WaW Witt Germany best, Ron Italy, Seb and Wayne as Japan.
-
-
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Russians 2 Infantrys moved from Arkhangelsk to 6 Sea Zone 2 Infantrys moved from 6 Sea Zone to Lapland 2 Infantrys moved from Arkhangelsk to 6 Sea Zone 2 Infantrys moved from 6 Sea Zone to N.Karelia 1 Tank moved from S.Karelia to Vyborg Russians take Vyborg from Finns 1 Tank moved from Vyborg to Oulu Russians take Oulu from Finns 1 Infantry moved from S.Karelia to Vyborg 2 Infantrys moved from S.Karelia to Novgorod 2 Infantrys moved from Rostov to Kursk 2 Infantrys moved from Rostov to Donetsk 2 Bombers moved from Rostov to Donetsk 2 Adv.Fighters moved from S.Karelia to Kursk 1 Fighter moved from S.Karelia to Kursk 3 Adv.Fighters moved from S.Karelia to Novgorod 3 Adv.Fighters moved from S.Karelia to Lapland 2 Adv.Fighters moved from S.Karelia to N.Karelia Purchase Units - Russians Russians buy 12 Infantrys and 11 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Novgorod Russians attack with 3 Adv.Fighters and 2 Infantrys Germans defend with 1 ArmoredCar Russians roll dice for 3 Adv.Fighters and 2 Infantrys in Novgorod, round 2 : 1/5 hits, 1,83 expected hits Germans roll dice for 1 ArmoredCar in Novgorod, round 2 : 0/1 hits, 0,17 expected hits 1 ArmoredCar owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 3 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 ArmoredCar Battle in N.Karelia Russians attack with 2 Adv.Fighters and 2 Infantrys Finns defend with 1 Infantry Russians roll dice for 2 Adv.Fighters and 2 Infantrys in N.Karelia, round 2 : 1/4 hits, 1,33 expected hits Finns roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Finns lost in N.Karelia Russians win, taking N.Karelia from Finns with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Battle in Donetsk Russians attack with 2 Bombers and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 2 Bombers and 2 Infantrys in Donetsk, round 2 : 2/4 hits, 1,67 expected hits Romanians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Germans lost in Donetsk Russians win, taking Donetsk from Romanians with 2 Bombers and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Kursk Russians attack with 2 Adv.Fighters, 1 Fighter and 2 Infantrys Romanians defend with 1 ArmoredCar Russians roll dice for 2 Adv.Fighters, 1 Fighter and 2 Infantrys in Kursk, round 2 : 2/5 hits, 1,67 expected hits Romanians roll dice for 1 ArmoredCar in Kursk, round 2 : 0/1 hits, 0,17 expected hits 1 ArmoredCar owned by the Romanians lost in Kursk Russians win, taking Kursk from Romanians with 2 Adv.Fighters, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Romanians: 1 ArmoredCar Battle in Lapland Russians attack with 3 Adv.Fighters and 2 Infantrys Finns defend with 1 Elite Russians roll dice for 3 Adv.Fighters and 2 Infantrys in Lapland, round 2 : 3/5 hits, 1,83 expected hits Finns roll dice for 1 Elite in Lapland, round 2 : 0/1 hits, 0,33 expected hits 1 Elite owned by the Finns lost in Lapland Russians win, taking Lapland from Finns with 3 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 3 Casualties for Finns: 1 Elite Non Combat Move - Russians 2 Bombers moved from Donetsk to Rostov 5 Infantrys moved from Stalingrad to Rostov 3 Infantrys moved from Georgia to Rostov 1 Infantry moved from Rostov to Tula 1 Infantry moved from Yaroslavl to S.Karelia 3 Infantrys moved from Moscow to Yaroslavl 5 Tanks moved from Moscow to S.Karelia 2 Adv.Fighters moved from N.Karelia to S.Karelia 3 Adv.Fighters moved from Lapland to S.Karelia 3 Adv.Fighters moved from Novgorod to S.Karelia 2 Adv.Fighters and 1 Fighter moved from Kursk to S.Karelia 2 Infantrys moved from S.Karelia to Smolensk 1 Tank moved from Olyokminsk to Krasnoyarsk 1 AAGun, 3 Adv.Fighters, 3 Artillerys, 2 Fighters, 26 Infantrys and 5 Tanks moved from Olyokminsk to Bratsk 4 Tanks moved from Sibirsky to Bratsk 2 Infantrys moved from Khatanga to Evenkia 1 AAGun moved from Moscow to Tula 4 Infantrys moved from Rostov to Tula 4 Infantrys moved from Rostov to Tula 2 Infantrys moved from Rostov to Tula Place Units - Russians 6 Tanks placed in Sibirsky 5 Tanks placed in Sverdlovsk 4 Infantrys placed in Arkhangelsk 2 Infantrys placed in Rostov 6 Infantrys placed in Moscow Russians undo move 5. 5 Infantrys placed in Stalingrad 1 Infantry placed in Georgia Turn Complete - Russians Russians collect 83 PUs; end with 83 PUs
Combat Hit Differential Summary :
Romanians regular : -0,50 Finns regular : -0,67 Germans regular : -0,17 Russians regular : 0,67
-
@Redrum Italians
-
Redrum has too much going on at the moment , so had asked me to do Italy for him.
