I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?L25 BM BombsAway (Axis) v pacifiersboard (Allies+21)
-
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 carrier, 1 destroyer, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 fighters moved from Holland Belgium to 104 Sea Zone 2 tactical_bombers moved from Holland Belgium to 104 Sea Zone 2 bombers moved from Western Germany to 92 Sea Zone 3 tactical_bombers moved from Western Germany to 92 Sea Zone 1 fighter moved from Southern Italy to 92 Sea Zone 3 artilleries moved from France to Normandy Bordeaux Combat - Germans Battle in 104 Sea Zone Germans attack with 2 fighters and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 104 Sea Zone Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 92 Sea Zone Germans attack with 2 bombers, 1 fighter and 3 tactical_bombers British defend with 1 carrier, 1 cruiser and 2 fighters Germans roll dice for 2 bombers, 1 fighter and 3 tactical_bombers in 92 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits British roll dice for 1 carrier, 1 cruiser and 2 fighters in 92 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits 2 tactical_bombers owned by the Germans lost in 92 Sea Zone 1 cruiser owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 92 Sea Zone Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 3 : 3/4 hits, 2.50 expected hits British roll dice for 1 fighter in 92 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in 92 Sea Zone Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 26 Casualties for Germans: 2 tactical_bombers Casualties for British: 1 carrier, 1 cruiser and 2 fighters Battle in Normandy Bordeaux Germans attack with 3 artilleries French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 artilleries in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 3 artilleries in Normandy Bordeaux, round 3 : 1/3 hits, 1.00 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French lost in Normandy Bordeaux Germans roll dice for 3 artilleries in Normandy Bordeaux, round 4 : 1/3 hits, 1.00 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 3 artilleries remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Non Combat Move - Germans 1 fighter moved from 104 Sea Zone to Holland Belgium 1 tactical_bomber moved from 104 Sea Zone to Holland Belgium 2 infantry moved from Western Germany to Holland Belgium 1 fighter moved from 104 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone 1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 92 Sea Zone to Algeria 1 fighter moved from 92 Sea Zone to Algeria 2 bombers moved from 92 Sea Zone to Southern Italy 2 aaGuns, 3 artilleries and 14 infantry moved from Slovakia Hungary to Romania 5 infantry moved from Bulgaria to Romania 1 aaGun moved from Slovakia Hungary to Poland 6 artilleries and 2 infantry moved from Germany to Poland 3 armour, 2 artilleries and 9 infantry moved from Yugoslavia to Romania 6 armour and 4 mech_infantrys moved from France to Yugoslavia Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone 1 armour and 8 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
French regular : -1.67 Germans regular : -0.33 British regular : -1.17 -
TripleA Manual Gamesave Post: Russians round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 9 infantry moved from Amur to Manchuria 1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Manchuria Combat - Russians Battle in Manchuria Russians attack with 1 fighter, 9 infantry and 1 tactical_bomber Japanese defend with 1 aaGun and 4 infantry Japanese roll AA dice in Manchuria : 0/2 hits, 0,33 expected hits Russians roll dice for 1 fighter, 9 infantry and 1 tactical_bomber in Manchuria, round 2 : 3/11 hits, 2,67 expected hits Japanese roll dice for 1 aaGun and 4 infantry in Manchuria, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Russians lost in Manchuria 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in ManchuriaCombat Hit Differential Summary :
Japanese regular : -0,33 Japanese AA : -0,33 Russians regular : 0,33 -
did I assume right about killing useless aaa? It might affect if I have my forces retreat

-
@pacifiersboard Yes, aa first.
