@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
L25 Classic VictoryFirst (Axis) vs. leemorrison (Allies)
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II Classic
Game History
Round: 2 Purchase Units - British British buy 1 fighter and 5 infantry; Remaining resources: 1 PUs; Combat Move - British 2 infantry moved from Sinkiang to India 1 fighter moved from Sinkiang to India 1 bomber moved from Russia to India 2 infantry moved from United Kingdom to North Sea Zone 2 infantry and 1 transport moved from North Sea Zone to West Spain Sea Zone 2 infantry moved from West Spain Sea Zone to West Europe 2 fighters moved from Karelia S.S.R. to West Europe 1 transport moved from North Sea Zone to East Canada Sea Zone 1 armour moved from East Canada to East Canada Sea Zone 1 armour and 1 transport moved from East Canada Sea Zone to West Spain Sea Zone 1 armour moved from West Spain Sea Zone to Algeria British take Algeria from Germans Combat - British Battle in India British attack with 1 bomber, 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 bomber, 1 fighter and 2 infantry in India, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in India British win, taking India from Japanese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in West Europe British attack with 2 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 2 fighters and 2 infantry in West Europe, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in West Europe, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 fighters and 2 infantry in West Europe, round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in West Europe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in West Europe 1 infantry owned by the Germans lost in West Europe British win, taking West Europe from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British 1 bomber moved from India to Russia 1 fighter moved from India to Persia 2 infantry moved from South Africa to Mozambique Sea Zone 2 infantry and 1 transport moved from Mozambique Sea Zone to Red Sea Zone 2 infantry moved from Red Sea Zone to Persia 1 armour moved from United Kingdom to North Sea Zone 2 fighters moved from West Europe to Karelia S.S.R. 1 carrier and 2 fighters moved from North Sea Zone to West Spain Sea Zone Place Units - British 1 fighter and 5 infantry placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 32 PUsCombat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : 0.33 British regular : -2.17 -
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Classic
Game History
Round: 2 Purchase Units - Japanese Japanese buy 5 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Japanese 1 infantry moved from Manchuria to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Manchuria to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from China to Sinkiang Japanese take Sinkiang from Americans 1 bomber and 3 fighters moved from French Indo China to India 1 infantry moved from French Indo China to India Combat - Japanese Battle in India Japanese attack with 1 bomber, 3 fighters and 1 infantry British defend with 2 infantry Japanese roll dice for 1 bomber, 3 fighters and 1 infantry in India, round 2 : 3/5 hits, 2,33 expected hits British roll dice for 2 infantry in India, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in India 2 infantry owned by the British lost in India Japanese win with 1 bomber and 3 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 1 fighter moved from French Indo China to Caroline Islands Sea Zone 1 transport moved from Japan Sea Zone to Caroline Islands Sea Zone 1 transport moved from Japan Sea Zone to Caroline Islands Sea Zone 1 bomber and 3 fighters moved from India to China 3 infantry moved from China to French Indo China 2 infantry moved from Manchuria to China 2 infantry moved from Japan to Japan Sea Zone 2 infantry moved from Japan Sea Zone to Manchuria 1 aaGun and 1 armour moved from Japan to Japan Sea Zone 1 aaGun, 1 armour and 2 transports moved from Japan Sea Zone to French Indo China Sea Zone 1 aaGun and 1 armour moved from French Indo China Sea Zone to French Indo China 2 battleships, 1 carrier, 1 fighter and 1 submarine moved from Japan Sea Zone to Caroline Islands Sea Zone Place Units - Japanese 5 infantry placed in Japan 2 transports placed in Japan Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from Caroline Islands Sea Zone: 1 battleship EDIT: Adding units owned by Japanese to French Indo China Sea Zone: 1 battleship EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Japanese regular : 0,67 British regular : 0,33 -
@leemorrison
Small NCM edit J2 edit.tsvg -
@VictoryFirst HI, the edit save will not open.
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@leemorrison MORE:
it will open as a LOCAL, but not as a FORUM
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You are right, my bad. Hang on.
