@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 artillery, 3 fighters, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 unit repaired.
        1 fighter moved from Denmark to 97 Sea Zone
        1 bomber moved from Western Germany to 97 Sea Zone
        1 carrier, 2 destroyers and 1 submarine moved from 112 Sea Zone to 113 Sea Zone
        3 submarines moved from 112 Sea Zone to 114 Sea Zone
        2 artilleries and 6 infantry moved from Western Germany to 112 Sea Zone
        2 artilleries, 6 infantry and 4 transports moved from 112 Sea Zone to 113 Sea Zone
        2 artilleries and 6 infantry moved from 113 Sea Zone to Norway
        2 infantry moved from France to Northern Italy
        3 mech_infantrys moved from Western Germany to Northern Italy
        1 infantry moved from Western Ukraine to Eastern Poland
              Germans take Eastern Poland from Russians
        1 infantry moved from Poland to Baltic States
              Germans take Baltic States from Russians
        1 fighter and 1 tactical_bomber moved from Western Germany to 96 Sea Zone
        1 fighter moved from Denmark to 96 Sea Zone
        1 tactical_bomber moved from Western Germany to 96 Sea Zone
        1 fighter moved from Denmark to 96 Sea Zone
        2 bombers moved from Western Germany to 96 Sea Zone
        1 bomber moved from Western Germany to Persia
        2 mech_infantrys moved from Northwest Persia to Persia
        2 artilleries and 2 infantry moved from Ukraine to Bryansk
        1 armour moved from Yakut S.S.R. to Buryatia
              Germans take Buryatia from Russians
        1 armour moved from Buryatia to Yakut S.S.R.
    Combat - Germans
        Battle in 113 Sea Zone
            Germans attack with 1 carrier, 2 destroyers, 1 submarine and 4 transports
            Russians defend with 1 carrier
                Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 1 carrier, 2 destroyers and 4 transports in 113 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
            Units damaged: 1 carrier owned by the Russians
                Russians roll dice for 1 carrier in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
            Units damaged: 1 carrier owned by the Germans
                Germans roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 1 carrier, 2 destroyers and 4 transports in 113 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                Russians roll dice for 1 carrier in 113 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                1 carrier owned by the Russians lost in 113 Sea Zone
            Germans win with 1 carrier, 2 destroyers, 1 submarine and 4 transports remaining. Battle score for attacker is 16
            Casualties for Russians: 1 carrier
        Battle in Norway
            Germans attack with 2 artilleries and 6 infantry
            Russians defend with 1 artillery and 2 infantry
                Germans roll dice for 2 artilleries and 6 infantry in Norway, round 2 : 2/8 hits, 2.00 expected hits
                Russians roll dice for 1 artillery and 2 infantry in Norway, round 2 : 0/3 hits, 1.00 expected hits
                2 infantry owned by the Russians lost in Norway
                Germans roll dice for 2 artilleries and 6 infantry in Norway, round 3 : 1/8 hits, 2.00 expected hits
                Russians roll dice for 1 artillery in Norway, round 3 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the Russians lost in Norway
            Germans win, taking Norway from Russians with 2 artilleries and 6 infantry remaining. Battle score for attacker is 10
            Casualties for Russians: 1 artillery and 2 infantry
        Battle in Bryansk
            Germans attack with 2 artilleries and 2 infantry
            Russians defend with 3 infantry
                Germans roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits
                Russians roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
                1 infantry owned by the Germans lost in Bryansk
                1 infantry owned by the Russians lost in Bryansk
            2 artilleries owned by the Germans and 1 infantry owned by the Germans retreated to Ukraine
            Russians win with 2 infantry remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 infantry
        Battle in Persia
            Germans attack with 1 bomber and 2 mech_infantrys
            Americans defend with 1 mech_infantry
                Germans roll dice for 1 bomber and 2 mech_infantrys in Persia, round 2 : 1/3 hits, 1.00 expected hits
                British roll dice for 1 mech_infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Germans lost in Persia
