Scramble 111 but not 110
sub fights in 106 and dies first.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery, 1 cruiser, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
3 fighters moved from 41 Sea Zone to Iraq
1 artillery moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Tobruk to Alexandria
1 aaGun moved from New South Wales to Queensland
Place Units - ANZAC
2 fighters and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Tobruk to Alexandria
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery, 1 cruiser, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
3 fighters moved from 41 Sea Zone to Iraq
1 artillery moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Tobruk to Alexandria
1 aaGun moved from New South Wales to Queensland
Place Units - ANZAC
2 fighters and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Tobruk to Alexandria
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 41 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 14 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 bomber moved from Novgorod to Bessarabia
1 infantry moved from Romania to Bessarabia
1 infantry moved from Romania to Eastern Poland
2 fighters and 2 tactical_bombers moved from Novgorod to Eastern Poland
2 bombers moved from Greece to Persia
1 fighter and 1 tactical_bomber moved from Greece to Bessarabia
2 armour and 3 mech_infantrys moved from Northwest Persia to Persia
Combat - Germans
Battle in Bessarabia
Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/4 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
1 infantry owned by the Russians lost in Bessarabia
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Eastern Poland, round 2 : 3/5 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
1 infantry owned by the Russians lost in Eastern Poland
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Persia
Germans attack with 2 armour, 2 bombers and 3 mech_infantrys
British defend with 1 artillery, 1 factory_minor and 5 infantry
Germans roll dice for 2 armour, 2 bombers and 3 mech_infantrys in Persia, round 2 : 3/7 hits, 2.83 expected hits
British roll dice for 1 artillery and 5 infantry in Persia, round 2 : 2/6 hits, 2.00 expected hits
2 mech_infantrys owned by the Germans lost in Persia
3 infantry owned by the British lost in Persia
Germans roll dice for 2 armour, 2 bombers and 1 mech_infantry in Persia, round 3 : 2/5 hits, 2.50 expected hits
British roll dice for 1 artillery and 2 infantry in Persia, round 3 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Germans lost in Persia
2 infantry owned by the British lost in Persia
Germans roll dice for 2 armour and 2 bombers in Persia, round 4 : 2/4 hits, 2.33 expected hits
British roll dice for 1 artillery in Persia, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Persia
Germans win, taking Persia from British with 2 armour and 2 bombers remaining. Battle score for attacker is 7
Casualties for Germans: 3 mech_infantrys
Casualties for British: 1 artillery and 5 infantry
Non Combat Move - Germans
11 armour and 11 mech_infantrys moved from Northwest Persia to Volgograd
1 armour moved from Kazakhstan to Volgograd
1 fighter and 1 tactical_bomber moved from Bessarabia to Novgorod
1 bomber moved from Bessarabia to Novgorod
2 tactical_bombers moved from Eastern Poland to Novgorod
2 fighters moved from Eastern Poland to Western Germany
1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 tactical_bomber moved from Denmark to 112 Sea Zone
3 artilleries and 3 infantry moved from Denmark to 113 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
3 artilleries and 3 infantry moved from 115 Sea Zone to Novgorod
8 artilleries and 6 infantry moved from Baltic States to Novgorod
2 bombers moved from Persia to Volgograd
2 aaGuns, 21 artilleries and 11 infantry moved from Romania to Slovakia Hungary
6 artilleries and 9 infantry moved from Germany to Poland
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 5 submarines moved from 113 Sea Zone to 112 Sea Zone
2 fighters moved from Western Germany to Denmark
1 mech_infantry moved from Denmark to Germany
5 infantry moved from Denmark to Western Germany
6 artilleries and 2 infantry moved from Western Germany to Germany
Place Units - Germans
3 mech_infantrys placed in Volgograd
1 airfield placed in Denmark
3 infantry placed in Novgorod
10 infantry placed in Germany
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Volgograd: 1 mech_infantry
EDIT: Adding units owned by Germans to Northwest Persia: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 1.33
Germans regular : -0.17
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Ukraine to Rostov
Russians take Rostov from Germans
4 infantry moved from Russia to Samara
3 infantry moved from Russia to Tambov
1 infantry moved from Belarus to Archangel
Russians take Archangel from Germans
1 armour moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 armour moved from Baltic States to Belarus
Combat - Russians
Non Combat Move - Russians
4 mech_infantrys moved from Russia to Belarus
1 armour moved from Western Ukraine to Belarus
2 aaGuns, 14 artilleries and 44 infantry moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Russia to Belarus
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 fighters moved from Japan to 25 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 destroyer, 11 fighters and 5 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
