@crockett36 Thanks! :)
Simon33 (Allies+10) vs Lebowsky (Axis) French Rebalance
-
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 carriers, 8 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 4 Sea Zone 1 submarine moved from 6 Sea Zone to 8 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 fighter moved from Korea to 5 Sea Zone 1 fighter moved from Japan to 5 Sea Zone 2 fighters moved from Japan to 8 Sea Zone 2 infantry moved from Wake Island to 31 Sea Zone 2 infantry moved from Midway to 25 Sea Zone 2 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone 2 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone 4 infantry moved from 26 Sea Zone to Hawaiian Islands 4 fighters and 4 tactical_bombers moved from 25 Sea Zone to Hawaiian Islands 1 battleship and 2 cruisers moved from 25 Sea Zone to 26 Sea Zone 1 infantry moved from French Indo China to Shan State 2 mech_infantrys moved from Hunan to Szechwan 1 mech_infantry moved from Hunan to Shensi Japanese take Shensi from Chinese 1 infantry moved from Kwangsi to Yunnan 2 fighters moved from French Indo China to Shan State 2 tactical_bombers moved from Kwangsi to Shan State 2 bombers moved from Kwangsi to Szechwan 1 fighter and 1 tactical_bomber moved from Hunan to Yunnan 1 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from Hunan to Szechwan 1 fighter moved from Hunan to Yunnan Combat - Japanese Battle in 4 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 4 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 8 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 8 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 8 Sea Zone Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 5 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 5 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 5 Sea Zone 1 destroyer owned by the Americans lost in 5 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Szechwan Japanese attack with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 : 2/6 hits, 2.83 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 2/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Hawaiian Islands Japanese attack with 4 fighters, 4 infantry and 4 tactical_bombers Americans defend with 1 airfield, 1 artillery, 1 harbour, 4 infantry and 1 mech_infantry Japanese roll dice for 1 battleship and 2 cruisers in Hawaiian Islands, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 4 fighters, 4 infantry and 4 tactical_bombers in Hawaiian Islands, round 2 : 5/12 hits, 5.33 expected hits Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Hawaiian Islands, round 2 : 4/6 hits, 2.00 expected hits 1 fighter owned by the Japanese and 3 infantry owned by the Japanese lost in Hawaiian Islands 4 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 fighter and 3 infantry Casualties for Americans: 1 artillery, 4 infantry and 1 mech_infantry Non Combat Move - Japanese 1 battleship moved from 25 Sea Zone to 6 Sea Zone 1 submarine moved from 25 Sea Zone to 5 Sea Zone 2 fighters moved from 8 Sea Zone to 6 Sea Zone 1 infantry moved from Manchuria to Korea 2 fighters and 2 tactical_bombers moved from Shan State to Kwangsi 2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi 2 bombers, 1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi 1 infantry moved from Kwangsi to French Indo China 2 mech_infantrys moved from Kwangsi to French Indo China 3 transports moved from 36 Sea Zone to 6 Sea Zone 3 fighters and 4 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone 2 fighters moved from 5 Sea Zone to Japan 3 artilleries moved from Kwangsi to French Indo China 3 mech_infantrys moved from Shantung to Kweichow 1 submarine moved from 39 Sea Zone to 41 Sea Zone 4 carriers, 1 destroyer and 4 submarines moved from 25 Sea Zone to 26 Sea Zone Place Units - Japanese 2 carriers and 1 submarine placed in 6 Sea Zone 3 infantry placed in French Indo China 2 mech_infantrys placed in Shantung 5 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 2 aaGuns EDIT: Adding units owned by Japanese to Korea: 2 aaGuns EDIT: Removing units owned by Japanese from Japan: 1 aaGun EDIT: Adding units owned by Japanese to Korea: 1 aaGun EDIT: Turning off Edit Mode Japanese undo move 2. 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : 2.33 Japanese regular : -2.00 UK_Pacific regular : 0.67
-
TripleA Move Summary: Americans round 7
TripleA Move Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 7 Purchase Units - Americans Americans buy 1 airfield, 1 armour, 2 artilleries, 1 carrier, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 bomber and 1 fighter moved from United Kingdom to Western Germany 1 fighter moved from Amur to 5 Sea Zone 1 fighter moved from 5 Sea Zone to 4 Sea Zone 1 destroyer moved from 2 Sea Zone to 4 Sea Zone 1 destroyer and 8 fighters moved from 2 Sea Zone to 8 Sea Zone
-
Oh you might want to intercept in W Germany. 4 escorts, 1 bomb 1tac vs 5 interceptors.