                1 mech_infantry owned by the Americans lost in Persia
            Germans win, taking Persia from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
            Casualties for Germans: 1 mech_infantry
            Casualties for Americans: 1 mech_infantry
        Battle in 97 Sea Zone
            Germans attack with 1 bomber and 1 fighter
            British defend with 1 destroyer and 1 submarine
            1 submarine owned by the British submerged
                Germans roll dice for 1 bomber and 1 fighter in 97 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                British roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 fighter owned by the Germans lost in 97 Sea Zone
                1 destroyer owned by the British lost in 97 Sea Zone
            Germans win with 1 bomber remaining. Battle score for attacker is -2
            Casualties for Germans: 1 fighter
            Casualties for British: 1 destroyer
        Battle in Northern Italy
            Germans attack with 2 infantry and 3 mech_infantrys
            British defend with 1 fighter; Americans defend with 1 factory_minor
                Germans roll dice for 2 infantry and 3 mech_infantrys in Northern Italy, round 2 : 1/5 hits, 0.83 expected hits
                Americans roll dice for 1 fighter in Northern Italy, round 2 : 0/1 hits, 0.67 expected hits
                1 fighter owned by the British lost in Northern Italy
            Germans win, taking Northern Italy from Americans with 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 10
            Casualties for British: 1 fighter
        Battle in 96 Sea Zone
            Germans attack with 2 bombers, 3 fighters and 2 tactical_bombers
            British defend with 1 fighter; Americans defend with 1 carrier and 1 fighter
                Germans roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in 96 Sea Zone, round 2 : 2/7 hits, 4.17 expected hits
                Americans roll dice for 1 carrier and 2 fighters in 96 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 96 Sea Zone
                1 carrier owned by the Americans lost in 96 Sea Zone
                Germans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 3 : 4/5 hits, 3.00 expected hits
                Americans roll dice for 2 fighters in 96 Sea Zone, round 3 : 0/2 hits, 1.33 expected hits
                1 fighter owned by the Americans and 1 fighter owned by the British lost in 96 Sea Zone
            Germans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
            Casualties for Germans: 1 fighter and 1 tactical_bomber
            Casualties for Americans: 1 carrier and 1 fighter
            Casualties for British: 1 fighter
        Battle in 114 Sea Zone
            Germans attack with 3 submarines
            Russians defend with 1 carrier
                Germans roll dice for 3 submarines in 114 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                Russians roll dice for 1 carrier in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 3 submarines in 114 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
            Units damaged: 1 carrier owned by the Russians
                Russians roll dice for 1 carrier in 114 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 3 submarines in 114 Sea Zone, round 4 : 1/3 hits, 1.00 expected hits
                1 carrier owned by the Russians lost in 114 Sea Zone
            Germans win with 3 submarines remaining. Battle score for attacker is 16
            Casualties for Russians: 1 carrier
    Non Combat Move - Germans
        1 aaGun moved from Poland to Eastern Poland
        2 infantry moved from Germany to Poland
        1 bomber moved from Persia to Northwest Persia
        1 infantry moved from Caucasus to Kazakhstan
        2 armour moved from Tsinghai to Turkmenistan
        2 aaGuns, 3 artilleries and 18 infantry moved from Caucasus to Northwest Persia
        1 fighter moved from 96 Sea Zone to Southern Italy
        1 tactical_bomber moved from 96 Sea Zone to Southern Italy
        1 fighter moved from 96 Sea Zone to Libya
        1 aaGun moved from Bessarabia to Western Ukraine
        1 bomber moved from 97 Sea Zone to Western Germany
        2 bombers moved from 96 Sea Zone to Western Germany
        2 infantry moved from Ukraine to Western Ukraine
        1 infantry moved from Western Ukraine to Eastern Poland
        1 mech_infantry moved from Western Ukraine to Eastern Poland
        1 armour moved from Ukraine to Eastern Poland
        1 infantry moved from Western Ukraine to Eastern Poland
    Place Units - Germans
        3 infantry placed in Ukraine
        1 mech_infantry placed in Germany
        Germans undo move 2.
