@BobbaRossa Wow. And I thought I took a bit of beating in my other game as Axis G1. Im not even sure what to do with these boats. Im at work and should be able to run through this turn this afternoon. Crazy.
L25 BM4 zarhunter (Allis +19) vs Lebowsky (Axis) - Rematch
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Combat Move - Italians 1 destroyer moved from 98 Sea Zone to 96 Sea Zone 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to 96 Sea Zone 1 bomber and 1 fighter moved from Egypt to 99 Sea Zone 1 infantry moved from Egypt to Trans-Jordan Italians take Trans-Jordan from British Combat - Italians Battle in 96 Sea Zone Italians attack with 1 destroyer, 1 fighter and 1 tactical_bomber British defend with 1 destroyer Italians roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 96 Sea Zone Italians win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 99 Sea Zone Italians attack with 1 bomber, 1 destroyer and 1 fighter British defend with 1 destroyer Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 99 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 99 Sea Zone 1 destroyer owned by the British lost in 99 Sea Zone Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 destroyer Casualties for British: 1 destroyer Non Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from Trans-Jordan: 1 infantry EDIT: Adding units owned by Italians to Egypt: 1 infantry EDIT: Changing ownership of Trans-Jordan from Italians to British EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt 1 bomber and 1 fighter moved from 99 Sea Zone to Egypt EDIT: Italians undo move 2. EDIT: Italians undo move 1. 1 bomber and 1 fighter moved from 99 Sea Zone to Egypt 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt 1 infantry moved from Greece to Bulgaria 1 artillery and 1 infantry moved from Libya to Tobruk Turn Complete - ItaliansCombat Hit Differential Summary :
Italians regular : -1.00 British regular : 0.33 -
TripleA Manual Gamesave Post: French round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC win, taking Borneo from Japanese, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 55 Sea Zone to 33 Sea Zone 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 3 fighters moved from Queensland to Caroline Islands Place Units - ANZAC 1 infantry placed in New South Wales 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Combat - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.33 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 5 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 1 infantry moved from Vyborg to Novgorod 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 13 armour, 3 artilleries, 17 infantry and 20 mech_infantrys moved from Bryansk to Russia 3 fighters and 1 tactical_bomber moved from Eastern Poland to Russia 2 fighters and 4 tactical_bombers moved from Greece to Russia 4 bombers moved from Western Germany to Russia 1 armour moved from Egypt to Trans-Jordan Germans take Trans-Jordan from British 1 armour moved from Trans-Jordan to Egypt Combat - Germans Battle in Russia Germans attack with 13 armour, 3 artilleries, 4 bombers, 5 fighters, 17 infantry, 20 mech_infantrys and 5 tactical_bombers Russians defend with 2 aaGuns, 1 airfield, 6 armour, 4 artilleries, 1 factory_major, 2 fighters, 35 infantry, 9 mech_infantrys and 2 tactical_bombers Russians roll AA dice in Russia : 0/6 hits, 1.00 expected hits Germans roll dice for 13 armour, 3 artilleries, 4 bombers, 5 fighters, 17 infantry, 20 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 25/67 hits, 22.67 expected hits Russians roll dice for 2 aaGuns, 6 armour, 4 artilleries, 2 fighters, 35 infantry, 9 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 27/58 hits, 21.33 expected hits 17 infantry owned by the Germans and 10 mech_infantrys owned by the Germans lost in Russia 23 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Russia Germans roll dice for 13 armour, 3 artilleries, 4 bombers, 5 fighters, 10 mech_infantrys and 5 tactical_bombers in Russia, round 3 : 22/40 hits, 18.17 expected hits Russians roll dice for 6 armour, 4 artilleries, 2 fighters, 12 infantry, 9 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 18/35 hits, 13.67 expected hits 3 artilleries owned by the Germans, 5 armour owned by the Germans and 10 mech_infantrys owned by the Germans lost in Russia 9 mech_infantrys owned by the Russians, 12 infantry owned by the Russians and 1 artillery owned by the Russians lost in Russia Germans roll dice for 8 armour, 4 bombers, 5 fighters and 5 tactical_bombers in Russia, round 4 : 8/22 hits, 12.50 expected hits Russians roll dice for 6 armour, 3 artilleries, 2 fighters and 2 tactical_bombers in Russia, round 4 : 7/13 hits, 6.33 expected hits 7 armour owned by the Germans lost in Russia 5 armour owned by the Russians and 3 artilleries owned by the Russians lost in Russia Germans roll dice for 1 armour, 4 bombers, 5 fighters and 5 tactical_bombers in Russia, round 5 : 8/15 hits, 