Italy Turn 1 Complete Game 32.tsvg
The ball is in ANZAC’s and France’s court.
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 armour, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Non Combat Move - Americans
2 infantry moved from East US to East US Sea Zone
2 infantry and 2 transports moved from East US Sea Zone to East Canada Sea Zone
2 infantry moved from West Canada to East Canada Sea Zone
4 infantry and 2 transports moved from East Canada Sea Zone to North Sea Zone
4 infantry moved from North Sea Zone to Finland Norway
1 fighter moved from West US to North Sea Zone
1 fighter moved from United Kingdom to Karelia S.S.R.
1 bomber moved from East US to Karelia S.S.R.
1 armour and 2 infantry moved from West US to West Canada
Place Units - Americans
1 transport placed in East US Sea Zone
1 armour, 1 fighter and 4 infantry placed in West US
Turn Complete - Americans
Americans collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Game History
Round: 3
Purchase Units - Russians
Russians buy 4 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
2 fighters moved from Karelia S.S.R. to Ukraine S.S.R.
Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 2 fighters and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 3 infantry in Ukraine S.S.R., round 2 : 2/5 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Ukraine S.S.R., round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 fighters moved from Ukraine S.S.R. to Karelia S.S.R.
3 armour moved from Finland Norway to Karelia S.S.R.
2 infantry moved from Yakut S.S.R. to Novosibirsk
3 infantry moved from Russia to Novosibirsk
Place Units - Russians
4 infantry placed in Karelia S.S.R.
4 armour placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novosibirsk: 1 infantry
EDIT: Adding units owned by Russians to Kazakh S.S.R.: 1 infantry
EDIT: Turning off Edit Mode
Russians undo move 2.
Russians undo move 1.
2 infantry placed in Karelia S.S.R.
4 armour and 2 infantry placed in Russia
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 aaGun
EDIT: Adding units owned by Russians to Novosibirsk: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : 0.50
G3 NCM.tsvg Forgot to attack the US transport with the German bomber
[dice 1d6<=4]
[dice 1d6<=1]
1d6<=4: 5; Hits: 0
1d6<=1: 3; Hits: 0
[dice 1d6<=4]
[dice 1d6<=1]
1d6<=4: 6; Hits: 0
1d6<=1: 5; Hits: 0
[dice 1d6<=4]
[dice 1d6<=1]
1d6<=4: 1; Hits: 1
1d6<=1: 6; Hits: 0
TripleA Turn Summary for game: World War II Classic
Game History
Round: 3
Purchase Units - Germans
Germans buy 1 fighter and 7 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from East Europe to Black Sea Zone
1 battleship, 2 infantry and 1 transport moved from Black Sea Zone to East Mediteranean Sea Zone
2 infantry moved from East Mediteranean Sea Zone to Anglo Sudan Egypt
Combat - Germans
Battle in Anglo Sudan Egypt
Germans attack with 2 infantry
British defend with 1 infantry
Germans roll dice for 1 battleship in Anglo Sudan Egypt, round 2 : 0/1 hits, 0,67 expected hits
Germans roll dice for 2 infantry in Anglo Sudan Egypt, round 2 : 0/2 hits, 0,33 expected hits
British roll dice for 1 infantry in Anglo Sudan Egypt, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 infantry in Anglo Sudan Egypt, round 3 : 0/2 hits, 0,33 expected hits
British roll dice for 1 infantry in Anglo Sudan Egypt, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Anglo Sudan Egypt
Germans roll dice for 1 infantry in Anglo Sudan Egypt, round 4 : 1/1 hits, 0,17 expected hits
British roll dice for 1 infantry in Anglo Sudan Egypt, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Anglo Sudan Egypt
Germans win, taking Anglo Sudan Egypt from British with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Americans from East US Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Germany to West Europe
6 infantry moved from Germany to East Europe
1 infantry moved from Germany to East Europe
1 infantry moved from Germany to West Europe
Place Units - Germans
1 fighter and 7 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from West Europe: 1 aaGun
EDIT: Adding units owned by Germans to East Europe: 1 aaGun
EDIT: Removing units owned by Germans from West Europe: 2 fighters
EDIT: Adding units owned by Germans to East Europe: 2 fighters
EDIT: Removing units owned by Germans from West Europe: 3 infantry
EDIT: Adding units owned by Germans to Germany: 2 infantry
EDIT: Adding units owned by Germans to East Europe: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from West Europe: 1 bomber
EDIT: Adding units owned by Germans to French West Africa: 1 bomber
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 31 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans regular : -0,50
British regular : 0,00
In hindsight I shouldn’t have done that transport attack… lol
Game History
Round: 3
Purchase Units - British
British buy 4 infantry and 2 transports; Remaining resources: 4 PUs;
Combat Move - British
1 bomber moved from Karelia S.S.R. to Baltic Sea Zone
1 bomber moved from Baltic Sea Zone to Germany
1 fighter moved from Congo to French West Africa
Combat - British
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 6 and costs: 6 PUs.