-
No, I trust in my AA. Go ahead
-
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 7 Purchase Units - Americans Americans buy 1 airfield, 1 armour, 2 artilleries, 1 carrier, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 bomber and 1 fighter moved from United Kingdom to Western Germany 1 fighter moved from Amur to 5 Sea Zone 1 fighter moved from 5 Sea Zone to 4 Sea Zone 1 destroyer moved from 2 Sea Zone to 4 Sea Zone 1 destroyer and 8 fighters moved from 2 Sea Zone to 8 Sea Zone Combat - Americans Air Battle in Western Germany Americans attacks with 6 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Western Germany rolls: 2 and causes: 2 damage to unit: airfield Bombing raid in Western Germany causes 5 damage total. Damaged units is as follows: factory_major = 3, airfield = 2 Battle in 4 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 4 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 4 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 4 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 8 Sea Zone Americans attack with 1 destroyer and 8 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 8 fighters in 8 Sea Zone, round 2 : 3/9 hits, 4.33 expected hits Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 8 Sea Zone Americans win with 1 destroyer and 8 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Cleaning up after air battles Non Combat Move - Americans 1 artillery and 1 infantry moved from Alaska to 2 Sea Zone 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 2 Sea Zone to 10 Sea Zone 8 fighters moved from 8 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from 10 Sea Zone to Western United States 2 fighters moved from Western United States to 10 Sea Zone 1 fighter moved from 4 Sea Zone to Amur 1 infantry moved from Soviet Far East to Siberia 1 mech_infantry moved from Soviet Far East to Amur 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 110 Sea Zone to 107 Sea Zone 3 fighters moved from Western Germany to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 bomber moved from Western Germany to Normandy Bordeaux Place Units - Americans 1 carrier and 1 submarine placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Eastern United States 1 airfield, 1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 mech_infantrys Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 mech_infantrys in Szechwan, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 5 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 5 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 2 mech_infantrys Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Sikang Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 1 carrier, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Normandy Bordeaux to Holland Belgium British take Holland Belgium from Germans 1 bomber and 1 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Shan State 1 fighter and 1 tactical_bomber moved from India to Yunnan 1 fighter and 1 tactical_bomber moved from India to Shan State Combat - British Battle in Yunnan British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Caucasus British attack with 1 bomber and 1 infantry Germans defend with 1 mech_infantry British roll dice for 1 bomber and 1 infantry in Caucasus, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber and 1 infantry in Caucasus, round 3 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 bomber moved from Caucasus to India 1 fighter and 1 tactical_bomber moved from Yunnan to India 1 fighter and 1 tactical_bomber moved from Shan State to India 10 infantry moved from India to Burma 1 destroyer and 1 submarine moved from 77 Sea Zone to 39 Sea Zone 1 transport moved from 72 Sea Zone to 79 Sea Zone 1 transport moved from 81 Sea Zone to 71 Sea Zone 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from Belgian Congo to Egypt 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery and 3 infantry moved from Trans-Jordan to Iraq 4 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia 1 armour, 1 artillery and 1 infantry moved from Persia to Northwest Persia 1 battleship, 1 carrier and 1 cruiser moved from 98 Sea Zone to 80 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from United Kingdom to 110 Sea Zone 2 fighters moved from Normandy Bordeaux to United Kingdom 1 artillery and 1 infantry moved from Ontario to Quebec Place Units - British 1 carrier placed in 80 Sea Zone 3 infantry placed in Persia 2 infantry placed in Iraq 2 infantry and 1 mech_infantry placed in Union of South Africa 3 infantry placed in United Kingdom Turn Complete - British British collect 44 PUs; end with 44 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -1.17 Japanese regular : -1.67 Germans AA : -0.33 Germans regular : -0.67 British regular : 0.67
-
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 7 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 armour moved from Bryansk to Smolensk Italians take Smolensk from Russians 1 armour moved from Smolensk to Bryansk 1 mech_infantry moved from Bryansk to Archangel 3 fighters moved from Bryansk to Archangel Combat - Italians Battle in Archangel Italians attack with 3 fighters and 1 mech_infantry Russians defend with 1 mech_infantry Italians roll dice for 3 fighters and 1 mech_infantry in Archangel, round 2 : 3/4 hits, 1.67 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Italians win, taking Archangel from Russians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Italians 3 fighters moved from Archangel to Bryansk 2 aaGuns moved from Southern Italy to Northern Italy 1 artillery and 6 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 infantry placed in Southern Italy 4 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,2,4,1,5,4,5 Italians collect 11 PUs (5 lost to blockades); end with 13 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 infantry EDIT: Removing units owned by Italians from Northern Italy: 2 infantry EDIT: Adding units owned by Italians to Southern Italy: 1 fighter EDIT: Changing PUs for Italians from 13 to 12 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 1.33 Russians regular : -0.33
-
Edited the buy, 1 fighter for 3 inf+1PU
-
@lebowsky said in Simon33 (Allies+10) vs Lebowsky (Axis) French Rebalance:
Edited the buy, 1 fighter for 3 inf+1PU
Ok, but if this happens, it’s better to reload and start again. Otherwise I can’t know that you didn’t change the buy after rolling dice.