I
Will probably do it tomorrow -
2 Infantrys moved from S.Algeria to E.Morocco 3 Infantrys moved from S.Tunisia to S.Algeria 4 Artillerys and 16 Infantrys moved from El Agheila to Kufra 1 Adv.Fighter moved from 48 Sea Zone to E.Morocco 3 Tanks moved from Hun to S.Tunisia 1 Elite moved from Darfur to French Equatorial Africa 1 Infantry moved from Darfur to French Equatorial Africa 1 Elite moved from Darfur to French Equatorial Africa 1 Elite moved from Darfur to French Equatorial Africa 8 Tanks moved from Darfur to Kufra 1 Fighter moved from El Agheila to E.Morocco 1 Infantry moved from Darfur to French Equatorial Africa 24 Infantrys moved from Darfur to Kufra 1 Adv.Fighter moved from 48 Sea Zone to E.Morocco 1 Infantry moved from Tobruk to Kufra 1 Infantry moved from Greece to 48 Sea Zone 1 Infantry moved from 48 Sea Zone to Tobruk 4 Artillerys, 3 Infantrys and 2 Tanks moved from Darfur to French Equatorial Africa 1 Mech.Inf moved from Darfur to Kufra Purchase Units - Italians Italians buy 2 Bunkers, 2 Fighters, 18 Infantrys and 1 Mot.Inf; Remaining resources: 0 PUs; Combat - Italians Battle in French Equatorial Africa Italians attack with 4 Artillerys, 3 Elites, 5 Infantrys and 2 Tanks French defend with 3 Bunkers, 1 Factory and 6 Infantrys Units damaged: 3 Bunkers owned by the French Italians win, taking French Equatorial Africa from French with 2 Artillerys, 3 Elites and 2 Tanks remaining. Battle score for attacker is 12 Casualties for Italians: 2 Artillerys and 5 Infantrys Casualties for French: 3 Bunkers and 6 Infantrys Non Combat Move - Italians 1 AAGun moved from El Agheila to Kufra 1 Transport moved from 48 Sea Zone to 47 Sea Zone 1 Transport moved from 48 Sea Zone to 47 Sea Zone 3 Transports moved from 48 Sea Zone to 46 Sea Zone 1 Transport moved from 48 Sea Zone to 46 Sea Zone 1 AAGun and 6 Infantrys moved from Rome to 46 Sea Zone 1 AAGun, 6 Infantrys and 4 Transports moved from 46 Sea Zone to 48 Sea Zone 4 Infantrys moved from Tunis to 47 Sea Zone 4 Infantrys and 2 Transports moved from 47 Sea Zone to 48 Sea Zone 4 Infantrys moved from 48 Sea Zone to El Agheila 1 Infantry moved from Greece to 48 Sea Zone 1 AAGun and 7 Infantrys moved from 48 Sea Zone to El Agheila 1 Adv.Fighter moved from El Agheila to 48 Sea Zone 1 AAGun moved from Lombardy to Tuscany 1 AAGun moved from Provence to Lombardy Place Units - Italians 2 Fighters placed in 48 Sea Zone 2 Infantrys placed in Greece 1 Bunker placed in Kufra 3 Infantrys placed in Hun 1 Bunker and 4 Infantrys placed in E.Morocco 3 Infantrys and 1 Mot.Inf placed in Tunis 6 Infantrys placed in Rome Turning on Edit Mode EDIT: Removing units owned by Italians from 48 Sea Zone: 1 Adv.Fighter EDIT: Adding units owned by Italians to Kufra: 1 Adv.Fighter EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 70 PUs; end with 70 PUs
Territory Summary for Italians :
El Agheila : 1 AAGun and 11 Infantrys Rome : 1 Factory and 6 Infantrys Lombardy : 1 AAGun and 1 Factory Tobruk : 1 Infantry Kufra : 1 AAGun, 1 Adv.Fighter, 4 Artillerys, 1 Bunker, 43 Infantrys, 1 Mech.Inf and 8 Tanks Tuscany : 1 AAGun Hun : 1 Factory and 3 Infantrys Corsica : 1 flag Languedoc : 1 flag Provence : 1 flag, 1 Factory French Equatorial Africa : 1 flag, 2 Artillerys, 3 Elites, 1 Factory and 2 Tanks E.Morocco : 1 flag, 1 AAGun, 5 Adv.Fighters, 2 Artillerys, 3 Bunkers, 1 Factory, 2 Fighters, 26 Infantrys and 2 Tanks S.Algeria : 3 Infantrys S.Tunisia : 1 flag, 3 Tanks Tunis : 1 flag, 1 Factory, 3 Infantrys and 1 Mot.Inf Darfur : 1 flag, 1 Infantry Croatia : 1 flag Baleares : 1 flag Greece : 1 flag, 1 AAGun, 2 Bunkers, 1 Factory and 7 Infantrys Serbia : 1 flag 48 Sea Zone : 1 Carrier, 1 Destroyer, 2 Fighters, 1 Submarine and 7 Transports
