Update. I tried skipping turns all the way to A9 and they still cannot buy air. Seems like the XML on the trigger to change their purchase profile is bugged.
Global 1942 Test Games (Daaras, Mikawa, Stu)
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Germans Germans repair damage of 2x factory_major; Remaining resources: 48 PUs; Germans buy 1 factory_major and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Slovakia Hungary to Eastern Poland 3 infantry moved from Romania to Eastern Poland 1 bomber, 2 fighters and 1 tactical_bomber moved from Poland to Eastern Poland 3 armour, 3 artilleries, 4 infantry and 2 mech_infantrys moved from Poland to Baltic States 3 armour moved from Germany to Baltic States 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 4 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 112 Sea Zone to 114 Sea Zone 1 destroyer moved from 114 Sea Zone to 113 Sea Zone 4 infantry moved from Germany to 114 Sea Zone 1 carrier, 1 cruiser, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports moved from 114 Sea Zone to 115 Sea Zone 4 infantry moved from 115 Sea Zone to Vyborg 1 submarine moved from 119 Sea Zone to 125 Sea Zone Combat - Germans Battle in Eastern Poland Germans attack with 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 4/8 hits, 3.00 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 6 armour, 3 artilleries, 4 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 6 armour, 3 artilleries, 4 infantry and 2 mech_infantrys in Baltic States, round 2 : 5/15 hits, 5.50 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 6 armour, 3 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 aaGun moved from Poland to Baltic States 1 bomber, 2 fighters and 1 tactical_bomber moved from Eastern Poland to Western Germany 3 armour moved from Romania to Baltic States EDIT: 1 mech_infantry moved from Bulgaria to Baltic States 2 artilleries and 2 infantry moved from Germany to Poland 1 armour and 2 infantry moved from Yugoslavia to Romania 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 armour moved from Libya to 96 Sea Zone 1 armour and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 armour moved from 97 Sea Zone to Yugoslavia Place Units - Germans 1 factory_major placed in Romania 4 infantry placed in Germany 2 infantry placed in France Turning on Edit Mode EDIT: Removing units owned by Germans from France: 2 infantry EDIT: Adding units owned by Germans to Western Germany: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Baltic States: 2 armour and 1 mech_infantry EDIT: Adding units owned by Germans to Eastern Poland: 2 armour and 1 mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 0.50 -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - British British buy 1 armour, 1 factory_minor, 2 infantry and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber moved from India to Burma 1 bomber, 2 fighters and 1 tactical_bomber moved from Gibraltar to 96 Sea Zone 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from Egypt to 96 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers Italians defend with 1 battleship, 1 cruiser and 1 transport British roll dice for 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers in 96 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits 1 destroyer owned by the British lost in 96 Sea Zone 1 cruiser owned by the Italians lost in 96 Sea Zone British roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 96 Sea Zone, round 3 : 3/5 hits, 3.00 expected hits Italians roll dice for 1 battleship and 1 transport in 96 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 transport owned by the Italians and 1 battleship owned by the Italians lost in 96 Sea Zone British win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 31 Casualties for British: 1 destroyer Casualties for Italians: 1 battleship, 1 cruiser and 1 transport Battle in Burma British attack with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber Japanese defend with 2 artilleries and 5 infantry British roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Burma, round 2 : 2/8 hits, 2.50 expected hits Japanese roll dice for 2 artilleries and 5 infantry in Burma, round 2 : 0/7 hits, 2.33 expected hits 2 infantry owned by the Japanese lost in Burma British roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Burma, round 3 : 2/8 hits, 2.50 expected hits Japanese roll dice for 2 artilleries and 3 infantry in Burma, round 3 : 2/5 hits, 1.67 expected hits 2 infantry owned by the British lost in Burma 2 infantry owned by the Japanese lost in Burma British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 4 : 3/6 hits, 2.17 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Burma, round 4 : 2/3 hits, 1.00 expected hits 2 infantry owned by the British lost in Burma 1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Japanese: 2 artilleries and 5 infantry Casualties for British: 4 infantry Non Combat Move - British 1 mech_infantry moved from Iraq to Eastern Persia British take Eastern Persia from Neutral_Allies 2 aaGuns and 2 infantry moved from India to West India 1 fighter and 1 tactical_bomber moved from Burma to West India 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 artillery moved from Iraq to Persia 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 1 carrier and 1 cruiser moved from 80 Sea Zone to 81 Sea Zone 1 fighter moved from 80 Sea Zone to West India 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 82 Sea Zone 2 fighters moved from United Kingdom to Gibraltar 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 81 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt 1 infantry moved from Rhodesia to Belgian Congo Place Units - British 1 armour and 2 infantry placed in Union of South