in 11 Sea Zone 1 destroyer placed in 104 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States Americans undo move 3. 1 tactical_bomber placed in Western United States 1 fighter placed in Eastern United States 1 infantry placed in Central United States Americans undo move 5. Americans undo move 3. 1 tactical_bomber placed in Eastern United States 1 infantry placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 6 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 6 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 2/7 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Chinese lost in Yunnan 2 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 4 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Chinese 2 infantry moved from Hopei to Szechwan 1 fighter moved from Yunnan to Szechwan 2 infantry moved from Inner Mongolia to Tsinghai 3 infantry moved from Kansu to Tsinghai 1 infantry moved from Eastern Sinkiang to Tsinghai Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - British British buy 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 1 bomber moved from United Kingdom to 113 Sea Zone 1 fighter moved from Gibraltar to 113 Sea Zone 1 fighter moved from Malta to 98 Sea Zone 1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone Combat - British Battle in 113 Sea Zone British attack with 1 bomber, 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 bomber, 1 destroyer and 1 fighter in 113 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British lost in 113 Sea Zone 1 submarine owned by the Germans lost in 113 Sea Zone British win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Battle in 98 Sea Zone British attack with 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 98 Sea Zone 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Italians: 1 destroyer and 1 transport Non Combat Move - British 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt 1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt 1 infantry moved from Anglo-Egyptian Sudan to Egypt 1 transport moved from 100 Sea Zone to 98 Sea Zone 1 aaGun and 1 infantry moved from Malta to 98 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 98 Sea Zone to 83 Sea Zone 1 aaGun and 1 infantry moved from 83 Sea Zone to Egypt 1 carrier, 1 cruiser and 1 destroyer moved from 100 Sea Zone to 83 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern India to 83 Sea Zone 1 destroyer moved from 40 Sea Zone to 56 Sea Zone 1 transport moved from 40 Sea Zone to 38 Sea Zone 1 infantry moved from Malaya to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 1 battleship moved from 132 Sea Zone to 59 Sea Zone 2 infantry moved from Malaya to Shan State 3 aaGuns, 1 artillery and 6 infantry moved from Eastern India to Burma 1 fighter moved from Burma to Eastern India 1 infantry moved from Western India to Baluchistan 1 destroyer moved from 73 Sea Zone to 60 Sea Zone 1 cruiser moved from 40 Sea Zone to 59 Sea Zone 1 cruiser moved from 93 Sea Zone to 109 Sea Zone 1 transport moved from 112 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from Ontario to Quebec 1 bomber and 1 fighter moved from 113 Sea Zone to United Kingdom 1 aaGun and 2 infantry moved from Scotland to United Kingdom Place Units - British 1 transport placed in 73 Sea Zone 1 fighter and 4 infantry placed in United Kingdom Turn Complete - British British collect 28 PUs; end with 28 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17 Italians regular : -0.33 Japanese regular : 0.33 Germans regular : 0.83 British regular : -0.50
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Gibraltar 1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia 1 armour and 2 infantry moved from Albania to Greece 1 infantry moved from Southern Italy to 99 Sea Zone 1 infantry moved from Southern Italy to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 1 fighter moved from Southern Italy to Greece 1 bomber moved from Northern Italy to Greece 1 cruiser moved from 97 Sea Zone to 99 Sea Zone 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk Combat - Italians Battle in Gibraltar Battle in Greece Italians attack with 1 armour, 1 bomber, 1 fighter and 4 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 2/2 hits, 1,17 expected hits Italians roll dice for 1 armour, 1 bomber, 1 fighter and 4 infantry in Greece, round 2 : 2/7 hits, 2,17 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Italians lost in Greece 4 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Gibraltar from British, taking Greece from Neutral_Allies with 1 armour, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in Yugoslavia Italians attack with 1 armour, 2 artilleries and 2 infantry Neutral_Allies defend with 2 infantry Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Yugoslavia, round 2 : 1/5 hits, 1,83 expected hits Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Yugoslavia 1 infantry owned by the Neutral_Allies lost in Yugoslavia Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Yugoslavia, round 3 : 1/4 hits, 1,50 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Yugoslavia 1 infantry owned by the Neutral_Allies lost in Yugoslavia Italians win, taking Yugoslavia from Neutral_Allies with 1 armour and 2 artilleries remaining. Battle score for attacker is 0 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 2 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Changing ownership of Alexandria from Italians to British EDIT: Turning off Edit Mode 1 fighter moved from Greece to Southern Italy 1 bomber moved from Greece to Southern Italy 1 destroyer and 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Libya EDIT: 1 armour moved from Tobruk to Libya 1 fighter moved from Southern Italy to Western Germany 1 aaGun moved from Northern Italy to Yugoslavia Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : -0,67 Neutral_Allies regular : 1,67
