@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
No scramble
It seems I would need to destroy all of your units to keep you from surprising!
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 9
    Combat Move - British
        1 infantry moved from Burma to Shan State
              UK_Pacific take Shan State from Japanese
        1 infantry moved from India to West India
        1 bomber and 1 infantry moved from Iraq to Persia
        1 submarine moved from 93 Sea Zone to 91 Sea Zone
        1 submarine moved from 97 Sea Zone to 96 Sea Zone
        1 infantry moved from Iceland to 123 Sea Zone
        1 armour moved from Iceland to 123 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 123 Sea Zone to 112 Sea Zone
        1 armour and 1 infantry moved from 112 Sea Zone to Denmark
        2 fighters and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone
        1 destroyer moved from 110 Sea Zone to 112 Sea Zone
Combat Hit Differential Summary :
ya, good news: scramble this time (sz112 again)?
LOL I see how I was ambiguous,
I mean I need to destroy all your units in the world, only then could I stop you from surprising me
No scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
    Purchase Units - Americans
        Americans buy 1 airfield, 1 artillery, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 bomber moved from Queensland to 19 Sea Zone
        1 fighter moved from Queensland to 46 Sea Zone
        1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
        1 bomber moved from Western United States to 25 Sea Zone
        2 infantry moved from Iceland to 123 Sea Zone
        1 carrier, 2 destroyers, 2 infantry and 1 transport moved from 123 Sea Zone to 112 Sea Zone
        1 fighter moved from United Kingdom to 112 Sea Zone
        2 fighters moved from United Kingdom to Denmark
        2 infantry moved from 112 Sea Zone to Denmark
        1 infantry moved from British Columbia to Alaska
              Americans take Alaska from Japanese
        3 fighters moved from Western United States to 25 Sea Zone
    Combat - Americans
        Battle in 19 Sea Zone
            Americans attack with 1 bomber
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 19 Sea Zone
            Americans win with 1 bomber remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in Denmark
            Americans attack with 2 fighters and 2 infantry
            Germans defend with 1 airfield; Italians defend with 1 aaGun and 3 infantry
                Italians roll AA dice in Denmark : 1/2 hits, 0,33 expected hits
                1 fighter owned by the Americans lost in Denmark
                Americans roll dice for 1 fighter and 2 infantry in Denmark, round 2 : 2/3 hits, 0,83 expected hits
                Germans roll dice for 1 aaGun and 3 infantry in Denmark, round 2 : 2/3 hits, 1,00 expected hits
                2 infantry owned by the Americans lost in Denmark
                1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Denmark
                Americans roll dice for 1 fighter in Denmark, round 3 : 1/1 hits, 0,50 expected hits
                Germans roll dice for 2 infantry in Denmark, round 3 : 1/2 hits, 0,67 expected hits
                1 fighter owned by the Americans lost in Denmark
                1 infantry owned by the Italians lost in Denmark
            Germans win with 1 infantry remaining. Battle score for attacker is -15
            Casualties for Americans: 2 fighters and 2 infantry
            Casualties for Italians: 1 aaGun and 2 infantry
        Battle in 25 Sea Zone
            Americans attack with 1 bomber, 1 destroyer, 3 fighters and 1 submarine
            Japanese defend with 2 submarines and 1 transport
                Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 25 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
                Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                Japanese roll dice for 1 transport in 25 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits
                2 submarines owned by the Japanese lost in 25 Sea Zone
                1 transport owned by the Japanese lost in 25 Sea Zone
            Americans win with 1 bomber, 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 19
            Casualties for Japanese: 2 submarines and 1 transport
        Battle in 46 Sea Zone
            Americans attack with 1 fighter
