@barnee
here we go.
India has 2 factories…1 underground and 1 normal. Seems to be a very minor error.
I moved the Russian Elite from Volgograd as well as the 2 of the tanks, which were produced there.
And I noticed that AAA guns do defend against ground troops (see battle in Hunan)
I hope thats it…good night.
Game History
Round: 4
    Purchase Units - Americans
        Note to players Russians: Japanese Sneak Attack! Russia May Immediately Place the Amount of PUs it Cost Japan to Declare War in Units in any Non Combat Russian Territory Or Add to their Treasury. Ignore if IF Russia ....
        Americans buy 2 Escorts, 1 carrier, 1 elite, 2 infantry, 4 transports, 2 usa_armours, 1 usa_para and 2 usa_tactical_bombers; Remaining resources: 0 PUs; 
    Politics - Americans
        Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
        Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
        Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
        Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
        Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
        Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    Combat Move - Americans
        Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
        Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
    Non Combat Move - Americans
        Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States
        1 artillery and 5 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 Heavy_BB, 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 5 infantry, 1 submarine, 3 transports, 2 usa_fighters and 1 usa_tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
        1 artillery and 5 infantry moved from 54 Sea Zone to Queensland
        1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
        1 carrier, 1 infantry, 1 mech_infantry, 1 transport and 1 usa_tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
        1 usa_fighter moved from Midway to 26 Sea Zone
        2 usa_fighters moved from Midway to 54 Sea Zone
        1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
        1 mech_infantry moved from Western United States to Alaska
        1 artillery, 1 infantry and 1 usa_armour moved from Eastern United States to 101 Sea Zone
        3 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
        1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 4 infantry, 2 mech_infantrys, 4 transports, 1 usa_armour, 1 usa_fighter and 1 usa_tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
        1 artillery, 4 infantry, 2 mech_infantrys and 1 usa_armour moved from 91 Sea Zone to Morocco
        1 usa_fighter and 1 usa_tactical_bomber moved from 91 Sea Zone to Gibraltar
        1 usa_fighter moved from Central United States to 91 Sea Zone
        1 usa_tactical_bomber moved from Eastern United States to 91 Sea Zone
        1 bomber moved from Eastern United States to United Kingdom
    Place Units - Americans
        3 transports placed in 101 Sea Zone
        1 Escort, 1 carrier and 1 transport placed in 10 Sea Zone
        1 Escort placed in 101 Sea Zone
        1 infantry placed in Western United States
        1 elite, 2 usa_armours, 1 usa_para and 2 usa_tactical_bombers placed in Eastern United States
        1 infantry placed in Western United States
    Turn Complete - Americans
        Trigger Americans RemoveUSAConvoySZ101Invert: has removed 1 Escort owned by Americans in 101 Sea Zone
        Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone
        Trigger Americans RemoveUSAConvoySZ101Invert: Americans has 1 Escort_Convoy placed in 101 Sea Zone
        Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone
        Americans collect 50 PUs; end with 50 PUs
        Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 64 PUs
        Trigger Americans Loses Philippines Turn4: Americans met a national objective for an additional -3 PUs; end with 61 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        7 infantry moved from Szechwan to Yunnan
        1 fighter moved from Sikang to Yunnan
        5 infantry moved from Sikang to Tsinghai
    Combat - Chinese
        Battle in Tsinghai
            Chinese attack with 5 infantry
            Japanese defend with 1 artillery and 1 infantry
                Chinese roll dice for 5 infantry in Tsinghai, round 2 : 0/5 hits, 0,83 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in Tsinghai, round 2 : 2/2 hits, 0,67 expected hits
                2 infantry owned by the Chinese lost in Tsinghai
