@barnee Just so you know we are doing it the email way. I used the similar instructions and it basically works the same.
crockett36 vs myygames A+6 oob
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 63 Sea Zone 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 fighter and 1 mech_infantry placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French Non Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 fighter moved from Algeria to Trans-Jordan 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 infantry moved from Iraq to Northwest Persia EDIT: 2 infantry moved from Egypt to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour and 14 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 1 infantry moved from Novgorod to Karelia 8 armour, 11 artilleries, 23 infantry and 12 mech_infantrys moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 5 mech_infantrys moved from Poland to Western Ukraine 1 infantry moved from Baltic States to Belarus Germans take Belarus from Russians 1 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine 4 infantry moved from Poland to Germany 5 armour and 3 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Western Germany to Poland 2 bombers moved from Eastern Poland to Russia 3 fighters moved from Eastern Poland to Southern Italy 1 armour moved from Western Germany to Poland 5 tactical_bombers moved from Eastern Poland to Novgorod 1 fighter moved from Eastern Poland to Novgorod Combat - Germans Air Battle in Russia Germans attacks with 2 units heading to Russia Russians launches 2 interceptors out of Russia Attackers Fire, : 1/2 hits, 0.33 expected hits Defenders Fire, : 1/2 hits, 0.33 expected hits 1 bomber owned by the Germans lost in Russia 1 fighter owned by the Russians lost in Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Russia causes 4 damage total. Cleaning up after air battles Non Combat Move - Germans 1 bomber moved from Russia to Novgorod 3 aaGuns moved from Eastern Poland to Western Ukraine 3 artilleries moved from France to Western Germany Place Units - Germans 1 armour and 2 mech_infantrys placed in Novgorod Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 3 artilleries EDIT: Adding units owned by Germans to France: 3 artilleries EDIT: Turning off Edit Mode 9 mech_infantrys placed in Germany 3 mech_infantrys placed in Western Germany Germans undo move 3. 1 mech_infantry placed in Germany 2 mech_infantrys placed in Western Germany Germans undo move 1. Germans undo move 1. Germans undo move 2. 1 armour and 2 mech_infantrys placed in Western Germany 3 mech_infantrys placed in Novgorod 8 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,1,6 Germans collect 47 PUs (7 lost to blockades); end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Defenders Fire, : 0.67 Attackers Fire, : 0.67 Russians AA : -0.17
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Russians Russians repair damage of 4x factory_major; Remaining resources: 34 PUs; Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 tactical_bomber moved from Bryansk to Ukraine 1 fighter moved from Russia to Ukraine 1 infantry moved from Bryansk to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Ukraine to Russia 4 aaGuns, 2 armour, 5 artilleries, 40 infantry and 1 mech_infantry moved from Bryansk to Russia 2 infantry moved from Samara to Russia 3 infantry moved from Volgograd to Samara 1 infantry moved from Caucasus to Kazakhstan 1 mech_infantry moved from Trans-Jordan to Egypt Place Units - Russians 4 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans regular : -0,33 Russians regular : -0,33
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TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 destroyers, 1 fighter, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 2 infantry moved from Java to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 artillery moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Szechwan 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 1 destroyer moved from 6 Sea Zone to 18 Sea Zone 2 carriers moved from 6 Sea Zone to 35 Sea Zone 3 tactical_bombers moved from 6 Sea Zone to Korea 1 fighter moved from 6 Sea Zone to Korea 3 fighters and 1 tactical_bomber moved from Shan State to 35 Sea Zone 1 bomber moved from Shan State to India 1 bomber moved from Yunnan to India 1 tactical_bomber moved from Yunnan to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 armour moved from Yunnan to Kweichow Japanese take Kweichow from Chinese 1 armour moved from Kweichow to Yunnan 1 artillery and 3 mech_infantrys moved from Hunan to Yunnan 4 infantry moved from Kwangsi to Yunnan 1 artillery moved from Kwangsi to Yunnan 1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 3 mech_infantrys moved from Kiangsu to Jehol 1 artillery moved from Chahar to Anhwe Combat - Japanese Air Battle in India
Combat Hit Differential Summary :
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@crockett36 scramble?