-
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 9 infantry moved from Amur to Manchuria 1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Manchuria Combat - Russians Battle in Manchuria Russians attack with 1 fighter, 9 infantry and 1 tactical_bomber Japanese defend with 1 aaGun and 4 infantry Japanese roll AA dice in Manchuria : 0/2 hits, 0,33 expected hits Russians roll dice for 1 fighter, 9 infantry and 1 tactical_bomber in Manchuria, round 2 : 3/11 hits, 2,67 expected hits Japanese roll dice for 1 aaGun and 4 infantry in Manchuria, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Russians lost in Manchuria 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Manchuria 1 fighter owned by the Russians and 1 tactical_bomber owned by the Russians retreated 8 infantry owned by the Russians retreated to Amur Japanese win with 2 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Manchuria to Amur 1 aaGun and 8 infantry moved from Buryatia to Amur 1 infantry moved from Karelia to Novgorod 1 aaGun, 3 artilleries and 4 infantry moved from Novgorod to Belarus 1 armour and 1 mech_infantry moved from Belarus to Novgorod 1 armour and 1 mech_infantry moved from Bryansk to Novgorod 5 infantry moved from Russia to Bryansk 1 artillery and 2 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Rostov to Ukraine 1 aaGun moved from Bryansk to Ukraine 1 aaGun, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 1 submarine moved from 111 Sea Zone to 109 Sea Zone Place Units - Russians 3 infantry placed in Ukraine 1 fighter and 2 infantry placed in Novgorod 4 infantry placed in Russia Turn Complete - Russians Russians collect 40 PUs; end with 40 PUsCombat Hit Differential Summary :
Japanese regular : -0,33 Japanese AA : -0,33 Russians regular : 0,33 -
@pacifiersboard Scramble sz 21?
-
yes, it does
-
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 2 infantry moved from Manchuria to Korea 1 artillery moved from Japan to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines 2 infantry moved from Kwangsi to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 artillery moved from Kwangsi to French Indo China Japanese take French Indo China from French 1 artillery and 2 infantry moved from Hunan to Yunnan 4 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan 1 fighter moved from 34 Sea Zone to Guam 1 tactical_bomber moved from 34 Sea Zone to Guam 1 fighter moved from Caroline Islands to 23 Sea Zone 1 tactical_bomber moved from Caroline Islands to 23 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 18 Sea Zone 1 fighter moved from 33 Sea Zone to 18 Sea Zone 1 submarine moved from 33 Sea Zone to 23 Sea Zone 1 destroyer moved from 33 Sea Zone to 18 Sea Zone 1 battleship moved from 33 Sea Zone to 21 Sea Zone 1 artillery and 3 infantry moved from Kiangsi to Kwangtung 1 bomber moved from Kwangsi to Philippines 1 fighter moved from 36 Sea Zone to 45 Sea Zone 2 cruisers moved from 36 Sea Zone to 37 Sea Zone 1 battleship moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 fighter moved from 36 Sea Zone to Philippines 1 tactical_bomber moved from Jehol to Korea 1 fighter moved from Jehol to Korea 1 destroyer moved from 34 Sea Zone to 21 Sea Zone 1 bomber moved from Kwangsi to Yunnan 1 fighter moved from Jehol to Kwangtung 1 tactical_bomber moved from Jehol to Kwangtung Combat - Japanese Americans scrambles 1 units out of Guam to defend against the attack in 21 Sea Zone Americans scrambles to create a battle in territory 21 Sea Zone Battle in Borneo Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Korea Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Korea, round 2 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Korea, round 3 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Korea, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea 1 infantry owned by the Russians lost in Korea Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for Russians: 1 infantry Battle in Kwangtung Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/6 hits, 2.17 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kwangtung 1 infantry owned by the British lost in Kwangtung Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 3 : 1/5 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 bomber, 4 fighters, 2 infantry and 3 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 1 bomber, 4 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 6/11 hits, 5.50 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 3/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan 4 infantry owned by the Chinese lost in Yunnan Japanese win with 1 bomber, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery and 2 infantry Casualties for Chinese: 4 infantry Battle in 21 Sea Zone Japanese attack with 1 battleship, 1 destroyer and 1 transport Americans defend with 1 fighter Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 fighter in 21 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Americans lost in 21 Sea Zone Japanese