                Chinese roll dice for 3 infantry in Tsinghai, round 3 : 0/3 hits, 0,50 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in Tsinghai, round 3 : 0/2 hits, 0,67 expected hits
                Chinese roll dice for 3 infantry in Tsinghai, round 4 : 0/3 hits, 0,50 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in Tsinghai, round 4 : 0/2 hits, 0,67 expected hits
                Chinese roll dice for 3 infantry in Tsinghai, round 5 : 0/3 hits, 0,50 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in Tsinghai, round 5 : 0/2 hits, 0,67 expected hits
                Chinese roll dice for 3 infantry in Tsinghai, round 6 : 1/3 hits, 0,50 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in Tsinghai, round 6 : 2/2 hits, 0,67 expected hits
                2 infantry owned by the Chinese lost in Tsinghai
                1 infantry owned by the Japanese lost in Tsinghai
            1 infantry owned by the Chinese retreated to Sikang
            Japanese win with 1 artillery remaining. Battle score for attacker is -9
            Casualties for Chinese: 4 infantry
            Casualties for Japanese: 1 infantry
        Battle in Yunnan
            Chinese attack with 1 fighter and 7 infantry
            Japanese defend with 1 armour, 1 infantry and 1 mech_infantry
                Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 2/8 hits, 1,67 expected hits
                Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 1/3 hits, 1,17 expected hits
                1 infantry owned by the Chinese lost in Yunnan
                1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
                Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 3 : 4/7 hits, 1,50 expected hits
                Japanese roll dice for 1 armour in Yunnan, round 3 : 0/1 hits, 0,50 expected hits
                1 armour owned by the Japanese lost in Yunnan
            Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 9
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantry
    Non Combat Move - Chinese
        1 fighter moved from Yunnan to Sikang
    Place Units - Chinese
        2 infantry placed in Sikang
        3 infantry placed in Yunnan
    Turn Complete - Chinese
        Chinese collect 3 PUs; end with 3 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 9 PUs
        Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    Purchase Units - British
        British buy 1 Escort, 2 artilleries, 3 commandos, 1 elite, 6 infantry and 2 uk_paras; Remaining resources: 0 PUs; 
    Place Units - British
        Units in India being upgraded or consumed: 3 infantry
        3 commandos placed in India
    Combat Move - British
        Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
        1 mech_infantry moved from Burma to Hunan
        1 bomber moved from Persia to 99 Sea Zone
        1 battleship, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 99 Sea Zone
        2 uk_fighters moved from 81 Sea Zone to 99 Sea Zone
        2 mech_infantrys moved from Burma to Kweichow
        1 uk_fighter and 1 uk_tactical_bomber moved from Burma to Kweichow
    Combat - British
        Battle in Kweichow
            British attack with 2 mech_infantrys, 1 uk_fighter and 1 uk_tactical_bomber
            Japanese defend with 1 infantry
                British roll dice for 2 mech_infantrys, 1 uk_fighter and 1 uk_tactical_bomber in Kweichow, round 2 : 2/4 hits, 1,50 expected hits
                Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                1 mech_infantry owned by the British lost in Kweichow
                1 infantry owned by the Japanese lost in Kweichow
            British win, taking Kweichow from Japanese with 1 mech_infantry, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is -1
            Casualties for British: 1 mech_infantry
            Casualties for Japanese: 1 infantry
        Battle in Hunan
            British attack with 1 mech_infantry
            Japanese defend with 1 aaGun
                British roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0,17 expected hits
                Japanese roll dice for 1 aaGun in Hunan, round 2 : 0/1 hits, 0,17 expected hits
                British roll dice for 1 mech_infantry in Hunan, round 3 : 1/1 hits, 0,17 expected hits
                Japanese roll dice for 1 aaGun in Hunan, round 3 : 0/1 hits, 0,17 expected hits
                1 aaGun owned by the Japanese lost in Hunan
            British win, taking Hunan from Japanese with 1 mech_infantry remaining. Battle score for attacker is 5
            Casualties for Japanese: 1 aaGun
        Battle in 99 Sea Zone