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 destroyers, 1 fighter, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 2 infantry moved from Java to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 artillery moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Szechwan 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 1 destroyer moved from 6 Sea Zone to 18 Sea Zone 2 carriers moved from 6 Sea Zone to 35 Sea Zone 3 tactical_bombers moved from 6 Sea Zone to Korea 1 fighter moved from 6 Sea Zone to Korea 3 fighters and 1 tactical_bomber moved from Shan State to 35 Sea Zone 1 bomber moved from Shan State to India 1 bomber moved from Yunnan to India 1 tactical_bomber moved from Yunnan to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 armour moved from Yunnan to Kweichow Japanese take Kweichow from Chinese 1 armour moved from Kweichow to Yunnan 1 artillery and 3 mech_infantrys moved from Hunan to Yunnan 4 infantry moved from Kwangsi to Yunnan 1 artillery moved from Kwangsi to Yunnan 1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 3 mech_infantrys moved from Kiangsu to Jehol 1 artillery moved from Chahar to Anhwe Combat - Japanese Air Battle in India Japanese attacks with 2 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/2 hits, 0.33 expected hits Bombing raid in India rolls: 8,4 and causes: 12 damage to unit: factory_major Bombing raid in India causes 12 damage total. Battle in Szechwan Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Sumatra Japanese attack with 1 artillery and 3 infantry British defend with 2 infantry Japanese roll dice for 1 artillery and 3 infantry in Sumatra, round 2 : 0/4 hits, 1.00 expected hits UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Sumatra Japanese roll dice for 1 artillery and 2 infantry in Sumatra, round 3 : 0/3 hits, 0.83 expected hits UK_Pacific roll dice for 2 infantry in Sumatra, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Sumatra Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 4 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 2 infantry in Sumatra, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 5 : 2/2 hits, 0.67 expected hits UK_Pacific roll dice for 2 infantry in Sumatra, round 5 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Sumatra 2 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 artillery remaining. Battle score for attacker is -3 Casualties for Japanese: 3 infantry Casualties for British: 2 infantry Cleaning up after air battles Non Combat Move - Japanese 2 bombers moved from India to Yunnan 3 tactical_bombers moved from Korea to Kiangsu 1 mech_infantry moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines Place Units - Japanese 3 mech_infantrys placed in Kiangsu 3 mech_infantrys placed in French Indo China 2 destroyers and 1 submarine placed in 6 Sea Zone 1 fighter placed in Japan Japanese undo move 3. Japanese undo move 2. Japanese undo move 2. Japanese undo move 1. 2 destroyers and 1 submarine placed in 36 Sea Zone Japanese undo move 1. 2 destroyers placed in 36 Sea Zone Japanese undo move 1. 1 destroyer placed in 19 Sea Zone 1 submarine placed in 6 Sea Zone 1 destroyer placed in 36 Sea Zone 2 mech_infantrys placed in Kiangsu 2 mech_infantrys placed in French Indo China 1 fighter and 2 mech_infantrys placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -0.83 UK_Pacific AA : -0.33 UK_Pacific regular : 0.33
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TripleA Manual Gamesave Post: British round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Combat Move - British 1 bomber moved from United Kingdom to 97 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 2 destroyers moved from 92 Sea Zone to 97 Sea Zone 1 fighter moved from Trans-Jordan to 97 Sea Zone Combat - British
Combat Hit Differential Summary :
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@crockett36 You may scramble into the adriatic sea. Do you want to?
This island hopping game in masrshall is pretty uncommon for me. I wanted to attach another destroyer with my planes, which succeeded. Nevertheless, not the best position there… lets see what it brings.
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no scramble thank you. Yeah Gamerman and other very good players do it. Farmboy I think too. But I have never done it. BM makes it a more natural decision. I hate to throw away transports and India or Moscow are always calling for help. It is part of the infrastructure of the Allies or the Axis, tearing it down or building it up. That takes a long time if done right. Against a better player, you might not have the time.
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@crockett36 thanks for your patience.
