L24 OOB Stucifer (X) v Crockett36 (L+120)


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from South Australia to New South Wales
            1 fighter moved from South Australia to New South Wales
            1 submarine moved from 61 Sea Zone to 60 Sea Zone
            1 cruiser moved from 63 Sea Zone to 30 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Malaya to Shan State
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun moved from South Australia to New South Wales
            1 fighter moved from Western Australia to New South Wales
    
        Place Units - ANZAC
            1 artillery and 1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 infantry moved from Egypt to Trans-Jordan
            1 cruiser moved from 98 Sea Zone to 92 Sea Zone
            2 destroyers moved from 98 Sea Zone to 92 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Baltic States to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 armour moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Ukraine
    
        Combat - Germans
    
        Non Combat Move - Germans
            1 aaGun, 5 armour, 3 artilleries, 11 infantry and 9 mech_infantrys moved from Baltic States to Belarus
            1 aaGun and 6 infantry moved from Eastern Poland to Belarus
            4 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
            1 aaGun, 2 artilleries and 10 infantry moved from Bessarabia to Ukraine
            1 aaGun and 8 infantry moved from Finland to Norway
            1 transport moved from 127 Sea Zone to 125 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            2 fighters and 2 tactical_bombers moved from Romania to Poland
            4 fighters and 2 tactical_bombers moved from Finland to Poland
            2 artilleries and 9 infantry moved from Germany to Poland
            3 mech_infantrys moved from Western Germany to Poland
            1 artillery moved from Western Germany to Germany
            1 artillery moved from Western Germany to Germany
    
        Place Units - Germans
            1 armour and 2 mech_infantrys placed in Germany
            3 fighters placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 45 PUs; end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 2 aaGuns and 8 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            10 infantry moved from Amur to Korea
            2 infantry moved from Bryansk to Russia
            1 mech_infantry moved from Smolensk to Rostov
            1 artillery moved from Karelia to Novgorod
            1 infantry moved from Karelia to Finland
                  Russians take Finland from Germans
            1 infantry moved from Karelia to Novgorod
            2 fighters moved from Karelia to Novgorod
            1 tactical_bomber moved from Karelia to Novgorod
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                    1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Korea
                Russians attack with 10 infantry
                Japanese defend with 7 infantry
                    Russians roll dice for 10 infantry in Korea, round 2 : 3/10 hits, 1.67 expected hits
                    Japanese roll dice for 7 infantry in Korea, round 2 : 2/7 hits, 2.33 expected hits
                    2 infantry owned by the Russians lost in Korea
                    3 infantry owned by the Japanese lost in Korea
                    Russians roll dice for 8 infantry in Korea, round 3 : 3/8 hits, 1.33 expected hits
                    Japanese roll dice for 4 infantry in Korea, round 3 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Russians lost in Korea
                    3 infantry owned by the Japanese lost in Korea
                    Russians roll dice for 7 infantry in Korea, round 4 : 1/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Korea
                Russians win, taking Korea from Japanese with 7 infantry remaining. Battle score for attacker is 12
                Casualties for Russians: 3 infantry
                Casualties for Japanese: 7 infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Amur to Korea
            2 aaGuns, 1 armour, 2 artilleries, 25 infantry and 8 mech_infantrys moved from Smolensk to Russia
            2 fighters and 1 tactical_bomber moved from Novgorod to Russia
            1 mech_infantry moved from Caucasus to Northwest Persia
                  Russians take Northwest Persia from Neutral_Allies
            1 cruiser moved from 115 Sea Zone to 113 Sea Zone
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
    