        1 infantry placed in Germany
        1 artillery, 3 fighters, 5 infantry and 1 mech_infantry placed in Western Germany
    Turn Complete - Germans
        Germans collect 51 PUs (2 lost to blockades); end with 51 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
        Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from Western Ukraine: 1 aaGun and 3 infantry
        EDIT: Adding units owned by Germans to Ukraine: 3 infantry
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Adding units owned by Germans to Ukraine: 1 aaGun
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from Western Germany: 1 artillery and 3 infantry
        EDIT: Adding units owned by Germans to Germany: 1 artillery and 3 infantry
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -1.67
Russians regular : -1.67
Germans regular : -2.50
British regular : 1.33
It’s also better to put more army on Germany than West Germany in this situation,
thanks again
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
    Purchase Units - Russians
        Russians buy 3 armour, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 infantry moved from Bryansk to Western Ukraine
              Russians take Western Ukraine from Germans
        1 infantry moved from Volgograd to Caucasus
              Russians take Caucasus from Germans
        1 infantry moved from Novosibirsk to Kazakhstan
        1 armour and 1 mech_infantry moved from Vologda to Kazakhstan
        2 artilleries and 3 infantry moved from Belarus to Eastern Poland
        2 fighters moved from Tambov to Eastern Poland
        1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
        1 infantry moved from Amur to Buryatia
              Russians take Buryatia from Germans
    Combat - Russians
        Battle in Kazakhstan
            Russians attack with 1 armour, 1 infantry and 1 mech_infantry
            Germans defend with 1 infantry
                Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 1/3 hits, 0,83 expected hits
                Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Germans lost in Kazakhstan
            Russians win, taking Kazakhstan from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
        Battle in Eastern Poland
            Russians attack with 2 artilleries, 2 fighters and 3 infantry
            Germans defend with 1 aaGun, 1 armour, 3 infantry and 1 mech_infantry
                Germans roll AA dice in Eastern Poland : 0/2 hits, 0,33 expected hits
                Russians roll dice for 2 artilleries, 2 fighters and 3 infantry in Eastern Poland, round 2 : 4/7 hits, 2,50 expected hits
                Germans roll dice for 1 aaGun, 1 armour, 3 infantry and 1 mech_infantry in Eastern Poland, round 2 : 1/5 hits, 1,83 expected hits
                1 infantry owned by the Russians lost in Eastern Poland
                1 aaGun owned by the Germans and 3 infantry owned by the Germans lost in Eastern Poland
                Russians roll dice for 2 artilleries, 2 fighters and 2 infantry in Eastern Poland, round 3 : 1/6 hits, 2,33 expected hits
                Germans roll dice for 1 armour and 1 mech_infantry in Eastern Poland, round 3 : 0/2 hits, 0,83 expected hits
                1 mech_infantry owned by the Germans lost in Eastern Poland
            2 fighters owned by the Russians retreated
            2 infantry owned by the Russians and 2 artilleries owned by the Russians retreated to Belarus
            Germans win with 1 armour remaining. Battle score for attacker is 15
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 aaGun, 3 infantry and 1 mech_infantry
    Non Combat Move - Russians
        1 aaGun and 1 artillery moved from Vyborg to Karelia
        3 infantry moved from Novgorod to Belarus
        1 infantry moved from Bryansk to Belarus
        1 infantry moved from Tambov to Bryansk
        1 infantry moved from Rostov to Caucasus
        1 infantry moved from Tambov to Rostov
        2 fighters moved from Eastern Poland to Belarus
        1 artillery moved from Russia to Samara
        1 artillery moved from Russia to Vologda
        1 infantry moved from Vologda to Novosibirsk
        1 artillery moved from Russia to Tambov
        1 aaGun moved from Tambov to Volgograd
        1 infantry moved from Tambov to Volgograd
        1 aaGun, 1 armour, 1 artillery, 29 infantry and 2 mech_infantrys moved from Volgograd to Caucasus
        2 aaGuns and 17 infantry moved from Amur to Buryatia
    Place Units - Russians
        1 infantry placed in Novgorod
        2 armour and 1 mech_infantry placed in Volgograd
        1 armour, 1 fighter and 2 mech_infantrys placed in Russia
    Turn Complete - Russians
        Russians collect 31 PUs; end with 31 PUs
        Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
        Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans AA : -0,33
Germans regular : -2,00
Russians regular : 0,33
This assumption also was a little bit questionable, but I accept it
Oh sure, the aa gun - had not intended a strafe.