            Japanese defend with 1 destroyer
                Americans roll dice for 1 fighter in 46 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 46 Sea Zone
            Americans win with 1 fighter remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
    Non Combat Move - Americans
        1 bomber moved from 25 Sea Zone to Hawaiian Islands
        3 fighters moved from 25 Sea Zone to 26 Sea Zone
        4 carriers, 1 destroyer, 1 fighter and 1 transport moved from 54 Sea Zone to 26 Sea Zone
        1 fighter moved from 46 Sea Zone to Queensland
        1 infantry moved from British Columbia to Western United States
        1 destroyer moved from 54 Sea Zone to 26 Sea Zone
        1 bomber moved from 19 Sea Zone to Amur
        1 fighter moved from 112 Sea Zone to United Kingdom
        2 fighters moved from 123 Sea Zone to United Kingdom
        1 submarine moved from 123 Sea Zone to 125 Sea Zone
        4 infantry moved from Eastern United States to 101 Sea Zone
        4 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
        4 infantry moved from 123 Sea Zone to Iceland
        1 mech_infantry moved from Iraq to Trans-Jordan
    Place Units - Americans
        1 destroyer and 1 submarine placed in 80 Sea Zone
        1 airfield and 1 infantry placed in Iraq
        1 artillery placed in Western United States
        2 fighters and 1 tactical_bomber placed in Western United States
    Turn Complete - Americans
        Americans collect 54 PUs; end with 54 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy nothing; Remaining resources: 18 PUs; 
    Combat Move - Chinese
    Combat - Chinese
    Turn Complete - Chinese
        Chinese collect 3 PUs; end with 21 PUs
    Purchase Units - British
        British buy 3 armour, 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 artillery; Remaining resources: 0 PUs; 
    Combat Move - British
        1 infantry moved from Burma to Shan State
              UK_Pacific take Shan State from Japanese
        1 infantry moved from India to West India
        1 bomber and 1 infantry moved from Iraq to Persia
        1 submarine moved from 93 Sea Zone to 91 Sea Zone
        1 submarine moved from 97 Sea Zone to 96 Sea Zone
        1 infantry moved from Iceland to 123 Sea Zone
        1 armour moved from Iceland to 123 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 123 Sea Zone to 112 Sea Zone
        1 armour and 1 infantry moved from 112 Sea Zone to Denmark
        2 fighters and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone
        1 destroyer moved from 110 Sea Zone to 112 Sea Zone
        1 submarine moved from 80 Sea Zone to 81 Sea Zone
    Combat - British
        Battle in Denmark
            British attack with 1 armour and 1 infantry
            Germans defend with 1 airfield; Italians defend with 1 infantry
                British roll dice for 1 armour and 1 infantry in Denmark, round 2 : 1/2 hits, 0,67 expected hits
                Germans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Italians lost in Denmark
            British win, taking Denmark from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Italians: 1 infantry
        Battle in Persia
            British attack with 1 bomber and 1 infantry
            Germans defend with 1 mech_infantry
                British roll dice for 1 bomber and 1 infantry in Persia, round 2 : 1/2 hits, 0,83 expected hits
                Germans roll dice for 1 mech_infantry in Persia, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the British lost in Persia
                1 mech_infantry owned by the Germans lost in Persia
            British win with 1 bomber remaining. Battle score for attacker is 1
            Casualties for British: 1 infantry
            Casualties for Germans: 1 mech_infantry
    Non Combat Move - British
        1 armour and 5 mech_infantrys moved from Iraq to Egypt
        2 artilleries and 2 infantry moved from Iraq to Trans-Jordan
        1 bomber moved from Persia to Egypt
        2 infantry moved from Egypt to Trans-Jordan
        1 bomber moved from Malta to Egypt
        1 tactical_bomber moved from 112 Sea Zone to United Kingdom
    Place Units - British
        1 transport placed in 71 Sea Zone
        1 artillery and 1 infantry placed in Union of South Africa
        3 armour placed in Egypt
    Turn Complete - British