win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 10 Casualties for Americans: 1 fighter Battle in 37 Sea Zone Japanese attack with 1 battleship and 2 cruisers British defend with 1 destroyer Japanese roll dice for 1 battleship and 2 cruisers in 37 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 battleship and 2 cruisers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Philippines Japanese attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Philippines, round 2 : 3/6 hits, 2.17 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Philippines 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in 18 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 18 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 18 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 23 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 23 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Guam Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield Non Combat Move - Japanese 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from 45 Sea Zone to 43 Sea Zone 1 carrier moved from 34 Sea Zone to 43 Sea Zone 1 carrier moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from Guam to 35 Sea Zone 1 tactical_bomber moved from Guam to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 18 Sea Zone to Japan 1 tactical_bomber moved from 23 Sea Zone to Japan 1 fighter moved from 23 Sea Zone to Japan 1 fighter moved from Korea to 6 Sea Zone 1 tactical_bomber moved from Korea to 6 Sea Zone 1 destroyer moved from 33 Sea Zone to 43 Sea Zone 1 submarine moved from 34 Sea Zone to 43 Sea Zone 1 fighter moved from Kwangtung to Kiangsi 1 tactical_bomber moved from Kwangtung to Kiangsi 1 fighter moved from Yunnan to 37 Sea Zone 1 fighter moved from Philippines to 43 Sea Zone 1 bomber moved from Philippines to Kiangsi 1 bomber moved from Yunnan to Kiangsi 1 fighter moved from Yunnan to Siam 1 tactical_bomber moved from Yunnan to Siam 1 infantry moved from Chahar to Jehol 1 artillery moved from Chahar to Jehol 1 infantry moved from Anhwe to Hunan 2 infantry moved from Anhwe to Jehol 1 armour moved from Kwangsi to Anhwe 1 artillery moved from Anhwe to Jehol 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from Yunnan to 37 Sea Zone 1 fighter moved from Yunnan to Siam 1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 2 infantry and 1 mech_infantry placed in Shantung Turn Complete - Japanese Japanese collect 37 PUs; end with 37 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 40 PUsCombat Hit Differential Summary :
Chinese regular : 1.67 Americans regular : -0.83 Japanese regular : 0.83 UK_Pacific regular : 0.00 Russians regular : 1.33 British regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 destroyer moved from 26 Sea Zone to 23 Sea Zone 1 fighter moved from Midway to 16 Sea Zone 1 fighter moved from Hawaiian Islands to 16 Sea Zone 1 bomber moved from Hawaiian Islands to 16 Sea Zone 2 fighters moved from 26 Sea Zone to 23 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 23 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands Combat - Americans Battle in Marshall Islands Battle in 16 Sea Zone Americans attack with 1 bomber and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 bomber and 2 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Marshall Islands from Japanese with 1 bomber and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 23 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 4/5 hits, 2,50 expected hits Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 23 Sea Zone Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 bomber moved from 16 Sea Zone to Wake Island 1 fighter moved from 16 Sea Zone to 32 Sea Zone 1 fighter moved from 16 Sea Zone to Midway 1 fighter moved from 23 Sea Zone to Wake Island 1 fighter and 1 tactical_bomber moved from 23 Sea Zone to Wake Island 1 fighter moved from 23 Sea Zone to 32 Sea Zone 1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 26 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 marine moved from Central United States to 101 Sea Zone 1 cruiser and 1 marine moved from 101 Sea Zone to 86 Sea Zone 1 marine moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 marine moved from Central United States to Western United States 1 artillery, 1 infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 2 fighters and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 9 infantry moved from Szechwan to Yunnan 1 fighter moved from Shensi to Yunnan Place Units - Chinese 3 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 carrier, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 1 submarine; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Shan State to French Indo China 1 fighter and 1 tactical_bomber moved from India to French Indo China 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to Kenya 1 infantry moved from 72 Sea Zone to Kenya 1 battleship moved from 39 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone 1 artillery, 2 cruisers, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 