Production/PUs Summary :
Germans : 124 / 131 Russians : 83 / 83 Italians : 70 / 70 French : 13 / 20 Yamamoto : 72 / 74 Chinese : 22 / 28 Hisaichi : 75 / 75 British : 107 / 110 Anzac : 36 / 36 Dutch : 18 / 24 Finns : 9 / 15 Romanians : 16 / 23 Thai : 26 / 26 Americans : 109 / 109
-
-
@Karl7 France
-
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - French 1 Infantry and 1 Tank moved from New Valley to Darfur 1 Infantry moved from Equatoria to Darfur 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Brittany French take Brittany from Germans Purchase Units - French French buy 1 Elite, 2 Tanks and 1 Transport; Remaining resources: 1 PUs; Combat - French Battle in Darfur French attack with 2 Infantrys and 1 Tank Italians defend with 1 Infantry French roll dice for 2 Infantrys and 1 Tank in Darfur, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 2 Infantrys and 1 Tank in Darfur, round 3 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 Infantry in Darfur, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 2 Infantrys and 1 Tank in Darfur, round 4 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 Infantry in Darfur, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Darfur French win, taking Darfur from Italians with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Non Combat Move - French 2 Tanks moved from Lower Egypt to New Valley Place Units - French 2 Tanks placed in Syria 1 Transport placed in 1 Sea Zone 1 Elite placed in Churchill Turn Complete - French French collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : -1.00 French regular : -1.50
-
TripleA Turn Summary: Yamamoto round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Yamamoto 2 Battleships moved from 85 Sea Zone to 86 Sea Zone 2 Infantrys moved from Tokyo to 85 Sea Zone 2 Infantrys and 1 Transport moved from 85 Sea Zone to 86 Sea Zone 2 Infantrys moved from 86 Sea Zone to Minamitori 2 Adv.Fighters moved from 85 Sea Zone to Minamitori 3 Adv.Fighters moved from 85 Sea Zone to 95 Sea Zone 3 Adv.Fighters moved from 85 Sea Zone to 102 Sea Zone 1 Adv.Fighter moved from 85 Sea Zone to 95 Sea Zone 1 Adv.Fighter moved from 85 Sea Zone to 102 Sea Zone 1 Infantry moved from Ponape to Truk Yamamoto take Truk from Americans 1 Elite and 12 Infantrys moved from Shantung to Shansi 1 Infantry moved from Shensi to Suiyuan 1 Infantry moved from Shensi to Lanchow 1 Bomber moved from Shensi to Suiyuan 1 Bomber moved from Shensi to Lanchow 3 Destroyers moved from 85 Sea Zone to 86 Sea Zone 1 Submarine moved from 85 Sea Zone to 86 Sea Zone 1 B.Carrier moved from 85 Sea Zone to 86 Sea Zone 1 Adv.Fighter moved from 85 Sea Zone to Minamitori Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 6 ArmoredCars, 4 Artillerys, 1 Carrier, 1 Elite and 6 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 86 Sea Zone Yamamoto attack with 1 B.Carrier, 2 Battleships, 3 Destroyers, 1 Submarine and 1 Transport Americans defend with 1 Destroyer Yamamoto roll dice for 1 Submarine in 86 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 Destroyer owned by the Americans lost in 86 Sea Zone Yamamoto win with 1 B.Carrier, 2 Battleships, 3 Destroyers, 1 Submarine and 1 Transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 Destroyer Battle in 102 Sea Zone Yamamoto attack with 4 Adv.Fighters Americans defend with 1 Submarine Yamamoto roll dice for 4 Adv.Fighters in 