        British collect 30 PUs; end with 33 PUs
        Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
    Place Units - UK_Pacific
        1 artillery placed in India
        Turning on Edit Mode
        EDIT: Removing units owned by British from India: 1 infantry
        EDIT: Adding units owned by British to Burma: 1 infantry
        EDIT: Turning off Edit Mode
    Turn Complete - UK_Pacific
        UK_Pacific collect 5 PUs (2 lost to blockades); end with 5 PUs
        Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Americans regular : 1,33
Japanese regular : -0,67
Germans regular : 1,67
British regular : 0,50
Italians AA : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
    Purchase Units - Italians
        Italians buy 1 infantry and 1 transport; Remaining resources: 2 PUs; 
    Combat Move - Italians
        1 bomber moved from Philippines to Amur
        1 armour moved from Hopei to Chahar
              Italians take Chahar from Chinese
        1 armour moved from Chahar to Hopei
    Combat - Italians
        Battle in Amur
            Italians attack with 1 bomber
            Americans defend with 1 bomber
                Italians roll dice for 1 bomber in Amur, round 2 : 1/1 hits, 0.67 expected hits
                Russians roll dice for 1 bomber in Amur, round 2 : 1/1 hits, 0.17 expected hits
                1 bomber owned by the Italians lost in Amur
                1 bomber owned by the Americans lost in Amur
            Russians win with no units remaining. Battle score for attacker is 0
            Casualties for Italians: 1 bomber
            Casualties for Americans: 1 bomber
    Non Combat Move - Italians
        1 submarine moved from 93 Sea Zone to 88 Sea Zone
        2 aaGuns moved from Southern Italy to Northern Italy
        1 mech_infantry moved from Yugoslavia to Northern Italy
    Place Units - Italians
        1 infantry placed in Northern Italy
        1 transport placed in 95 Sea Zone
    Turn Complete - Italians
        Italians collect 19 PUs; end with 21 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
        Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
Russians regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
    Purchase Units - ANZAC
        ANZAC buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        1 submarine moved from 54 Sea Zone to 21 Sea Zone
        1 submarine moved from 54 Sea Zone to 55 Sea Zone
        1 submarine moved from 54 Sea Zone to 62 Sea Zone
        1 submarine moved from 54 Sea Zone to 63 Sea Zone
        1 submarine moved from 54 Sea Zone to 26 Sea Zone
        1 fighter moved from 26 Sea Zone to Queensland
    Combat - ANZAC
        Battle in 21 Sea Zone
            ANZAC attack with 1 submarine
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 21 Sea Zone
            ANZAC win with 1 submarine remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in 55 Sea Zone
            ANZAC attack with 1 submarine
            Japanese defend with 1 destroyer
                ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 55 Sea Zone
            ANZAC win with 1 submarine remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
    Non Combat Move - ANZAC
    Place Units - ANZAC
        1 infantry and 2 mech_infantrys placed in Queensland
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 10 PUs
    Combat Move - French
        1 infantry moved from Iraq to Persia
              French take Persia from Germans
    Combat - French
    Non Combat Move - French
        1 cruiser moved from 123 Sea Zone to 112 Sea Zone
    Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : 0,67
What in the world…
I moved that Italian tank a few times in my mind, but it’s sitting on Sikang and obviously I don’t want it there.
I’ll move it to Yunnan, I doubt you have a problem with it since it didn’t affect your ANZAC move as far as I can see,
But I won’t be presumptuous, let me know if you deny it
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 10
    Research Technology - Germans
    Purchase Units - Germans
        Turning on Edit Mode
        EDIT: Removing units owned by Italians from Sikang: 1 armour
        EDIT: Adding units owned by Italians to Yunnan: 1 armour
        EDIT: Turning off Edit Mode
        Germans buy 3 fighters, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 unit repaired.