How about you put the aa back in and I would have retreated one round of combat earlier? Maybe I even continue combat then but not being at computer atm
Thank you for listening, and that is very generous but I’m actually not asking for anything. I think I would have chosen what you chose for me, but it took me time to think it through and it’s tricky when you know what dice happened after the choice.
I didn’t want to make much of a deal out of it but a reminder to be careful with certain casualty choices so they don’t become a bigger issue
Beautiful move, and I look forward to continuing
I really appreciate how gracious and nice you are
@gamerman01 said in 2024 Playoff OOB Round 1 Pacifiers Board (+42) v Gamerman01:
Thank you for listening, and that is very generous but I’m actually not asking for anything. I think I would have chosen what you chose for me, but it took me time to think it through and it’s tricky when you know what dice happened after the choice.
I didn’t want to make much of a deal out of it but a reminder to be careful with certain casualty choices so they don’t become a bigger issue
Beautiful move, and I look forward to continuing
I really appreciate how gracious and nice you are
so thanks to you! Dice made it (appear) beautiful (again) and in this case I played a bit in a hurry and wasn’t at all aware and prepared for different OoL than max def to make sense because winning the combat with planes and a ground unit surviving was already nice and just dice brought a retreat to my mind.
I was fond of your moderation before but having a game with you is no less great 😍
Well now you’ve “made my day”
I’m looking forward to the Japan turn, while my empires “strike back”
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
    Purchase Units - Japanese
        Japanese buy 1 artillery, 1 destroyer, 2 fighters, 4 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 artillery and 14 infantry moved from Korea to Manchuria
        7 infantry moved from Japan to 6 Sea Zone
        2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
        2 infantry moved from 25 Sea Zone to Midway
        2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
        2 infantry moved from 19 Sea Zone to Jehol
        1 fighter moved from Kiangsu to Jehol
        1 infantry moved from Suiyuyan to Chahar
        2 submarines moved from 6 Sea Zone to 25 Sea Zone
        1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
        2 infantry moved from Tsinghai to Novosibirsk
        1 infantry moved from Urals to Novosibirsk
        1 infantry moved from Hunan to Anhwe
        2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
        2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 33 Sea Zone
        2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
        2 artilleries and 4 infantry moved from 33 Sea Zone to Caroline Islands
        1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
        1 battleship moved from 35 Sea Zone to 33 Sea Zone
        1 fighter moved from Kiangsu to Chahar
        1 artillery and 1 infantry moved from Kweichow to Anhwe
        1 fighter moved from French Indo China to 21 Sea Zone
        1 fighter moved from Philippines to New Guinea
        1 infantry moved from Dutch New Guinea to New Guinea
        1 tactical_bomber moved from Philippines to Guam
        1 infantry moved from Japan to 6 Sea Zone
        1 artillery moved from Korea to Manchuria
        2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
        2 infantry moved from 21 Sea Zone to Guam
        1 tactical_bomber moved from Kiangsu to 21 Sea Zone
        1 infantry moved from Kweichow to Anhwe
    Combat - Japanese
        Battle in 25 Sea Zone
            Japanese attack with 2 submarines and 1 transport
            Americans defend with 1 destroyer
                Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans lost in 25 Sea Zone
            Japanese win with 2 submarines and 1 transport remaining. Battle score for attacker is 8
            Casualties for Americans: 1 destroyer
        Battle in Midway
        Battle in 21 Sea Zone
            Japanese attack with 1 fighter, 2 tactical_bombers and 1 transport
            Americans defend with 1 destroyer
                Japanese roll dice for 1 fighter, 2 tactical_bombers and 1 transport in 21 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans lost in 21 Sea Zone
            Japanese win, taking Midway from Americans with 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
            Casualties for Americans: 1 destroyer
        Battle in Guam
            Japanese attack with 2 infantry and 1 tactical_bomber
            Americans defend with 1 airfield; ANZAC defend with 1 infantry
                Japanese roll dice for 2 infantry and 1 tactical_bomber in Guam, round 2 : 2/3 hits, 0.83 expected hits
                Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the ANZAC lost in Guam
            Japanese win, taking Guam from Americans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for ANZAC: 1 infantry
        Battle in Caroline Islands
            Japanese attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
            Americans defend with 1 airfield, 1 artillery, 1 harbour and 3 infantry
                Japanese roll dice for 1 battleship in Caroline Islands, round 2 : 0/1 hits, 0.67 expected hits
                Japanese roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 6/8 hits, 2.83 expected hits
                Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 1/4 hits, 1.33 expected hits
                1 infantry owned by the Japanese lost in Caroline Islands