Bombing raid costs 6 PUs
Battle in French West Africa
British attack with 1 fighter
Germans defend with 1 bomber
British roll dice for 1 fighter in French West Africa, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 bomber in French West Africa, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 fighter in French West Africa, round 3 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 bomber in French West Africa, round 3 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Germans lost in French West Africa
British win with 1 fighter remaining. Battle score for attacker is 15
Casualties for Germans: 1 bomber
Non Combat Move - British
1 fighter moved from French West Africa to Congo
1 bomber moved from Germany to Karelia S.S.R.
2 infantry moved from United Kingdom to North Sea Zone
2 infantry moved from North Sea Zone to Finland Norway
1 transport moved from South Africa Sea Zone to Congo Sea Zone
Place Units - British
4 infantry placed in United Kingdom
2 transports placed in North Sea Zone
Turn Complete - British
British collect 23 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans AA : -0.17
Germans regular : -0.33
British regular : 0.00
TripleA Turn Summary for game: World War II Classic
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 7 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Manchuria to Soviet Far East
Japanese take Soviet Far East from Russians
2 infantry moved from Manchuria to Yakut S.S.R.
1 infantry moved from Sinkiang to Kazakh S.S.R.
1 infantry moved from India to Persia
Japanese take Persia from British
1 fighter moved from French Indo China to Kazakh S.S.R.
1 bomber moved from Japan to Kazakh S.S.R.
2 fighters moved from Japan Sea Zone to Yakut S.S.R.
Combat - Japanese
Battle in Yakut S.S.R.
Japanese attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Yakut S.S.R., round 2 : 4/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakh S.S.R.
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Kazakh S.S.R., round 2 : 1/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
3 armour moved from French Indo China to India
1 infantry moved from French Indo China to Sinkiang
1 infantry moved from French Indo China to India
1 bomber moved from Kazakh S.S.R. to Sinkiang
1 armour moved from Manchuria to French Indo China
2 infantry moved from Manchuria to China
1 fighter moved from Kazakh S.S.R. to India
2 fighters moved from Yakut S.S.R. to China
4 infantry moved from Japan to Japan Sea Zone
4 infantry and 2 transports moved from Japan Sea Zone to French Indo China Sea Zone
4 infantry moved from French Indo China Sea Zone to French Indo China
1 transport moved from Japan Sea Zone to Wake Island Sea Zone
1 infantry moved from Wake Island to Wake Island Sea Zone
1 infantry and 1 transport moved from Wake Island Sea Zone to Japan Sea Zone
1 infantry moved from Japan to Japan Sea Zone
2 infantry moved from Japan Sea Zone to Manchuria
1 battleship moved from Japan Sea Zone to French Indo China Sea Zone
Place Units - Japanese
1 armour and 2 infantry placed in French Indo China
5 infantry placed in Japan
1 transport placed in Japan Sea Zone
Turn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Japanese regular : 2,33
Russians regular : -0,67
Lol this game is just me making mistakes with bombers 😂
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 fighter, 1 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 transport moved from North Sea Zone to East Canada Sea Zone
1 infantry moved from West Canada to East Canada Sea Zone
1 infantry moved from West Canada to East Canada Sea Zone
2 infantry and 1 transport moved from East Canada Sea Zone to North Sea Zone
2 infantry moved from North Sea Zone to West Europe
Americans take West Europe from Germans
1 bomber moved from Karelia S.S.R. to Baltic Sea Zone
1 bomber moved from Baltic Sea Zone to Germany
2 infantry moved from United Kingdom to North Sea Zone
2 infantry and 1 transport moved from North Sea Zone to West Africa Sea Zone
2 infantry moved from West Africa Sea Zone to French West Africa
British take French West Africa from Germans
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 4 and costs: 4 PUs.
Bombing raid costs 4 PUs
Non Combat Move - Americans
1 bomber moved from Germany to Karelia S.S.R.
4 infantry moved from Finland Norway to Karelia S.S.R.
4 infantry moved from West US to West Canada
1 fighter moved from West US to North Sea Zone
1 fighter moved from North Sea Zone to Karelia S.S.R.
1 armour moved from West US to West Canada
Place Units - Americans
2 transports placed in East US Sea Zone
1 infantry placed in West US
1 fighter placed in East US
Turn Complete - Americans
Americans collect 38 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans AA : -0.17
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Novosibirsk to Sinkiang
1 armour moved from Novosibirsk to Sinkiang
2 infantry moved from Russia to Kazakh S.S.R.