        1 infantry moved from Baltic States to Novgorod
        1 armour moved from Eastern Poland to Novgorod
        1 infantry moved from Norway to Finland
              Germans take Finland from Russians
        3 bombers and 3 fighters moved from Western Germany to 112 Sea Zone
        1 fighter and 1 tactical_bomber moved from Southern Italy to 112 Sea Zone
        1 bomber and 2 infantry moved from Northwest Persia to Iraq
        16 infantry moved from Northwest Persia to Persia
        3 artilleries moved from Northwest Persia to Persia
        2 infantry moved from Western Germany to Denmark
        1 artillery and 1 infantry moved from Norway to 113 Sea Zone
        1 artillery and 1 infantry moved from 113 Sea Zone to Denmark
        1 artillery and 1 infantry moved from Germany to 113 Sea Zone
        1 artillery and 1 infantry moved from 113 Sea Zone to Denmark
        2 mech_infantrys moved from Northern Italy to Denmark
        2 artilleries and 7 infantry moved from Ukraine to Western Ukraine
    Combat - Germans
        Battle in Denmark
            Germans attack with 2 artilleries, 4 infantry and 2 mech_infantrys
            British defend with 1 airfield, 1 armour and 1 infantry
                Germans roll dice for 2 artilleries, 4 infantry and 2 mech_infantrys in Denmark, round 2 : 1/8 hits, 2.00 expected hits
                British roll dice for 1 armour and 1 infantry in Denmark, round 2 : 1/2 hits, 0.83 expected hits
                1 infantry owned by the Germans lost in Denmark
                1 infantry owned by the British lost in Denmark
                Germans roll dice for 2 artilleries, 3 infantry and 2 mech_infantrys in Denmark, round 3 : 1/7 hits, 1.83 expected hits
                British roll dice for 1 armour in Denmark, round 3 : 1/1 hits, 0.50 expected hits
                1 infantry owned by the Germans lost in Denmark
                1 armour owned by the British lost in Denmark
            Germans win, taking Denmark from British with 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
            Casualties for Germans: 2 infantry
            Casualties for British: 1 armour and 1 infantry
        Battle in Novgorod
            Germans attack with 1 armour and 1 infantry
            Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                Germans roll dice for 1 armour and 1 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
                Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Novgorod
                Germans roll dice for 1 armour in Novgorod, round 3 : 0/1 hits, 0.50 expected hits
                Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 1 armour in Novgorod, round 4 : 0/1 hits, 0.50 expected hits
                Russians roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 1 armour in Novgorod, round 5 : 0/1 hits, 0.50 expected hits
                Russians roll dice for 1 infantry in Novgorod, round 5 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 1 armour in Novgorod, round 6 : 0/1 hits, 0.50 expected hits
                Russians roll dice for 1 infantry in Novgorod, round 6 : 1/1 hits, 0.33 expected hits
                1 armour owned by the Germans lost in Novgorod
            Russians win with 1 infantry remaining. Battle score for attacker is -9
            Casualties for Germans: 1 armour and 1 infantry
        Battle in Western Ukraine
            Germans attack with 2 artilleries and 7 infantry
            Russians defend with 1 infantry
                Germans roll dice for 2 artilleries and 7 infantry in Western Ukraine, round 2 : 3/9 hits, 2.17 expected hits
                Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Western Ukraine
            Germans win, taking Western Ukraine from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Iraq
            Germans attack with 1 bomber and 2 infantry
            Americans defend with 1 airfield, 1 factory_minor and 1 infantry
                Germans roll dice for 1 bomber and 2 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                Americans roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Americans lost in Iraq
            Germans win, taking Iraq from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Americans: 1 infantry
        Battle in Persia
            Germans attack with 3 artilleries and 16 infantry
            French defend with 1 infantry
                Germans roll dice for 3 artilleries and 16 infantry in Persia, round 2 : 2/19 hits, 4.17 expected hits
                French roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Persia
                1 infantry owned by the French lost in Persia
            Germans win, taking Persia from French with 3 artilleries and 15 infantry remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for French: 1 infantry
        Battle in 112 Sea Zone
            Germans attack with 3 bombers, 4 fighters and 1 tactical_bomber
            British defend with 1 destroyer, 2 fighters and 1 transport; French defend with 1 cruiser; Americans defend with 1 carrier, 2 destroyers and 1 transport
                Germans roll dice for 3 bombers, 4 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 4/8 hits, 4.67 expected hits
Combat Hit Differential Summary :
Americans regular : -0.33
French regular : 0.67
Russians regular : 0.00
Germans regular : -6.50
British regular : 0.67
Casualty choice for 112, please,
I can’t safely guess at it
kill three dd and damage the carrier
no issue with moving the Italian tank - you performed it?