1 bomber moved from Shan State to Kazakhstan
1 infantry moved from Sikang to Kazakhstan
Combat - Japanese
Battle in Aleutian Islands
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 11 fighters and 5 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 11 fighters and 5 tactical_bombers in 42 Sea Zone, round 2 : 8/17 hits, 9.17 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Aleutian Islands from Americans, taking 42 Sea Zone from Americans with 1 destroyer, 11 fighters and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kazakhstan
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 armour and 1 mech_infantry moved from Tsinghai to Szechwan
1 infantry moved from Shensi to Sikang
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
2 artilleries and 3 infantry moved from Kweichow to Yunnan
1 artillery and 2 infantry moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Yunnan to Burma
1 infantry moved from Anhwe to Kweichow
2 artilleries moved from Anhwe to Hunan
2 artilleries and 1 infantry moved from Kiangsu to Anhwe
1 fighter moved from 42 Sea Zone to Celebes
1 transport moved from 44 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
2 battleships, 8 carriers, 2 cruisers, 4 destroyers and 7 submarines moved from 44 Sea Zone to 36 Sea Zone
10 fighters and 5 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
1 armour moved from Malaya to Burma
1 aaGun, 1 armour, 10 artilleries, 1 fighter, 8 infantry and 2 tactical_bombers moved from Shan State to Burma
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 bomber moved from Kazakhstan to Szechwan
1 carrier, 1 destroyer and 6 submarines moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from 25 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 infantry placed in Japan
2 fighters placed in Japan
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : 0.00
ANZAC regular : -0.33
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from Normandy Bordeaux to France
French take France from Germans
French take Tunisia from British
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 battleship, 10 carriers, 2 cruisers, 4 destroyers, 8 fighters, 8 submarines and 6 tactical_bombers moved from 41 Sea Zone to 42 Sea Zone
11 submarines moved from 54 Sea Zone to 42 Sea Zone
1 carrier moved from 63 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 battleship, 11 carriers, 2 cruisers, 5 destroyers, 8 fighters, 19 submarines and 6 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 19 submarines in 42 Sea Zone, round 2 : 9/19 hits, 6.33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 11 carriers, 2 cruisers, 5 destroyers, 8 fighters, 19 submarines and 6 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
Non Combat Move - Americans
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
5 transports moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from Normandy Bordeaux to United Kingdom
4 aaGuns, 6 infantry, 1 marine and 1 mech_infantry moved from Normandy Bordeaux to France
1 armour, 5 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
1 armour, 5 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 5 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
4 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 5 submarines moved from 10 Sea Zone to 30 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
Purchase Units - British
British buy 1 artillery, 1 fighter, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 2 infantry
EDIT: Adding units owned by Americans to Morocco: 2 infantry
EDIT: Turning off Edit Mode
2 infantry moved from Iraq to Northwest Persia
1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
2 artilleries and 7 infantry moved from Iraq to Persia
6 fighters and 1 tactical_bomber moved from Iraq to Persia
Combat - British
Battle in Persia
British attack with 2 artilleries, 6 fighters, 7 infantry and 1 tactical_bomber
Germans defend with 2 armour and 1 factory_minor
British roll dice for 2 artilleries, 6 fighters, 7 infantry and 1 tactical_bomber in Persia, round 2 : 5/16 hits, 5.83 expected hits
Germans roll dice for 2 armour in Persia, round 2 : 2/2 hits, 1.00 expected hits
2 infantry owned by the British lost in Persia
2 armour owned by the Germans lost in Persia
British win, taking Persia from Germans with 2 artilleries, 6 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Casualties for Germans: 2 armour
Battle in Northwest Persia
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
6 fighters and 1 tactical_bomber moved from Persia to India
3 armour and 3 mech_infantrys moved from Iraq to Eastern Persia
1 fighter and 1 tactical_bomber moved from Northwest Persia to Iraq
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Sicily
3 mech_infantrys moved from Egypt to Iraq
2 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to Iraq
1 armour moved from Tunisia to Tobruk
1 aaGun, 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
3 aaGuns and 10 infantry moved from Normandy Bordeaux to France
1 fighter moved from United Kingdom to France
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
Place Units - British
3 infantry placed in Iraq
1 fighter and 2 mech_infantrys placed in Egypt
British undo move 1.
1 artillery and 2 infantry placed in Iraq
British undo move 2.