-
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer and 1 submarine moved from 54 Sea Zone to 62 Sea Zone 3 fighters moved from Sikang to Shensi Combat - ANZAC Battle in Shensi ANZAC attack with 3 fighters Japanese defend with 1 mech_infantry ANZAC roll dice for 3 fighters in Shensi, round 2 : 3/3 hits, 1.50 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi ANZAC win with 3 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - ANZAC 3 fighters moved from Shensi to Sikang Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 12 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 destroyer moved from 98 Sea Zone to 92 Sea Zone Non Combat Move - French 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 1.50
-
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 1x factory_major, 2x airfield; Remaining resources: 69 PUs; Germans buy 1 artillery, 2 fighters, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from France to Southern France 1 infantry moved from France to Holland Belgium 3 fighters moved from Western Germany to Holland Belgium 2 fighters moved from Western Germany to Southern France 1 tactical_bomber moved from France to Southern France 1 mech_infantry moved from Bryansk to Vologda Germans take Vologda from Russians 1 infantry moved from Volgograd to Tambov 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Caucasus 1 tactical_bomber moved from Bryansk to Caucasus 1 tactical_bomber moved from Bryansk to Tambov 1 bomber moved from Bryansk to Russia 5 fighters moved from Bryansk to Russia 1 infantry moved from Bryansk to Tambov Combat - Germans Air Battle in Russia Germans attacks with 6 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Russia causes 3 damage total. Battle in Holland Belgium Germans attack with 3 fighters and 1 infantry British defend with 1 infantry Germans roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1.67 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Southern France Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber Americans defend with 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 3/4 hits, 1.83 expected hits Americans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Caucasus Germans attack with 2 infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Caucasus 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Tambov Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 tactical_bomber moved from Tambov to Bryansk 1 tactical_bomber moved from Caucasus to Bryansk 3 infantry moved from Ukraine to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 1 infantry moved from Vyborg to Finland 5 artilleries and 2 infantry moved from Western Germany to France 2 fighters and 1 tactical_bomber moved from Southern France to Western Germany 3 fighters moved from Holland Belgium to Western Germany 1 aaGun moved from Western Germany to France 3 mech_infantrys moved from Western Germany to France 1 bomber and 5 fighters moved from Russia to Bryansk 1 infantry moved from Bryansk to Smolensk 1 mech_infantry moved from Bryansk to Samara Place Units - Germans 3 mech_infantrys placed in Novgorod 3 infantry placed in Ukraine 3 infantry placed in Volgograd 1 artillery, 2 fighters and 5 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,6,4,2,1,1,2 Germans collect 55 PUs (3 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : 0.33 Germans regular : 2.83 British regular : -0.33 Russians AA : -0.17
-
Assumed no air battle in moscow again.
-
@simon33 said in Simon33 (Allies+10) vs Lebowsky (Axis) French Rebalance:
@lebowsky said in Simon33 (Allies+10) vs Lebowsky (Axis) French Rebalance:
Edited the buy, 1 fighter for 3 inf+1PU
Ok, but if this happens, it’s better to reload and start again. Otherwise I can’t know that you didn’t change the buy after rolling dice.