I got down with a common cold and had to take a break
I was concerned it was something worse, glad to hear it
Oh yes, I’ve moved the tank pending your approval!
Please confirm you are damaging your carrier. If I retreat, you’ll have a damaged carrier, the french cruiser and two transports but lose two UK planes in addition to the 3 DD. The Germans are not going to let them land on their carrier in 113
damage to carrier confirmed! If you retreat it will save the transports (for a round at least)
I will certainly be retreating from that.
What a pounding.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
    Research Technology - Germans
    Purchase Units - Germans
        Turning on Edit Mode
        EDIT: Removing units owned by Italians from Sikang: 1 armour
        EDIT: Adding units owned by Italians to Yunnan: 1 armour
        EDIT: Turning off Edit Mode
        Germans buy 3 fighters, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 unit repaired.
        1 infantry moved from Baltic States to Novgorod
        1 armour moved from Eastern Poland to Novgorod
        1 infantry moved from Norway to Finland
              Germans take Finland from Russians
        3 bombers and 3 fighters moved from Western Germany to 112 Sea Zone
        1 fighter and 1 tactical_bomber moved from Southern Italy to 112 Sea Zone
        1 bomber and 2 infantry moved from Northwest Persia to Iraq
        16 infantry moved from Northwest Persia to Persia
        3 artilleries moved from Northwest Persia to Persia
        2 infantry moved from Western Germany to Denmark
        1 artillery and 1 infantry moved from Norway to 113 Sea Zone
        1 artillery and 1 infantry moved from 113 Sea Zone to Denmark
        1 artillery and 1 infantry moved from Germany to 113 Sea Zone
        1 artillery and 1 infantry moved from 113 Sea Zone to Denmark
        2 mech_infantrys moved from Northern Italy to Denmark
        2 artilleries and 7 infantry moved from Ukraine to Western Ukraine
    Combat - Germans
        Battle in Denmark
            Germans attack with 2 artilleries, 4 infantry and 2 mech_infantrys
            British defend with 1 airfield, 1 armour and 1 infantry
                Germans roll dice for 2 artilleries, 4 infantry and 2 mech_infantrys in Denmark, round 2 : 1/8 hits, 2.00 expected hits
                British roll dice for 1 armour and 1 infantry in Denmark, round 2 : 1/2 hits, 0.83 expected hits
                1 infantry owned by the Germans lost in Denmark
                1 infantry owned by the British lost in Denmark
                Germans roll dice for 2 artilleries, 3 infantry and 2 mech_infantrys in Denmark, round 3 : 1/7 hits, 1.83 expected hits
                British roll dice for 1 armour in Denmark, round 3 : 1/1 hits, 0.50 expected hits
                1 infantry owned by the Germans lost in Denmark
                1 armour owned by the British lost in Denmark
            Germans win, taking Denmark from British with 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
            Casualties for Germans: 2 infantry
            Casualties for British: 1 armour and 1 infantry
        Battle in Novgorod
            Germans attack with 1 armour and 1 infantry
            Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                Germans roll dice for 1 armour and 1 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
                Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Novgorod
                Germans roll dice for 1 armour in Novgorod, round 3 : 0/1 hits, 0.50 expected hits
                Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 1 armour in Novgorod, round 4 : 0/1 hits, 0.50 expected hits
                Russians roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 1 armour in Novgorod, round 5 : 0/1 hits, 0.50 expected hits
                Russians roll dice for 1 infantry in Novgorod, round 5 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 1 armour in Novgorod, round 6 : 0/1 hits, 0.50 expected hits
                Russians roll dice for 1 infantry in Novgorod, round 6 : 1/1 hits, 0.33 expected hits
                1 armour owned by the Germans lost in Novgorod
            Russians win with 1 infantry remaining. Battle score for attacker is -9
