@The_Good_Captain allies-4-edited.tsvg
should be good now
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 1
Purchase Units - British
British buy 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 3 PUs;
Combat Move - British
1 bomber moved from United Kingdom to 5 Sea Zone
2 fighters moved from United Kingdom to 5 Sea Zone
1 infantry moved from United Kingdom to 2 Sea Zone
1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Norway
British take Norway from Germans
1 infantry moved from India to Burma
British take Burma from Japanese
1 fighter moved from Australia to India
1 infantry moved from Persia to India
Combat - British
Battle in 5 Sea Zone
British attack with 1 bomber and 2 fighters
Germans defend with 1 cruiser, 1 destroyer and 1 transport
British roll dice for 1 bomber and 2 fighters in 5 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 5 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 fighter owned by the British lost in 5 Sea Zone
1 destroyer owned by the Germans and 1 cruiser owned by the Germans lost in 5 Sea Zone
1 transport owned by the Germans lost in 5 Sea Zone
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 17
Casualties for British: 1 fighter
Casualties for Germans: 1 cruiser, 1 destroyer and 1 transport
Non Combat Move - British
1 battleship moved from 2 Sea Zone to 3 Sea Zone
1 destroyer moved from 2 Sea Zone to 3 Sea Zone
1 fighter moved from 5 Sea Zone to 3 Sea Zone
1 bomber moved from 5 Sea Zone to United Kingdom
1 artillery moved from Trans-Jordan to Egypt
1 infantry moved from Western Canada to Alaska
1 infantry moved from Eastern Canada to Western Canada
Place Units - British
1 carrier and 1 destroyer placed in 3 Sea Zone
2 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 39 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans regular : 0.17
British regular : 0.33
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - Italians
2 cruisers moved from 14 Sea Zone to 15 Sea Zone
1 fighter moved from Italy to 15 Sea Zone
Combat - Italians
Battle in 15 Sea Zone
Italians attack with 2 cruisers and 1 fighter
British defend with 1 destroyer
Italians roll dice for 2 cruisers and 1 fighter in 15 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
British roll dice for 1 destroyer in 15 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 15 Sea Zone
Italians win with 2 cruisers and 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 fighter moved from 15 Sea Zone to Libya
1 artillery and 1 infantry moved from Italy to 14 Sea Zone
1 artillery and 1 infantry moved from 14 Sea Zone to Libya
1 infantry moved from Italy to France
2 armour moved from Italy to Bulgaria Romania
1 armour moved from Balkans to Bulgaria Romania
2 infantry moved from Balkans to Bulgaria Romania
Place Units - Italians
1 destroyer placed in 14 Sea Zone
Turn Complete - Italians
Italians collect 10 PUs; end with 12 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : 0.50
British regular : -0.33
@leemorrison
It went through when I tried to post the game from the save you sent. We can just continue as we do now, if it’s alright with you? We still have all the “transcripts”, I’ll just make sure to post yours as well before I start my round.
@Emanon OOL needed in Hawaii SZ
Submerge sub? attack is sub, cru, BB, ftr, bomb
@leemorrison
No.
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - Chinese
Chinese builds 2 units.