9.00 expected hits Russians roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Russia, round 5 : 1/5 hits, 2.83 expected hits 1 fighter owned by the Germans lost in Russia 2 fighters owned by the Russians, 2 tactical_bombers owned by the Russians and 1 armour owned by the Russians lost in Russia Germans captures 40PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 1 armour, 4 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 20 Casualties for Germans: 12 armour, 3 artilleries, 1 fighter, 17 infantry and 20 mech_infantrys Casualties for Russians: 2 aaGuns, 6 armour, 4 artilleries, 2 fighters, 35 infantry, 9 mech_infantrys and 2 tactical_bombers triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 4 bombers, 4 fighters and 5 tactical_bombers moved from Russia to Bryansk 1 aaGun and 1 infantry moved from Belarus to Bryansk 2 mech_infantrys moved from Eastern Poland to Bryansk 2 infantry moved from Baltic States to Belarus 3 aaGuns and 4 infantry moved from Western Germany to Northern Italy 1 artillery and 2 infantry moved from France to Northern Italy 4 mech_infantrys moved from Germany to Northern Italy 3 mech_infantrys moved from Germany to Eastern Poland 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 114 Sea Zone to 112 Sea Zone 1 artillery and 2 infantry moved from Finland to Norway Place Units - Germans 1 infantry placed in France 4 armour and 6 mech_infantrys placed in Western Germany 2 mech_infantrys placed in France 1 mech_infantry placed in Germany Turn Complete - Germans Germans collect 54 PUs; end with 94 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 99 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 104 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 106 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 116 PUsCombat Hit Differential Summary :
Russians regular : 8.83 Germans regular : 0.67 Russians AA : -1.00 -
@lebowsky I won… but at what cost OMG
+9 Russian hits, specially first and second round wew stupidly high rolls. Dices are not my friend
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TripleA Manual Gamesave Post: Russians round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Combat Move - Russians 3 artilleries and 18 infantry moved from Vologda to Russia 6 infantry moved from Samara to Russia Combat - Russians Battle in Russia Russians attack with 3 artilleries and 24 infantry Germans defend with 1 airfield, 1 armour and 1 factory_minor Russians roll dice for 3 artilleries and 24 infantry in Russia, round 2 : 9/27 hits, 5.50 expected hits Germans roll dice for 1 armour in Russia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Russia Russians win, taking Russia from Germans with 3 artilleries and 24 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Russians 2 aaGuns and 12 infantry moved from Novosibirsk to Samara 2 aaGuns moved from Vologda to Russia 1 infantry moved from Archangel to Vologda 1 mech_infantry moved from Ukraine to Volgograd Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUsCombat Hit Differential Summary :
Germans regular : -0.50 Russians regular : 3.50 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 armour, 3 carriers, 1 fighter and 2 submarines; Remaining resources: 4 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 36 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines 1 fighter moved from Japan to 17 Sea Zone 2 bombers moved from Yunnan to Kansu 1 artillery moved from Suiyuyan to Kansu 1 infantry moved from Shensi to Kansu 1 artillery moved from Suiyuyan to Kansu 1 mech_infantry moved from Suiyuyan to Kansu 2 infantry moved from Burma to India 2 fighters and 3 tactical_bombers moved from Yunnan to India 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in India Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in India, round 2 : 3/7 hits, 3.17 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Philippines Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 1/4 hits, 1.83 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Philippines 1 infantry owned by the Americans lost in Philippines 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated Americans win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Americans: 1 infantry Battle in Borneo Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 1/4 hits, 1.50 expected hits UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Borneo Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 3 : 1/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Kansu Japanese attack with 2 artilleries, 2 bombers, 1 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 2 artilleries, 2 bombers, 1 infantry and 1 mech_infantry in Kansu, round 2 : 2/6 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kansu 2 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 2 artilleries, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 bombers moved from Kansu to Yunnan 2 fighters and 3 tactical_bombers moved from India to Burma 