Africa 1 factory_minor placed in Egypt 2 submarines placed in 106 Sea Zone Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Japanese regular : -1.00 Italians regular : -0.83 British regular : -1.50 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Yugoslavia to Romania 1 artillery, 3 infantry and 1 mech_infantry moved from Libya to Tunisia EDIT: 1 mech_infantry moved from Libya to Tunisia Non Combat Move - Italians Place Units - Italians 3 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Russians Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novgorod to Karelia 1 fighter moved from Novgorod to Karelia Combat - Russians Battle in Karelia Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Karelia, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns, 3 armour, 4 artilleries and 3 infantry moved from Novgorod to Archangel 1 aaGun, 1 artillery and 1 infantry moved from Belarus to Archangel 1 fighter moved from Karelia to Archangel 6 infantry moved from Bryansk to Ukraine 2 infantry moved from Timguska to Kansu 3 infantry moved from Tsagaan Olom to Suiyuyan 1 infantry moved from Shensi to Szechwan 1 fighter and 1 tactical_bomber moved from Timguska to Suiyuyan 2 infantry moved from Central Mongolia to Ulaanbaatar 2 infantry moved from Buryatia to Ulaanbaatar 3 infantry moved from Yakut S.S.R. to Ulaanbaatar 2 armour moved from Ukraine to Russia 3 infantry moved from Russia to Bryansk 1 aaGun moved from Ukraine to Bryansk 1 mech_infantry moved from Russia to Archangel Place Units - Russians 2 artilleries and 1 infantry placed in Ukraine 10 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.33 -
TripleA Manual Gamesave Post: Japanese round 3
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 destroyers, 5 infantry, 1 mech_infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 armour moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 armour moved from Soviet Far East to Siberia 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone 1 battleship moved from 36 Sea Zone to 39 Sea Zone 1 battleship moved from 37 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 1 transport moved from 36 Sea Zone to 41 Sea Zone 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to Ceylon 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to India 1 bomber moved from French Indo China to India 3 fighters and 2 tactical_bombers moved from French Indo China to Burma Combat - Japanese Battle in Ceylon Battle in India Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 2 battleships in India, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 2/5 hits, 2.17 expected hits UK_Pacific roll dice for 2 infantry in India, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in India Japanese captures 6PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking Ceylon from UK_Pacific, taking India from UK_Pacific with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Burma Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers British defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 3/7 hits, 3.50 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Burma 1 artillery owned by the British and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 1 carrier moved from 37 Sea Zone to 39 Sea Zone 1 bomber moved from India to French Indo China 2 carriers, 2 destroyers and 1 fighter moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 artillery moved from Jehol to Anhwe 1 infantry moved from Hunan to Anhwe 2 infantry moved from Siberia to Sakha 1 infantry moved from Amur to Sakha 1 fighter and 1 tactical_bomber moved from Amur to Japan 1 fighter moved from Burma to 37 Sea Zone 2 tactical_bombers moved from Burma to 37 Sea Zone 2 fighters moved from Burma to Hunan Place Units - Japanese 2 destroyers and 1 transport placed in 36 Sea Zone 2 infantry and 1 mech_infantry placed in Kwangtung 3 infantry placed in Kiangsu 4 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 66 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
Japanese regular : -1.00 UK_Pacific regular : -0.33 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to France 1 battleship, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands 1 cruiser moved from 31 Sea Zone to 32 Sea Zone 1 cruiser moved from 32 Sea Zone to 33 Sea Zone 2 infantry moved from Wake Island to 31 Sea Zone 2 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in France causes 4 damage total. Battle in Caroline Islands Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Caroline Islands 2 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 artillery, 3 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 1 mech_infantry, 3 submarines and 3 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 3 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour, 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour and 2 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from Brazil to French Guiana 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 bomber moved from France to Gibraltar 1 infantry moved from British Columbia to Western United States Place Units - Americans 1 transport placed in 101 Sea Zone 1 infantry placed in Central United States 1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : 0.33 Germans AA : -0.17 -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 6 infantry moved from Szechwan to Kweichow 3 infantry moved from Hopei to Anhwe 1 fighter moved from Szechwan to Anhwe 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese Combat - Chinese Battle in Kweichow Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Kweichow, round 2 : 2/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 fighter owned by the Chinese retreated 1 infantry owned by the Chinese retreated to Hopei Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Hopei 1 infantry moved from Suiyuyan to Hopei Place Units - Chinese 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUsCombat Hit Differential Summary :