102 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits 1 Submarine owned by the Americans lost in 102 Sea Zone Yamamoto win with 4 Adv.Fighters remaining. Battle score for attacker is 7 Casualties for Americans: 1 Submarine Battle in 95 Sea Zone Yamamoto attack with 4 Adv.Fighters Americans defend with 1 S.Submarine Yamamoto roll dice for 4 Adv.Fighters in 95 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits 1 S.Submarine owned by the Americans lost in 95 Sea Zone Yamamoto win with 4 Adv.Fighters remaining. Battle score for attacker is 10 Casualties for Americans: 1 S.Submarine Battle in Shansi Yamamoto attack with 1 Elite and 12 Infantrys Chinese defend with 1 ArmoredCar Yamamoto roll dice for 1 Elite and 12 Infantrys in Shansi, round 2 : 0/13 hits, 2,33 expected hits Chinese roll dice for 1 ArmoredCar in Shansi, round 2 : 0/1 hits, 0,17 expected hits Yamamoto roll dice for 1 Elite and 12 Infantrys in Shansi, round 3 : 1/13 hits, 2,33 expected hits Chinese roll dice for 1 ArmoredCar in Shansi, round 3 : 0/1 hits, 0,17 expected hits 1 ArmoredCar owned by the Chinese lost in Shansi Yamamoto win, taking Shansi from Chinese with 1 Elite and 12 Infantrys remaining. Battle score for attacker is 4 Casualties for Chinese: 1 ArmoredCar Battle in Minamitori Yamamoto attack with 3 Adv.Fighters and 2 Infantrys Americans defend with 1 Infantry Yamamoto roll dice for 3 Adv.Fighters and 2 Infantrys in Minamitori, round 2 : 1/5 hits, 1,83 expected hits Americans roll dice for 1 Infantry in Minamitori, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Yamamoto lost in Minamitori 1 Infantry owned by the Americans lost in Minamitori Yamamoto win, taking Minamitori from Americans with 3 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Infantry Battle in Lanchow Yamamoto attack with 1 Bomber and 1 Infantry Chinese defend with 1 Infantry Yamamoto roll dice for 1 Bomber and 1 Infantry in Lanchow, round 2 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 Infantry in Lanchow, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Chinese lost in Lanchow Yamamoto win, taking Lanchow from Chinese with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Suiyuan Yamamoto attack with 1 Bomber and 1 Infantry Chinese defend with 1 Infantry Yamamoto roll dice for 1 Bomber and 1 Infantry in Suiyuan, round 2 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Yamamoto lost in Suiyuan 1 Infantry owned by the Chinese lost in Suiyuan Yamamoto win with 1 Bomber remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Infantry Non Combat Move - Yamamoto 1 Bomber moved from Suiyuan to Shensi 1 Bomber moved from Lanchow to Shensi 9 Infantrys moved from Hupeh to Shensi 6 Infantrys moved from Hunan to Hupeh 6 Infantrys moved from Kiangsi to Hunan 6 ArmoredCars moved from Hong Kong to Hunan 2 Transports moved from 84 Sea Zone to 93 Sea Zone 4 Infantrys moved from Mindanao to 93 Sea Zone 4 Infantrys and 2 Transports moved from 93 Sea Zone to 84 Sea Zone 4 Infantrys moved from 84 Sea Zone to Shantung 1 AAGun moved from Shantung to Shansi 2 Infantrys moved from Tokyo to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Shantung 2 Infantrys moved from Tokyo to 84 Sea Zone 2 Infantrys and 1 Transport moved from 84 Sea Zone to 86 Sea Zone 2 Infantrys moved from 86 Sea Zone to Iwo Jima 4 Carriers moved from 85 Sea Zone to 86 Sea Zone 3 Transports moved from 84 Sea Zone to 86 Sea Zone 4 Adv.Fighters moved from 102 Sea Zone to 86 Sea Zone 4 Adv.Fighters moved from 95 Sea Zone to 86 Sea Zone 3 Adv.Fighters moved from Minamitori to 86 Sea Zone Place Units - Yamamoto 1 Carrier placed in 84 Sea Zone 1 Adv.Fighter placed in 84 Sea Zone Yamamoto undo move 2. Yamamoto undo move 1. 