1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone 2 fighters moved from Japan to Kwangsi 2 fighters and 1 tactical_bomber moved from Hopei to Kwangsi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 mech_infantry moved from Hopei to Shensi 1 armour moved from Shantung to Manchuria 1 mech_infantry moved from Shantung to Hopei 1 mech_infantry moved from Shantung to Anhwe 1 fighter moved from 17 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from Philippines to 36 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone 1 fighter moved from 42 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Borneo to 36 Sea Zone Place Units - Japanese 3 carriers placed in 36 Sea Zone 1 submarine placed in 19 Sea Zone 2 armour placed in Shantung 1 submarine placed in 6 Sea Zone 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 65 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 1.33 Japanese regular : -2.67 UK_Pacific regular : -1.67 -
TripleA Manual Gamesave Post: UK_Pacific round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 2 carriers, 3 fighters, 3 infantry, 4 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 3 submarines moved from 95 Sea Zone to 97 Sea Zone Americans take 97 Sea Zone from Italians 3 submarines moved from 97 Sea Zone to 99 Sea Zone 3 submarines moved from 99 Sea Zone to 98 Sea Zone 2 fighters moved from 95 Sea Zone to 96 Sea Zone 1 armour moved from Southern Italy to 95 Sea Zone 1 armour moved from 95 Sea Zone to Sardinia 1 bomber moved from New Guinea to 35 Sea Zone 1 submarine moved from 33 Sea Zone to 43 Sea Zone Airborne Attack Move - Americans Battle in 43 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Sardinia Battle in 35 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone Americans win, taking Sardinia from Italians with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 98 Sea Zone Americans attack with 3 submarines Italians defend with 1 cruiser and 3 transports Americans roll dice for 3 submarines in 98 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Italians roll dice for 1 cruiser and 3 transports in 98 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Americans lost in 98 Sea Zone Americans roll dice for 2 submarines in 98 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 cruiser owned by the Italians lost in 98 Sea Zone Italians roll dice for 3 transports in 98 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits 3 transports owned by the Italians lost in 98 Sea Zone Americans win, taking 98 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 27 Casualties for Americans: 1 submarine Casualties for Italians: 1 cruiser and 3 transports Battle in 96 Sea Zone Americans attack with 2 fighters Italians defend with 1 destroyer Americans roll dice for 2 fighters in 96 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 96 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - Americans 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 4 destroyers moved from 10 Sea Zone to 3 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 infantry moved from 3 Sea Zone to Soviet Far East 1 mech_infantry moved from 3 Sea Zone to Soviet Far East 1 bomber moved from Eastern United States to Hawaiian Islands 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from 33 Sea Zone to Caroline Islands 1 tactical_bomber moved from Western Australia to 33 Sea Zone 1 bomber moved from 35 Sea Zone to New Guinea 1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Southeast Mexico to 26 Sea Zone 2 aaGuns moved from Western United States to British Columbia 1 transport moved from 95 Sea Zone to 91 Sea Zone 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 1 carrier and 1 cruiser moved from 95 Sea Zone to 91 Sea Zone 2 fighters moved from 96 Sea Zone to 91 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 3 infantry placed in Eastern United States 3 submarines placed in 97 Sea Zone 1 submarine placed in 101 Sea Zone 2 carriers placed in 10 Sea Zone 3 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 4 armour, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Morocco to Tunisia British take Tunisia from Italians 1 infantry moved from Morocco to Algeria 1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from West India to India 1 artillery moved from West India to India 3 fighters and 1 tactical_bomber moved from Persia to India 1 armour moved from Iraq to Trans-Jordan British take Trans-Jordan from Germans 1 armour moved from Trans-Jordan to Iraq 3 armour moved from Persia to West India 1 mech_infantry moved from Eastern Persia to West India Combat - British Battle in Sumatra Battle in India British attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry British roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in India, round 2 : 3/6 hits, 2.83 expected hits Japanese roll dice for 2 infantry in India, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in India British win, taking Sumatra from Japanese, taking