Life has been in a bit of an upheaval the past few days.
I’m looking forward to sitting down and playing the next move, but not sure when, right now
I hope you don’t mind, thanks
TripleA Turn Summary for game: World War II Classic
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 battleship and 1 submarine; Remaining resources: 3 PUs;
Combat Move - Japanese
1 armour moved from China to Novosibirsk
1 bomber moved from French Indo China to Novosibirsk
2 armour and 1 infantry moved from French Indo China to India
1 armour moved from Manchuria to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Manchuria to Yakut S.S.R.
1 fighter moved from French Indo China to India
1 fighter moved from French Indo China to Indian Ocean Sea Zone
Combat - Japanese
Battle in Novosibirsk
Japanese attack with 1 armour and 1 bomber
British defend with 1 armour
Japanese roll dice for 1 armour and 1 bomber in Novosibirsk, round 2 : 1/2 hits, 1,17 expected hits
Russians roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits
1 armour owned by the Japanese lost in Novosibirsk
1 armour owned by the British lost in Novosibirsk
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for British: 1 armour
Battle in Indian Ocean Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese roll dice for 1 fighter in Indian Ocean Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 1 transport in Indian Ocean Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 fighter in Indian Ocean Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
British roll dice for 1 transport in Indian Ocean Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 transport owned by the British lost in Indian Ocean Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 transport
Battle in India
Japanese attack with 2 armour, 1 fighter and 1 infantry
British defend with 2 infantry
Japanese roll dice for 2 armour, 1 fighter and 1 infantry in India, round 2 : 0/4 hits, 1,67 expected hits
British roll dice for 2 infantry in India, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 2 armour, 1 fighter and 1 infantry in India, round 3 : 2/4 hits, 1,67 expected hits
British roll dice for 2 infantry in India, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in India
2 infantry owned by the British lost in India
Japanese win, taking India from British with 2 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 fighter moved from Indian Ocean Sea Zone to French Indo China
1 fighter moved from French Indo China to Japan Sea Zone
1 fighter moved from India to French Indo China
1 bomber moved from Novosibirsk to French Indo China
4 infantry moved from Japan to Japan Sea Zone
4 infantry moved from Japan Sea Zone to Manchuria
Place Units - Japanese
1 battleship and 1 submarine placed in Japan Sea Zone
Turn Complete - Japanese
Japanese collect 36 PUs; end with 39 PUs
Combat Hit Differential Summary :
Japanese regular : -1,50
Russians regular : 0,67
British regular : -0,67
OK, now there are a couple more interesting things that have developed in this game.
After R4, the Russians owned all original territories, and none more.
Japan buys a battleship on round 4
UK came up to India with a transport from a complex on Australia
We play crazy and fun! I gotta go night night
Looking forward to continuing tomorrow
TripleA Turn Summary for game: World War II Classic
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour and 5 infantry; Remaining resources: 0 PUs;
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of South Europe from Germans to Russians
EDIT: Turning off Edit Mode
1 infantry moved from Karelia S.S.R. to Russia
1 armour moved from Persia to Russia
EDIT: 1 armour moved from Karelia S.S.R. to South Europe
Place Units - Russians
2 armour and 5 infantry placed in Karelia S.S.R.
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
No humans were harmed in the making of this turn.
The USA and Russia are pacifists, merely conducting military exercises. The Germans are expected to follow suit.
I am using the comment log in game, but want to make sure you know the US plane is on the UK carrier. No one was hurt.
TripleA Turn Summary for game: World War II Classic
Game History
Round: 5
Purchase Units - Germans
Germans buy 6 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
15 armour and 30 infantry moved from Ukraine S.S.R. to Caucasus
1 armour moved from Syria Jordan to Persia
Germans take Persia from British
1 armour moved from Persia to Caucasus
2 infantry moved from Syria Jordan to Persia
1 bomber moved from Germany to Karelia S.S.R.
2 infantry moved from West Europe to South Europe
4 fighters moved from West Europe to South Europe
1 fighter moved from Germany to South Europe
5 armour and 1 infantry moved from Germany to East Europe
Combat - Germans
Strategic bombing raid in Karelia S.S.R.
Russians roll AA dice in Karelia S.S.R. : 0/1 hits, 0,17 expected hits
Bombing raid in Karelia S.S.R. rolls: 3 and costs: 3 PUs.
Bombing raid costs 3 PUs
Battle in South Europe
Germans attack with 5 fighters and 2 infantry
Russians defend with 1 armour and 1 factory
Germans roll dice for 5 fighters and 2 infantry in South Europe, round 2 : 3/7 hits, 2,83 expected hits
Russians roll dice for 1 armour in South Europe, round 2 : 0/1 hits, 0,33 expected hits
1 armour owned by the Russians lost in South Europe
Germans win, taking South Europe from Russians with 5 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour
Battle in Caucasus
Germans attack with 16 armour and 30 infantry
Americans defend with 1 infantry
Germans roll dice for 16 armour and 30 infantry in Caucasus, round 2 : 17/46 hits, 13,00 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Caucasus
Germans win, taking Caucasus from Russians with 16 armour and 30 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in East Europe
Germans attack with 5 armour and 1 infantry
British defend with 1 aaGun and 1 armour
Germans roll dice for 5 armour and 1 infantry in East Europe, round 2 : 2/6 hits, 2,67 expected hits
British roll dice for 1 armour in East Europe, round 2 : 0/1 hits, 0,33 expected hits
1 armour owned by the British lost in East Europe
Germans win, taking East Europe from British with 5 armour and 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 armour
Non Combat Move - Germans
1 armour moved from Germany to Ukraine S.S.R.