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 64 Sea Zone to 47 Sea Zone 1 cruiser moved from 65 Sea Zone to 50 Sea Zone 2 aaGuns and 2 infantry moved from New South Wales to Queensland 2 fighters moved from New Zealand to Queensland 1 infantry moved from Malaya to Shan State 1 transport moved from 64 Sea Zone to 59 Sea Zone Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French 1 destroyer moved from 74 Sea Zone to 60 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 11 transports; Remaining resources: 2 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 2 bombers and 2 fighters moved from Western Germany to United Kingdom 1 tactical_bomber moved from 115 Sea Zone to 112 Sea Zone 1 fighter moved from 115 Sea Zone to 112 Sea Zone 2 infantry moved from Denmark to 115 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 115 Sea Zone to 112 Sea Zone 1 battleship and 1 submarine moved from 114 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Scotland
Combat Hit Differential Summary :
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@axis-dominion
scramble and intercept options -
none. thanks
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 11 transports; Remaining resources: 2 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 2 bombers and 2 fighters moved from Western Germany to United Kingdom 1 tactical_bomber moved from 115 Sea Zone to 112 Sea Zone 1 fighter moved from 115 Sea Zone to 112 Sea Zone 2 infantry moved from Denmark to 115 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 115 Sea Zone to 112 Sea Zone 1 battleship and 1 submarine moved from 114 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Scotland Combat - Germans Air Battle in United Kingdom Germans attacks with 4 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/2 hits, 0,33 expected hits Bombing raid in United Kingdom rolls: 6,7 and causes: 13 damage to unit: factory_major Bombing raid in United Kingdom causes 13 damage total. Battle in Scotland Cleaning up after air battles Non Combat Move - Germans 1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to 112 Sea Zone 1 fighter moved from United Kingdom to Normandy Bordeaux 2 bombers moved from United Kingdom to Western Germany 1 infantry moved from Normandy Bordeaux to Holland Belgium 5 armour and 2 mech_infantrys moved from France to Germany 3 artilleries and 12 infantry moved from Poland to Germany 6 infantry moved from Finland to Norway 3 armour moved from Romania to Germany 1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany 2 artilleries and 6 infantry moved from Romania to Slovakia Hungary 5 infantry moved from Bulgaria to Romania 1 fighter moved from Southern Italy to Western Germany 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Western Germany to Holland Belgium Place Units - Germans 10 transports placed in 116 Sea Zone 1 transport placed in 116 Sea Zone Turn Complete - Germans Germans collect 41 PUs; end with 43 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
British AA : -0,33
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Russians Russians buy 2 armour, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 3 artilleries and 4 infantry moved from Leningrad to Baltic States 12 infantry moved from Northern Belarus to Baltic States 2 aaGuns moved from Northern Belarus to Baltic States 1 artillery moved from Northern Belarus to Baltic States 1 armour and 1 mech_infantry moved from Northern Belarus to Baltic States 2 aaGuns, 1 artillery and 1 infantry moved from Smolensk to Northern Belarus 4 artilleries and 6 infantry moved from Ukraine to Bessarabia 1 armour and 1 mech_infantry moved from Russia to Northern Belarus 1 infantry moved from Archangel to Karelia 1 submarine moved from 130 Sea Zone to 128 Sea Zone 2 aaGuns and 12 infantry moved from Buryatia to Amur 3 infantry moved from Sakha to Amur 2 infantry moved from Northern Caucasus to Rostov 1 armour and 1 mech_infantry moved from Kursk to Bessarabia Place Units - Russians 2 armour and 1 mech_infantry placed in Leningrad 1 fighter and 2 mech_infantrys placed in Ukraine 1 fighter placed in Russia Russians undo move 1. Russians undo move 1. 1 armour and 1 mech_infantry placed in Leningrad 1 armour placed in Leningrad Russians undo move 3. 1 armour placed in Leningrad 1 fighter and 2 mech_infantrys placed in Ukraine Turn Complete - Russians Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
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hold on a min