Chinese regular : -0.83 Japanese regular : -0.33 -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Germans Germans buy 6 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland 2 infantry moved from Romania to Eastern Poland 1 armour moved from Yugoslavia to Eastern Poland 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 2 infantry moved from Vyborg to Karelia 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Karelia 6 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 3 artilleries and 4 infantry moved from Baltic States to Novgorod 1 carrier, 1 cruiser and 2 transports moved from 115 Sea Zone to 114 Sea Zone 4 infantry moved from Germany to 114 Sea Zone 1 carrier, 1 cruiser, 4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 4 infantry moved from 115 Sea Zone to Novgorod 2 artilleries and 2 infantry moved from Poland to Eastern Poland 1 armour moved from Baltic States to Belarus Germans take Belarus from Russians 1 armour moved from Belarus to Novgorod 6 armour and 2 mech_infantrys moved from Baltic States to Eastern Poland 1 transport moved from 97 Sea Zone to 94 Sea Zone 1 mech_infantry moved from Tunisia to 94 Sea Zone 1 mech_infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 destroyer moved from 97 Sea Zone to 98 Sea Zone Combat - Germans Battle in Karelia Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Karelia to 115 Sea Zone 1 aaGun moved from Baltic States to Novgorod Place Units - Germans 5 artilleries and 5 infantry placed in Romania 1 artillery and 3 infantry placed in Germany 2 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from 95 Sea Zone: 1 mech_infantry and 1 transport EDIT: Adding units owned by Germans to Southern Italy: 1 mech_infantry EDIT: Adding units owned by Germans to 95 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5 Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -0.50 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - British British buy 1 destroyer, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone 1 bomber moved from Egypt to Romania 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone 2 fighters, 2 infantry and 1 tactical_bomber moved from West India to India Combat - British Strategic bombing raid in Romania Germans roll AA dice in Romania : 0/1 hits, 0.17 expected hits Bombing raid in Romania rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Romania causes 3 damage total. Battle in 98 Sea Zone British attack with 1 destroyer, 2 fighters and 2 tactical_bombers Germans defend with 1 destroyer British roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Germans roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 98 Sea Zone British win, taking 98 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in India British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in India, round 2 : 1/5 hits, 2.00 expected hits Japanese roll dice for 2 infantry in India, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in India British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in India, round 3 : 3/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in India British win, taking India from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - British 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 transport moved from 82 Sea Zone to 71 Sea Zone 1 armour moved from Union of South Africa to Belgian Congo 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 artilleries and 3 infantry moved from Trans-Jordan to Iraq 1 carrier moved from 81 Sea Zone to 98 Sea Zone 1 armour and 1 mech_infantry moved from Iraq to Persia 1 armour, 1 artillery and 1 mech_infantry moved from Persia to Eastern Persia 1 infantry moved from Northwest Persia to Persia 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Iraq 2 fighters and 1 tactical_bomber moved from India to Eastern Persia 2 aaGuns moved from West India to Eastern Persia 1 cruiser moved from 81 Sea Zone to 98 Sea Zone 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 1 fighter moved from Gibraltar to United Kingdom 2 submarines moved from 106 Sea Zone to 91 Sea Zone 1 bomber moved from Romania to Ukraine Place Units - British 2 submarines placed in 98 Sea Zone 1 destroyer placed in 110 Sea Zone 1 fighter placed in United Kingdom 1 infantry placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2,5,6,6,1 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUsCombat Hit Differential Summary :
Japanese regular : -1.00 Germans AA : -0.17 Germans regular : -0.33 British regular : -0.67 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 2 fighters moved from Southern Italy to 93 Sea Zone 1 bomber and 1 tactical_bomber moved from Southern Italy to 93 Sea Zone 2 armour and 1 infantry moved from Romania to Eastern Poland Combat - Italians Battle in 93 Sea Zone Italians attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber Americans defend with 1 submarine Italians roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Italians 1 bomber and 1 tactical_bomber moved from 93 Sea Zone to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 fighter moved from 93 Sea Zone to Western Germany 1 fighter moved from 93 Sea Zone to Western Germany Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