1 Carrier placed in 85 Sea Zone 1 Adv.Fighter placed in 85 Sea Zone 2 Artillerys and 1 Elite placed in Hupeh Yamamoto undo move 3. 3 Artillerys placed in Hupeh 6 ArmoredCars placed in Hong Kong 4 Infantrys placed in Davao 1 Artillery, 1 Elite and 2 Infantrys placed in Tokyo Turning on Edit Mode EDIT: Removing units owned by Yamamoto from Shantung: 6 Infantrys EDIT: Adding units owned by Yamamoto to Tokyo: 6 Infantrys EDIT: Removing units owned by Yamamoto from 84 Sea Zone: 3 Transports EDIT: Adding units owned by Yamamoto to 85 Sea Zone: 3 Transports EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Yamamoto from 86 Sea Zone: 2 Adv.Fighters and 1 Carrier EDIT: Adding units owned by Yamamoto to 85 Sea Zone: 2 Adv.Fighters and 1 Carrier EDIT: Turning off Edit Mode Turn Complete - Yamamoto Yamamoto collect 77 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00 Yamamoto regular : -4,50 Americans regular : 0,33
-
@captainwalker China up
-
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Chinese 2 Infantrys moved from Ningsia to Lanchow 2 Adv.Fighters and 1 Fighter moved from Ningsia to Lanchow Purchase Units - Chinese Chinese buy 1 Bunker and 10 Infantrys; Remaining resources: 2 PUs; Combat - Chinese Battle in Lanchow Chinese attack with 2 Adv.Fighters, 1 Fighter and 2 Infantrys Yamamoto defend with 1 Infantry Chinese roll dice for 2 Adv.Fighters, 1 Fighter and 2 Infantrys in Lanchow, round 2 : 1/5 hits, 1.67 expected hits Yamamoto roll dice for 1 Infantry in Lanchow, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Lanchow Chinese win, taking Lanchow from Yamamoto with 2 Adv.Fighters, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - Chinese 2 Adv.Fighters and 1 Fighter moved from Lanchow to E.Sinkiang 1 Infantry moved from Ningsia to Suiyuan 1 AAGun moved from E.Qinghai to Hsining 1 AAGun moved from Ningsia to E.Qinghai 6 Artillerys and 12 Tanks moved from Ningsia to E.Qinghai 12 Infantrys moved from Ningsia to E.Qinghai 6 Infantrys moved from Ningsia to E.Qinghai 7 Infantrys moved from Ningsia to E.Qinghai 4 Infantrys moved from Gobi Altai to E.Qinghai 1 Infantry moved from E.Sinkiang to Khobdo 3 Infantrys moved from E.Sinkiang to W.Qinghai 1 Infantry moved from Urumqi to C.Sinkiang 3 Infantrys moved from Urumqi to E.Sinkiang Place Units - Chinese 1 Bunker and 6 Infantrys placed in Hsining 4 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 21 PUs; end with 23 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.33 Chinese regular : -0.67
-
@Elrood Hisaichi
-
TripleA Turn Summary: Hisaichi round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Hisaichi 1 S.Bomber moved from Changchun to 109 Sea Zone 2 L.Fighters moved from 84 Sea Zone to Kusaie 1 L.Fighter moved from 84 Sea Zone to 109 Sea Zone Purchase Units - Hisaichi Hisaichi buy 1 Adv.Fighter, 2 ArmoredCars, 1 Carrier, 16 Infantrys and 1 L.Fighter; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Kusaie Hisaichi attack with 2 L.Fighters Americans defend with 1 Bomber Hisaichi roll dice for 2 L.Fighters in Kusaie, round 2 : 1/2 hits, 1,00 expected hits Americans roll dice for 1 Bomber in Kusaie, round 2 : 0/1 hits, 0,17 expected hits 1 Bomber owned by the Americans lost in Kusaie Hisaichi win with 2 L.Fighters remaining. Battle score for attacker is 14 Casualties for Americans: 1 Bomber Battle in 109 Sea Zone Hisaichi attack with 1 L.Fighter and 1 