        Place Units - Russians
            2 aaGuns and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 37 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.00
    Germans regular : 0.67
    Russians regular : 2.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 factory_minor, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
            2 bombers moved from Kwangsi to 39 Sea Zone
            1 transport moved from 42 Sea Zone to 41 Sea Zone
            2 infantry moved from Sumatra to 41 Sea Zone
            2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
            1 infantry moved from French Indo China to Siam
            2 infantry moved from French Indo China to Yunnan
            2 artilleries and 4 infantry moved from Hunan to Anhwe
            1 armour and 1 mech_infantry moved from Kwangtung to Anhwe
            1 fighter and 1 tactical_bomber moved from Kwangsi to Siam
            1 fighter moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Japan to Anhwe
            1 tactical_bomber moved from Kwangsi to Yunnan
            1 fighter moved from Kwangsi to Anhwe
            1 infantry moved from New Guinea to Dutch New Guinea
                  Japanese take Dutch New Guinea from Dutch
            1 submarine moved from 45 Sea Zone to 54 Sea Zone
            2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
            2 infantry moved from Java to 42 Sea Zone
            1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to Ceylon
    
        Combat - Japanese
            Battle in Malaya
            Battle in 39 Sea Zone
                Japanese attack with 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                British defend with 1 carrier
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 39 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
                    British roll dice for 1 carrier in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 carrier owned by the British lost in 39 Sea Zone
                Japanese win, taking Malaya from UK_Pacific, taking 39 Sea Zone from Neutral with 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 16
                Casualties for British: 1 carrier
            Battle in Ceylon
            Battle in 54 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 54 Sea Zone
                Japanese win, taking Ceylon from UK_Pacific, taking 54 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Anhwe
                Japanese attack with 1 armour, 2 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 5 infantry
                    Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 5/11 hits, 4.00 expected hits
                    Chinese roll dice for 5 infantry in Anhwe, round 2 : 3/5 hits, 1.67 expected hits
                    3 infantry owned by the Japanese lost in Anhwe
                    5 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 armour, 2 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 3 infantry
                Casualties for Chinese: 5 infantry
            Battle in Yunnan
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Siam
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 2 : 1/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Siam
                Japanese win, taking Siam from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Japanese
            2 bombers moved from 39 Sea Zone to Sumatra
            1 transport moved from 43 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 artillery moved from Celebes to 44 Sea Zone
            1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
            1 fighter and 1 tactical_bomber moved from Siam to 37 Sea Zone
            1 carrier moved from 35 Sea Zone to 37 Sea Zone
            1 destroyer moved from 45 Sea Zone to 37 Sea Zone
            2 fighters and 2 tactical_bombers moved from 54 Sea Zone to Caroline Islands
            2 fighters moved from 35 Sea Zone to Caroline Islands
            1 artillery moved from New Guinea to 46 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 1 cruiser and 1 transport moved from 46 Sea Zone to 35 Sea Zone
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery and 1 infantry moved from Kwangtung to Kiangsi
            1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
            1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Shantung
            2 fighters moved from Japan to 6 Sea Zone
            2 fighters and 1 tactical_bomber moved from Anhwe to Shantung
            1 fighter moved from 6 Sea Zone to French Indo China
    
        Place Units - Japanese
            1 carrier, 1 submarine and 2 transports placed in 6 Sea Zone
            3 infantry placed in Japan
            1 factory_minor placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 50 PUs; end with 50 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Japanese regular : -0.67
    UK_Pacific regular : -0.33
    ANZAC regular : -0.33
    British regular : -0.33
    

    Savegame


  • @crockett36 Skipped scramble in 39 due to odds


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Johnston Island to 30 Sea Zone
            1 infantry moved from Johnston Island to 30 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 46 Sea Zone
            1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea
            1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
            1 artillery, 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 7 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 bomber moved from New South Wales to Queensland
            2 battleships, 1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 90 Sea Zone to 91 Sea Zone
            1 submarine moved from 90 Sea Zone to 91 Sea Zone
            1 fighter moved from French Guiana to 91 Sea Zone
            1 battleship and 1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from Central United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 armour moved from 91 Sea Zone to Morocco
    
