I will spend a supply and fight in this battle.
You have spent one supply from Mersa Brega to move into Benghazi, right? So there should be two supply there at this point?
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to France
1 battleship, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 cruiser moved from 31 Sea Zone to 32 Sea Zone
1 cruiser moved from 32 Sea Zone to 33 Sea Zone
2 infantry moved from Wake Island to 31 Sea Zone
2 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in France causes 4 damage total.
Battle in Caroline Islands
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Caroline Islands
2 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 3 infantry, 1 mech_infantry, 3 submarines and 3 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour, 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour and 2 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to French Guiana
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 bomber moved from France to Gibraltar
1 infantry moved from British Columbia to Western United States
Place Units - Americans
1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Japanese regular : 0.33
Germans AA : -0.17
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
6 infantry moved from Szechwan to Kweichow
3 infantry moved from Hopei to Anhwe
1 fighter moved from Szechwan to Anhwe
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Battle in Kweichow
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 infantry in Kweichow, round 2 : 2/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Anhwe
1 fighter owned by the Chinese retreated
1 infantry owned by the Chinese retreated to Hopei
Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Hopei
1 infantry moved from Suiyuyan to Hopei
Place Units - Chinese
2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : -0.83
Japanese regular : -0.33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Germans
Germans buy 6 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
2 infantry moved from Romania to Eastern Poland
1 armour moved from Yugoslavia to Eastern Poland
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
2 infantry moved from Vyborg to Karelia
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Karelia
6 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
3 artilleries and 4 infantry moved from Baltic States to Novgorod
1 carrier, 1 cruiser and 2 transports moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from Germany to 114 Sea Zone
1 carrier, 1 cruiser, 4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
2 artilleries and 2 infantry moved from Poland to Eastern Poland
1 armour moved from Baltic States to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Novgorod
6 armour and 2 mech_infantrys moved from Baltic States to Eastern Poland
1 transport moved from 97 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Tunisia to 94 Sea Zone
1 mech_infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
Combat - Germans
Battle in Karelia
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Karelia to 115 Sea Zone
1 aaGun moved from Baltic States to Novgorod
Place Units - Germans
5 artilleries and 5 infantry placed in Romania
1 artillery and 3 infantry placed in Germany
2 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 95 Sea Zone: 1 mech_infantry and 1 transport
EDIT: Adding units owned by Germans to Southern Italy: 1 mech_infantry
EDIT: Adding units owned by Germans to 95 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : -0.50
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - British
British buy 1 destroyer, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
1 bomber moved from Egypt to Romania
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
2 fighters, 2 infantry and 1 tactical_bomber moved from West India to India
Combat - British
Strategic bombing raid in Romania
Germans roll AA dice in Romania : 0/1 hits, 0.17 expected hits
Bombing raid in Romania rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Romania causes 3 damage total.
Battle in 98 Sea Zone
British attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Germans defend with 1 destroyer
British roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Germans roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 98 Sea Zone
British win, taking 98 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in India
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in India, round 2 : 1/5 hits, 2.00 expected hits
Japanese roll dice for 2 infantry in India, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in India
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in India, round 3 : 3/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in India
British win, taking India from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 transport moved from 72 Sea Zone to 81 Sea Zone
1 transport moved from 82 Sea Zone to 71 Sea Zone
1 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
1 carrier moved from 81 Sea Zone to 98 Sea Zone
1 armour and 1 mech_infantry moved from Iraq to Persia
1 armour, 1 artillery and 1 mech_infantry moved from Persia to Eastern Persia
1 infantry moved from Northwest Persia to Persia
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Iraq
2 fighters and 1 tactical_bomber moved from India to Eastern Persia
2 aaGuns moved from West India to Eastern Persia
1 cruiser moved from 81 Sea Zone to 98 Sea Zone
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
2 submarines moved from 106 Sea Zone to 91 Sea Zone
1 bomber moved from Romania to Ukraine
Place Units - British
2 submarines placed in 98 Sea Zone
1 destroyer placed in 110 Sea Zone
1 fighter placed in United Kingdom
1 infantry placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2,5,6,6,1
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
Japanese regular : -1.00
Germans AA : -0.17
Germans regular : -0.33
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
2 fighters moved from Southern Italy to 93 Sea Zone
1 bomber and 1 tactical_bomber moved from Southern Italy to 93 Sea Zone
2 armour and 1 infantry moved from Romania to Eastern Poland
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Italians roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Italians
1 bomber and 1 tactical_bomber moved from 93 Sea Zone to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 fighter moved from 93 Sea Zone to Western Germany
1 fighter moved from 93 Sea Zone to Western Germany
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Italians regular : -0.67
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Iraq to Northwest Persia
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Archangel to Belarus
Russians take Belarus from Germans
1 armour moved from Belarus to Smolensk
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
Combat - Russians
Non Combat Move - Russians
3 infantry moved from Suiyuyan to Hopei
3 infantry moved from Ulaanbaatar to Yakut S.S.R.