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Russians Russians buy 2 armour, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 3 artilleries and 4 infantry moved from Leningrad to Baltic States 12 infantry moved from Northern Belarus to Baltic States 2 aaGuns moved from Northern Belarus to Baltic States 1 artillery moved from Northern Belarus to Baltic States 1 armour and 1 mech_infantry moved from Northern Belarus to Baltic States 2 aaGuns, 1 artillery and 1 infantry moved from Smolensk to Northern Belarus 4 artilleries and 6 infantry moved from Ukraine to Bessarabia 1 armour and 1 mech_infantry moved from Russia to Northern Belarus 1 infantry moved from Archangel to Karelia 1 submarine moved from 130 Sea Zone to 128 Sea Zone 2 aaGuns and 12 infantry moved from Buryatia to Amur 3 infantry moved from Sakha to Amur 2 infantry moved from Northern Caucasus to Rostov 1 armour and 1 mech_infantry moved from Kursk to Bessarabia Place Units - Russians 2 armour and 1 mech_infantry placed in Leningrad 1 fighter and 2 mech_infantrys placed in Ukraine 1 fighter placed in Russia Russians undo move 1. Russians undo move 1. 1 armour and 1 mech_infantry placed in Leningrad 1 armour placed in Leningrad Russians undo move 3. 1 armour placed in Leningrad 1 fighter and 2 mech_infantrys placed in Ukraine Turn Complete - Russians Russians collect 46 PUs; end with 46 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Rostov: 1 infantry EDIT: Adding units owned by Russians to Southern Caucasus: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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these 4-5 days between turns is going to be frustrating, esp since we started so late, and ptv will generally run longer than other variants. is there a reason you can’t play at a more reasonable pace, say at most 2-3 days?
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TripleA Manual Gamesave Post: Japanese round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 marine moved from New Hebrides to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 55 Sea Zone 1 marine moved from 55 Sea Zone to Solomon Islands 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 50 Sea Zone 1 destroyer moved from 34 Sea Zone to 50 Sea Zone 1 destroyer moved from 34 Sea Zone to 47 Sea Zone 2 fighters and 2 tactical_bombers moved from Marshall Islands to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 carrier moved from 54 Sea Zone to 55 Sea Zone 1 battleship moved from 34 Sea Zone to 56 Sea Zone 2 infantry moved from Korea to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone 1 cruiser moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 artillery and 3 infantry moved from Kiangsi to Kwangtung 2 infantry moved from French Indo China to Shan State 1 bomber moved from Kwangsi to Shan State 2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State 1 bomber moved from Kwangsi to Borneo 1 infantry moved from Kyushu to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Borneo 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Shansi to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 infantry moved from Shansi to Honan Japanese take Honan from Chinese 1 infantry moved from Kwangsi to Kwangtung 1 fighter moved from Kwangsi to Kwangtung 1 armour, 2 artilleries and 5 infantry moved from Caroline Islands to 35 Sea Zone 1 armour, 2 artilleries, 5 infantry and 4 transports moved from 35 Sea Zone to 56 Sea Zone 1 armour, 2 artilleries and 5 infantry moved from 56 Sea Zone to Northern Australia 1 infantry moved from Iwo Jima to 7 Sea Zone 1 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Guam 1 fighter and 1 tactical_bomber moved from Caroline Islands to 47 Sea Zone 1 fighter moved from Caroline Islands to 47 Sea Zone 1 tactical_bomber moved from Caroline Islands to 50 Sea Zone 1 cruiser moved from 34 Sea Zone to 56 Sea Zone 1 destroyer moved from 35 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Manilla 2 infantry moved from 36 Sea Zone to Davao 1 fighter moved from 35 Sea Zone to Davao
Combat Hit Differential Summary :
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@axis-dominion
scramble option in Queensland -
no scramble. thanks
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 marine moved from New Hebrides to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 55 Sea Zone 1 marine moved from 55 Sea Zone to Solomon Islands 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 50 Sea Zone 1 destroyer moved from 34 Sea Zone to 50 Sea Zone 1 destroyer moved from 34 Sea Zone to 47 Sea Zone 2 fighters and 2 tactical_bombers moved from Marshall Islands to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 carrier moved from 54 Sea Zone to 55 Sea Zone 1 battleship moved from 34 Sea Zone to 56 Sea Zone 2 infantry moved from Korea to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone 1 cruiser moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 artillery and 3 infantry moved from Kiangsi to Kwangtung 2 infantry moved from French Indo China to Shan State 1 bomber moved from Kwangsi to Shan State 2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State 1 bomber moved from Kwangsi to Borneo 1 infantry moved from Kyushu to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Borneo 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Shansi to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 infantry moved from Shansi to Honan Japanese take Honan from Chinese 1 infantry moved from Kwangsi to Kwangtung 1 fighter moved from Kwangsi to Kwangtung 1 armour, 2 artilleries and 5 infantry moved from Caroline Islands to 35 Sea Zone 1 armour, 2 artilleries, 5 infantry and 4 transports moved from 35 Sea Zone to 56 Sea Zone 1 armour, 2 artilleries and 