Japan:
Kwangtung: +0.68 swing
Sea zone 37: +0.88 swing
Sea zone 35: +0.07 swing
Hunan: +0.69 swing
Yunnan: +0.07 swing
Philippines: -0.36 swing
Total for round 1: +1.69 in favor of the Allies
@Emanon OOL needed in Hawaii SZ
Submerge sub? attack is sub, cru, BB, ftr, bomb
@leemorrison
No.
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - Chinese
Chinese builds 2 units.
Combat Move - Americans
1 fighter moved from Hawaiian Islands to 53 Sea Zone
1 submarine moved from 56 Sea Zone to 53 Sea Zone
1 cruiser moved from 56 Sea Zone to 53 Sea Zone
1 battleship moved from 56 Sea Zone to 53 Sea Zone
1 bomber moved from Western United States to 53 Sea Zone
1 destroyer moved from 10 Sea Zone to 12 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 armour moved from Eastern United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 infantry moved from 12 Sea Zone to Morocco Algeria
1 armour moved from 12 Sea Zone to Morocco Algeria
1 bomber moved from United Kingdom to Morocco Algeria
1 bomber moved from Eastern United States to 12 Sea Zone
Combat - Americans
Battle in 12 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 transport
Germans defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer and 1 transport in 12 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 destroyer in 12 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 12 Sea Zone
1 destroyer owned by the Germans lost in 12 Sea Zone
Americans win with 1 bomber and 1 transport remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 destroyer
Battle in Morocco Algeria
Americans attack with 1 armour, 1 bomber and 1 infantry
Germans defend with 2 infantry
Americans roll dice for 1 armour, 1 bomber and 1 infantry in Morocco Algeria, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Morocco Algeria, round 2 : 2/2 hits, 0.67 expected hits
1 armour owned by the Americans and 1 infantry owned by the Americans lost in Morocco Algeria
1 infantry owned by the Germans lost in Morocco Algeria
Americans roll dice for 1 bomber in Morocco Algeria, round 3 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Morocco Algeria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Morocco Algeria
Americans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 armour and 1 infantry
Casualties for Germans: 2 infantry
Battle in 53 Sea Zone
Americans attack with 1 battleship, 1 bomber, 1 cruiser, 1 fighter and 1 submarine
Japanese defend with 1 cruiser, 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 1 fighter in 53 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 battleship and 1 cruiser in 53 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 cruiser and 1 destroyer in 53 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Units damaged: 1 battleship owned by the Americans
1 submarine owned by the Americans lost in 53 Sea Zone
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 53 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 1 cruiser and 1 fighter in 53 Sea Zone, round 3 : 1/4 hits, 2.33 expected hits
Japanese roll dice for 1 cruiser in 53 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Americans lost in 53 Sea Zone
1 cruiser owned by the Japanese lost in 53 Sea Zone
Americans win with 1 battleship, 1 bomber and 1 cruiser remaining. Battle score for attacker is 10
Casualties for Americans: 1 fighter and 1 submarine
Casualties for Japanese: 1 cruiser, 1 destroyer and 1 submarine
Non Combat Move - Americans
1 fighter moved from Eastern United States to 3 Sea Zone
1 bomber moved from 12 Sea Zone to United Kingdom
1 bomber moved from Morocco Algeria to Egypt
1 bomber moved from 53 Sea Zone to Hawaiian Islands
1 infantry moved from Western United States to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 57 Sea Zone
1 infantry moved from Midway to 57 Sea Zone
2 infantry and 1 transport moved from 57 Sea Zone to 53 Sea Zone
2 infantry moved from 53 Sea Zone to Hawaiian Islands
2 infantry moved from Central United States to Western Canada
1 infantry moved from Western United States to Western Canada
1 fighter moved from Western United States to 10 Sea Zone
1 destroyer moved from 20 Sea Zone to 10 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
Non Combat Move - Chinese
1 infantry moved from Sikang to Ningxia
2 infantry moved from Suiyuan to Ningxia
1 infantry moved from Hupeh to Ningxia
1 infantry moved from Chinghai to Ningxia
Place Units - Chinese
2 infantry placed in Chinghai
Turn Complete - Chinese
1 unit repaired.