4 infantry moved from Ulaanbaatar to Buyant-Uhaa
1 infantry moved from Szechwan to Shensi
2 infantry moved from Kansu to Shensi
1 fighter and 1 tactical_bomber moved from Suiyuyan to Shensi
1 fighter moved from Ukraine to Russia
1 aaGun and 2 infantry moved from Bryansk to Ukraine
3 aaGuns, 2 armour, 5 artilleries, 1 fighter, 4 infantry and 1 mech_infantry moved from Archangel to Smolensk
5 infantry moved from Russia to Bryansk
3 infantry moved from Russia to Bryansk
1 fighter moved from Smolensk to Russia
2 armour and 2 mech_infantrys moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
1 armour moved from Smolensk to Bryansk
1 fighter moved from Russia to Novosibirsk
Place Units - Russians
2 artilleries and 1 infantry placed in Ukraine
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 battleship, 3 fighters, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Burma to India
2 infantry moved from Ceylon to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
1 infantry moved from Yunnan to Kweichow
3 artilleries, 2 fighters and 2 infantry moved from Hunan to Kweichow
1 bomber moved from French Indo China to Kweichow
1 artillery and 2 infantry moved from Anhwe to Kweichow
Combat - Japanese
Battle in Kweichow
Japanese attack with 4 artilleries, 1 bomber, 2 fighters and 5 infantry
Chinese defend with 8 infantry
Japanese roll dice for 4 artilleries, 1 bomber, 2 fighters and 5 infantry in Kweichow, round 2 : 6/12 hits, 4.50 expected hits
Chinese roll dice for 8 infantry in Kweichow, round 2 : 5/8 hits, 2.67 expected hits
5 infantry owned by the Japanese lost in Kweichow
6 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 4 artilleries, 1 bomber and 2 fighters in Kweichow, round 3 : 4/7 hits, 3.00 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Japanese lost in Kweichow
2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 3 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery and 5 infantry
Casualties for Chinese: 8 infantry
Battle in India
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 2 battleships in India, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 2/5 hits, 2.00 expected hits
UK_Pacific roll dice for 2 infantry in India, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in India
Japanese captures 2PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
3 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kwangtung to Anhwe
2 fighters moved from Kweichow to Anhwe
2 infantry moved from Sakha to Buryatia
2 infantry moved from Sakha to Amur
1 armour moved from Siberia to Amur
2 fighters and 1 tactical_bomber moved from Japan to Kwangtung
2 infantry moved from Kwangtung to Kwangsi
1 bomber moved from Kweichow to French Indo China
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
4 submarines moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 2 carriers, 3 destroyers, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 38 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 infantry and 2 mech_infantrys placed in Kwangtung
3 infantry placed in Kiangsu
3 fighters and 2 infantry placed in Japan
1 battleship placed in 36 Sea Zone
2 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 65 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : 2.67
Japanese regular : 2.17
UK_Pacific regular : -0.67
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Chahar to Hopei
Place Units - Chinese
3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Germans
Germans repair damage of 3x factory_major, 4x factory_major; Remaining resources: 57 PUs;
Germans buy 6 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Western Germany to Western Ukraine
3 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
3 infantry moved from Western Germany to France
1 artillery and 5 infantry moved from Germany to Western Germany
1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
Germans take Belarus from Russians
Combat - Germans
Battle in Western Ukraine
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 3 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
1 infantry owned by the Russians lost in Western Ukraine
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 3 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2.33 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 0/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated
Americans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to France
3 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter moved from France to Western Germany
1 tactical_bomber moved from France to Western Germany
5 artilleries and 5 infantry moved from Romania to Bessarabia
2 artilleries and 7 infantry moved from Eastern Poland to Bessarabia
1 bomber moved from Western Ukraine to Romania
5 armour moved from Eastern Poland to Bessarabia
5 armour and 3 mech_infantrys moved from Eastern Poland to Belarus
1 aaGun, 3 artilleries and 14 infantry moved from Novgorod to Belarus
2 infantry moved from Karelia to Novgorod
1 mech_infantry moved from Southern Italy to Western Germany
Place Units - Germans
2 artilleries and 1 infantry placed in Novgorod
2 artilleries and 8 infantry placed in Romania
2 artilleries and 2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Russians regular : 0.33
Germans regular : -1.33

TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - British
British buy 1 carrier, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
2 mech_infantrys moved from Eastern Persia to India
2 fighters and 1 tactical_bomber moved from Eastern Persia to India
1 cruiser, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 fighter, 2 infantry and 1 tactical_bomber moved from 96 Sea Zone to Malta
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 bomber moved from Ukraine to Romania
1 armour moved from Eastern Persia to India
Combat - British
Strategic bombing raid in Romania
Germans roll AA dice in Romania : 0/1 hits, 0.17 expected hits
Bombing raid in Romania rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Romania causes 6 damage total.