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Classic
Game History
Round: 2 Purchase Units - Americans Americans buy 2 armour, 6 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Novosibirsk to Sinkiang 1 bomber moved from Russia to Sinkiang Combat - Americans Battle in Sinkiang Americans attack with 1 bomber and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 bomber and 2 infantry in Sinkiang, round 2 : 2/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Sinkiang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Sinkiang 1 infantry owned by the Japanese lost in Sinkiang Americans win, taking Sinkiang from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Sinkiang to Karelia S.S.R. 2 infantry moved from Finland Norway to Karelia S.S.R. 1 transport moved from North Sea Zone to East Canada Sea Zone 2 infantry moved from West Canada to East Canada Sea Zone 2 infantry and 1 transport moved from East Canada Sea Zone to West Spain Sea Zone 2 infantry moved from East US to East US Sea Zone 1 armour moved from East US to East US Sea Zone 1 armour, 2 infantry and 2 transports moved from East US Sea Zone to West Spain Sea Zone 4 infantry moved from West Spain Sea Zone to Algeria 1 armour moved from West Spain Sea Zone to Algeria 1 fighter moved from West Spain Sea Zone to Karelia S.S.R. 1 fighter moved from West Spain Sea Zone to Karelia S.S.R. 1 fighter moved from West Panama Sea Zone to West Spain Sea Zone 1 battleship, 1 carrier, 1 submarine and 1 transport moved from West Panama Sea Zone to East US Sea Zone 3 infantry moved from West US to West Canada Place Units - Americans 1 armour and 2 infantry placed in East US 1 armour and 4 infantry placed in West US 1 transport placed in East US Sea Zone Turn Complete - Americans Americans collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Americans regular : 1.00 Japanese regular : 0.67 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Classic
Game History
Round: 3 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 submarine moved from Baltic Sea Zone to West Spain Sea Zone 1 armour and 1 transport moved from North Sea Zone to West Spain Sea Zone 2 infantry moved from Karelia S.S.R. to Ukraine S.S.R. 2 fighters moved from Karelia S.S.R. to Ukraine S.S.R. 7 infantry moved from Novosibirsk to Yakut S.S.R. 2 armour moved from Russia to Yakut S.S.R. Combat - Russians Battle in Ukraine S.S.R. Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Ukraine S.S.R., round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine S.S.R. Russians win, taking Ukraine S.S.R. from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Yakut S.S.R. Russians attack with 2 armour and 7 infantry Japanese defend with 1 infantry Russians roll dice for 2 armour and 7 infantry in Yakut S.S.R., round 2 : 1/9 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yakut S.S.R. Russians win, taking Yakut S.S.R. from Japanese with 2 armour and 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 armour moved from Russia to Persia 2 armour moved from Karelia S.S.R. to Persia 1 armour moved from Karelia S.S.R. to Persia 1 infantry moved from Russia to Karelia S.S.R. 2 fighters moved from Ukraine S.S.R. to Karelia S.S.R. Place Units - Russians 7 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 25 PUs; end with 26 PUsCombat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : -0.33 Russians regular : -1.50 -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Classic
Game History
Round: 3 Purchase Units - Germans Germans buy 12 infantry; Remaining resources: 1 PUs; Combat Move - Germans 2 infantry moved from Germany to West Europe 3 fighters moved from East Europe to West Europe 1 bomber moved from Germany to West Europe 2 infantry moved from Syria Jordan to East Mediteranean Sea Zone 1 battleship, 2 infantry and 1 transport moved from East Mediteranean Sea Zone to Red Sea Zone 2 infantry moved from Red Sea Zone to Italian East Africa 1 armour moved from Kenya-Rhodesia to South Africa Germans take South Africa from British 1 armour moved from South Africa to Kenya-Rhodesia 1 infantry moved from Anglo Sudan Egypt to Kenya-Rhodesia Combat - Germans Battle in Red Sea Zone Germans attack with 1 battleship and 1 transport British defend with 1 transport Germans roll dice for 1 battleship and 1 transport in Red Sea Zone, round 2 : 1/1 hits, 0,67 expected hits British roll dice for 1 transport