Turn Complete - Americans
Americans collect 38 PUs; end with 38 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Americans regular : -1.00
Japanese regular : 1.50
Germans regular : 1.67
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 2
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 1 bomber, 1 destroyer, 1 factory and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Japanese
2 infantry moved from Manchuria to Suiyuan
Japanese take Suiyuan from Chinese
1 infantry moved from Kiangsu to Suiyuan
2 infantry moved from Fukien to Hupeh
Japanese take Hupeh from Chinese
1 infantry moved from Manchuria to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
2 infantry moved from Japan to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 armour and 1 infantry moved from French Indo-China Thailand to 36 Sea Zone
1 armour, 1 battleship, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 armour, 2 fighters and 1 infantry moved from 35 Sea Zone to India
2 fighters moved from French Indo-China Thailand to India
1 bomber moved from French Indo-China Thailand to India
2 infantry moved from Yunnan to Burma
Combat - Japanese
Battle in India
Japanese attack with 1 armour, 1 bomber, 4 fighters and 1 infantry
British defend with 1 aaGun, 1 fighter and 3 infantry
British roll AA dice in India : 0/5 hits, 0.83 expected hits
Japanese roll dice for 2 battleships in India, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 armour, 1 bomber, 4 fighters and 1 infantry in India, round 2 : 4/7 hits, 3.33 expected hits
British roll dice for 1 fighter and 3 infantry in India, round 2 : 3/4 hits, 1.67 expected hits
2 fighters owned by the Japanese and 1 armour owned by the Japanese lost in India
1 fighter owned by the British and 3 infantry owned by the British lost in India
Japanese win, taking India from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour and 2 fighters
Casualties for British: 1 fighter and 3 infantry
Battle in Burma
Japanese attack with 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.33 expected hits
British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 infantry in Burma, round 3 : 1/2 hits, 0.33 expected hits
British roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from British with 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Manchuria to French Indo-China Thailand
1 bomber moved from India to Libya
1 fighter moved from India to 35 Sea Zone
1 fighter moved from India to Kwangtung
1 fighter moved from 62 Sea Zone to Suiyuan
1 bomber moved from Japan to Kwangtung
1 fighter moved from Suiyuan to Manchuria
Place Units - Japanese
1 factory placed in Manchuria
1 destroyer and 1 fighter placed in 62 Sea Zone
1 bomber placed in Japan
Turn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
British AA : -0.83
British regular : 0.67
@Emanon
Honestly, I’m starting to feel a bit bad. You’ve had some bad beats and I’ve been really lucky. So far, you’ve been pummeled by the dice, not a superior strategy…
I’m heading to bed. Looking forward to continuing the game tomorrow and see what the beastly Russians have in store.
@Emanon Kind of bad losing India that ez.
But I had a great real world day in the stock market, and my injured girl friend is walking better. so it evens out
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Caucasus to India
1 fighter moved from Caucasus to India
7 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
1 bomber moved from Novosibirsk to Buryatia S.S.R.
3 infantry moved from Caucasus to Ukraine
1 artillery moved from Eastern Ukraine to Ukraine
3 infantry moved from Belorussia to Baltic States
1 armour moved from Eastern Ukraine to Baltic States
3 infantry moved from Belorussia to Karelia S.S.R.
4 armour moved from Eastern Ukraine to Karelia S.S.R.
2 armour moved from Russia to Karelia S.S.R.
1 submarine moved from 2 Sea Zone to 3 Sea Zone
Combat - Russians
Battle in India
Russians attack with 1 armour and 1 fighter
Japanese defend with 1 aaGun and 1 infantry
Japanese roll AA dice in India : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 armour and 1 fighter in India, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in India, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Russians lost in India
1 fighter owned by the Russians retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Russians: 1 armour
Battle in Baltic States
Russians attack with 1 armour and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 armour and 3 infantry in Baltic States, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Baltic States
1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 armour and 2 infantry in Baltic States, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Karelia S.S.R.
Russians attack with 6 armour and 3 infantry
Germans defend with 1 factory and 5 infantry
Russians roll dice for 6 armour and 3 infantry in Karelia S.S.R., round 2 : 3/9 hits, 3.50 expected hits
Germans roll dice for 5 infantry in Karelia S.S.R., round 2 : 3/5 hits, 1.67 expected hits
3 infantry owned by the Russians lost in Karelia S.S.R.
3 infantry owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 6 armour in Karelia S.S.R., round 3 : 4/6 hits, 3.00 expected hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 6 armour remaining. Battle score for attacker is 6
Casualties for Russians: 3 infantry
Casualties for Germans: 5 infantry
Battle in Ukraine
Russians attack with 1 artillery and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 3 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Buryatia S.S.R.
Russians attack with 1 bomber and 7 infantry
Japanese defend with 3 infantry
Russians roll dice for 1 bomber and 7 infantry in Buryatia S.S.R., round 2 : 1/8 hits, 1.83 expected hits
Japanese roll dice for 3 infantry in Buryatia S.S.R., round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Buryatia S.S.R.
Russians roll dice for 1 bomber and 7 infantry in Buryatia S.S.R., round 3 : 2/8 hits, 1.83 expected hits
Japanese roll dice for 2 infantry in Buryatia S.S.R., round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Buryatia S.S.R.
2 infantry owned by the Japanese lost in Buryatia S.S.R.
Russians win, taking Buryatia S.S.R. from Japanese with 1 bomber and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 aaGun moved from Belorussia to Karelia S.S.R.