India from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - British 1 fighter moved from India to West India 1 fighter moved from India to West India 1 fighter moved from India to West India 1 tactical_bomber moved from India to West India 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Iraq 1 artillery moved from 80 Sea Zone to Iraq 3 armour moved from Union of South Africa to Belgian Congo 2 armour moved from Belgian Congo to Ethiopia 1 armour moved from Italian Somaliland to Ethiopia 1 artillery and 1 infantry moved from Sicily to 95 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Algeria 1 artillery moved from 92 Sea Zone to Algeria 1 transport moved from 91 Sea Zone to 86 Sea Zone Place Units - British 1 artillery and 2 infantry placed in Iraq 3 armour placed in Persia 1 armour and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 40 PUs Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUsCombat Hit Differential Summary :
Americans regular : -1.67 Japanese regular : -0.67 Italians regular : -0.17 British regular : 0.17 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Combat Move - Italians 1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to 95 Sea Zone Combat - Italians Battle in 95 Sea Zone Italians attack with 1 bomber, 2 fighters and 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 95 Sea Zone Italians win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Non Combat Move - Italians 1 bomber moved from 95 Sea Zone to Egypt 2 fighters and 1 tactical_bomber moved from 95 Sea Zone to Northern Italy 1 artillery and 1 infantry moved from Tobruk to Alexandria Turn Complete - ItaliansCombat Hit Differential Summary :
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Assumed no scramble from rome, tell me if you want to do it
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@lebowsky
oh, that fighter was suposed to be in gibraltor, it got lost in there. Is it ok to edit it to gibraltor? I planned on leaving Rome empty -
TripleA Manual Gamesave Post: French round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 12 PUs; Combat Move - ANZAC 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 2 transports moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from New South Wales to Queensland Non Combat Move - ANZAC Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 26 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: French round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by British from Southern Italy: 1 fighter EDIT: Adding units owned by British to Gibraltar: 1 fighter EDIT: Turning off Edit Mode ANZAC buy 1 artillery and 2 infantry; Remaining resources: 12 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 transports moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 1 destroyer moved from 54 Sea Zone to 34 Sea Zone Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 26 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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@zarhunter
oh, that fighter was suposed to be in gibraltor, it got lost in there. Is it ok to edit it to gibraltor? I planned on leaving Rome empty
edited the fighter, use this file if the edit is apporved -
@zarhunter said in L25 BM4 zarhunter (Allis +19) vs Lebowsky (Axis) - Rematch:
@zarhunter
oh, that fighter was suposed to be in gibraltor, it got lost in there. Is it ok to edit it to gibraltor? I planned on leaving Rome empty
edited the fighter, use this file if the edit is apporvedIn that case I would just attack with the italian bomber, so I move all the fighters back to egypt
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@lebowsky
Yes, that works -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 2 fighters and 1 tactical_bomber EDIT: Adding units owned by Italians to Egypt: 2 fighters and 1 tactical_bomber EDIT: Turning off Edit Mode Germans buy 8 armour, 3 artilleries, 4 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. Turning on Edit Mode EDIT: Removing units owned by Italians from Bulgaria: 1 infantry EDIT: Adding units owned by Italians to Greece: 1 infantry EDIT: Turning off Edit Mode 1 infantry moved from Smolensk to Archangel Germans take Archangel from Russians 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 1 infantry and 2 mech_infantrys moved from Bryansk to Rostov 1 infantry moved from Northern Italy to Southern Italy Italians take Southern Italy from Americans 4 fighters and 5 tactical_bombers moved from Bryansk to Rostov 1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 115 Sea Zone 1 carrier moved from 112 Sea Zone to 115 Sea Zone Combat - Germans Battle in 115 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer Russians defend with 1 submarine Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 115 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Rostov Germans attack with 4 fighters, 1 infantry, 2 mech_infantrys and 5 tactical_bombers Russians defend with 1 infantry Germans roll