                3 infantry owned by the Americans and 1 artillery owned by the Americans lost in Caroline Islands
            Japanese win, taking Caroline Islands from Americans with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
            Casualties for Japanese: 1 infantry
            Casualties for Americans: 1 artillery and 3 infantry
        Battle in Jehol
            Japanese attack with 1 fighter and 2 infantry
            Chinese defend with 1 infantry
                Japanese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 1/3 hits, 0.83 expected hits
                Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Jehol
                1 infantry owned by the Chinese lost in Jehol
            Japanese win, taking Jehol from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 1 infantry
        Battle in Manchuria
            Japanese attack with 2 artilleries and 14 infantry
            Chinese defend with 1 infantry
                Japanese roll dice for 2 artilleries and 14 infantry in Manchuria, round 2 : 5/16 hits, 3.33 expected hits
                Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Manchuria
                1 infantry owned by the Chinese lost in Manchuria
            Japanese win, taking Manchuria from Chinese with 2 artilleries and 13 infantry remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 1 infantry
        Battle in New Guinea
            Japanese attack with 1 fighter and 1 infantry
            ANZAC defend with 1 infantry
                Japanese roll dice for 1 fighter and 1 infantry in New Guinea, round 2 : 1/2 hits, 0.67 expected hits
                ANZAC roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in New Guinea
                1 infantry owned by the ANZAC lost in New Guinea
            Japanese win with 1 fighter remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for ANZAC: 1 infantry
        Battle in Anhwe
            Japanese attack with 1 artillery and 3 infantry
            Chinese defend with 1 infantry
                Japanese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 : 3/4 hits, 1.00 expected hits
                Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Anhwe
            Japanese win, taking Anhwe from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
        Battle in Chahar
            Japanese attack with 1 fighter and 1 infantry
            Chinese defend with 1 infantry
                Japanese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
                Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Chahar
                1 infantry owned by the Chinese lost in Chahar
            Japanese win with 1 fighter remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 1 infantry
        Battle in Novosibirsk
            Japanese attack with 3 infantry
            Russians defend with 1 infantry
                Japanese roll dice for 3 infantry in Novosibirsk, round 2 : 1/3 hits, 0.50 expected hits
                Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Novosibirsk
            Japanese win, taking Novosibirsk from Russians with 3 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
    Non Combat Move - Japanese
        1 aaGun moved from Korea to Manchuria
        1 destroyer moved from 36 Sea Zone to 55 Sea Zone
        1 destroyer moved from 35 Sea Zone to 46 Sea Zone
        1 fighter moved from New Guinea to Dutch New Guinea
        2 carriers moved from 35 Sea Zone to 33 Sea Zone
        1 destroyer moved from 6 Sea Zone to 33 Sea Zone
        1 fighter moved from Caroline Islands to 33 Sea Zone
        1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
        1 tactical_bomber moved from Guam to 35 Sea Zone
        1 carrier moved from 6 Sea Zone to 35 Sea Zone
        1 fighter moved from 21 Sea Zone to 33 Sea Zone
        1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone
        1 tactical_bomber moved from 21 Sea Zone to Philippines
        1 destroyer moved from 6 Sea Zone to 35 Sea Zone
        1 fighter moved from Jehol to Kiangsu
        1 fighter moved from Chahar to Kiangsu
        1 artillery moved from Shensi to Kweichow
        1 armour moved from French Indo China to Kweichow
        1 artillery moved from Shensi to Hopei
        2 submarines moved from 35 Sea Zone to 33 Sea Zone
    Place Units - Japanese
        2 infantry and 1 mech_infantry placed in French Indo China
        1 destroyer and 3 submarines placed in 6 Sea Zone
        1 artillery, 2 fighters and 2 infantry placed in Japan
    Turn Complete - Japanese
        Japanese collect 63 PUs; end with 63 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67
Americans regular : -1.33
Japanese regular : 8.33
ANZAC regular : 0.67
Russians regular : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 9
    Purchase Units - Americans
        Americans buy 1 airfield, 1 artillery, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 bomber moved from Queensland to 19 Sea Zone
        1 fighter moved from Queensland to 46 Sea Zone
        1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
        1 bomber moved from Western United States to 25 Sea Zone
        2 infantry moved from Iceland to 123 Sea Zone
        1 carrier, 2 destroyers, 2 infantry and 1 transport moved from 123 Sea Zone to 112 Sea Zone
        1 fighter moved from United Kingdom to 112 Sea Zone
        2 fighters moved from United Kingdom to Denmark
        2 infantry moved from 112 Sea Zone to Denmark
        1 infantry moved from British Columbia to Alaska
              Americans take Alaska from Japanese
        3 fighters moved from Western United States to 25 Sea Zone
Combat Hit Differential Summary :
scramble sz112?