in Red Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 transport owned by the British lost in Red Sea Zone Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 transport Battle in West Europe Germans attack with 1 bomber, 3 fighters and 2 infantry British defend with 1 infantry Germans roll dice for 1 bomber, 3 fighters and 2 infantry in West Europe, round 2 : 1/6 hits, 2,50 expected hits British roll dice for 1 infantry in West Europe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in West Europe 1 infantry owned by the British lost in West Europe Germans win, taking West Europe from British with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Italian East Africa Non Combat Move - Germans 1 bomber and 3 fighters moved from West Europe to Germany 11 infantry moved from Germany to East Europe Place Units - Germans 12 infantry placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 36 PUsCombat Hit Differential Summary :
Germans regular : -1,17 British regular : 0,50 -
TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II Classic
Game History
Round: 3 Purchase Units - British British buy 2 armour, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Persia to India 1 infantry moved from Persia to Syria Jordan British take Syria Jordan from Germans 1 armour moved from Algeria to Libya British take Libya from Germans 1 armour moved from Libya to Anglo Sudan Egypt British take Anglo Sudan Egypt from Germans 1 armour moved from West Spain Sea Zone to Algeria 1 transport moved from West Spain Sea Zone to North Sea Zone 2 infantry moved from United Kingdom to North Sea Zone 2 infantry moved from North Sea Zone to West Europe 1 fighter moved from United Kingdom to West Europe 1 carrier and 1 fighter moved from West Spain Sea Zone to North Sea Zone 1 bomber moved from Russia to West Europe Combat - British Battle in West Europe British attack with 1 bomber, 1 fighter and 2 infantry Germans defend with 1 infantry British roll dice for 1 bomber, 1 fighter and 2 infantry in West Europe, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in West Europe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in West Europe British win, taking West Europe from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 transport moved from West Spain Sea Zone to North Sea Zone 2 infantry moved from United Kingdom to North Sea Zone 2 infantry moved from North Sea Zone to Finland Norway 1 fighter moved from Karelia S.S.R. to Persia 1 fighter moved from Karelia S.S.R. to Yakut S.S.R. 1 fighter moved from West Europe to North Sea Zone 1 bomber moved from West Europe to Karelia S.S.R. Place Units - British 2 transports placed in North Sea Zone 2 armour and 2 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
Germans regular : -0.33 British regular : -0.50 -
TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II Classic
Game History
Round: 3 Purchase Units - British British buy 2 armour, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Persia to India 1 infantry moved from Persia to Syria Jordan British take Syria Jordan from Germans 1 armour moved from Algeria to Libya British take Libya from Germans 1 armour moved from Libya to Anglo Sudan Egypt British take Anglo Sudan Egypt from Germans 1 armour moved from West Spain Sea Zone to Algeria 1 transport moved from West Spain Sea Zone to North Sea Zone 2 infantry moved from United Kingdom to North Sea Zone 2 infantry moved from North Sea Zone to West Europe 1 fighter moved from United Kingdom to West Europe 1 carrier and 1 fighter moved from West Spain Sea Zone to North Sea Zone 1 bomber moved from Russia to West Europe Combat - British Battle in West Europe British attack with 1 bomber, 1 fighter and 2 infantry Germans defend with 1 infantry British roll dice for 1 bomber, 1 fighter and 2 infantry in West Europe, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in West Europe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in West Europe British win, taking West Europe from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 transport moved from West Spain Sea Zone to North Sea Zone 2 infantry moved from United Kingdom to North Sea Zone 2 infantry moved from North Sea Zone to Finland Norway 1 fighter moved from Karelia S.S.R. to Persia 1 fighter moved from Karelia S.S.R. to Yakut S.S.R. 1 fighter moved from West Europe to North Sea Zone 1 bomber moved from West Europe to Karelia S.S.R. Place Units - British 2 transports placed in North Sea Zone 2 armour and 2 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