Combat Move - Americans
1 fighter moved from Hawaiian Islands to 53 Sea Zone
1 submarine moved from 56 Sea Zone to 53 Sea Zone
1 cruiser moved from 56 Sea Zone to 53 Sea Zone
1 battleship moved from 56 Sea Zone to 53 Sea Zone
1 bomber moved from Western United States to 53 Sea Zone
1 destroyer moved from 10 Sea Zone to 12 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 armour moved from Eastern United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 infantry moved from 12 Sea Zone to Morocco Algeria
1 armour moved from 12 Sea Zone to Morocco Algeria
1 bomber moved from United Kingdom to Morocco Algeria
1 bomber moved from Eastern United States to 12 Sea Zone
Combat - Americans
Battle in 12 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 transport
Germans defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer and 1 transport in 12 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 destroyer in 12 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 12 Sea Zone
1 destroyer owned by the Germans lost in 12 Sea Zone
Americans win with 1 bomber and 1 transport remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 destroyer
Battle in Morocco Algeria
Americans attack with 1 armour, 1 bomber and 1 infantry
Germans defend with 2 infantry
Americans roll dice for 1 armour, 1 bomber and 1 infantry in Morocco Algeria, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Morocco Algeria, round 2 : 2/2 hits, 0.67 expected hits
1 armour owned by the Americans and 1 infantry owned by the Americans lost in Morocco Algeria
1 infantry owned by the Germans lost in Morocco Algeria
Americans roll dice for 1 bomber in Morocco Algeria, round 3 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Morocco Algeria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Morocco Algeria
Americans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 armour and 1 infantry
Casualties for Germans: 2 infantry
Battle in 53 Sea Zone
Americans attack with 1 battleship, 1 bomber, 1 cruiser, 1 fighter and 1 submarine
Japanese defend with 1 cruiser, 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 1 fighter in 53 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 battleship and 1 cruiser in 53 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 cruiser and 1 destroyer in 53 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Units damaged: 1 battleship owned by the Americans
1 submarine owned by the Americans lost in 53 Sea Zone
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 53 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 1 cruiser and 1 fighter in 53 Sea Zone, round 3 : 1/4 hits, 2.33 expected hits
Japanese roll dice for 1 cruiser in 53 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Americans lost in 53 Sea Zone
1 cruiser owned by the Japanese lost in 53 Sea Zone
Americans win with 1 battleship, 1 bomber and 1 cruiser remaining. Battle score for attacker is 10
Casualties for Americans: 1 fighter and 1 submarine
Casualties for Japanese: 1 cruiser, 1 destroyer and 1 submarine
Non Combat Move - Americans
1 fighter moved from Eastern United States to 3 Sea Zone
1 bomber moved from 12 Sea Zone to United Kingdom
1 bomber moved from Morocco Algeria to Egypt
1 bomber moved from 53 Sea Zone to Hawaiian Islands
1 infantry moved from Western United States to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 57 Sea Zone
1 infantry moved from Midway to 57 Sea Zone
2 infantry and 1 transport moved from 57 Sea Zone to 53 Sea Zone
2 infantry moved from 53 Sea Zone to Hawaiian Islands
2 infantry moved from Central United States to Western Canada
1 infantry moved from Western United States to Western Canada
1 fighter moved from Western United States to 10 Sea Zone
1 destroyer moved from 20 Sea Zone to 10 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
Non Combat Move - Chinese
1 infantry moved from Sikang to Ningxia
2 infantry moved from Suiyuan to Ningxia
1 infantry moved from Hupeh to Ningxia
1 infantry moved from Chinghai to Ningxia
Place Units - Chinese
2 infantry placed in Chinghai
Turn Complete - Chinese
1 unit repaired.
Turn Complete - Americans
Americans collect 38 PUs; end with 38 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Americans regular : -1.00
Japanese regular : 1.50
Germans regular : 1.67
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 2
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 1 bomber, 1 destroyer, 1 factory and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Japanese
2 infantry moved from Manchuria to Suiyuan
Japanese take Suiyuan from Chinese
1 infantry moved from Kiangsu to Suiyuan
2 infantry moved from Fukien to Hupeh
Japanese take Hupeh from Chinese
1 infantry moved from Manchuria to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
2 infantry moved from Japan to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 armour and 1 infantry moved from French Indo-China Thailand to 36 Sea Zone
1 armour, 1 battleship, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 armour, 2 fighters and 1 infantry moved from 35 Sea Zone to India
2 fighters moved from French Indo-China Thailand to India
1 bomber moved from French Indo-China Thailand to India
2 infantry moved from Yunnan to Burma
Combat - Japanese
Battle in India
Japanese attack with 1 armour, 1 bomber, 4 fighters and 1 infantry
British defend with 1 aaGun, 1 fighter and 3 infantry
British roll AA dice in India : 0/5 hits, 0.83 expected hits
Japanese roll dice for 2 battleships in India, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 armour, 1 bomber, 4 fighters and 1 infantry in India, round 2 : 4/7 hits, 3.33 expected hits
British roll dice for 1 fighter and 3 infantry in India, round 2 : 3/4 hits, 1.67 expected hits
2 fighters owned by the Japanese and 1 armour owned by the Japanese lost in India
1 fighter owned by the British and 3 infantry owned by the British lost in India
Japanese win, taking India from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour and 2 fighters
Casualties for British: 1 fighter and 3 infantry
Battle in Burma
Japanese attack with 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.33 expected hits
British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 infantry in Burma, round 3 : 1/2 hits, 0.33 expected hits
British roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from British with 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Manchuria to French Indo-China Thailand
1 bomber moved from India to Libya
1 fighter moved from India to 35 Sea Zone
1 fighter moved from India to Kwangtung
1 fighter moved from 62 Sea Zone to Suiyuan
1 bomber moved from Japan to Kwangtung
1 fighter moved from Suiyuan to Manchuria
Place Units - Japanese
1 factory placed in Manchuria
1 destroyer and 1 fighter placed in 62 Sea Zone
1 bomber placed in Japan
Turn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
British AA : -0.83
British regular : 0.67
@Emanon
Honestly, I’m starting to feel a bit bad. You’ve had some bad beats and I’ve been really lucky. So far, you’ve been pummeled by the dice, not a superior strategy…
I’m heading to bed. Looking forward to continuing the game tomorrow and see what the beastly Russians have in store.