I almost have the board memorized, but I can’t tell until I get home a bit later. I really didn’t consider Denmark would be assaulted, and it seems like it’d be awfully dicey, so I’ll have to take a look 🤔
No scramble
It seems I would need to destroy all of your units to keep you from surprising!
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 9
    Combat Move - British
        1 infantry moved from Burma to Shan State
              UK_Pacific take Shan State from Japanese
        1 infantry moved from India to West India
        1 bomber and 1 infantry moved from Iraq to Persia
        1 submarine moved from 93 Sea Zone to 91 Sea Zone
        1 submarine moved from 97 Sea Zone to 96 Sea Zone
        1 infantry moved from Iceland to 123 Sea Zone
        1 armour moved from Iceland to 123 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 123 Sea Zone to 112 Sea Zone
        1 armour and 1 infantry moved from 112 Sea Zone to Denmark
        2 fighters and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone
        1 destroyer moved from 110 Sea Zone to 112 Sea Zone
Combat Hit Differential Summary :
ya, good news: scramble this time (sz112 again)?
LOL I see how I was ambiguous,
I mean I need to destroy all your units in the world, only then could I stop you from surprising me
No scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
    Purchase Units - Americans
        Americans buy 1 airfield, 1 artillery, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 bomber moved from Queensland to 19 Sea Zone
        1 fighter moved from Queensland to 46 Sea Zone
        1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
        1 bomber moved from Western United States to 25 Sea Zone
        2 infantry moved from Iceland to 123 Sea Zone
        1 carrier, 2 destroyers, 2 infantry and 1 transport moved from 123 Sea Zone to 112 Sea Zone
        1 fighter moved from United Kingdom to 112 Sea Zone
        2 fighters moved from United Kingdom to Denmark
        2 infantry moved from 112 Sea Zone to Denmark
        1 infantry moved from British Columbia to Alaska
              Americans take Alaska from Japanese
        3 fighters moved from Western United States to 25 Sea Zone
    Combat - Americans
        Battle in 19 Sea Zone
            Americans attack with 1 bomber
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 19 Sea Zone
            Americans win with 1 bomber remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in Denmark
            Americans attack with 2 fighters and 2 infantry
            Germans defend with 1 airfield; Italians defend with 1 aaGun and 3 infantry
                Italians roll AA dice in Denmark : 1/2 hits, 0,33 expected hits
                1 fighter owned by the Americans lost in Denmark
                Americans roll dice for 1 fighter and 2 infantry in Denmark, round 2 : 2/3 hits, 0,83 expected hits
                Germans roll dice for 1 aaGun and 3 infantry in Denmark, round 2 : 2/3 hits, 1,00 expected hits
                2 infantry owned by the Americans lost in Denmark
                1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Denmark
                Americans roll dice for 1 fighter in Denmark, round 3 : 1/1 hits, 0,50 expected hits
                Germans roll dice for 2 infantry in Denmark, round 3 : 1/2 hits, 0,67 expected hits
                1 fighter owned by the Americans lost in Denmark
                1 infantry owned by the Italians lost in Denmark
            Germans win with 1 infantry remaining. Battle score for attacker is -15
            Casualties for Americans: 2 fighters and 2 infantry
            Casualties for Italians: 1 aaGun and 2 infantry
        Battle in 25 Sea Zone
            Americans attack with 1 bomber, 1 destroyer, 3 fighters and 1 submarine
            Japanese defend with 2 submarines and 1 transport
                Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 25 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
                Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                Japanese roll dice for 1 transport in 25 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits
                2 submarines owned by the Japanese lost in 25 Sea Zone
                1 transport owned by the Japanese lost in 25 Sea Zone