        Combat - Americans
            Battle in New Guinea
            Battle in 54 Sea Zone
                Americans attack with 1 artillery, 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 7 fighters, 1 infantry, 1 tactical_bomber and 1 transport
                Japanese defend with 1 submarine
                    Americans roll dice for 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 7 fighters, 1 tactical_bomber and 1 transport in 54 Sea Zone, round 2 : 10/13 hits, 6.33 expected hits
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Americans lost in 54 Sea Zone
                    1 submarine owned by the Japanese lost in 54 Sea Zone
                Americans win, taking New Guinea from Japanese, taking 54 Sea Zone from Japanese with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 7 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 submarine
            Battle in 91 Sea Zone
                Americans attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport
                Italians defend with 1 submarine
                    Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport in 91 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 91 Sea Zone
                Americans win with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in Morocco
    
        Non Combat Move - Americans
            1 artillery moved from 54 Sea Zone to Queensland
            1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - Americans
            1 destroyer placed in 101 Sea Zone
            1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
            1 infantry placed in Western United States
            1 infantry placed in Eastern United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry
            EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
            EDIT: Turning off Edit Mode
            1 transport placed in 101 Sea Zone
            1 bomber placed in Eastern United States
            1 bomber placed in Western United States
            Americans undo move 6.
            1 bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.83
    Italians regular : -0.17
    Japanese regular : 0.83
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Jehol to Manchuria
                  Chinese take Manchuria from Japanese
            3 infantry moved from Jehol to Manchuria
            1 fighter moved from Burma to Yunnan
            1 infantry moved from Kweichow to Hunan
                  Chinese take Hunan from Japanese
            4 infantry moved from Kweichow to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Sikang
    
        Place Units - Chinese
            1 infantry placed in Kweichow
            1 infantry placed in Hopei
            1 infantry placed in Chahar
            1 infantry placed in Jehol
            2 infantry placed in Manchuria
            Chinese undo move 5.
            1 infantry placed in Szechwan
            1 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 15 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Japanese regular : 0.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Johnston Island to 30 Sea Zone
            1 infantry moved from Johnston Island to 30 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 46 Sea Zone
            1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea
            1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
            1 artillery, 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 7 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 bomber moved from New South Wales to Queensland
            2 battleships, 1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 90 Sea Zone to 91 Sea Zone
            1 submarine moved from 90 Sea Zone to 91 Sea Zone
            1 fighter moved from French Guiana to 91 Sea Zone
            1 battleship and 1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from Central United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 armour moved from 91 Sea Zone to Morocco
    
        Combat - Americans
            Battle in New Guinea
            Battle in 54 Sea Zone
                Americans attack with 1 artillery, 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 7 fighters, 1 infantry, 1 tactical_bomber and 1 transport
                Japanese defend with 1 submarine
                    Americans roll dice for 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 7 fighters, 1 tactical_bomber and 1 transport in 54 Sea Zone, round 2 : 10/13 hits, 6.33 expected hits
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Americans lost in 54 Sea Zone
                    1 submarine owned by the Japanese lost in 54 Sea Zone
                Americans win, taking New Guinea from Japanese, taking 54 Sea Zone from Japanese with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 7 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 submarine
            Battle in 91 Sea Zone
                Americans attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport
                Italians defend with 1 submarine
                    Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport in 91 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 91 Sea Zone
                Americans win with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in Morocco
    
        Non Combat Move - Americans
            1 artillery moved from 54 Sea Zone to Queensland
            1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - Americans
            1 destroyer placed in 101 Sea Zone
            1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
            1 infantry placed in Western United States
            1 infantry placed in Eastern United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry
            EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
            EDIT: Turning off Edit Mode
            1 transport placed in 101 Sea Zone
            1 bomber placed in Eastern United States
            1 bomber placed in Western United States
            Americans undo move 6.
            1 bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Jehol to Manchuria
                  Chinese take Manchuria from Japanese
            3 infantry moved from Jehol to Manchuria
            1 fighter moved from Burma to Yunnan
            1 infantry moved from Kweichow to Hunan
                  Chinese take Hunan from Japanese
            4 infantry moved from Kweichow to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Sikang
    
        Place Units - Chinese
            1 infantry placed in Kweichow
            1 infantry placed in Hopei
            1 infantry placed in Chahar
            1 infantry placed in Jehol
            2 infantry placed in Manchuria
            Chinese undo move 5.
            1 infantry placed in Szechwan
            1 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 15 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs
    