Germans regular : -0.33 British regular : -0.50 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Classic
Game History
Round: 3 Purchase Units - Japanese Japanese buy 8 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Japanese 1 infantry moved from Japan to Japan Sea Zone 1 infantry and 1 transport moved from Japan Sea Zone to Wake Island Sea Zone 1 infantry moved from Wake Island to Wake Island Sea Zone 2 infantry and 1 transport moved from Wake Island Sea Zone to Hawaii Sea Zone 1 battleship moved from Japan Sea Zone to Hawaii Sea Zone 2 infantry moved from Hawaii Sea Zone to Hawaiian Islands 1 transport moved from Caroline Islands Sea Zone to Solomon Islands Sea Zone 1 infantry moved from Solomon Islands to Solomon Islands Sea Zone 1 infantry and 1 transport moved from Solomon Islands Sea Zone to New Zealand Sea Zone 1 infantry moved from New Zealand Sea Zone to New Zealand Japanese take New Zealand from British 1 infantry moved from Caroline Islands to Caroline Islands Sea Zone 1 infantry and 1 transport moved from Caroline Islands Sea Zone to New Guinea Sea Zone 1 infantry moved from New Guinea to New Guinea Sea Zone 2 infantry and 1 transport moved from New Guinea Sea Zone to North Australia Sea Zone 2 infantry moved from North Australia Sea Zone to Australia 1 transport moved from French Indo China Sea Zone to East Indies Sea Zone 1 infantry moved from East Indies to East Indies Sea Zone 1 infantry and 1 transport moved from East Indies Sea Zone to West Australia Sea Zone 1 infantry moved from West Australia Sea Zone to Australia 2 fighters moved from Caroline Islands Sea Zone to Australia 1 infantry moved from French Indo China to India 1 infantry moved from China to Sinkiang 1 bomber and 1 fighter moved from China to India 2 fighters moved from China to Sinkiang 1 infantry moved from French Indo China to Sinkiang 1 infantry moved from French Indo China to India Combat - Japanese Battle in Hawaiian Islands Japanese attack with 2 infantry Americans defend with 1 infantry Japanese roll dice for 1 battleship in Hawaiian Islands, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Australia Japanese attack with 2 fighters and 3 infantry British defend with 2 infantry Japanese roll dice for 2 fighters and 3 infantry in Australia, round 2 : 0/5 hits, 1,50 expected hits British roll dice for 2 infantry in Australia, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Australia Japanese roll dice for 2 fighters and 2 infantry in Australia, round 3 : 0/4 hits, 1,33 expected hits British roll dice for 2 infantry in Australia, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Australia Japanese roll dice for 2 fighters and 1 infantry in Australia, round 4 : 3/3 hits, 1,17 expected hits British roll dice for 2 infantry in Australia, round 4 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Australia 2 infantry owned by the British lost in Australia Japanese win with 2 fighters remaining. Battle score for attacker is -3 Casualties for Japanese: 3 infantry Casualties for British: 2 infantry Battle in Sinkiang Japanese attack with 2 fighters and 2 infantry Americans defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Sinkiang, round 2 : 1/4 hits, 1,33 expected hits Americans roll dice for 1 infantry in Sinkiang, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sinkiang 1 infantry owned by the Americans lost in Sinkiang Japanese win, taking Sinkiang from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in India Japanese attack with 1 bomber, 1 fighter and 2 infantry British defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in India, round 2 : 2/4 hits, 1,50 expected hits British roll dice for 1 infantry in India, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in India Japanese win, taking India from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 armour moved from French Indo China to Manchuria 1 infantry moved from China to Manchuria 2 fighters moved from Sinkiang to Manchuria 1 bomber moved from India to French Indo China 1 fighter moved from India to French Indo China 4 infantry moved from Japan to Japan Sea Zone 4 infantry moved from Japan Sea Zone to Manchuria 1 transport moved from French Indo China Sea Zone to Borneo Sea Zone 1 infantry