Battle in 95 Sea Zone
British attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 95 Sea Zone
British win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Malta
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 cruiser in Malta, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Malta, round 2 : 2/4 hits, 1.50 expected hits
Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Malta
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Malta
British win, taking Malta from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in India
British attack with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in India, round 2 : 4/6 hits, 2.50 expected hits
Japanese roll dice for 1 artillery and 2 infantry in India, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the British lost in India
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in India
British win, taking India from Japanese, taking Gilbert Islands from Americans with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in 93 Sea Zone
British attack with 2 submarines
Italians defend with 1 destroyer
British roll dice for 2 submarines in 93 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the British lost in 93 Sea Zone
1 destroyer owned by the Italians lost in 93 Sea Zone
British win, taking 93 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer
Non Combat Move - British
1 carrier moved from 98 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from Malta to 96 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 fighters and 1 tactical_bomber moved from India to Eastern Persia
1 infantry moved from Persia to Eastern Persia
2 artilleries and 3 infantry moved from Iraq to Persia
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Iraq to Ukraine
1 bomber moved from Romania to Ukraine
2 fighters moved from United Kingdom to 110 Sea Zone
Place Units - British
1 carrier and 1 transport placed in 110 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3,1,4,2,1
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00
Italians regular : 1.00
Germans AA : -0.17
British regular : 2.83
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Bessarabia
1 armour and 1 infantry moved from Eastern Poland to Bessarabia
Combat - Italians
Non Combat Move - Italians
2 fighters moved from Southern Italy to Romania
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1
Italians collect 11 PUs (1 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter, 2 infantry and 1 tactical_bomber moved from Shensi to Kweichow
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 armour moved from Western Ukraine to Ukraine
Combat - Russians
Battle in Kweichow
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 3 artilleries
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/4 hits, 1.50 expected hits
Japanese roll dice for 3 artilleries in Kweichow, round 2 : 0/3 hits, 1.00 expected hits
3 artilleries owned by the Japanese lost in Kweichow
Russians win, taking Kweichow from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 3 artilleries
Non Combat Move - Russians
1 infantry moved from Shensi to Szechwan
1 fighter moved from Kweichow to Hopei
1 tactical_bomber moved from Kweichow to Novosibirsk
3 aaGuns, 5 artilleries and 4 infantry moved from Smolensk to Bryansk
1 mech_infantry moved from Smolensk to Rostov
4 armour and 2 mech_infantrys moved from Smolensk to Russia
7 infantry moved from Russia to Bryansk
2 armour moved from Russia to Bryansk
4 infantry moved from Buyant-Uhaa to Central Mongolia
3 infantry moved from Yakut S.S.R. to Dzavhan
1 infantry moved from Bryansk to Smolensk
2 armour and 2 mech_infantrys moved from Russia to Bryansk
Place Units - Russians
3 infantry placed in Ukraine
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Japanese regular : -1.00
Russians regular : 1.50
French infantry on 1 us transport
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 5 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Amur to Yakut S.S.R.