        Purchase Units - British
            British buy 1 bomber, 2 submarines and 1 transport; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 destroyer and 1 submarine moved from 106 Sea Zone to 109 Sea Zone
            2 fighters moved from Gibraltar to United Kingdom
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 bomber moved from Gibraltar to Anglo Egyptian Sudan
            4 fighters and 1 tactical_bomber moved from Egypt to Eastern Persia
            2 infantry moved from Persia to Eastern Persia
            1 mech_infantry moved from Persia to West India
            1 armour moved from Egypt to 98 Sea Zone
            1 infantry moved from Egypt to 98 Sea Zone
            1 armour, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
            2 infantry moved from Kenya to Anglo Egyptian Sudan
            1 mech_infantry moved from French West Africa to French Equatorial Africa
            1 infantry moved from French West Africa to French Central Africa
            2 infantry moved from Brazil to French Guiana
            12 infantry moved from Burma to India
            1 artillery and 1 infantry moved from Shan State to Burma
            1 fighter moved from Union of South Africa to Ethiopia
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
            2 artilleries moved from Egypt to Trans-Jordan
    
        Combat - British
    
        Non Combat Move - British
            2 aaGuns moved from Burma to India
            1 armour moved from 80 Sea Zone to Eastern Persia
            1 infantry moved from 80 Sea Zone to Eastern Persia
    
        Place Units - British
            1 transport placed in 106 Sea Zone
            2 submarines placed in 71 Sea Zone
            1 bomber placed in Union of South Africa
    
        Turn Complete - British
            British collect 33 PUs; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,6,6,3,5,2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2,2,1,3,4,2
            UK_Pacific collect 3 PUs (4 lost to blockades); end with 3 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Americans regular : 2.83
    Italians regular : -0.17
    Japanese regular : 0.83
    

    Savegame


  • I think the term is a target rich environment.


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 fighter and 5 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - Italians
            2 fighters moved from Southern Italy to Rostov
            1 armour moved from Belarus to Rostov
                  Italians take Bryansk from Russians
            1 armour and 1 mech_infantry moved from Libya to Alexandria
            1 bomber moved from Southern France to Gibraltar
    
        Combat - Italians
            Strategic bombing raid in Gibraltar
                    British roll AA dice in Gibraltar : 0/1 hits, 0.17 expected hits
                Bombing raid in Gibraltar rolls: 8 and causes: 6 damage to unit: harbour
                Bombing raid in Gibraltar causes 6 damage total. 
            Battle in Alexandria
                Italians attack with 1 armour and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour and 1 mech_infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in Alexandria, round 3 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Alexandria
                    1 infantry owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 1 armour remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Rostov
                Italians attack with 1 armour and 2 fighters
                Russians defend with 1 mech_infantry
                    Italians roll dice for 1 armour and 2 fighters in Rostov, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Italians lost in Rostov
                    1 mech_infantry owned by the Russians lost in Rostov
                Italians win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for Italians: 1 armour
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Italians
            1 armour moved from Northern Italy to Romania
            2 fighters moved from Rostov to Ukraine
            1 aaGun and 1 infantry moved from Bessarabia to Ukraine
            1 artillery and 2 infantry moved from Algeria to Tunisia
            1 artillery and 2 infantry moved from Libya to Tunisia
            1 bomber moved from Gibraltar to Tunisia
            1 submarine moved from 87 Sea Zone to 85 Sea Zone
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 infantry moved from Bulgaria to Romania
            1 infantry moved from Greece to Bulgaria
            1 aaGun, 1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
            1 aaGun and 2 infantry moved from Northern Italy to Southern France
    
        Place Units - Italians
            3 infantry placed in Normandy Bordeaux
            2 infantry placed in Southern France
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.83
    British AA : -0.17
    Russians regular : 0.67
    British regular : 0.33
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            4 fighters moved from New South Wales to Queensland
            2 armour, 2 artilleries and 6 infantry moved from New South Wales to Queensland
            1 submarine moved from 60 Sea Zone to 58 Sea Zone
            1 submarine moved from 58 Sea Zone to 78 Sea Zone
            1 cruiser moved from 30 Sea Zone to 54 Sea Zone
            2 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from Shan State to Burma
    