Americans regular : -0.17 Italians regular : -0.67 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Combat Move - French Non Combat Move - French 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to 91 Sea Zone 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 infantry moved from Iraq to Northwest Persia 1 destroyer moved from 81 Sea Zone to 98 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Russians Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Archangel to Belarus Russians take Belarus from Germans 1 armour moved from Belarus to Smolensk 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans Combat - Russians Non Combat Move - Russians 3 infantry moved from Suiyuyan to Hopei 3 infantry moved from Ulaanbaatar to Yakut S.S.R. 4 infantry moved from Ulaanbaatar to Buyant-Uhaa 1 infantry moved from Szechwan to Shensi 2 infantry moved from Kansu to Shensi 1 fighter and 1 tactical_bomber moved from Suiyuyan to Shensi 1 fighter moved from Ukraine to Russia 1 aaGun and 2 infantry moved from Bryansk to Ukraine 3 aaGuns, 2 armour, 5 artilleries, 1 fighter, 4 infantry and 1 mech_infantry moved from Archangel to Smolensk 5 infantry moved from Russia to Bryansk 3 infantry moved from Russia to Bryansk 1 fighter moved from Smolensk to Russia 2 armour and 2 mech_infantrys moved from Russia to Smolensk 2 infantry moved from Russia to Bryansk 1 armour moved from Smolensk to Bryansk 1 fighter moved from Russia to Novosibirsk Place Units - Russians 2 artilleries and 1 infantry placed in Ukraine 7 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 battleship, 3 fighters, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Burma to India 2 infantry moved from Ceylon to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India 1 infantry moved from Yunnan to Kweichow 3 artilleries, 2 fighters and 2 infantry moved from Hunan to Kweichow 1 bomber moved from French Indo China to Kweichow 1 artillery and 2 infantry moved from Anhwe to Kweichow Combat - Japanese Battle in Kweichow Japanese attack with 4 artilleries, 1 bomber, 2 fighters and 5 infantry Chinese defend with 8 infantry Japanese roll dice for 4 artilleries, 1 bomber, 2 fighters and 5 infantry in Kweichow, round 2 : 6/12 hits, 4.50 expected hits Chinese roll dice for 8 infantry in Kweichow, round 2 : 5/8 hits, 2.67 expected hits 5 infantry owned by the Japanese lost in Kweichow 6 infantry owned by the Chinese lost in Kweichow Japanese roll dice for 4 artilleries, 1 bomber and 2 fighters in Kweichow, round 3 : 4/7 hits, 3.00 expected hits Chinese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese lost in Kweichow 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 3 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 5 Casualties for Japanese: 1 artillery and 5 infantry Casualties for Chinese: 8 infantry Battle in India Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 2 battleships in India, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 2/5 hits, 2.00 expected hits UK_Pacific roll dice for 2 infantry in India, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in India Japanese captures 2PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone 3 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kwangtung to Anhwe 2 fighters moved from Kweichow to Anhwe 2 infantry moved from Sakha to Buryatia 2 infantry moved from Sakha to Amur 1 armour moved from Siberia to Amur 2 fighters and 1 tactical_bomber moved from Japan to Kwangtung 2 infantry moved from Kwangtung to Kwangsi 1 bomber moved from Kweichow to French Indo China 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 4 submarines moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 2 carriers, 3 destroyers, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China 1 transport moved from 38 Sea Zone to 36 Sea Zone Place Units - Japanese 1 infantry and 2 mech_infantrys placed in Kwangtung 3 infantry placed in Kiangsu 3 fighters and 2 infantry placed in Japan 1 battleship placed in 36 Sea Zone 2 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 65 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Chinese regular : 2.67 Japanese regular : 2.17 UK_Pacific regular : -0.67 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Chahar to Hopei Place Units - Chinese 3 infantry placed in Hopei Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Germans Germans repair damage of 3x factory_major, 4x factory_major; Remaining resources: 57 PUs; Germans buy 6 artilleries and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Eastern Poland to Western Ukraine 1 bomber moved from Western Germany to Western Ukraine 3 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 3 infantry moved from Western Germany to France 1 artillery and 5 infantry moved from Germany to Western Germany 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports moved from 115 Sea Zone to 113 Sea Zone 1 submarine moved from 125 Sea Zone to 113 Sea Zone 1 armour moved from Novgorod to Archangel Germans take Archangel from Russians 1 armour moved from Archangel to Belarus Germans take Belarus from Russians Combat - Germans Battle in Western Ukraine Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 3 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine 1 infantry owned by the Russians lost in Western Ukraine Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 3 fighters, 1 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2.33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Normandy Bordeaux Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 0/3 hits, 1.33 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated Americans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to France 3 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany 1 fighter moved from France to Western Germany 1 tactical_bomber moved from France to Western Germany 5 artilleries and 5 infantry moved from Romania to Bessarabia 2 artilleries and 7 infantry moved from Eastern Poland to Bessarabia 1 bomber moved from Western Ukraine to Romania 5 armour moved from Eastern Poland to Bessarabia 5 armour and 3 mech_infantrys moved from Eastern Poland to Belarus 1 aaGun, 3 artilleries and 14 infantry moved from Novgorod to Belarus 2 infantry moved from Karelia to Novgorod 1 mech_infantry moved from Southern Italy to Western Germany Place Units - Germans 2 artilleries and 1 infantry placed in Novgorod 2 artilleries and 8 infantry placed in Romania 2 artilleries and 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Americans regular : 0.33 Russians regular : 0.33 Germans regular : -1.33 -