1 infantry moved from Anhwe to Chahar
Japanese take Chahar from Chinese
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
1 bomber moved from French Indo China to India
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 battleship moved from 39 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in India
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 armour and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 1/5 hits, 2.17 expected hits
UK_Pacific roll dice for 1 armour and 1 mech_infantry in India, round 2 : 2/2 hits, 0.83 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Japanese lost in India
1 mech_infantry owned by the British and 1 armour owned by the British lost in India
Japanese captures 2PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Japanese: 1 bomber and 1 infantry
Casualties for British: 1 armour and 1 mech_infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
2 artilleries and 2 infantry moved from French Indo China to Siam
2 transports moved from 39 Sea Zone to 37 Sea Zone
3 fighters moved from Japan to 36 Sea Zone
1 tactical_bomber moved from Kwangtung to 36 Sea Zone
2 infantry moved from Kwangsi to Hunan
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
3 infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Kwangtung to Hunan
2 fighters moved from Kwangtung to Hunan
2 infantry moved from Amur to Manchuria
Place Units - Japanese
2 carriers placed in 36 Sea Zone
1 artillery placed in French Indo China
2 infantry and 1 mech_infantry placed in Kwangtung
3 infantry placed in Kiangsu
2 tactical_bombers placed in Japan
Turn Complete - Japanese
Japanese collect 66 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Japanese regular : -0.83
UK_Pacific regular : 1.17
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
6 infantry moved from Hopei to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 infantry in Chahar, round 2 : 1/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Kansu
Place Units - Chinese
1 infantry placed in Szechwan
2 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : -0.33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Germans
Germans repair damage of 6x factory_major; Remaining resources: 55 PUs;
Germans buy 3 artilleries, 1 fighter and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Belarus to Smolensk
1 bomber moved from Romania to Smolensk
1 armour moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Bessarabia
2 artilleries and 8 infantry moved from Romania to Bessarabia
1 infantry moved from Holland Belgium to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
2 infantry moved from France to Southern France
4 fighters and 2 tactical_bombers moved from Western Germany to Southern France
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 113 Sea Zone to 115 Sea Zone
Combat - Germans
Battle in Southern France
Germans attack with 4 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 harbour and 1 infantry
Germans roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Southern France, round 2 : 3/8 hits, 3.67 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern France
1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
1 bomber owned by the Germans retreated
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Non Combat Move - Germans
2 artilleries and 3 infantry moved from Novgorod to Archangel
1 aaGun, 6 armour, 3 artilleries, 13 infantry and 3 mech_infantrys moved from Belarus to Archangel
1 bomber moved from Smolensk to Novgorod
4 fighters and 2 tactical_bombers moved from Southern France to Romania
1 artillery and 2 infantry moved from Western Germany to France
Place Units - Germans
3 artilleries and 7 infantry placed in Romania
3 infantry placed in Novgorod
1 fighter and 1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3
Germans collect 50 PUs (5 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Russians regular : 0.67
Germans regular : -1.50
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from United Kingdom to Normandy Bordeaux
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Ukraine to Novgorod
2 fighters and 1 tactical_bomber moved from Eastern Persia to India
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
Combat - British
Strategic bombing raid in Novgorod
Germans roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits
Bombing raid in Novgorod rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Battle in Greece
Battle in Normandy Bordeaux
British attack with 1 armour, 4 fighters and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
British win, taking Greece from Germans, taking Normandy Bordeaux from Germans with 1 armour, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in India
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 2 fighters and 1 tactical_bomber in India, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in India, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the British lost in India
1 infantry owned by the Japanese lost in India
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for British: 1 fighter
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from India to Eastern Persia
2 artilleries and 3 infantry moved from Persia to Eastern Persia
1 infantry moved from Trans-Jordan to Iraq
1 fighter and 1 tactical_bomber moved from Ukraine to 99 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 armour moved from Gibraltar to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Algeria
4 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from 110 Sea Zone to United Kingdom
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 armour moved from Belgian Congo to Egypt
1 bomber moved from Novgorod to Russia
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Iraq
Place Units - British
1 infantry and 1 mech_infantry placed in Egypt
1 artillery, 1 fighter and 1 infantry placed in United Kingdom
2 transports placed in 110 Sea Zone
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Japanese regular : 0.67
Germans AA : -0.17
Germans regular : -0.33
British regular : 0.83
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to 92 Sea Zone
1 tactical_bomber moved from Southern Italy to 92 Sea Zone
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber and 1 tactical_bomber
British defend with 1 transport; French defend with 1 destroyer
Italians roll dice for 1 bomber and 1 tactical_bomber in 92 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
French roll dice for 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Italians lost in 92 Sea Zone
1 destroyer owned by the French and 1 transport owned by the British lost in 92 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 tactical_bomber
Casualties for French: 1 destroyer
Casualties for British: 1 transport
Non Combat Move - Italians
1 bomber moved from 92 Sea Zone to Southern Italy
1 artillery moved from Southern Italy to Northern Italy
3 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,1,5,1,3
Italians collect 2 PUs (8 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
French regular : 0.67
Italians regular : 0.83