        Non Combat Move - ANZAC
            2 aaGuns moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Trans-Jordan to Egypt
            1 destroyer moved from 92 Sea Zone to 93 Sea Zone
            1 destroyer moved from 92 Sea Zone to 93 Sea Zone
            1 cruiser moved from 92 Sea Zone to 93 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 fighters, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Norway to 125 Sea Zone
            2 infantry and 1 transport moved from 125 Sea Zone to 127 Sea Zone
            2 infantry moved from 127 Sea Zone to Novgorod
            1 armour moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Bryansk
            1 armour moved from Ukraine to Volgograd
                  Germans take Rostov from Russians
                  Germans take Volgograd from Russians
            1 armour moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            6 fighters and 4 tactical_bombers moved from Poland to Novgorod
            3 fighters moved from Western Germany to 113 Sea Zone
            1 submarine moved from 110 Sea Zone to 113 Sea Zone
            1 destroyer moved from 125 Sea Zone to 113 Sea Zone
            1 cruiser moved from 112 Sea Zone to 113 Sea Zone
            1 infantry moved from Belarus to Archangel
                  Germans take Archangel from Russians
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 6 fighters, 2 infantry and 4 tactical_bombers
                Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    Germans roll dice for 6 fighters, 2 infantry and 4 tactical_bombers in Novgorod, round 2 : 8/12 hits, 6.00 expected hits
                    Russians roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 6 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in 113 Sea Zone
                Germans attack with 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
                Russians defend with 1 cruiser and 1 submarine
                    Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 cruiser, 1 destroyer and 3 fighters in 113 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 113 Sea Zone
                Germans win with 1 cruiser, 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 18
                Casualties for Russians: 1 cruiser and 1 submarine
    
        Non Combat Move - Germans
            3 fighters moved from 113 Sea Zone to Bessarabia
            8 infantry moved from Ukraine to Rostov
            1 aaGun, 2 artilleries and 3 infantry moved from Ukraine to Bryansk
            2 aaGuns, 4 armour, 3 artilleries, 16 infantry and 9 mech_infantrys moved from Belarus to Bryansk
            6 fighters and 4 tactical_bombers moved from Novgorod to Bryansk
            1 mech_infantry moved from Poland to Belarus
            2 mech_infantrys moved from Poland to Western Ukraine
            2 artilleries and 9 infantry moved from Poland to Baltic States
            2 artilleries moved from Germany to Poland
            1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
            4 mech_infantrys moved from Bryansk to Rostov
            3 armour and 4 mech_infantrys moved from Ukraine to Caucasus
            1 armour moved from Bryansk to Rostov
            1 mech_infantry moved from Bryansk to Rostov
    
        Place Units - Germans
            3 fighters placed in Western Germany
            3 infantry placed in Ukraine
            4 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.00
    Germans regular : 2.33
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 10 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Russia to Volgograd
            1 fighter moved from Russia to Volgograd
            1 armour moved from Russia to Belarus
                  Russians take Smolensk from Germans
            1 tactical_bomber moved from Russia to Belarus
            1 mech_infantry moved from Northwest Persia to Iraq
                  Russians take Iraq from Neutral_Axis
            1 mech_infantry moved from Russia to Volgograd
            1 mech_infantry moved from Russia to Kazakhstan
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Vologda
            1 mech_infantry moved from Russia to Nenetsia
            1 fighter moved from Russia to Novgorod
            2 infantry moved from Karelia to Novgorod
            1 infantry moved from Karelia to Novgorod
            1 infantry moved from Karelia to Novgorod
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 fighter and 4 infantry
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Russians roll dice for 1 fighter and 4 infantry in Novgorod, round 2 : 2/5 hits, 1.17 expected hits
                    Germans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Volgograd
                Russians attack with 1 fighter and 2 mech_infantrys
                Germans defend with 1 armour and 1 factory_minor
                    Russians roll dice for 1 fighter and 2 mech_infantrys in Volgograd, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Russians lost in Volgograd
                    1 armour owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 armour
            Battle in Belarus
                Russians attack with 1 armour and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 armour and 1 tactical_bomber in Belarus, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            2 aaGuns and 6 infantry moved from Korea to Manchuria
            1 fighter moved from Volgograd to Russia
            1 tactical_bomber moved from Belarus to Russia
            1 fighter moved from Novgorod to Karelia
    