moved from Borneo Celebes to Borneo Sea Zone 1 infantry and 1 transport moved from Borneo Sea Zone to French Indo China Sea Zone 1 infantry moved from French Indo China Sea Zone to French Indo China 1 battleship moved from French Indo China Sea Zone to Japan Sea Zone 1 carrier moved from Caroline Islands Sea Zone to North Australia Sea Zone 2 fighters moved from Australia to North Australia Sea Zone 1 submarine moved from Caroline Islands Sea Zone to French Indo China Sea Zone 2 infantry moved from Manchuria to China Place Units - Japanese 1 transport placed in Japan Sea Zone 8 infantry placed in Japan Turn Complete - Japanese Japanese collect 36 PUs; end with 37 PUsCombat Hit Differential Summary :
Americans regular : 0,33 Japanese regular : -0,50 British regular : 0,67 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Classic
Game History
Round: 3 Purchase Units - Americans Americans buy 3 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Algeria to French Equatorial Africa British take French Equatorial Africa from Germans 1 armour moved from French Equatorial Africa to Congo British take Congo from Germans 4 infantry moved from Algeria to French Equatorial Africa 2 fighters moved from Karelia S.S.R. to Persia 1 bomber moved from Karelia S.S.R. to Persia 1 bomber moved from Persia to Red Sea Zone 2 fighters moved from Persia to Red Sea Zone Combat - Americans Battle in Red Sea Zone Americans attack with 1 bomber and 2 fighters Germans defend with 1 battleship and 1 transport Americans roll dice for 1 bomber and 2 fighters in Red Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 battleship and 1 transport in Red Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 fighter owned by the Americans lost in Red Sea Zone 1 battleship owned by the Germans and 1 transport owned by the Germans lost in Red Sea Zone Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 20 Casualties for Americans: 1 fighter Casualties for Germans: 1 battleship and 1 transport Non Combat Move - Americans 1 bomber moved from Red Sea Zone to Russia 1 fighter moved from Red Sea Zone to Syria Jordan 2 infantry moved from Karelia S.S.R. to Russia 1 fighter moved from North Sea Zone to Karelia S.S.R. 2 infantry moved from East US to East US Sea Zone 1 armour moved from East US to East US Sea Zone 3 transports moved from West Spain Sea Zone to East Canada Sea Zone 1 armour and 3 infantry moved from West Canada to East Canada Sea Zone 1 armour, 3 infantry and 3 transports moved from East Canada Sea Zone to West Spain Sea Zone 1 armour, 2 infantry and 2 transports moved from East US Sea Zone to West Spain Sea Zone 2 armour and 5 infantry moved from West Spain Sea Zone to Algeria 1 battleship, 1 carrier and 1 submarine moved from East US Sea Zone to West Spain Sea Zone 4 infantry moved from West US to West Canada 1 armour moved from West US to West Canada Place Units - Americans 3 armour, 1 fighter and 3 infantry placed in West US Turn Complete - Americans Americans collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Americans regular : 0.33 Germans regular : 0.17 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Classic
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour and 7 infantry; Remaining resources: 0 PUs; Non Combat Move - Russians 1 transport moved from West Spain Sea Zone to North Sea Zone 1 submarine moved from West Spain Sea Zone to North Sea Zone 1 infantry moved from Ukraine S.S.R. to Karelia S.S.R. 2 armour and 7 infantry moved from Yakut S.S.R. to Novosibirsk 2 armour moved from Novosibirsk to Russia 4 armour moved from Persia to Russia Place Units - Russians 7 infantry placed in Karelia S.S.R. 1 armour placed in Karelia S.S.R. Turn Complete - Russians Russians collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Classic
Game History