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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - British British buy 1 carrier, 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - British 2 mech_infantrys moved from Eastern Persia to India 2 fighters and 1 tactical_bomber moved from Eastern Persia to India 1 cruiser, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from Egypt to 81 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 fighter, 2 infantry and 1 tactical_bomber moved from 96 Sea Zone to Malta 2 submarines moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 98 Sea Zone to 95 Sea Zone 1 bomber moved from Ukraine to Romania 1 armour moved from Eastern Persia to India Combat - British Strategic bombing raid in Romania Germans roll AA dice in Romania : 0/1 hits, 0.17 expected hits Bombing raid in Romania rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Romania causes 6 damage total. Battle in 95 Sea Zone British attack with 1 submarine Germans defend with 1 transport 1 transport owned by the Germans lost in 95 Sea Zone British win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Malta British attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry British roll dice for 1 cruiser in Malta, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Malta, round 2 : 2/4 hits, 1.50 expected hits Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Malta 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Malta British win, taking Malta from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in India British attack with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry British roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in India, round 2 : 4/6 hits, 2.50 expected hits Japanese roll dice for 1 artillery and 2 infantry in India, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the British lost in India 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in India British win, taking India from Japanese, taking Gilbert Islands from Americans with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 artillery and 2 infantry Battle in 93 Sea Zone British attack with 2 submarines Italians defend with 1 destroyer British roll dice for 2 submarines in 93 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the British lost in 93 Sea Zone 1 destroyer owned by the Italians lost in 93 Sea Zone British win, taking 93 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 2 Casualties for British: 1 submarine Casualties for Italians: 1 destroyer Non Combat Move - British 1 carrier moved from 98 Sea Zone to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from Malta to 96 Sea Zone 1 destroyer moved from 98 Sea Zone to 96 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 2 fighters and 1 tactical_bomber moved from India to Eastern Persia 1 infantry moved from Persia to Eastern Persia 2 artilleries and 3 infantry moved from Iraq to Persia 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Iraq to Ukraine 1 bomber moved from Romania to Ukraine 2 fighters moved from United Kingdom to 110 Sea Zone Place Units - British 1 carrier and 1 transport placed in 110 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3,1,4,2,1 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUsCombat Hit Differential Summary :
Japanese regular : 0.00 Italians regular : 1.00 Germans AA : -0.17 British regular : 2.83 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Eastern Poland to Western Ukraine Italians take Western Ukraine from Russians 1 armour moved from Western Ukraine to Bessarabia 1 armour and 1 infantry moved from Eastern Poland to Bessarabia Combat - Italians Non Combat Move - Italians 2 fighters moved from Southern Italy to Romania Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1 Italians collect 11 PUs (1 lost to blockades); end with 11 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter, 2 infantry and 1 tactical_bomber moved from Shensi to Kweichow 1 armour moved from Bryansk to Western Ukraine Russians take Western Ukraine from Italians 1 armour moved from Western Ukraine to Ukraine Combat - Russians Battle in Kweichow Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 3 artilleries Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/4 hits, 1.50 expected hits Japanese roll dice for 3 artilleries in Kweichow, round 2 : 0/3 hits, 1.00 expected hits 3 artilleries owned by the Japanese lost in Kweichow Russians win, taking Kweichow from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Japanese: 3 artilleries Non Combat Move - Russians 1 infantry moved from Shensi to Szechwan 1 fighter moved from Kweichow to Hopei 1 tactical_bomber moved from Kweichow to Novosibirsk 3 aaGuns, 5 artilleries and 4 infantry moved from Smolensk to Bryansk 1 mech_infantry moved from Smolensk to Rostov 4 armour and 2 mech_infantrys moved from Smolensk to Russia 7 infantry moved from Russia to Bryansk 2 armour moved from Russia to Bryansk 4 infantry moved from Buyant-Uhaa to Central Mongolia 3 infantry moved from Yakut S.S.R. to Dzavhan 1 infantry moved from Bryansk to Smolensk 2 armour and 2 mech_infantrys moved from Russia to Bryansk Place Units - Russians 3 infantry placed in Ukraine 6 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
Japanese regular : -1.00 Russians regular : 1.50 -
French infantry on 1 us transport