@Emanon Kind of bad losing India that ez.
But I had a great real world day in the stock market, and my injured girl friend is walking better. so it evens out
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Caucasus to India
1 fighter moved from Caucasus to India
7 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
1 bomber moved from Novosibirsk to Buryatia S.S.R.
3 infantry moved from Caucasus to Ukraine
1 artillery moved from Eastern Ukraine to Ukraine
3 infantry moved from Belorussia to Baltic States
1 armour moved from Eastern Ukraine to Baltic States
3 infantry moved from Belorussia to Karelia S.S.R.
4 armour moved from Eastern Ukraine to Karelia S.S.R.
2 armour moved from Russia to Karelia S.S.R.
1 submarine moved from 2 Sea Zone to 3 Sea Zone
Combat - Russians
Battle in India
Russians attack with 1 armour and 1 fighter
Japanese defend with 1 aaGun and 1 infantry
Japanese roll AA dice in India : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 armour and 1 fighter in India, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in India, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Russians lost in India
1 fighter owned by the Russians retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Russians: 1 armour
Battle in Baltic States
Russians attack with 1 armour and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 armour and 3 infantry in Baltic States, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Baltic States
1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 armour and 2 infantry in Baltic States, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Karelia S.S.R.
Russians attack with 6 armour and 3 infantry
Germans defend with 1 factory and 5 infantry
Russians roll dice for 6 armour and 3 infantry in Karelia S.S.R., round 2 : 3/9 hits, 3.50 expected hits
Germans roll dice for 5 infantry in Karelia S.S.R., round 2 : 3/5 hits, 1.67 expected hits
3 infantry owned by the Russians lost in Karelia S.S.R.
3 infantry owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 6 armour in Karelia S.S.R., round 3 : 4/6 hits, 3.00 expected hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 6 armour remaining. Battle score for attacker is 6
Casualties for Russians: 3 infantry
Casualties for Germans: 5 infantry
Battle in Ukraine
Russians attack with 1 artillery and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 3 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Buryatia S.S.R.
Russians attack with 1 bomber and 7 infantry
Japanese defend with 3 infantry
Russians roll dice for 1 bomber and 7 infantry in Buryatia S.S.R., round 2 : 1/8 hits, 1.83 expected hits
Japanese roll dice for 3 infantry in Buryatia S.S.R., round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Buryatia S.S.R.
Russians roll dice for 1 bomber and 7 infantry in Buryatia S.S.R., round 3 : 2/8 hits, 1.83 expected hits
Japanese roll dice for 2 infantry in Buryatia S.S.R., round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Buryatia S.S.R.
2 infantry owned by the Japanese lost in Buryatia S.S.R.
Russians win, taking Buryatia S.S.R. from Japanese with 1 bomber and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 aaGun moved from Belorussia to Karelia S.S.R.
3 infantry moved from Eastern Ukraine to Caucasus
3 infantry moved from Russia to Archangel
1 infantry moved from Novosibirsk to Russia
1 bomber moved from Buryatia S.S.R. to Yakut S.S.R.
1 infantry moved from Evenki National Okrug to Yakut S.S.R.
1 fighter moved from India to Caucasus
Place Units - Russians
1 armour, 1 artillery and 2 infantry placed in Caucasus
1 armour, 1 fighter and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Japanese regular : 1.00
Japanese AA : -0.17
Germans regular : 0.67
Russians regular : -1.00
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 2
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 bomber, 1 fighter and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from East Poland to Eastern Ukraine
Germans take Eastern Ukraine from Russians
1 infantry moved from East Poland to Belorussia
Germans take Belorussia from Russians
4 fighters moved from Poland to Karelia S.S.R.