3 infantry moved from Eastern Ukraine to Caucasus
3 infantry moved from Russia to Archangel
1 infantry moved from Novosibirsk to Russia
1 bomber moved from Buryatia S.S.R. to Yakut S.S.R.
1 infantry moved from Evenki National Okrug to Yakut S.S.R.
1 fighter moved from India to Caucasus
Place Units - Russians
1 armour, 1 artillery and 2 infantry placed in Caucasus
1 armour, 1 fighter and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Japanese regular : 1.00
Japanese AA : -0.17
Germans regular : 0.67
Russians regular : -1.00
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 2
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 bomber, 1 fighter and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from East Poland to Eastern Ukraine
Germans take Eastern Ukraine from Russians
1 infantry moved from East Poland to Belorussia
Germans take Belorussia from Russians
4 fighters moved from Poland to Karelia S.S.R.
1 bomber moved from Germany to Karelia S.S.R.
3 infantry moved from Finland to Karelia S.S.R.
3 armour moved from Poland to Baltic States
1 armour moved from Poland to Baltic States
5 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
1 infantry moved from Libya to 14 Sea Zone
1 artillery moved from Libya to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone
1 infantry moved from 13 Sea Zone to Gibraltar
Germans take Gibraltar from British
1 artillery moved from 13 Sea Zone to Gibraltar
1 submarine moved from 1 Sea Zone to 12 Sea Zone
Combat - Germans
Battle in 12 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 12 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Karelia S.S.R.
Germans attack with 1 bomber, 4 fighters and 3 infantry
Russians defend with 1 aaGun, 6 armour and 1 factory
Russians roll AA dice in Karelia S.S.R. : 0/5 hits, 0.83 expected hits
Germans roll dice for 1 bomber, 4 fighters and 3 infantry in Karelia S.S.R., round 2 : 3/8 hits, 3.17 expected hits
Russians roll dice for 6 armour in Karelia S.S.R., round 2 : 3/6 hits, 3.00 expected hits
3 infantry owned by the Germans lost in Karelia S.S.R.
3 armour owned by the Russians lost in Karelia S.S.R.
Germans roll dice for 1 bomber and 4 fighters in Karelia S.S.R., round 3 : 5/5 hits, 2.67 expected hits
Russians roll dice for 3 armour in Karelia S.S.R., round 3 : 1/3 hits, 1.50 expected hits
1 fighter owned by the Germans lost in Karelia S.S.R.
3 armour owned by the Russians lost in Karelia S.S.R.
Germans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 11
Casualties for Germans: 1 fighter and 3 infantry
Casualties for Russians: 6 armour
Battle in Baltic States
Germans attack with 4 armour, 1 artillery and 5 infantry
Russians defend with 1 armour and 2 infantry
Germans roll dice for 4 armour, 1 artillery and 5 infantry in Baltic States, round 2 : 3/10 hits, 3.33 expected hits
Russians roll dice for 1 armour and 2 infantry in Baltic States, round 2 : 0/3 hits, 1.17 expected hits
2 infantry owned by the Russians and 1 armour owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 4 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 11
Casualties for Russians: 1 armour and 2 infantry
Non Combat Move - Germans
1 fighter moved from Karelia S.S.R. to Germany
1 aaGun moved from Poland to East Poland
2 infantry moved from Poland to East Poland
2 armour moved from Poland to East Poland
2 armour moved from Germany to East Poland
1 fighter moved from Karelia S.S.R. to Germany
1 fighter moved from Karelia S.S.R. to East Poland
1 bomber moved from Karelia S.S.R. to Germany
2 artilleries moved from Germany to Poland
6 infantry moved from Germany to Poland
1 fighter moved from Libya to Poland
1 submarine moved from 6 Sea Zone to 7 Sea Zone
1 submarine moved from 1 Sea Zone to 8 Sea Zone
Place Units - Germans
2 armour, 2 artilleries, 1 bomber, 1 fighter and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 32 PUs; end with 33 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 38 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Russians regular : -1.67
Germans regular : 1.83
Russians AA : -0.83
@leemorrison
That’s another couple for dumb luck in India and Karelia.
I mean, I like to say I play “medium risk, high reward” but…
When the stats even out, I’m in for one hell of a rude awakening.
@leemorrison What was your error message? Did you enter your password before starting the game?
@Emanon I surrender, too far behind too early. Also just made a mechanical unforced error.
nicely done
@leemorrison
You had far better strategy imo. I took some chances and they paid off far bigger than I had hoped. But let’s be honest: The dice won the game.
Cheers!
Let me know if you’re up for a rematch. I can learn a lot from you.
@leemorrison
What was the error, if I might inquire?
@Emanon I forgot to unload the ground units invading France.
no big deal, Russia would fall very quickly, no sense continuing.
The PBEM, IAAPA club is just starting a gimmick Classic tourney. They require typing out everything. Time consuming.
So rematch in a week or so when the early rounds are done there.
@leemorrison
Looking forward to it. Cheers! GG