Game History
Round: 1 Purchase Units - Americans Americans buy nothing; Remaining resources: 0 PUs; Turn Complete - Americans Americans collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
Game History
Round: 9
Purchase Units - Germans
Germans buy 5 fighters and 8 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
2 artilleries and 2 infantry moved from Bohemia to Munich
10 artilleries, 7 fighters, 10 infantry and 1 tank moved from Tyrolia to Venice
38 infantry and 3 tanks moved from Tyrolia to Munich
1 infantry moved from Tyrolia to Trieste
2 artilleries, 15 infantry and 1 tank moved from Ruhr to Munich
4 artilleries, 8 infantry and 1 tank moved from Hanover to Munich
2 infantry moved from Kiel to Ruhr
2 infantry moved from Berlin to Kiel
16 infantry moved from Berlin to Hanover
2 artilleries and 2 infantry moved from Galicia to Bohemia
2 artilleries and 1 infantry moved from Ukraine to Galicia
2 infantry moved from Ukraine to Romania
1 artillery and 2 infantry moved from Romania to Bulgaria
2 infantry moved from Bulgaria to Constantinople
Combat Move - Germans
Place Units - Germans
5 fighters and 8 infantry placed in Berlin
Turn Complete - Germans
Germans collect 55 PUs; end with 57 PUs
Game History
Round: 9
Purchase Units - French
French buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - French
1 unit repaired.
3 artilleries and 7 infantry moved from Burgundy to Switzerland
2 infantry moved from Picardy to Lorraine
1 fighter moved from Paris to Switzerland
1 artillery and 6 infantry moved from Paris to Burgundy
Combat - French
Combat Move - French
Place Units - French
3 artilleries and 6 infantry placed in Paris
Turn Complete - French
French collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Game History
Round: 9
Purchase Units - British
British buy 4 artilleries, 6 infantry and 1 tank; Remaining resources: 0 PUs;
Combat Move - British
4 units repaired.
1 infantry moved from Trans-Jordan to Arabia
British take Arabia from Ottomans
3 artilleries, 1 fighter and 11 infantry moved from Trans-Jordan to Syrian Desert
British take Syrian Desert from Ottomans
2 artilleries, 3 fighters and 4 tanks moved from Mesopotamia to Sevastopol
1 infantry moved from Persia to Sevastopol
2 infantry moved from Persia to Sevastopol
1 infantry moved from India to SZ 29
1 infantry moved from India to SZ 29
2 infantry and 1 transport moved from SZ 29 to SZ 28
1 infantry moved from SZ 28 to Trans-Jordan
1 infantry moved from SZ 28 to Trans-Jordan
3 artilleries, 3 infantry and 1 tank moved from India to Persia
1 infantry moved from Picardy to Belgium
2 infantry moved from London to SZ 9
2 infantry moved from SZ 9 to Belgium
1 artillery and 7 infantry moved from Lorraine to Switzerland
1 infantry moved from Picardy to Belgium
2 infantry moved from Picardy to Lorraine
Combat - British
British creates battle in territory Mesopotamia
Combat Move - British
Place Units - British
2 infantry placed in London
4 artilleries, 4 infantry and 1 tank placed in India
Turn Complete - British
British collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Game History
Round: 9
Purchase Units - Ottomans
Ottomans buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Ottomans
6 artilleries and 15 infantry moved from Mesopotamia to Ankara
2 infantry moved from Constantinople to Smyrna
7 infantry moved from Constantinople to Ankara
Combat - Ottomans
Ottomans has abandoned Mesopotamia to British
Combat Move - Ottomans
Place Units - Ottomans
5 infantry placed in Constantinople
Turn Complete - Ottomans
Ottomans collect 14 PUs; end with 16 PUs
Game History
Round: 9
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
5 infantry moved from Rome to Tuscany
Combat - Italians
Italians creates battle in territory SZ 18
Combat Move - Italians
Place Units - Italians
5 infantry placed in Rome
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
8 artilleries, 1 fighter, 11 infantry and 1 tank moved from Piedmont to Tuscany
1 battleship, 1 cruiser and 3 transports moved from SZ 17 to SZ 16
1 artillery, 3 infantry and 1 tank moved from Spain to SZ 16
1 artillery, 1 battleship, 1 cruiser, 3 infantry, 1 tank and 3 transports moved from SZ 16 to SZ 17
1 artillery, 3 infantry and 1 tank moved from SZ 17 to Tuscany
3 artilleries and 2 infantry moved from United States of America to SZ 1
3 artilleries, 2 infantry and 3 transports moved from SZ 1 to SZ 14
1 transport moved from SZ 14 to SZ 1
1 transport moved from SZ 14 to SZ 1
1 transport moved from SZ 14 to SZ 1
3 artilleries and 2 infantry moved from SZ 14 to Spain
Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from United States of America: 1 fighter
EDIT: Adding units owned by Americans to Tuscany: 1 fighter
EDIT: Turning off Edit Mode
Place Units - Americans
2 artilleries, 1 fighter and 3 infantry placed in United States of America
Turn Complete - Americans
Americans collect 24 PUs; end with 25 PUs
Combat Hit Differential Summary :
I edited a fighter from the USA to Tuscany instead of moving the fighter in Spain as well, overall the two fighters shifted to the right via transports.