tactical_bomber moved from Egypt to Iraq 1 fighter moved from India to Iraq Combat - British Battle in Iraq British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 2 cruisers in Iraq, round 2 : 2/2 hits, 1,00 expected hits British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 2/4 hits, 1,83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the British lost in Iraq 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in Kenya British attack with 2 infantry Italians defend with 1 infantry British roll dice for 1 battleship in Kenya, round 2 : 1/1 hits, 0,67 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in French Indo China British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 artillery in French Indo China, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 mech_infantry moved from India to Yunnan 1 infantry moved from Malaya to Shan State 1 transport moved from 76 Sea Zone to 71 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 armour and 1 mech_infantry moved from Ethiopia to Egypt 1 infantry moved from Alexandria to Egypt 1 tactical_bomber moved from Iraq to Egypt 1 fighter moved from Iraq to Trans-Jordan 1 destroyer moved from 76 Sea Zone to 98 Sea Zone 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 bomber moved from Iceland to United Kingdom 1 infantry moved from India to Burma Place Units - British 1 carrier and 1 transport placed in 106 Sea Zone 1 fighter placed in United Kingdom 2 infantry placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 1 submarine placed in 39 Sea Zone 1 fighter placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6,3,6,2,4,1 UK_Pacific collect 8 PUs (4 lost to blockades); end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Units Change Ownership Some Units in India change ownership: 1 fighter Some Units in 39 Sea Zone change ownership: 1 submarineCombat Hit Differential Summary :
Americans regular : 1,83 Italians regular : -0,33 Japanese regular : -0,83 Neutral_Axis regular : 0,00 British regular : 2,17 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Italians Italians buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 armour moved from Romania to Bessarabia Italians take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland Italians take Eastern Poland from Russians 1 armour moved from Romania to Baltic States Italians take Baltic States from Russians 2 infantry moved from Algeria to Morocco 1 artillery moved from Algeria to Morocco 1 infantry moved from Tunisia to 94 Sea Zone 1 artillery moved from Tunisia to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 artillery moved from 98 Sea Zone to Trans-Jordan 1 bomber moved from Southern Italy to Trans-Jordan 1 fighter and 2 infantry moved from Tobruk to Alexandria 1 armour moved from Tunisia to 94 Sea Zone 1 armour and 1 transport moved from 94 Sea Zone to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Greece 1 armour moved from 97 Sea Zone to Greece 2 infantry moved from Albania to Greece 2 fighters moved from Southern Italy to Greece 1 battleship and 2 cruisers moved from 94 Sea Zone to 98 Sea Zone Combat - Italians Battle in 98 Sea Zone Italians attack with 1 battleship, 2 cruisers and 1 transport British defend with 1 destroyer Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 98 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 2 cruisers and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Morocco Italians attack with 1 artillery and 2 infantry French defend with 1 infantry Italians roll dice for 1 artillery and 2 infantry in Morocco, round 2 : 1/3 hits, 0.83 expected hits French roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Morocco Italians win, taking Morocco from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Alexandria Italians attack with 1 fighter and 2 infantry ANZAC defend with 1 infantry Italians roll dice for 1 fighter and 2 infantry in Alexandria, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria 1 infantry owned by the ANZAC lost in Alexandria Italians win, taking Alexandria from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for ANZAC: 1 infantry Battle in Trans-Jordan Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 fighter; French defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Trans-Jordan, round 2 : 3/3 hits, 1.33 expected hits British roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 2 : 2/2 hits, 1.00 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan 1 infantry owned by the French and 1 fighter owned by the British lost in Trans-Jordan Italians win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 artillery and 1 infantry Casualties for British: 1 fighter Casualties for French: 1 infantry Battle in Greece Italians attack with 1 armour, 2 fighters and 3 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 armour, 2 fighters and 3 infantry in Greece, round 2 : 4/6 hits, 2.00 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Italians lost in Greece 4 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 1 infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Italians 1 bomber moved from Trans-Jordan to Tobruk 1 fighter moved from Alexandria to Tobruk 1 mech_infantry moved from Tunisia to Tobruk 2 fighters moved from Greece to Southern Italy 2 artilleries moved from Southern France to Northern Italy 1 infantry moved from Southern France to Northern Italy 1 aaGun moved from Yugoslavia to Romania 1 aaGun moved from Yugoslavia to Northern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :
