Problem: One side thinks they are losing quite bad, doesn’t see a path to victory but feels bad quitting early. Other side would like to keep playing also.
Solution: The Surrender Bid! (edited)
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at the end of a round one side may surrender, the opponent can accept the surrender or the game ends.
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Players pick a number of victory cities/capitals that will decide a victory
If not decided at the beginning players agree on a number of victory cities. If players cannot agree, play to a total victory.
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Players bid how many rounds they can operate the surrendering side before losing.
The goal for one side is to just stay alive for that many rounds and the other much achieve the victory conditions in that time.
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The side that accepted the surrender decides which side bids first. Each side must accept the bid or bid a higher number.
Say the Axis want to surrender, and it is a total victory Game. (this was agreed upon at the start)
The allies player offers a bid “If I control the Axis, I can hold off a total victory for 6 more rounds”
The axis player can accept OR bid higher. Keep bidding until one side accepts
If the Surrendering player wins the 2nd part of the game, it is a tie, if the Victor player wins the 2nd leg they achieve a double victory.
(if a bid of zero happens that means you didn’t surrender quick enough and you should just end the game)