@King_Of_Tanks im going to post this now bc for some reason the air battle didnt resolve first but here is the roll:
Round 1 air battle Germany vs France
Germans [dice 7d6]
French [dice 6d6]
7d6: 3, 5, 1, 6, 6, 3, 2
6d6: 2, 1, 6, 3, 3, 3
5d6: 2, 2, 3, 2, 1
4d6: 6, 4, 2, 6
This result has no affect on the German dice roll - the Germans have air supremacy and we ignore the last three dice rolled as Germany in the “2” column.
I’m going to assume you want to kill all british pieces first then French infantry. I’ll ignore the last six dice in the french two column (the french fighters) and downgrade any “4” or less dice to “3” or less dice and edit after the fact.
Sorry about the mess - will reach out to the TripleA team and get that fixed…
Game History
Round: 10
Purchase Units - Germans
Germans buy 19 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
6 units repaired.
Turning on Edit Mode
EDIT: Changing unit hit damage for these French owned units to: tank = 1
EDIT: Turning off Edit Mode
10 artilleries, 7 fighters, 10 infantry and 1 tank moved from Venice to Switzerland
1 infantry moved from Tyrolia to Switzerland
1 infantry moved from Trieste to Tyrolia
2 infantry moved from Alsace to Switzerland
8 artilleries, 65 infantry and 5 tanks moved from Munich to Switzerland
2 infantry moved from Ruhr to Alsace
2 infantry moved from Kiel to Ruhr
1 infantry moved from Hanover to Ruhr
2 infantry moved from Romania to Galicia
1 infantry moved from Karelia to Moscow
2 artilleries and 3 infantry moved from Finland to Karelia
2 artilleries and 2 infantry moved from Bohemia to Galicia
1 infantry moved from Constantinople to Bulgaria
1 infantry moved from Constantinople to Bulgaria
15 infantry moved from Hanover to Munich
5 fighters moved from Berlin to Munich
2 infantry moved from Berlin to Kiel
2 infantry moved from Berlin to Prussia
4 infantry moved from Berlin to Hanover
Combat - Germans
Battle in Switzerland
Germans attack with 18 artilleries, 7 fighters, 78 infantry and 6 tanks
British defend with 4 artilleries and 17 infantry; French defend with 24 artilleries, 6 fighters, 56 infantry and 1 tank
Germans roll dice for 18 artilleries, 7 fighters, 78 infantry and 6 tanks in Switzerland, round 2 : 51/109 hits, 45.33 expected hits
French roll dice for 28 artilleries, 6 fighters, 73 infantry and 1 tank in Switzerland, round 2 : 51/108 hits, 57.33 expected hits
Units damaged: 6 tanks owned by the Germans
45 infantry owned by the Germans lost in Switzerland
4 artilleries owned by the British, 30 infantry owned by the French and 17 infantry owned by the British lost in Switzerland
French and Germans reach a stalemate
. Battle score for attacker is 22
Casualties for Germans: 45 infantry
Casualties for French: 30 infantry
Casualties for British: 4 artilleries and 17 infantry
Turning on Edit Mode
EDIT: Removing units owned by French from Switzerland: 6 fighters
EDIT: Adding units owned by Germans to Switzerland: 12 infantry
EDIT: Removing units owned by Germans from Switzerland: 3 fighters
EDIT: Turning off Edit Mode
Air Battle in Switzerland
Air Battle is over, the defenders have all died
Combat Move - Germans
Place Units - Germans
19 infantry placed in Berlin
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Combat Hit Differential Summary :
French regular : -6.33
Germans regular : 5.67
Are we using an old version? I uploaded @King_Of_Tanks most recent turn (US9) and ordered the Germans into battle (the only battle). However the battle automatically rolled without resolving the air battle first.
Once the land battle was over, the option to fight the air battle appeared but of course by then it was too late.
Yes you are using an older version, as I am not able to open your save files and I have the latest version. However that issue you are bringing up is really weird and should not be caused by the older version I think. I don’t know what could be going on, that issue has never happened to me.
I suggest you use the newest version next time and see if it comes up again somewhere.