Round: 4 Purchase Units - Germans Germans buy 12 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Germany to West Europe 3 fighters moved from Germany to West Europe 1 bomber moved from Germany to Ukraine S.S.R. 1 infantry moved from East Europe to Ukraine S.S.R. Combat - Germans Battle in Ukraine S.S.R. Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Ukraine S.S.R., round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine S.S.R. Germans win, taking Ukraine S.S.R. from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in West Europe Germans attack with 3 fighters and 3 infantry British defend with 2 infantry Germans roll dice for 3 fighters and 3 infantry in West Europe, round 2 : 0/6 hits, 2,00 expected hits British roll dice for 2 infantry in West Europe, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in West Europe Germans roll dice for 3 fighters and 1 infantry in West Europe, round 3 : 2/4 hits, 1,67 expected hits British roll dice for 2 infantry in West Europe, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in West Europe Germans win, taking West Europe from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for British: 2 infantry Non Combat Move - Germans 2 fighters moved from West Europe to East Europe 1 bomber moved from Ukraine S.S.R. to Germany 1 fighter moved from West Europe to Germany 9 infantry moved from Germany to East Europe Place Units - Germans 12 infantry placed in Germany Turn Complete - Germans Germans collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
Russians regular : -0,33 Germans regular : -1,50 British regular : 0,67 -
TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II Classic
Game History
Round: 4 Purchase Units - British British buy 8 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from United Kingdom to North Sea Zone 2 infantry moved from North Sea Zone to West Europe 1 fighter moved from North Sea Zone to West Europe 1 bomber moved from Karelia S.S.R. to West Europe 1 armour moved from Anglo Sudan Egypt to Italian East Africa 2 fighters moved from Persia to Italian East Africa Combat - British Battle in West Europe British attack with 1 bomber, 1 fighter and 2 infantry Germans defend with 1 infantry British roll dice for 1 bomber, 1 fighter and 2 infantry in West Europe, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in West Europe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in West Europe British win, taking West Europe from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Italian East Africa British attack with 1 armour and 2 fighters Germans defend with 2 infantry British roll dice for 1 armour and 2 fighters in Italian East Africa, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 2 infantry in Italian East Africa, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Italian East Africa British roll dice for 1 armour and 2 fighters in Italian East Africa, round 3 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 infantry in Italian East Africa, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Italian East Africa British win, taking Italian East Africa from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - British 2 fighters moved from Italian East Africa to Syria Jordan 1 armour moved from Algeria to Anglo Sudan Egypt 1 fighter moved from Yakut S.S.R. to Novosibirsk 2 infantry moved from Finland Norway to Karelia S.S.R. 1 infantry moved from United Kingdom to North Sea Zone 2 armour moved from United Kingdom to North Sea Zone 2 armour moved from North Sea Zone to Finland Norway 1 infantry moved from North Sea Zone to Finland Norway 1 fighter moved from West Europe to North Sea Zone 1 bomber moved from West Europe to Karelia S.S.R. Place Units - British 1 transport placed in North Sea Zone 8 infantry placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 31 PUsCombat Hit Differential Summary :
Germans regular : -1.33 British regular : -0.50 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Classic
Game History
Round: 4 Purchase Units - Japanese Japanese buy 12 infantry; Remaining resources: 1 PUs; Combat Move - Japanese 1 infantry moved from Soviet Far East to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Sinkiang to Kazakh S.S.R. Japanese take Kazakh S.S.R. from Russians 1 infantry moved from New Zealand to New Zealand Sea Zone 1 infantry and 1 transport moved from New Zealand Sea Zone to South Australia Sea Zone 1 infantry moved from South Australia Sea Zone to Australia Japanese take Australia from British Combat - Japanese Non Combat Move - Japanese 1 infantry moved from China to Sinkiang 1 infantry moved from French Indo China to India 5 infantry moved from Manchuria to China 1 armour moved from Manchuria to China 4 infantry moved from Japan to Japan Sea Zone 4 infantry and 2 transports moved from Japan Sea Zone to French Indo China Sea Zone 1 transport moved from French Indo China Sea Zone to Japan Sea Zone 2 infantry moved from Hawaiian Islands to Hawaii Sea Zone 2 