            Casualties for Germans: 1 armour and 1 infantry
        Battle in Western Ukraine
            Germans attack with 2 artilleries and 7 infantry
            Russians defend with 1 infantry
                Germans roll dice for 2 artilleries and 7 infantry in Western Ukraine, round 2 : 3/9 hits, 2.17 expected hits
                Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Western Ukraine
            Germans win, taking Western Ukraine from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Iraq
            Germans attack with 1 bomber and 2 infantry
            Americans defend with 1 airfield, 1 factory_minor and 1 infantry
                Germans roll dice for 1 bomber and 2 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                Americans roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Americans lost in Iraq
            Germans win, taking Iraq from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Americans: 1 infantry
        Battle in Persia
            Germans attack with 3 artilleries and 16 infantry
            French defend with 1 infantry
                Germans roll dice for 3 artilleries and 16 infantry in Persia, round 2 : 2/19 hits, 4.17 expected hits
                French roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Persia
                1 infantry owned by the French lost in Persia
            Germans win, taking Persia from French with 3 artilleries and 15 infantry remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for French: 1 infantry
        Battle in 112 Sea Zone
            Germans attack with 3 bombers, 4 fighters and 1 tactical_bomber
            British defend with 1 destroyer, 2 fighters and 1 transport; French defend with 1 cruiser; Americans defend with 1 carrier, 2 destroyers and 1 transport
                Germans roll dice for 3 bombers, 4 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 4/8 hits, 4.67 expected hits
            Units damaged: 1 carrier owned by the Americans
                Americans roll dice for 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 transports in 112 Sea Zone, round 2 : 6/7 hits, 3.17 expected hits
                1 bomber owned by the Germans, 4 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in 112 Sea Zone
                1 destroyer owned by the British and 2 destroyers owned by the Americans lost in 112 Sea Zone
            2 bombers owned by the Germans retreated
            Americans win with 1 carrier, 1 cruiser, 2 fighters and 2 transports remaining. Battle score for attacker is -39
            Casualties for Germans: 1 bomber, 4 fighters and 1 tactical_bomber
            Casualties for Americans: 2 destroyers
            Casualties for British: 1 destroyer
            2 fighters owned by the British could not land and were killed
    Non Combat Move - Germans
        1 fighter moved from Libya to Southern Italy
        2 aaGuns moved from Northwest Persia to Persia
        1 armour and 6 mech_infantrys moved from Northwest Persia to Eastern Persia
        2 armour moved from Turkmenistan to Eastern Persia
        3 submarines moved from 114 Sea Zone to 113 Sea Zone
        1 armour moved from Yakut S.S.R. to Timguska
        1 artillery and 4 infantry moved from Norway to Finland
        1 bomber moved from 112 Sea Zone to Timguska
        1 bomber moved from 112 Sea Zone to Western Germany
        1 bomber moved from Iraq to Sumatra
        2 infantry moved from Northern Italy to France
        3 infantry moved from Germany to Poland
        1 mech_infantry moved from Northern Italy to Romania
        1 mech_infantry moved from Western Germany to Slovakia Hungary
    Place Units - Germans
        3 infantry placed in Ukraine
        1 infantry placed in France
        3 fighters and 3 mech_infantrys placed in Western Germany
        3 infantry placed in Germany
    Turn Complete - Germans
        Germans collect 48 PUs (5 lost to blockades); end with 48 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
        Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 57 PUs
Combat Hit Differential Summary :
Americans regular : 2.50
French regular : 0.67
Russians regular : 0.00
Germans regular : -6.50
British regular : 0.67
uh, undeserved!!
I had a week to dread it, and look what good that did!
Thanks!