5 infantry moved from 56 Sea Zone to Northern Australia 1 infantry moved from Iwo Jima to 7 Sea Zone 1 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Guam 1 fighter and 1 tactical_bomber moved from Caroline Islands to 47 Sea Zone 1 fighter moved from Caroline Islands to 47 Sea Zone 1 tactical_bomber moved from Caroline Islands to 50 Sea Zone 1 cruiser moved from 34 Sea Zone to 56 Sea Zone 1 destroyer moved from 35 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Manilla 2 infantry moved from 36 Sea Zone to Davao 1 fighter moved from 35 Sea Zone to Davao Combat - Japanese Battle in Solomon Islands Battle in Guam Battle in 47 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 47 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits ANZAC roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 47 Sea Zone Japanese win, taking Solomon Islands from ANZAC, taking Guam from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 50 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers ANZAC defend with 1 cruiser Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 50 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits ANZAC roll dice for 1 cruiser in 50 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 destroyer owned by the Japanese lost in 50 Sea Zone 1 cruiser owned by the ANZAC lost in 50 Sea Zone Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 cruiser Battle in 56 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 4 transports British defend with 1 destroyer Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 4 transports in 56 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits British roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the British lost in 56 Sea Zone Japanese win with 1 battleship, 1 cruiser, 1 destroyer and 4 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Northern Australia Battle in Shan State Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry; ANZAC defend with 1 infantry Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 4/7 hits, 3,17 expected hits UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Shan State Japanese win, taking Northern Australia from ANZAC, taking Shan State from UK_Pacific with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for British: 2 infantry Casualties for ANZAC: 1 infantry Battle in Borneo Japanese attack with 1 bomber and 2 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Borneo, round 2 : 1/3 hits, 0,83 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Manilla Japanese attack with 1 artillery and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 cruiser in Manilla, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 1 infantry in Manilla, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Manilla 1 infantry owned by the Americans lost in Manilla Japanese win, taking Manilla from Americans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Davao Japanese attack with 1 fighter and 2 infantry Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Davao, round 2 : 2/3 hits, 0,83 expected hits Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Davao Japanese win, taking Davao from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Kwangtung Japanese attack with 1 artillery, 1 fighter and 4 infantry British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter and 4 infantry in Kwangtung, round 2 : 2/6 hits, 1,67 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 1 artillery and 4 infantry moved from Anhwe to Kiangsi 1 artillery and 1 mech_infantry moved from Shansi to Anhwe 1 infantry moved from Jehol to Shansi 1 infantry moved from Jehol to Anhwe 1 aaGun and 3 infantry moved from Southern Manchuria to Jehol 1 fighter moved from Kwangtung to Marianas 2 fighters and 2 tactical_bombers moved from Shan State to French Indo China 1 submarine moved from 37 Sea Zone to 36 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 bomber moved from Shan State to Paulau 1 fighter moved from Davao to Paulau 1 bomber moved from Borneo to 35 Sea Zone 1 bomber moved from 35 Sea Zone to Caroline Islands 1 carrier moved from 35 Sea Zone to 56 Sea Zone 1 battleship moved from 35 Sea Zone to 55 Sea Zone 1 carrier moved from 34 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 50 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from Marshall Islands to Caroline Islands 1 fighter and 1 tactical_bomber moved from 47 Sea Zone to Caroline Islands 1 fighter moved from 47 Sea Zone to 56 Sea Zone 1 tactical_bomber moved from 50 Sea Zone to 56 Sea Zone Place Units - Japanese 1 infantry placed in Japan 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 47 PUs; end with 47 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
Combat Hit Differential Summary :
Americans regular : 0,33 Japanese regular : 2,50 UK_Pacific regular : -2,00 ANZAC regular : 0,17 British regular : 0,67