        Place Units - Russians
            10 artilleries placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,1,4
            Russians collect 30 PUs (2 lost to blockades); end with 30 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Germans regular : -0.17
    Russians regular : 1.83
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 destroyers, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
            2 bombers moved from Sumatra to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 54 Sea Zone
            1 battleship, 2 carriers and 1 cruiser moved from 35 Sea Zone to 54 Sea Zone
            6 fighters and 4 tactical_bombers moved from Caroline Islands to 54 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 artillery and 5 infantry moved from Japan to 6 Sea Zone
            1 artillery and 5 infantry moved from 6 Sea Zone to Korea
            1 fighter and 1 tactical_bomber moved from Shantung to Yunnan
            2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
            1 artillery and 1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Siam to Shan State
                  Japanese take Shan State from UK_Pacific
            1 artillery and 1 infantry moved from Kiangsi to Hunan
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Anhwe to Hunan
            1 artillery and 1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 fighter moved from Shantung to Korea
            1 fighter moved from 6 Sea Zone to Korea
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble option for 54!


  • @Stucifer full scramble


  • @Stucifer God save the king!


  • @crockett36 MARTI certainly is trying

    Only 6 hits - would you like any special OOL? Or default (and keep 1 destroyer as long as there is a sub)?

    2cb3fcc9-f546-4eed-ad19-eafdd9c79c9c-image.png


  • TripleA Manual Gamesave Post: Japanese round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 destroyers, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
            2 bombers moved from Sumatra to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 54 Sea Zone
            1 battleship, 2 carriers and 1 cruiser moved from 35 Sea Zone to 54 Sea Zone
            6 fighters and 4 tactical_bombers moved from Caroline Islands to 54 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 artillery and 5 infantry moved from Japan to 6 Sea Zone
            1 artillery and 5 infantry moved from 6 Sea Zone to Korea
            1 fighter and 1 tactical_bomber moved from Shantung to Yunnan
            2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
            1 artillery and 1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Siam to Shan State
                  Japanese take Shan State from UK_Pacific
            1 artillery and 1 infantry moved from Kiangsi to Hunan
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Anhwe to Hunan
            1 artillery and 1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 fighter moved from Shantung to Korea
            1 fighter moved from 6 Sea Zone to Korea
    
        Combat - Japanese
            Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
            Battle in Yunnan
                Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/7 hits, 3.50 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    3 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 3 infantry
            Battle in Korea
                Japanese attack with 2 artilleries, 2 fighters and 6 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 artilleries, 2 fighters and 6 infantry in Korea, round 2 : 1/10 hits, 3.00 expected hits
                    Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 2 artilleries, 2 fighters and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Hunan
                Japanese attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Hunan, round 2 : 2/6 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 54 Sea Zone
                Japanese attack with 1 battleship, 2 bombers, 3 carriers, 1 cruiser, 1 destroyer, 8 fighters, 1 submarine and 6 tactical_bombers
                Americans defend with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 7 fighters, 1 tactical_bomber and 1 transport; ANZAC defend with 1 cruiser and 3 fighters
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 2 bombers, 3 carriers, 1 cruiser, 1 destroyer, 8 fighters and 6 tactical_bombers in 54 Sea Zone, round 2 : 6/19 hits, 10.83 expected hits
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : -6.67
    Russians regular : -0.33
    

    Savegame


  • lose the carriers and the destroyer first. keep as many units alive as possible. tip all four cv, 1 dd, 1 1 cv

3 / 11

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