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 3 fighters, 1 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone 1 bomber and 2 fighters moved from Amur to 19 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium Combat - Americans Battle in Holland Belgium Battle in Marshall Islands Battle in 17 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win, taking Holland Belgium from Germans, taking Marshall Islands from Japanese with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 19 Sea Zone Americans attack with 1 bomber and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 bomber and 2 fighters in 19 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber and 2 fighters moved from 19 Sea Zone to Amur 1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 31 Sea Zone 1 carrier moved from 10 Sea Zone to 31 Sea Zone 1 destroyer moved from 26 Sea Zone to 32 Sea Zone 1 destroyer moved from 33 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 1 transport moved from 33 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 2 fighters moved from Western United States to Hawaiian Islands 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from 91 Sea Zone to Gibraltar 1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone 1 armour and 2 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 infantry placed in Central United States 1 fighter placed in Eastern United States 2 fighters placed in Western United States 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Shensi to Szechwan 1 infantry moved from Hopei to Chahar Chinese take Chahar from Japanese 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Shensi to Suiyuyan Chinese take Suiyuyan from Japanese 3 infantry moved from Shensi to Kansu 1 infantry moved from Shensi to Szechwan 1 infantry moved from Shensi to Kansu Combat - Chinese Battle in Kansu Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Kansu, round 2 : 1/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 3 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 4 : 2/4 hits, 1,00 expected hits Japanese roll dice for 1 artillery in Szechwan, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 artillery owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British buy 1 airfield, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 4x factory_major; Remaining resources: 6 PUs; UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to 97 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 2 destroyers moved from 92 Sea Zone to 97 Sea Zone 1 fighter moved from Trans-Jordan to 97 Sea Zone Combat - British Battle in 97 Sea Zone British attack with 1 bomber, 2 destroyers, 1 fighter and 3 submarines Italians defend with 2 destroyers British roll dice for 3 submarines in 97 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits British roll dice for 1 bomber, 2 destroyers and 1 fighter in 97 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits Italians roll dice for 2 destroyers in 97 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 1 destroyer owned by the British lost in 97 Sea Zone 2 destroyers owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 3 submarines remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Casualties for Italians: 2 destroyers Non Combat Move - British 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 124 Sea Zone to 110 Sea Zone 1 submarine moved from 106 Sea Zone to 91 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 bomber moved from 97 Sea Zone to Malta 1 fighter moved from 97 Sea Zone to Malta 1 artillery and 2 infantry moved from Northwest Persia to Caucasus 2 mech_infantrys moved from Eastern Persia to Kazakhstan 1 armour and 1 mech_infantry moved from Iraq to Caucasus 1 tactical_bomber moved from Anglo Egyptian Sudan to Trans-Jordan 1 infantry moved from British Somaliland to 76 Sea Zone 1 cruiser, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Trans-Jordan 2 infantry moved from Burma to India 1 fighter moved from India to Eastern Persia 1 fighter moved from Anglo Egyptian Sudan to Persia 1 tactical_bomber moved from Anglo Egyptian Sudan to Eastern Persia 1 fighter moved from Scotland to United Kingdom 1 battleship moved from 33 Sea Zone to 54 Sea Zone Place Units - British 3 infantry placed in Egypt 1 mech_infantry placed in Union of South Africa 1 airfield placed in Gibraltar 1 fighter placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : 0,17 Italians regular : 0,33 Japanese regular : -1,67 British regular : 1,17
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 armour moved from Eastern Poland to Western Ukraine 1 armour moved from Slovakia Hungary to Western Ukraine 1 bomber moved from Bulgaria to Southern Italy 2 infantry moved from Northern Italy to Southern Italy Combat - Italians Non Combat Move - Italians 1 aaGun moved from Northern Italy to Southern Italy 1 artillery moved from Bulgaria to Albania 2 infantry moved from Bulgaria to Albania Place Units - Italians 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,6,1,4,3,1 Italians collect 4 PUs (8 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC 1 fighter moved from New South Wales to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 1 mech_infantry moved from New South Wales to Queensland 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 63 Sea Zone to 54 Sea Zone 1 cruiser moved from 33 Sea Zone to 54 Sea Zone 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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I thought I had posted an edit that included to delete the two sumarta transport, havent I? (If so, why not???)
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@Myygames If so, I’ll take it back. Maybe I uploaded the wrong file.
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@crockett36 said in crockett36 vs myygames A+6 oob:
@Myygames If so, I’ll take it back. Maybe I uploaded the wrong file.
Hmm, I remember I saw that I forgott the move, but apparently I did not change it. Also, I did move the relevant fighter in the NCM then. You know what, I think this is my mistake. Lets leave it as is and continue.
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 9 armour, 11 artilleries, 23 infantry and 18 mech_infantrys moved from Western Ukraine to Bryansk Germans take Bryansk from Russians 5 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk 1 infantry moved from Belarus to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 9 mech_infantrys moved from Germany to Eastern Poland 3 fighters moved from Southern Italy to Holland Belgium 1 bomber moved from Novgorod to Russia 1 fighter moved from Novgorod to Russia 1 armour and 1 mech_infantry moved from Poland to Western Ukraine 4 infantry moved from Finland to Norway 1 infantry moved from Karelia to Finland 1 artillery moved from France to Holland Belgium 1 mech_infantry moved from Western Germany to Holland Belgium Combat - Germans Air Battle in Russia
Combat Hit Differential Summary :
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scramble?
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