French regular : -0.33 Italians regular : 4.33 Neutral_Allies regular : -0.33 British regular : 1.33 -
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 factory_minor; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Egypt to Alexandria Combat - ANZAC Battle in Alexandria ANZAC attack with 1 infantry Italians defend with 1 infantry ANZAC roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 infantry in Alexandria, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Alexandria Italians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for ANZAC: 1 infantry Non Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to New Guinea 2 infantry moved from Northern Territory to Queensland 2 aaGuns moved from New South Wales to Queensland 1 fighter moved from New Zealand to Queensland 1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone 1 fighter moved from New Zealand to Hawaiian Islands 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 cruiser moved from 63 Sea Zone to 26 Sea Zone 1 fighter moved from New Zealand to Wake Island Place Units - ANZAC 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 1 destroyer moved from 58 Sea Zone to 39 Sea Zone 1 infantry moved from Nigeria to French Equatorial Africa Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Italians regular : 0,00 ANZAC regular : -0,50 -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans Non Combat Move - Germans 1 fighter moved from Algeria to Southern Italy 1 tactical_bomber moved from Algeria to Southern Italy 1 aaGun moved from Romania to Eastern Poland 3 armour moved from Romania to Eastern Poland 1 aaGun, 5 artilleries and 28 infantry moved from Romania to Bessarabia 1 aaGun, 6 artilleries and 2 infantry moved from Poland to Eastern Poland 1 armour and 8 mech_infantrys moved from Germany to Eastern Poland 6 armour and 4 mech_infantrys moved from Yugoslavia to Eastern Poland 1 fighter moved from Holland Belgium to Eastern Poland 1 tactical_bomber moved from Holland Belgium to Eastern Poland 1 transport moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from Holland Belgium to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 1 fighter moved from 112 Sea Zone to Western Germany 1 tactical_bomber moved from 112 Sea Zone to Western Germany 1 submarine moved from 112 Sea Zone to 125 Sea Zone 2 aaGuns moved from Holland Belgium to Western Germany 1 aaGun moved from Holland Belgium to Normandy Bordeaux Place Units - Germans 4 armour and 6 mech_infantrys placed in Germany 1 infantry placed in Normandy Bordeaux Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Japanese round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - JapaneseCombat Hit Differential Summary :
-
sry, I clicked to Japan’s Purchase and didn’t save before
-
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Japan to 23 Sea Zone 2 artilleries and 9 infantry moved from Jehol to Manchuria 1 armour moved from Anhwe to Manchuria 1 mech_infantry moved from Anhwe to Manchuria 1 mech_infantry moved from Shantung to Manchuria 2 infantry moved from Siam to French Indo China 1 tactical_bomber moved from Siam to Malaya 2 fighters moved from Siam to Malaya 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery moved from Philippines to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 artillery moved from 37 Sea Zone to Malaya 1 fighter moved from 37 Sea Zone to French Indo China 1 tactical_bomber moved from 37 Sea Zone to French Indo China 2 bombers, 1 fighter and 1 tactical_bomber moved from Kiangsi to French Indo China Combat - Japanese Battle in Celebes Battle in Sumatra Battle in Malaya Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber British defend with 1 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 1/5 hits, 2.33 expected hits UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Malaya Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Malaya, round 3 : 0/5 hits, 2.33 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Malaya, round 4 : 1/5 hits, 2.33 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Celebes from Dutch, taking Sumatra from Dutch, taking Malaya from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for ANZAC: 1 infantry Battle in 23 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 2 fighters and 2 tactical_bombers in 23 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 23 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in French Indo China Japanese attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in