Leningrad NG also! Don’t let up
I warned you Gamerman. You cannot win when the dice are stacked against you. Should have let him land his British planes on the carriers to appease Lady Luck.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
    Purchase Units - Russians
        Russians buy 3 artilleries and 11 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 infantry moved from Caucasus to Northwest Persia
              Russians take Northwest Persia from Italians
        1 armour and 1 mech_infantry moved from Kazakhstan to Kansu
              Chinese take Tsinghai from Germans
              Chinese take Kansu from Japanese
        1 mech_infantry moved from Russia to Urals
              Russians take Urals from Japanese
        3 infantry moved from Buryatia to Yakut S.S.R.
              Russians take Yakut S.S.R. from Germans
        1 artillery moved from Vologda to Novosibirsk
        1 armour and 1 mech_infantry moved from Russia to Novosibirsk
        1 infantry moved from Kazakhstan to Novosibirsk
        1 mech_infantry moved from Caucasus to Sikang
              Chinese take Sikang from Italians
        2 armour moved from Volgograd to Novosibirsk
        1 mech_infantry moved from Volgograd to Novosibirsk
        1 fighter moved from Russia to Novosibirsk
        1 infantry moved from Novgorod to Baltic States
              Russians take Baltic States from Germans
        1 mech_infantry moved from Alexandria to Tobruk
              Russians take Tobruk from Italians
        1 armour and 1 mech_infantry moved from Caucasus to Iraq
        1 fighter moved from Belarus to Novosibirsk
        1 infantry moved from Buryatia to Yakut S.S.R.
    Combat - Russians
        Battle in Iraq
            Russians attack with 1 armour and 1 mech_infantry
            Germans defend with 1 airfield, 1 factory_minor and 2 infantry
                Russians roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 : 2/2 hits, 0,67 expected hits
                Germans roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0,67 expected hits
                2 infantry owned by the Germans lost in Iraq
            Russians win, taking Iraq from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
            Casualties for Germans: 2 infantry
        Battle in Novosibirsk
            Russians attack with 3 armour, 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys
            Japanese defend with 3 infantry
                Russians roll dice for 3 armour, 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys in Novosibirsk, round 2 : 3/9 hits, 3,50 expected hits
                Japanese roll dice for 3 infantry in Novosibirsk, round 2 : 1/3 hits, 1,00 expected hits
                1 infantry owned by the Russians lost in Novosibirsk
                3 infantry owned by the Japanese lost in Novosibirsk
            Russians win, taking Novosibirsk from Japanese with 3 armour, 1 artillery, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
            Casualties for Russians: 1 infantry
            Casualties for Japanese: 3 infantry
        Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    Non Combat Move - Russians
        1 aaGun and 1 artillery moved from Karelia to Novgorod
        1 infantry moved from Bryansk to Belarus
        1 aaGun, 1 artillery and 30 infantry moved from Caucasus to Northwest Persia
        1 fighter moved from Novosibirsk to Vologda
        1 fighter moved from Novosibirsk to Tambov
        1 fighter moved from Belarus to Tambov
        1 infantry moved from Volgograd to Rostov
        1 artillery moved from Tambov to Rostov
        1 aaGun moved from Volgograd to Rostov
        1 artillery moved from Samara to Tambov
        2 artilleries and 5 infantry moved from Belarus to Novgorod
        1 infantry moved from Belarus to Novgorod
    Place Units - Russians
        3 infantry placed in Novgorod
        2 artilleries and 8 infantry placed in Russia
        1 artillery placed in Volgograd
        Russians undo move 3.
        Russians undo move 2.
        1 infantry placed in Volgograd
        3 artilleries and 7 infantry placed in Russia
        Russians undo move 3.
        Russians undo move 2.
        1 artillery placed in Volgograd
        2 artilleries and 8 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 32 PUs; end with 32 PUs
        Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
        Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 49 PUs
Combat Hit Differential Summary :
Japanese regular : 0,00
Germans regular : -0,67
Russians regular : 0,83
@gamerman01 @Arthur-Bomber-Harris
very one-sided rolling indeed!
I doubt a causation with who is playing though - and the Gamerman is capable to take the victory nonetheless!