1 fighter moved from Karelia S.S.R. to Kazakh S.S.R.
1 fighter moved from Karelia S.S.R. to Kazakh S.S.R.
Combat - Russians
Battle in Sinkiang
Russians attack with 1 armour and 2 infantry
Japanese defend with 1 bomber and 1 infantry
Russians roll dice for 1 armour and 2 infantry in Sinkiang, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 bomber and 1 infantry in Sinkiang, round 2 : 1/2 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Sinkiang
1 bomber owned by the Japanese lost in Sinkiang
Russians roll dice for 1 armour and 1 infantry in Sinkiang, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sinkiang, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Sinkiang
1 infantry owned by the Japanese lost in Sinkiang
Russians win, taking Sinkiang from Japanese with 1 armour remaining. Battle score for attacker is 12
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 bomber and 1 infantry
Battle in Kazakh S.S.R.
Russians attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Kazakh S.S.R., round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 fighters moved from Kazakh S.S.R. to Karelia S.S.R.
2 infantry moved from Ukraine S.S.R. to Karelia S.S.R.
2 armour moved from Russia to Novosibirsk
Place Units - Russians
1 armour and 6 infantry placed in Russia
2 infantry placed in Karelia S.S.R.
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novosibirsk: 1 infantry
EDIT: Adding units owned by Russians to Evenki National Okrug: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Karelia S.S.R.: 3 armour
EDIT: Adding units owned by Russians to Russia: 3 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Karelia S.S.R.: 1 infantry
EDIT: Adding units owned by Russians to Caucasus: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Japanese regular : 0.83
Russians regular : 0.17
Not so easy playing the Axis huh?? LOL
TripleA Turn Summary for game: World War II Classic
Game History
Round: 4
Research Technology - Germans
Germans spend 5 on tech rolls
Germans rolls : 0/1 hits, 0,00 expected hits
Purchase Units - Germans
Germans buy 3 armour; Remaining resources: 2 PUs;
Combat Move - Germans
3 infantry moved from Germany to West Europe
1 fighter moved from Germany to West Europe
2 fighters moved from East Europe to West Europe
1 battleship and 1 transport moved from East Mediteranean Sea Zone to Black Sea Zone
2 infantry moved from East Europe to Black Sea Zone
1 battleship, 2 infantry and 1 transport moved from Black Sea Zone to East Mediteranean Sea Zone
2 infantry moved from East Mediteranean Sea Zone to Anglo Sudan Egypt
1 infantry moved from Anglo Sudan Egypt to Kenya-Rhodesia
Germans take Kenya-Rhodesia from British
Combat - Germans
Battle in West Europe
Germans attack with 3 fighters and 3 infantry
Americans defend with 2 infantry
Germans roll dice for 3 fighters and 3 infantry in West Europe, round 2 : 4/6 hits, 2,00 expected hits
Americans roll dice for 2 infantry in West Europe, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in West Europe
2 infantry owned by the Americans lost in West Europe
Germans win, taking West Europe from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Germans
3 fighters moved from West Europe to East Europe
Place Units - Germans
3 armour placed in Germany
Turn Complete - Germans
Germans collect 31 PUs; end with 33 PUs
Combat Hit Differential Summary :
Americans regular : 0,33
Germans rolls : 0,00
Germans regular : 2,00
Game History
Round: 4
Purchase Units - British
British buy 1 fighter and 4 infantry; Remaining resources: 3 PUs;
Combat Move - British
1 fighter moved from Congo to East Mediteranean Sea Zone
1 bomber moved from Karelia S.S.R. to East Mediteranean Sea Zone
2 fighters moved from Karelia S.S.R. to West Europe
2 infantry moved from United Kingdom to North Sea Zone
2 infantry moved from North Sea Zone to West Europe
Combat - British
Battle in East Mediteranean Sea Zone
British attack with 1 bomber and 1 fighter
Germans defend with 1 battleship and 1 transport
British roll dice for 1 bomber and 1 fighter in East Mediteranean Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Germans roll dice for 1 battleship and 1 transport in East Mediteranean Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 fighter owned by the British lost in East Mediteranean Sea Zone
1 battleship owned by the Germans and 1 transport owned by the Germans lost in East Mediteranean Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 20
Casualties for British: 1 fighter
Casualties for Germans: 1 battleship and 1 transport
Battle in West Europe
British attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
British roll dice for 2 fighters and 2 infantry in West Europe, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in West Europe, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in West Europe
2 infantry owned by the Germans lost in West Europe
British win, taking West Europe from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - British
2 fighters moved from West Europe to Karelia S.S.R.
1 bomber moved from East Mediteranean Sea Zone to Karelia S.S.R.