            Americans win with 1 bomber, 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 19
            Casualties for Japanese: 2 submarines and 1 transport
        Battle in 46 Sea Zone
            Americans attack with 1 fighter
            Japanese defend with 1 destroyer
                Americans roll dice for 1 fighter in 46 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 46 Sea Zone
            Americans win with 1 fighter remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
    Non Combat Move - Americans
        1 bomber moved from 25 Sea Zone to Hawaiian Islands
        3 fighters moved from 25 Sea Zone to 26 Sea Zone
        4 carriers, 1 destroyer, 1 fighter and 1 transport moved from 54 Sea Zone to 26 Sea Zone
        1 fighter moved from 46 Sea Zone to Queensland
        1 infantry moved from British Columbia to Western United States
        1 destroyer moved from 54 Sea Zone to 26 Sea Zone
        1 bomber moved from 19 Sea Zone to Amur
        1 fighter moved from 112 Sea Zone to United Kingdom
        2 fighters moved from 123 Sea Zone to United Kingdom
        1 submarine moved from 123 Sea Zone to 125 Sea Zone
        4 infantry moved from Eastern United States to 101 Sea Zone
        4 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
        4 infantry moved from 123 Sea Zone to Iceland
        1 mech_infantry moved from Iraq to Trans-Jordan
    Place Units - Americans
        1 destroyer and 1 submarine placed in 80 Sea Zone
        1 airfield and 1 infantry placed in Iraq
        1 artillery placed in Western United States
        2 fighters and 1 tactical_bomber placed in Western United States
    Turn Complete - Americans
        Americans collect 54 PUs; end with 54 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy nothing; Remaining resources: 18 PUs; 
    Combat Move - Chinese
    Combat - Chinese
    Turn Complete - Chinese
        Chinese collect 3 PUs; end with 21 PUs
    Purchase Units - British
        British buy 3 armour, 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 artillery; Remaining resources: 0 PUs; 
    Combat Move - British
        1 infantry moved from Burma to Shan State
              UK_Pacific take Shan State from Japanese
        1 infantry moved from India to West India
        1 bomber and 1 infantry moved from Iraq to Persia
        1 submarine moved from 93 Sea Zone to 91 Sea Zone
        1 submarine moved from 97 Sea Zone to 96 Sea Zone
        1 infantry moved from Iceland to 123 Sea Zone
        1 armour moved from Iceland to 123 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 123 Sea Zone to 112 Sea Zone
        1 armour and 1 infantry moved from 112 Sea Zone to Denmark
        2 fighters and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone
        1 destroyer moved from 110 Sea Zone to 112 Sea Zone
        1 submarine moved from 80 Sea Zone to 81 Sea Zone
    Combat - British
        Battle in Denmark
            British attack with 1 armour and 1 infantry
            Germans defend with 1 airfield; Italians defend with 1 infantry
                British roll dice for 1 armour and 1 infantry in Denmark, round 2 : 1/2 hits, 0,67 expected hits
                Germans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Italians lost in Denmark
            British win, taking Denmark from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Italians: 1 infantry
        Battle in Persia
            British attack with 1 bomber and 1 infantry
            Germans defend with 1 mech_infantry
                British roll dice for 1 bomber and 1 infantry in Persia, round 2 : 1/2 hits, 0,83 expected hits
                Germans roll dice for 1 mech_infantry in Persia, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the British lost in Persia
                1 mech_infantry owned by the Germans lost in Persia
            British win with 1 bomber remaining. Battle score for attacker is 1
            Casualties for British: 1 infantry
            Casualties for Germans: 1 mech_infantry
    Non Combat Move - British
        1 armour and 5 mech_infantrys moved from Iraq to Egypt
        2 artilleries and 2 infantry moved from Iraq to Trans-Jordan
        1 bomber moved from Persia to Egypt