French Indo China, round 2 : 4/8 hits, 4.00 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Indo China 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Manchuria Japanese attack with 1 armour, 2 artilleries, 9 infantry and 2 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 1 armour, 2 artilleries, 9 infantry and 2 mech_infantrys in Manchuria, round 2 : 6/14 hits, 3.33 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manchuria 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 armour, 2 artilleries, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from 6 Sea Zone to Japan 1 tactical_bomber moved from 6 Sea Zone to Japan 2 fighters and 2 tactical_bombers moved from 23 Sea Zone to 6 Sea Zone 1 fighter moved from Anhwe to Japan 1 tactical_bomber moved from Anhwe to Japan 1 destroyer moved from 18 Sea Zone to 6 Sea Zone 1 battleship moved from 21 Sea Zone to 6 Sea Zone 1 transport moved from 21 Sea Zone to 6 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 destroyer moved from 21 Sea Zone to 44 Sea Zone 1 carrier moved from 43 Sea Zone to 44 Sea Zone 1 submarine moved from 43 Sea Zone to 36 Sea Zone 1 destroyer moved from 43 Sea Zone to 37 Sea Zone EDIT: 1 fighter moved from Malaya to 44 Sea Zone 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 fighter moved from Malaya to 37 Sea Zone 2 bombers, 2 fighters and 2 tactical_bombers moved from French Indo China to Kwangtung 2 fighters moved from 43 Sea Zone to Shantung 2 infantry moved from Shantung to Anhwe 1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 3 infantry placed in Shantung 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 47 PUs; end with 47 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.33 Japanese regular : -2.83 UK_Pacific regular : -0.67 -
I made a small edit in my NCM to move a fig from Malaya to sz 44, as I had a small mix up in my combat move. I meant to use the planes in sz 37 instead of Siam. Let me know if you want further explanation or if there’s an issue.
-
no issue :)
-
TripleA Manual Gamesave Post: Italians round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - ItaliansCombat Hit Differential Summary :
-
sry, one click too much
-
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Italians Italians buy 2 armour and 4 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Eastern Poland to Western Ukraine Italians take Western Ukraine from Russians 1 armour moved from Western Ukraine to Bessarabia 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 armour moved from Greece to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 armour moved from 96 Sea Zone to Malta 1 battleship moved from 98 Sea Zone to 96 Sea Zone 1 cruiser moved from 98 Sea Zone to 96 Sea Zone 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 2 fighters moved from Southern Italy to 92 Sea Zone 1 fighter moved from Tobruk to 92 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 1 bomber moved from Tobruk to Gibraltar Combat - Italians Battle in 92 Sea Zone Italians attack with 1 destroyer, 3 fighters and 1 transport British defend with 1 submarine Italians roll dice for 1 destroyer, 3 fighters and 1 transport in 92 Sea Zone, round 2 : 4/4 hits, 1.83 expected hits British roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 92 Sea Zone Italians win with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Gibraltar Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 artillery, 1 bomber, 1 harbour and 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 2 : 1/3 hits, 0.83 expected hits 1 infantry owned by the Italians lost in Gibraltar 1 bomber owned by the British lost in Gibraltar Italians roll dice for 1 artillery and 1 bomber in Gibraltar, round 3 : 0/2 hits, 1.00 expected hits British roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Italians lost in Gibraltar 1 bomber owned by the Italians retreated British win with 1 artillery and 1 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Casualties for British: 1 bomber Battle in Malta Italians attack with 1 armour and 1 infantry British defend with 1 aaGun and 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 armour and 1 infantry in Malta, round 2 : 2/2 hits, 0.67 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Malta 1 aaGun owned by the British and 1 infantry owned by the British lost in Malta Italians win, taking Malta from British with 1 armour remaining. Battle score for attacker is 5 Casualties for Italians: 1 infantry Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Italians 3 fighters moved from 92 Sea Zone to Algeria 1 bomber moved from Gibraltar to Algeria 1 aaGun, 1 artillery and 5 infantry moved from Northern Italy to Southern France 2 aaGuns moved from Northern Italy to Southern Italy 1 infantry moved from Greece to Bulgaria 1 aaGun moved from Romania to Bessarabia 1 mech_infantry moved from Tobruk to Tunisia Place Units - Italians 2 armour and 4 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :
Italians regular : 2.00 British regular : 1.00