1 bomber moved from Germany to Karelia S.S.R.
3 infantry moved from Finland to Karelia S.S.R.
3 armour moved from Poland to Baltic States
1 armour moved from Poland to Baltic States
5 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
1 infantry moved from Libya to 14 Sea Zone
1 artillery moved from Libya to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone
1 infantry moved from 13 Sea Zone to Gibraltar
Germans take Gibraltar from British
1 artillery moved from 13 Sea Zone to Gibraltar
1 submarine moved from 1 Sea Zone to 12 Sea Zone
Combat - Germans
Battle in 12 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 12 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Karelia S.S.R.
Germans attack with 1 bomber, 4 fighters and 3 infantry
Russians defend with 1 aaGun, 6 armour and 1 factory
Russians roll AA dice in Karelia S.S.R. : 0/5 hits, 0.83 expected hits
Germans roll dice for 1 bomber, 4 fighters and 3 infantry in Karelia S.S.R., round 2 : 3/8 hits, 3.17 expected hits
Russians roll dice for 6 armour in Karelia S.S.R., round 2 : 3/6 hits, 3.00 expected hits
3 infantry owned by the Germans lost in Karelia S.S.R.
3 armour owned by the Russians lost in Karelia S.S.R.
Germans roll dice for 1 bomber and 4 fighters in Karelia S.S.R., round 3 : 5/5 hits, 2.67 expected hits
Russians roll dice for 3 armour in Karelia S.S.R., round 3 : 1/3 hits, 1.50 expected hits
1 fighter owned by the Germans lost in Karelia S.S.R.
3 armour owned by the Russians lost in Karelia S.S.R.
Germans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 11
Casualties for Germans: 1 fighter and 3 infantry
Casualties for Russians: 6 armour
Battle in Baltic States
Germans attack with 4 armour, 1 artillery and 5 infantry
Russians defend with 1 armour and 2 infantry
Germans roll dice for 4 armour, 1 artillery and 5 infantry in Baltic States, round 2 : 3/10 hits, 3.33 expected hits
Russians roll dice for 1 armour and 2 infantry in Baltic States, round 2 : 0/3 hits, 1.17 expected hits
2 infantry owned by the Russians and 1 armour owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 4 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 11
Casualties for Russians: 1 armour and 2 infantry
Non Combat Move - Germans
1 fighter moved from Karelia S.S.R. to Germany
1 aaGun moved from Poland to East Poland
2 infantry moved from Poland to East Poland
2 armour moved from Poland to East Poland
2 armour moved from Germany to East Poland
1 fighter moved from Karelia S.S.R. to Germany
1 fighter moved from Karelia S.S.R. to East Poland
1 bomber moved from Karelia S.S.R. to Germany
2 artilleries moved from Germany to Poland
6 infantry moved from Germany to Poland
1 fighter moved from Libya to Poland
1 submarine moved from 6 Sea Zone to 7 Sea Zone
1 submarine moved from 1 Sea Zone to 8 Sea Zone
Place Units - Germans
2 armour, 2 artilleries, 1 bomber, 1 fighter and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 32 PUs; end with 33 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 38 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Russians regular : -1.67
Germans regular : 1.83
Russians AA : -0.83
@leemorrison
That’s another couple for dumb luck in India and Karelia.
I mean, I like to say I play “medium risk, high reward” but…
When the stats even out, I’m in for one hell of a rude awakening.
@leemorrison What was your error message? Did you enter your password before starting the game?
@Emanon I surrender, too far behind too early. Also just made a mechanical unforced error.
nicely done
@leemorrison
You had far better strategy imo. I took some chances and they paid off far bigger than I had hoped. But let’s be honest: The dice won the game.
Cheers!
Let me know if you’re up for a rematch. I can learn a lot from you.
@leemorrison
What was the error, if I might inquire?
@Emanon I forgot to unload the ground units invading France.
no big deal, Russia would fall very quickly, no sense continuing.
The PBEM, IAAPA club is just starting a gimmick Classic tourney. They require typing out everything. Time consuming.
So rematch in a week or so when the early rounds are done there.
@leemorrison
Looking forward to it. Cheers! GG