5 fighters moved from South Europe to Germany
1 aaGun moved from West Europe to South Europe
1 bomber moved from Karelia S.S.R. to Germany
Place Units - Germans
6 armour and 1 infantry placed in Germany
Turn Complete - Germans
Germans collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Russians regular : -0,67
Germans regular : 3,50
British regular : -0,33
Russians AA : -0,17
Those are some pro moves you’re putting down, I know that
Let’s see if I can survive
Have you seen the comment log?
I want to be sure you’re seeing the info I put in there, like fighters on carriers, unit count, whatever
@gamerman01 Yes, I’m aware of that, no worries 😀
TripleA Turn Summary for game: World War II Classic
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Anglo Sudan Egypt to Syria Jordan
British take Syria Jordan from Germans
1 armour moved from Karelia S.S.R. to Ukraine S.S.R.
1 fighter moved from Baltic Sea Zone to Ukraine S.S.R.
1 transport moved from Baltic Sea Zone to North Sea Zone
2 infantry moved from United Kingdom to North Sea Zone
2 infantry moved from North Sea Zone to West Europe
British take West Europe from Germans
Combat - British
Battle in Ukraine S.S.R.
British attack with 1 armour and 1 fighter
Germans defend with 1 armour
British roll dice for 1 armour and 1 fighter in Ukraine S.S.R., round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 armour in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 armour owned by the Germans lost in Ukraine S.S.R.
British win, taking Ukraine S.S.R. from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 transport moved from Baltic Sea Zone to North Sea Zone
1 aaGun moved from United Kingdom to North Sea Zone
1 aaGun moved from North Sea Zone to West Europe
1 carrier moved from Baltic Sea Zone to North Sea Zone
1 fighter moved from United Kingdom to North Sea Zone
1 fighter moved from Ukraine S.S.R. to Russia
1 armour and 1 infantry moved from Anglo Sudan Egypt to Syria Jordan
1 armour moved from Congo to Syria Jordan
1 armour moved from South Africa to Anglo Sudan Egypt
Place Units - British
1 transport placed in North Australia Sea Zone
1 armour placed in Australia
1 fighter and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
British regular : 0.00
This is officially a very hot game.
A lot of creativity, no blunders, and somewhat fair d…
Wait.
No, that J1 on China was brutal.
You have so many options, I have little idea what you’ll decide to do with Japan but I know it will be fascinating!
TripleA Turn Summary for game: World War II Classic
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Anglo Sudan Egypt to Syria Jordan
British take Syria Jordan from Germans
1 armour moved from Karelia S.S.R. to Ukraine S.S.R.
1 fighter moved from Baltic Sea Zone to Ukraine S.S.R.
1 transport moved from Baltic Sea Zone to North Sea Zone
2 infantry moved from United Kingdom to North Sea Zone
2 infantry moved from North Sea Zone to West Europe
British take West Europe from Germans
Combat - British
Battle in Ukraine S.S.R.
British attack with 1 armour and 1 fighter
Germans defend with 1 armour
British roll dice for 1 armour and 1 fighter in Ukraine S.S.R., round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 armour in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 armour owned by the Germans lost in Ukraine S.S.R.
British win, taking Ukraine S.S.R. from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 transport moved from Baltic Sea Zone to North Sea Zone
1 aaGun moved from United Kingdom to North Sea Zone
1 aaGun moved from North Sea Zone to West Europe
1 carrier moved from Baltic Sea Zone to North Sea Zone
1 fighter moved from United Kingdom to North Sea Zone
1 fighter moved from Ukraine S.S.R. to Russia
1 armour and 1 infantry moved from Anglo Sudan Egypt to Syria Jordan
1 armour moved from Congo to Syria Jordan
1 armour moved from South Africa to Anglo Sudan Egypt
Place Units - British
1 transport placed in North Australia Sea Zone
1 armour placed in Australia
1 fighter and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Baltic Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to North Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0.33
British regular : 0.00
I tried to edit, had moved some things so TripleA wouldn’t let me, now I remembered to do it.
US fighter edited to UK carrier off London as declared on US turn in the comment log. I wish I was playing you face to face on a board, as long as we both have calculators!
TripleA Turn Summary for game: World War II Classic
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 armour moved from Yakut S.S.R. to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Novosibirsk to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 armour moved from India to Novosibirsk
1 bomber moved from French Indo China to Russia
Combat - Japanese
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits
Bombing raid in Russia rolls: 1 and costs: 1 PU.
Bombing raid costs 1 PU
Non Combat Move - Japanese
1 bomber moved from Russia to Caucasus
1 armour moved from India to Caucasus
2 fighters moved from French Indo China to Caucasus
2 battleships, 1 carrier, 2 fighters, 1 submarine and 2 transports moved from Japan Sea Zone to French Indo China Sea Zone
4 infantry moved from Manchuria to Yakut S.S.R.
Place Units - Japanese
3 armour placed in French Indo China
1 fighter and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Russians AA : -0,17
small NCM edit J5 edit.tsvg
Use this one, changed my mind again. A mistake at this moment is fatal!
@The_Good_Captain Rules question, can transport participate in attacks and be selected as casualties?
@VictoryFirst said in 2025 Classic tournament round 1 Gamerman01 v VictoryFirst (Axis):
@The_Good_Captain Rules question, can transport participate in attacks and be selected as casualties?
Yessir. Their attack value is zero but can be selected as casualties.
@VictoryFirst said in 2025 Classic tournament round 1 Gamerman01 v VictoryFirst (Axis):
@The_Good_Captain Rules question, can transport participate in attacks and be selected as casualties?
Rules Reference: Page 16, far right column under “How they Fight”