1 armour and 2 infantry moved from United Kingdom to North Sea Zone
1 armour and 2 infantry moved from North Sea Zone to Finland Norway
1 transport moved from Congo Sea Zone to West Spain Sea Zone
Place Units - British
1 fighter and 4 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Finland Norway: 2 infantry
EDIT: Adding units owned by British to Karelia S.S.R.: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 28 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans regular : 0.50
British regular : 1.50
TripleA Turn Summary for game: World War II Classic
Game History
Round: 4
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese rolls : 0/1 hits, 0,00 expected hits
Purchase Units - Japanese
Japanese buy 2 armour, 5 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Japanese
1 infantry moved from Persia to Syria Jordan
Japanese take Syria Jordan from British
3 armour moved from India to Syria Jordan
1 infantry moved from India to Persia
2 infantry moved from French Indo China to Sinkiang
1 fighter moved from India to Sinkiang
2 fighters moved from China to Sinkiang
3 infantry moved from French Indo China to French Indo China Sea Zone
1 battleship, 3 infantry and 2 transports moved from French Indo China Sea Zone to East Indies Sea Zone
1 infantry moved from East Indies to East Indies Sea Zone
1 battleship, 4 infantry and 2 transports moved from East Indies Sea Zone to West Australia Sea Zone
4 infantry moved from West Australia Sea Zone to Australia
Combat - Japanese
Battle in Australia
Japanese attack with 4 infantry
British defend with 2 infantry
Japanese roll dice for 1 battleship in Australia, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 4 infantry in Australia, round 2 : 0/4 hits, 0,67 expected hits
British roll dice for 2 infantry in Australia, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Australia
Japanese roll dice for 4 infantry in Australia, round 3 : 0/4 hits, 0,67 expected hits
British roll dice for 1 infantry in Australia, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Australia
Japanese roll dice for 3 infantry in Australia, round 4 : 2/3 hits, 0,50 expected hits
British roll dice for 1 infantry in Australia, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Australia
Japanese win, taking Australia from British with 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Sinkiang
Japanese attack with 3 fighters and 2 infantry
Russians defend with 1 armour
Japanese roll dice for 3 fighters and 2 infantry in Sinkiang, round 2 : 3/5 hits, 1,83 expected hits
Americans roll dice for 1 armour in Sinkiang, round 2 : 0/1 hits, 0,33 expected hits
1 armour owned by the Russians lost in Sinkiang
Japanese win, taking Sinkiang from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour
Non Combat Move - Japanese
1 fighter moved from Sinkiang to Manchuria
2 fighters moved from Sinkiang to India
2 armour moved from French Indo China to India
1 infantry moved from French Indo China to India
2 infantry moved from China to French Indo China
2 infantry moved from Manchuria to China
1 infantry moved from Yakut S.S.R. to Manchuria
1 infantry moved from Soviet Far East to Manchuria
4 infantry moved from Japan to Japan Sea Zone
4 infantry moved from Japan Sea Zone to Manchuria
Place Units - Japanese
2 armour and 1 infantry placed in French Indo China
1 transport placed in Japan Sea Zone
4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 40 PUs; end with 41 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from India: 2 fighters
EDIT: Adding units owned by Japanese to French Indo China: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,33
Japanese regular : 1,67
Japanese rolls : 0,00
British regular : -0,33
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 fighter and 6 infantry; Remaining resources: 4 PUs;
Combat Move - Americans
1 infantry moved from French West Africa to French Equatorial Africa
British take French Equatorial Africa from Germans
1 infantry moved from French West Africa to Algeria
Americans take Algeria from Germans
1 bomber moved from Karelia S.S.R. to Baltic Sea Zone
1 bomber moved from Baltic Sea Zone to Germany
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 1/1 hits, 0.17 expected hits
1 bomber owned by the Americans killed by AA in Germany
Bombing raid costs 0 PUs
Non Combat Move - Americans
2 transports moved from East US Sea Zone to East Canada Sea Zone
1 transport moved from North Sea Zone to East Canada Sea Zone
1 armour moved from East Canada to East Canada Sea Zone
4 infantry moved from West Canada to East Canada Sea Zone
1 armour, 4 infantry and 3 transports moved from East Canada Sea Zone to North Sea Zone
1 armour and 4 infantry moved from North Sea Zone to Finland Norway
1 transport moved from West Africa Sea Zone to East US Sea Zone
1 fighter moved from East US to North Sea Zone
1 fighter moved from North Sea Zone to Karelia S.S.R.
2 infantry moved from Karelia S.S.R. to Caucasus
1 infantry moved from West US to West Canada
Place Units - Americans
1 armour, 1 fighter and 6 infantry placed in West US
Turn Complete - Americans
Americans collect 33 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans AA : 0.83