            British attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 2 uk_fighters
            Italians defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
                British roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 2 uk_fighters in 99 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits
            Units damaged: 1 battleship owned by the Italians
                Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 99 Sea Zone, round 2 : 2/5 hits, 1,83 expected hits
            Units damaged: 1 battleship owned by the British
                1 destroyer owned by the British lost in 99 Sea Zone
                1 destroyer owned by the Italians and 1 cruiser owned by the Italians lost in 99 Sea Zone
                British roll dice for 1 battleship, 1 bomber, 1 cruiser and 2 uk_fighters in 99 Sea Zone, round 3 : 1/5 hits, 2,83 expected hits
                Italians roll dice for 1 battleship and 2 transports in 99 Sea Zone, round 3 : 1/3 hits, 1,00 expected hits
                1 cruiser owned by the British lost in 99 Sea Zone
                1 battleship owned by the Italians lost in 99 Sea Zone
                British roll dice for 1 battleship, 1 bomber and 2 uk_fighters in 99 Sea Zone, round 4 : 3/4 hits, 2,33 expected hits
                Italians roll dice for 2 transports in 99 Sea Zone, round 4 : 0/2 hits, 0,33 expected hits
                2 transports owned by the Italians lost in 99 Sea Zone
            British win, taking 99 Sea Zone from Neutral with 1 battleship, 1 bomber and 2 uk_fighters remaining. Battle score for attacker is 27
            Casualties for British: 1 cruiser and 1 destroyer
            Casualties for Italians: 1 battleship, 1 cruiser, 1 destroyer and 2 transports
    Non Combat Move - British
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from Holland Belgium: 1 infantry
        EDIT: Changing ownership of Holland Belgium from Germans to British
        EDIT: Adding units owned by British to Holland Belgium: 2 uk_paras
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by British from United Kingdom: 2 uk_paras
        EDIT: Turning off Edit Mode
        Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Anglo Egyptian Sudan
        1 bomber moved from 99 Sea Zone to Persia
        1 uk_fighter and 1 uk_tactical_bomber moved from Anglo Egyptian Sudan to Persia
        2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
        2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
        2 infantry moved from 80 Sea Zone to Persia
        1 artillery moved from Ethiopia to Anglo Egyptian Sudan
        1 infantry moved from Kenya to Anglo Egyptian Sudan
        2 Rails and 2 infantry moved from Union of South Africa to Anglo Egyptian Sudan
        1 transport moved from 72 Sea Zone to 71 Sea Zone
        3 uk_fighters moved from Gibraltar to Malta
        2 infantry moved from French West Africa to French Central Africa
        1 transport moved from 83 Sea Zone to 91 Sea Zone
        2 infantry moved from Brazil to 86 Sea Zone
        2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
        2 infantry moved from 87 Sea Zone to French West Africa
        1 cruiser moved from 81 Sea Zone to 80 Sea Zone
        2 uk_fighters moved from 99 Sea Zone to Malta
        1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 81 Sea Zone to 80 Sea Zone
        1 uk_fighter and 1 uk_tactical_bomber moved from Kweichow to Yunnan
        1 aaGun moved from Burma to Yunnan
        2 mech_infantrys moved from Burma to Yunnan
        1 aaGun moved from Burma to India
        1 aaGun moved from Burma to Yunnan
        1 mech_infantry moved from Burma to India
        3 commandos moved from India to Burma
        2 uk_fighters moved from United Kingdom to Finland
    Place Units - British
        2 artilleries and 4 infantry placed in India
        1 Escort placed in 110 Sea Zone
        1 elite and 2 uk_paras placed in United Kingdom
        2 infantry placed in Union of South Africa
    Turn Complete - British
        Total Cost from Convoy Blockades: 11
            Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2
            Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,5
            Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6,5,4,3,3
        British collect 33 PUs (11 lost to blockades); end with 33 PUs
        Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 39 PUs
Combat Hit Differential Summary :
Chinese regular : 1,00
Italians regular : -0,17
Japanese regular : 0,33
British regular : -0,17
exp-game-4-stahl-US UK-4.tsvg