dice for 4 fighters, 1 infantry, 2 mech_infantrys and 5 tactical_bombers in Rostov, round 2 : 8/12 hits, 5.67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 4 fighters, 1 infantry, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Trans-Jordan from British to Germans EDIT: Turning off Edit Mode 2 aaGuns moved from Bryansk to Ukraine 2 mech_infantrys moved from Eastern Poland to Ukraine 1 aaGun moved from Bryansk to Ukraine 1 mech_infantry moved from Germany to Eastern Poland 4 armour and 6 mech_infantrys moved from Western Germany to Poland 2 infantry moved from Belarus to Eastern Poland 1 artillery and 6 infantry moved from Novgorod to Belarus 1 artillery and 2 infantry moved from Norway to 112 Sea Zone 1 artillery, 2 infantry and 3 transports moved from 112 Sea Zone to 115 Sea Zone 1 artillery and 2 infantry moved from 115 Sea Zone to Novgorod 4 mech_infantrys moved from Northern Italy to Romania 3 aaGuns, 1 artillery and 5 infantry moved from Northern Italy to Southern Italy 4 bombers moved from Bryansk to Greece 4 fighters and 5 tactical_bombers moved from Rostov to Greece Place Units - Germans 2 artilleries and 1 infantry placed in Novgorod 1 artillery and 2 infantry placed in France 1 infantry and 9 mech_infantrys placed in Western Germany 8 armour and 2 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,1,5,2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,2,1 Germans collect 51 PUs (5 lost to blockades); end with 51 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Russians regular : -0.50 Germans regular : 2.83 -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 2 fighters and 1 tactical_bomber EDIT: Adding units owned by Italians to Egypt: 2 fighters and 1 tactical_bomber EDIT: Turning off Edit Mode Germans buy 8 armour, 3 artilleries, 4 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. Turning on Edit Mode EDIT: Removing units owned by Italians from Bulgaria: 1 infantry EDIT: Adding units owned by Italians to Greece: 1 infantry EDIT: Turning off Edit Mode 1 infantry moved from Smolensk to Archangel Germans take Archangel from Russians 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 1 infantry and 2 mech_infantrys moved from Bryansk to Rostov 1 infantry moved from Northern Italy to Southern Italy Italians take Southern Italy from Americans 4 fighters and 5 tactical_bombers moved from Bryansk to Rostov 1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 115 Sea Zone 1 carrier moved from 112 Sea Zone to 115 Sea Zone Combat - Germans Battle in 115 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer Russians defend with 1 submarine Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 115 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Rostov Germans attack with 4 fighters, 1 infantry, 2 mech_infantrys and 5 tactical_bombers Russians defend with 1 infantry Germans roll dice for 4 fighters, 1 infantry, 2 mech_infantrys and 5 tactical_bombers in Rostov, round 2 : 8/12 hits, 5.67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 4 fighters, 1 infantry, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Trans-Jordan from British to Germans EDIT: Turning off Edit Mode 2 aaGuns moved from Bryansk to Ukraine 2 mech_infantrys moved from Eastern Poland to Ukraine 1 aaGun moved from Bryansk to Ukraine 1 mech_infantry moved from Germany to Eastern Poland 4 armour and 6 mech_infantrys moved from Western Germany to Poland 2 infantry moved from Belarus to Eastern Poland 1 artillery and 6 infantry moved from Novgorod to Belarus 1 artillery and 2 infantry moved from Norway to 112 Sea Zone 1 artillery, 2 infantry and 3 transports moved from 112 Sea Zone to 115 Sea Zone 1 artillery and 2 infantry moved from 115 Sea Zone to Novgorod 4 mech_infantrys moved from Northern Italy to Romania 3 aaGuns, 1 artillery and 5 infantry moved from Northern Italy to Southern Italy 4 bombers moved from Bryansk to Greece 4 fighters and 5 tactical_bombers moved from Rostov to Greece Place Units - Germans 2 artilleries and 1 infantry placed in Novgorod 1 artillery and 2 infantry placed in France 1 infantry and 9 mech_infantrys placed in Western Germany 8 armour and 2 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,1,5,2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,2,1 Germans collect 51 PUs (5 lost to blockades); end with 51 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from France: 2 mech_infantrys EDIT: Adding units owned by Germans to Germany: 2 mech_infantrys EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : -0.50 Germans regular : 2.83 -
moved 2 mech on last edit, please use the new map
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TripleA Manual Gamesave Post: Japanese round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - JapaneseCombat Hit Differential Summary :
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let me redo, I did not engage in combat other than move into unoccupied territory, not sure which map i used