British undo move 1.
1 artillery, 1 fighter and 1 infantry placed in Iraq
British undo move 1.
3 infantry placed in United Kingdom
1 transport placed in 110 Sea Zone
1 artillery and 2 infantry placed in Iraq
1 fighter and 2 mech_infantrys placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,3,1,5,4
British collect 32 PUs (2 lost to blockades); end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 7 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Americans regular : 2.67
Japanese regular : -0.33
Germans regular : 0.67
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from Normandy Bordeaux to France
French take France from Germans
French take Tunisia from British
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 battleship, 10 carriers, 2 cruisers, 4 destroyers, 8 fighters, 8 submarines and 6 tactical_bombers moved from 41 Sea Zone to 42 Sea Zone
11 submarines moved from 54 Sea Zone to 42 Sea Zone
1 carrier moved from 63 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 battleship, 11 carriers, 2 cruisers, 5 destroyers, 8 fighters, 19 submarines and 6 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 19 submarines in 42 Sea Zone, round 2 : 9/19 hits, 6.33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 11 carriers, 2 cruisers, 5 destroyers, 8 fighters, 19 submarines and 6 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
Non Combat Move - Americans
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
5 transports moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from Normandy Bordeaux to United Kingdom
4 aaGuns, 6 infantry, 1 marine and 1 mech_infantry moved from Normandy Bordeaux to France
1 armour, 5 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
1 armour, 5 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 5 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
4 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 5 submarines moved from 10 Sea Zone to 30 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
Purchase Units - British
British buy 1 artillery, 1 fighter, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 2 infantry
EDIT: Adding units owned by Americans to Morocco: 2 infantry
EDIT: Turning off Edit Mode
2 infantry moved from Iraq to Northwest Persia
1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
2 artilleries and 7 infantry moved from Iraq to Persia
6 fighters and 1 tactical_bomber moved from Iraq to Persia
Combat - British
Battle in Persia
British attack with 2 artilleries, 6 fighters, 7 infantry and 1 tactical_bomber
Germans defend with 2 armour and 1 factory_minor
British roll dice for 2 artilleries, 6 fighters, 7 infantry and 1 tactical_bomber in Persia, round 2 : 5/16 hits, 5.83 expected hits
Germans roll dice for 2 armour in Persia, round 2 : 2/2 hits, 1.00 expected hits
2 infantry owned by the British lost in Persia
2 armour owned by the Germans lost in Persia
British win, taking Persia from Germans with 2 artilleries, 6 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Casualties for Germans: 2 armour
Battle in Northwest Persia
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
6 fighters and 1 tactical_bomber moved from Persia to India
3 armour and 3 mech_infantrys moved from Iraq to Eastern Persia
1 fighter and 1 tactical_bomber moved from Northwest Persia to Iraq
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Sicily
3 mech_infantrys moved from Egypt to Iraq
2 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to Iraq
1 armour moved from Tunisia to Tobruk
1 aaGun, 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
3 aaGuns and 10 infantry moved from Normandy Bordeaux to France
1 fighter moved from United Kingdom to France
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
Place Units - British
3 infantry placed in Iraq
1 fighter and 2 mech_infantrys placed in Egypt
British undo move 1.
1 artillery and 2 infantry placed in Iraq
British undo move 2.
British undo move 1.
1 artillery, 1 fighter and 1 infantry placed in Iraq
British undo move 1.
3 infantry placed in United Kingdom
1 transport placed in 110 Sea Zone
1 artillery and 2 infantry placed in Iraq
1 fighter and 2 mech_infantrys placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,3,1,5,4
British collect 32 PUs (2 lost to blockades); end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 7 PUs
Some Units in India change ownership: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from United Kingdom: 1 bomber
EDIT: Adding units owned by Americans to Western United States: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 2.67
Japanese regular : -0.33
Germans regular : 0.67
British regular : -0.33
Going to concede this one. Seems I’m losing on both sides of the board. Never got around to buying a third Japanese ic on Asia, not sure why. Will post when i get home.
Still interested in French rebalance? I’ll take allies for +10.
Ok go ahead, I take axis. I just have to create the game normally or need to do something special?
@lebowsky Once you delete and re-download the global map package, everything should be normal
Ftr Scotland.
@simon33 I can set it up if you need that.
@simon33 said in Simon33 (Axis) vs Lebowsky (Allies+16):
@simon33 I can set it up if you need that.
Ok do It if you can, I wont be home for 8-9 hours