infantry and 1 transport moved from Hawaii Sea Zone to Japan Sea Zone 4 infantry moved from Japan to Japan Sea Zone 6 infantry moved from Japan Sea Zone to Manchuria 1 battleship moved from Japan Sea Zone to French Indo China Sea Zone 1 battleship moved from Hawaii Sea Zone to Japan Sea Zone 2 fighters moved from North Australia Sea Zone to French Indo China 4 infantry moved from French Indo China Sea Zone to French Indo China 1 transport moved from West Australia Sea Zone to French Indo China Sea Zone 1 carrier and 1 transport moved from North Australia Sea Zone to French Indo China Sea Zone 2 fighters moved from Manchuria to China 1 infantry moved from China to Sinkiang Place Units - Japanese 12 infantry placed in Japan Turn Complete - Japanese Japanese collect 42 PUs; end with 43 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Classic
Game History
Round: 4 Purchase Units - Americans Americans buy 3 armour and 6 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Russia to Kazakh S.S.R. 1 bomber moved from Russia to Kazakh S.S.R. 1 fighter moved from Syria Jordan to Kazakh S.S.R. 1 fighter moved from Karelia S.S.R. to Kazakh S.S.R. Combat - Americans Battle in Kazakh S.S.R. Americans attack with 1 bomber, 2 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 bomber, 2 fighters and 1 infantry in Kazakh S.S.R., round 2 : 0/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 2 fighters and 1 infantry in Kazakh S.S.R., round 3 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Kazakh S.S.R., round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Kazakh S.S.R. 1 infantry owned by the Japanese lost in Kazakh S.S.R. Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Kazakh S.S.R. to Russia 1 infantry moved from French Equatorial Africa to Congo 1 armour moved from Congo to Anglo Sudan Egypt 3 infantry moved from French Equatorial Africa to Anglo Sudan Egypt 1 fighter moved from Kazakh S.S.R. to Karelia S.S.R. 1 fighter moved from Kazakh S.S.R. to Karelia S.S.R. 2 armour moved from Algeria to Anglo Sudan Egypt 5 infantry moved from Algeria to French Equatorial Africa 1 transport moved from West Spain Sea Zone to East Canada Sea Zone 2 infantry moved from West Canada to East Canada Sea Zone 2 infantry and 1 transport moved from East Canada Sea Zone to West Spain Sea Zone 3 transports moved from West Spain Sea Zone to East Canada Sea Zone 1 transport moved from West Spain Sea Zone to East US Sea Zone 1 transport moved from East Canada Sea Zone to East US Sea Zone 2 infantry moved from West Canada to East Canada Sea Zone 1 armour moved from West Canada to East Canada Sea Zone 1 fighter moved from West US to Algeria 3 armour moved from West US to West Canada 3 infantry moved from West US to West Canada 2 infantry and 1 transport moved from East Canada Sea Zone to North Sea Zone 2 infantry moved from North Sea Zone to Finland Norway 1 armour and 1 transport moved from East Canada Sea Zone to West Spain Sea Zone 2 infantry moved from West Spain Sea Zone to Algeria 1 armour moved from West Spain Sea Zone to Algeria Place Units - Americans 2 armour and 4 infantry placed in East US 1 armour and 2 infantry placed in West US Americans undo move 2. Americans undo move 1. 2 armour and 3 infantry placed in East US 1 armour and 3 infantry placed in West US Turn Complete - Americans Americans collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Americans regular : -2.67 Japanese regular : 0.33 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Classic
Game History
Round: 5 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Russians 2 infantry moved from Karelia S.S.R. to Ukraine S.S.R. 2 fighters moved from Karelia S.S.R. to Ukraine S.S.R. 1 armour moved from Russia to Kazakh S.S.R. Russians take Kazakh S.S.R. from Japanese 1 armour moved from Kazakh S.S.R. to Russia Combat - Russians Battle in Ukraine S.S.R. Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Ukraine S.S.R., round 2 : 3/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine S.S.R. Russians win, taking Ukraine S.S.R. from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Ukraine S.S.R. to Karelia S.S.R. 7 infantry moved from Novosibirsk to Evenki National Okrug Place Units - Russians 3 infantry placed in Russia 5 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 23 PUs; end with 24 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 1.67