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 harbour, 2 infantry and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Combat - Americans Non Combat Move - Americans 1 destroyer and 1 submarine moved from 59 Sea Zone to 40 Sea Zone 1 bomber moved from Hawaiian Islands to New South Wales 1 fighter and 1 tactical_bomber moved from Eastern United States to Iceland 1 artillery and 1 infantry moved from Central United States to 104 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 104 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to Quebec 1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone 1 armour, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 11 Sea Zone to 91 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Southeast Mexico 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 91 Sea Zone 1 destroyer moved from 28 Sea Zone to 91 Sea Zone 2 marines moved from Hawaiian Islands to 28 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 28 Sea Zone to 66 Sea Zone 2 marines moved from 66 Sea Zone to Southeast Mexico 1 infantry moved from Western United States to Central United States 1 artillery moved from Hawaiian Islands to 28 Sea Zone 1 infantry moved from Hawaiian Islands to 28 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 66 Sea Zone 1 artillery and 1 infantry moved from 66 Sea Zone to Southeast Mexico 1 fighter moved from Wake Island to Hawaiian Islands 1 submarine moved from 27 Sea Zone to 66 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 28 Sea Zone to 66 Sea Zone 1 fighter moved from 28 Sea Zone to 66 Sea Zone 1 fighter moved from Hawaiian Islands to 66 Sea Zone 2 fighters moved from Hawaiian Islands to Western United States Place Units - Americans 1 harbour placed in Southeast Mexico 2 transports placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 artillery and 2 infantry placed in Central United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Hunan 1 fighter moved from Szechwan to Hunan 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 6 infantry moved from Tsinghai to Inner Mongolia Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Inner Mongolia Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Inner Mongolia, round 2 : 1/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 4 infantry moved from Szechwan to Kweichow 3 infantry moved from Yunnan to Kweichow 1 fighter moved from Hunan to Kweichow Place Units - Chinese 4 artilleries placed in Kweichow Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - British British repair damage of 10x factory_major; Remaining resources: 24 PUs; British buy 1 armour and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour, 1 artillery and 2 infantry moved from Quebec to 109 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 122 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 122 Sea Zone to Scotland 2 fighters moved from United Kingdom to Scotland 1 bomber moved from United Kingdom to 94 Sea Zone 1 artillery moved from Burma to Shan State 3 infantry moved from Burma to Shan State 1 fighter moved from Eastern India to Shan State 1 infantry moved from Burma to Shan State Combat - British Battle in 94 Sea Zone British attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 94 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 transport Battle in Scotland British attack with 1 armour, 1 artillery, 2 fighters and 2 infantry Germans defend with 1 airfield and 2 infantry British roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Scotland, round 2 : 3/6 hits, 2.33 expected hits Germans roll dice for 2 infantry in Scotland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Scotland British win, taking Scotland from Germans with 1 armour, 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Shan State British attack with 1 artillery, 1 fighter and 4 infantry Japanese defend with 2 infantry British roll dice for 1 artillery, 1 fighter and 4 infantry in Shan State, round 2 : 2/6 hits, 1.67 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Shan State 2 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 4 infantry moved from Burma to Yunnan 1 aaGun moved from Burma to Yunnan 1 aaGun moved from Burma to Shan State 2 artilleries and 3 infantry moved from Eastern India to Burma 1 fighter moved from Shan State to Eastern India 1 infantry moved from Sumatra to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 40 Sea Zone 1 infantry moved from 40 Sea Zone to Eastern India 1 infantry moved from Baluchistan to Western India 1 battleship and 1 cruiser moved from 59 Sea Zone to 40 Sea Zone 1 destroyer moved from 60 Sea Zone to 40 Sea Zone 1 destroyer moved from 83 Sea Zone to 81 Sea Zone 1 cruiser moved from 83 Sea Zone to 81 Sea Zone 1 carrier moved from 83 Sea Zone to 81 Sea Zone 1 armour moved from Egypt to 83 Sea Zone 1 infantry moved from Egypt to 83 Sea Zone 1 armour, 1 infantry and 1 transport moved from 83 Sea Zone to 81 Sea Zone 1 armour and 1 infantry moved from 81 Sea Zone to Western India 2 infantry moved from Union of South Africa to 73 Sea Zone 2 infantry and 1 transport moved from 73 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Western India 1 bomber moved from 94 Sea Zone to British Guiana 2 fighters moved from Scotland to United Kingdom 1 aaGun moved from United Kingdom to Scotland 1 fighter and 1 tactical_bomber moved from 83 Sea Zone to 81 Sea Zone Place Units - British 1 armour and 6 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 3,3,5,3,1,2,3,2,4,6,6 British collect 20 PUs (8 lost to blockades); end with 20 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 23 PUs Place Units - UK_Pacific 2 artilleries and 4 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in Eastern India change ownership: 2 artilleries and 4 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : 0.67 Germans regular : -0.67 British regular : 1.00