        2 infantry moved from Egypt to Trans-Jordan
        1 bomber moved from Malta to Egypt
        1 tactical_bomber moved from 112 Sea Zone to United Kingdom
    Place Units - British
        1 transport placed in 71 Sea Zone
        1 artillery and 1 infantry placed in Union of South Africa
        3 armour placed in Egypt
    Turn Complete - British
        British collect 30 PUs; end with 33 PUs
        Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
    Place Units - UK_Pacific
        1 artillery placed in India
        Turning on Edit Mode
        EDIT: Removing units owned by British from India: 1 infantry
        EDIT: Adding units owned by British to Burma: 1 infantry
        EDIT: Turning off Edit Mode
    Turn Complete - UK_Pacific
        UK_Pacific collect 5 PUs (2 lost to blockades); end with 5 PUs
        Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Americans regular : 1,33
Japanese regular : -0,67
Germans regular : 1,67
British regular : 0,50
Italians AA : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
    Purchase Units - Italians
        Italians buy 1 infantry and 1 transport; Remaining resources: 2 PUs; 
    Combat Move - Italians
        1 bomber moved from Philippines to Amur
        1 armour moved from Hopei to Chahar
              Italians take Chahar from Chinese
        1 armour moved from Chahar to Hopei
    Combat - Italians
        Battle in Amur
            Italians attack with 1 bomber
            Americans defend with 1 bomber
                Italians roll dice for 1 bomber in Amur, round 2 : 1/1 hits, 0.67 expected hits
                Russians roll dice for 1 bomber in Amur, round 2 : 1/1 hits, 0.17 expected hits
                1 bomber owned by the Italians lost in Amur
                1 bomber owned by the Americans lost in Amur
            Russians win with no units remaining. Battle score for attacker is 0
            Casualties for Italians: 1 bomber
            Casualties for Americans: 1 bomber
    Non Combat Move - Italians
        1 submarine moved from 93 Sea Zone to 88 Sea Zone
        2 aaGuns moved from Southern Italy to Northern Italy
        1 mech_infantry moved from Yugoslavia to Northern Italy
    Place Units - Italians
        1 infantry placed in Northern Italy
        1 transport placed in 95 Sea Zone
    Turn Complete - Italians
        Italians collect 19 PUs; end with 21 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
        Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
Russians regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
    Purchase Units - ANZAC
        ANZAC buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        1 submarine moved from 54 Sea Zone to 21 Sea Zone
        1 submarine moved from 54 Sea Zone to 55 Sea Zone
        1 submarine moved from 54 Sea Zone to 62 Sea Zone
        1 submarine moved from 54 Sea Zone to 63 Sea Zone
        1 submarine moved from 54 Sea Zone to 26 Sea Zone
        1 fighter moved from 26 Sea Zone to Queensland
    Combat - ANZAC
        Battle in 21 Sea Zone
            ANZAC attack with 1 submarine
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 21 Sea Zone
            ANZAC win with 1 submarine remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in 55 Sea Zone
            ANZAC attack with 1 submarine
            Japanese defend with 1 destroyer
                ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 55 Sea Zone
            ANZAC win with 1 submarine remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
    Non Combat Move - ANZAC
    Place Units - ANZAC
        1 infantry and 2 mech_infantrys placed in Queensland
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 10 PUs
    Combat Move - French
        1 infantry moved from Iraq to Persia
              French take Persia from Germans
    Combat - French
    Non Combat Move - French
        1 cruiser moved from 123 Sea Zone to 112 Sea Zone
    Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : 0,67
What in the world…
I moved that Italian tank a few times in my mind, but it’s sitting on Sikang and obviously I don’t want it there.
I’ll move it to Yunnan, I doubt you have a problem with it since it didn’t affect your ANZAC move as far as I can see,
But I won’t be presumptuous, let me know if you deny it