Oh sorry then, the only battle was on archangel and I thought was no issue doing it
-
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 8 Purchase Units - Russians Russians repair damage of 3x factory_major; Remaining resources: 22 PUs; Russians buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 fighter and 1 infantry moved from Russia to Vologda 1 fighter and 1 infantry moved from Russia to Samara 1 infantry and 1 tactical_bomber moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk Combat - Russians Battle in Smolensk Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk 1 infantry owned by the Germans lost in Smolensk Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Samara, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Smolensk to Russia 1 fighter moved from Vologda to Russia 1 fighter moved from Samara to Russia Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 18 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : 0.00 Germans regular : -0.33 Russians regular : -0.33
-
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 8 Purchase Units - Russians Russians repair damage of 3x factory_major; Remaining resources: 22 PUs; Russians buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 fighter and 1 infantry moved from Russia to Vologda 1 fighter and 1 infantry moved from Russia to Samara 1 infantry and 1 tactical_bomber moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk Combat - Russians Battle in Smolensk Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk 1 infantry owned by the Germans lost in Smolensk Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Samara, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Smolensk to Russia 1 fighter moved from Vologda to Russia 1 fighter moved from Samara to Russia Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 18 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 91 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 93 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0.00 Germans regular : -0.33 Russians regular : -0.33
-
Here I was thinking you hadn’t moved for a while and I just hadn’t refreshed the page. urgh!
-
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 8 infantry, 3 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 mech_infantrys moved from Kweichow to Sikang 2 infantry moved from French Indo China to Shan State 2 infantry moved from French Indo China to Yunnan 1 fighter moved from Kwangsi to Shan State 1 tactical_bomber moved from Kwangsi to Yunnan 2 bombers, 4 fighters and 3 tactical_bombers moved from Kwangsi to Sikang 1 submarine moved from 6 Sea Zone to 4 Sea Zone 1 submarine moved from 26 Sea Zone to 8 Sea Zone 1 fighter moved from Japan to 4 Sea Zone 1 fighter moved from Japan to 8 Sea Zone Combat - Japanese Battle in Yunnan Japanese attack with 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Japanese roll dice for 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan 1 tactical_bomber owned by the Japanese retreated Chinese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 2 infantry Battle in Shan State Japanese attack with 1 fighter and 2 infantry British defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Shan State, round 3 : 1/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 4 Sea Zone Japanese attack with 1 fighter and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 4 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter in 4 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 4 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 4 Sea Zone Japanese roll dice for 1 fighter in 4 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 4 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 4 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 8 Sea Zone Japanese attack with 1 fighter and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter in 8 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 8 Sea Zone 1 destroyer owned by the Americans lost in 8 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Sikang Japanese attack with 2 bombers, 4 fighters, 3 mech_infantrys and 3 tactical_bombers ANZAC defend with 3 fighters; Chinese defend with 1 fighter and 2 infantry Japanese roll dice for 2 bombers, 4 fighters, 3 mech_infantrys and 3 tactical_bombers in Sikang, round 2 : 5/12 hits, 5.83 expected hits Chinese roll dice for 4 fighters and 2 infantry in Sikang, round 2 : 2/6 hits, 3.33 expected hits 2 mech_infantrys owned by the Japanese lost in Sikang 3 fighters owned by the ANZAC and 2 infantry owned by the Chinese lost in Sikang Japanese roll dice for 2 bombers, 4 fighters, 1 mech_infantry and 3 tactical_bombers in Sikang, round 3 : 3/10 hits, 5.50 expected hits Chinese roll dice for 1 fighter in Sikang, round 3 : 1/1 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese lost in Sikang 1 fighter owned by the Chinese lost in Sikang Japanese win with 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 34 Casualties for Japanese: 3 mech_infantrys Casualties for ANZAC: 3 fighters Casualties for Chinese: 1 fighter and 2 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Yunnan to Kwangsi 1 fighter moved from Shan State to Kwangsi 2 bombers moved from Sikang to Kwangsi 4 fighters and 3 tactical_bombers moved from Sikang to Kweichow 2 mech_infantrys moved from Shantung to Kweichow 6 infantry moved from Japan to 6 Sea Zone 6 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 6 infantry moved from 36 Sea Zone to Kwangsi 1 battleship, 2 carriers and 1 fighter moved from 6 Sea Zone to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Japan 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 submarine moved from 41 Sea Zone to 36 Sea Zone 1 fighter moved from 6 Sea Zone to 26 Sea Zone 1 fighter moved from 8 Sea Zone to 6 Sea Zone 1 fighter moved from 4 Sea Zone to 6 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 3 mech_infantrys placed in Shantung 3 infantry placed in French Indo China 5 infantry and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport EDIT: Removing units owned by Japanese from French Indo China: 1 infantry EDIT: Adding units owned by Japanese to Kwangsi: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 1.00 Japanese regular : -5.67 UK_Pacific regular : -0.67
-
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 8 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 carrier, 7 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber, 2 fighters and 1 infantry moved from Normandy Bordeaux to Southern France 1 fighter and 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 mech_infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese Combat - Americans Battle in Holland Belgium Americans attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Americans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Southern France Americans attack with 1 bomber, 2 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 bomber, 2 fighters and 1 infantry in Southern France, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France 1 infantry owned by the Germans lost in Southern France Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 1 bomber and 2 fighters moved from Southern France to Normandy Bordeaux 1 fighter moved from Holland Belgium to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry, 2 submarines and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 107 Sea Zone to 106 Sea Zone 2 transports moved from 110 Sea Zone to 102 Sea Zone 1 infantry moved from Siberia to Amur 1 submarine moved from 93 Sea Zone to 97 Sea Zone Place Units - Americans 1 armour and 2 infantry placed in Normandy Bordeaux 2 artilleries and 5 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone 1 carrier and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Shensi Chinese take Shensi from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 artillery placed in Manchuria Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs Purchase Units - British British buy 8 artilleries and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Normandy Bordeaux to Southern France British take Southern France from Germans 1 bomber moved from India to French Indo China 1 infantry moved from Yunnan to Hunan Chinese take Hunan from Japanese 2 infantry moved from Burma to Shan State 2 fighters and 2 tactical_bombers moved from India to Shan State 1 transport moved from 79 Sea Zone to 39 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra Combat - British Strategic bombing raid in French Indo China Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in French Indo China causes 6 damage total. Battle in Sumatra Battle in Shan State British attack with 2 fighters, 2 infantry and 2 tactical_bombers Japanese defend with 2 infantry British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 2/6 hits, 2.67 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Shan State 2 infantry owned by the Japanese lost in Shan State British win, taking Sumatra from Japanese, taking Shan State from Japanese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 tactical_bomber moved from Shan State to 39 Sea Zone 2 fighters and 1 tactical_bomber moved from Shan State to India 1 battleship, 2 carriers and 1 cruiser moved from 80 Sea Zone to 39 Sea Zone 1 destroyer and 1 submarine moved from 39 Sea Zone to 42 Sea Zone 1 bomber moved from French Indo China to India 2 armour and 2 mech_infantrys moved from Northwest Persia to Eastern Persia 1 artillery and 5 infantry moved from Iraq to Northwest Persia 3 infantry moved from Persia to Northwest Persia 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Belgian Congo to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 battleship and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Egypt to Trans-Jordan Place Units - British 3 infantry placed in Iraq 3 artilleries placed in Persia British undo move 1. 2 artilleries and 1 infantry placed in Iraq British undo move 2. 1 artillery and 2 infantry placed in Iraq 4 artilleries and 5 infantry placed in United Kingdom Turn Complete - British British collect 44 PUs; end with 44 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs Place Units - UK_Pacific 1 transport placed in 39 Sea Zone 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Units Change Ownership Some Units in India change ownership: 1 infantry Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : 0.33 Japanese AA : -0.17 Germans regular : 0.33 British regular : -0.67
-
That flying tiger had been a juicy target for a long time. RIP!
-
@simon33 said in Simon33 (Allies+10) vs Lebowsky (Axis) French Rebalance:
That flying tiger had been a juicy target for a long time. RIP!
Guess I could have based it in Burma which also would have saved the Anzac fighters.
-
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 8 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 2 PUs; Combat Move - Italians 1 infantry moved from Northern Italy to Southern France 1 fighter moved from Southern Italy to Southern France 1 mech_infantry moved from Archangel to Vologda 3 fighters moved from Bryansk to Vologda Combat - Italians Battle in Southern France Italians attack with 1 fighter and 1 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 fighter and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 1 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 1 infantry in Southern France, round 4 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Southern France, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France 1 fighter owned by the Italians retreated British win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Battle in Vologda Italians attack with 3 fighters and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 3 fighters and 1 mech_infantry in Vologda, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Italians win, taking Vologda from Russians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 3 fighters moved from Vologda to Bryansk 1 fighter moved from Southern France to Southern Italy 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,4,1,4,4,4,5,5,1 Italians collect 12 PUs (4 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Italians regular : -2.67 Russians regular : -0.33 British regular : 0.00