S.Bomber Americans defend with 1 S.Submarine Hisaichi roll dice for 1 L.Fighter and 1 S.Bomber in 109 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits 1 S.Submarine owned by the Americans lost in 109 Sea Zone Hisaichi win with 1 L.Fighter and 1 S.Bomber remaining. Battle score for attacker is 10 Casualties for Americans: 1 S.Submarine Non Combat Move - Hisaichi 1 S.Bomber moved from 109 Sea Zone to Davao 1 L.Fighter moved from 109 Sea Zone to 86 Sea Zone 1 L.Fighter moved from Kusaie to 86 Sea Zone 1 L.Fighter moved from Kusaie to 86 Sea Zone 2 Carriers moved from 84 Sea Zone to 86 Sea Zone 1 Fighter moved from 84 Sea Zone to 86 Sea Zone 4 Infantrys moved from Mindanao to 111 Sea Zone 4 Infantrys and 2 Transports moved from 111 Sea Zone to 65 Sea Zone 3 Artillerys, 6 Infantrys, 3 Marines and 3 Tanks moved from Assam to Yunnan 4 Infantrys moved from Burma to Yunnan 6 Infantrys moved from S.Thailand to Burma 6 Infantrys moved from Malaya to S.Thailand 4 Infantrys moved from 65 Sea Zone to S.Thailand 1 B.Transport moved from 111 Sea Zone to 110 Sea Zone 4 Infantrys moved from Banjarmasin to 110 Sea Zone 1 B.Transport and 4 Infantrys moved from 110 Sea Zone to 65 Sea Zone 4 Infantrys moved from 65 Sea Zone to S.Thailand 1 Adv.Fighter, 1 Carrier, 1 Fighter and 2 Submarines moved from 111 Sea Zone to 65 Sea Zone 1 Battleship moved from 111 Sea Zone to 85 Sea Zone 1 Adv.Fighter, 1 Carrier and 1 Fighter moved from 111 Sea Zone to 85 Sea Zone 1 Destroyer moved from 111 Sea Zone to 85 Sea Zone 2 Transports moved from 111 Sea Zone to 85 Sea Zone 3 Adv.Fighters, 2 Carriers and 1 Fighter moved from 111 Sea Zone to 84 Sea Zone 5 Artillerys, 18 Infantrys, 3 Mech.Infs and 13 Tanks moved from Irkutsk to N.Buryat Mongolia 5 Infantrys moved from S.Buryat Mongolia to N.Buryat Mongolia 3 Infantrys moved from Chita to N.Buryat Mongolia 2 Infantrys moved from Hulunbuir to Chita 1 Artillery, 2 Elites, 6 Infantrys and 3 Tanks moved from Peking to Hulunbuir 3 Tanks moved from Hulunbuir to Chita 3 Tanks moved from Changchun to Heilungchiang 1 Infantry moved from Chahar to Peking 1 Infantry moved from Yakutsk to Ayan 1 Infantry moved from N.Buryat Mongolia to Yakutsk Place Units - Hisaichi 6 Infantrys placed in Malaya 4 Infantrys placed in Banjarmasin 3 Infantrys placed in Chita 3 Infantrys placed in Peking 1 Adv.Fighter, 1 Carrier and 1 L.Fighter placed in 84 Sea Zone 2 ArmoredCars placed in Changchun Turn Complete - Hisaichi Hisaichi collect 75 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : -0,17 Hisaichi regular : 0,67
-
@Karl7 UK up
-
TripleA Turn Summary: British round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - British 10 Artillerys, 2 Fighters, 28 Infantrys and 1 Tank moved from Bihar to Assam 1 Infantry moved from Calcutta to Assam 1 ArmoredCar and 4 Tanks moved from Delhi to Assam 5 ArmoredCars moved from New Valley to French Equatorial Africa 5 Tanks moved from New Valley to French Equatorial Africa 1 Bomber moved from Bombay to French Equatorial Africa 1 Infantry moved from Mersa Matruh to Tobruk 1 Adv.Fighter and 1 Fighter moved from 56 Sea Zone to Tobruk 2 ArmoredCars moved from N.Saudi Arabia to S.Saudi Arabia 1 Artillery and 1 Infantry moved from W.Iran to 58 Sea Zone 1 Artillery and 1 Infantry moved from 58 Sea Zone to S.Saudi Arabia 1 Transport moved from 57 Sea Zone to 58 Sea Zone 1 Infantry moved from W.Iran to 58 Sea Zone 1 Infantry moved from Italian East Africa to 58 Sea Zone 2 Infantrys and 1 Transport moved from 58 Sea Zone to 57 Sea Zone 2 Infantrys moved from 57 Sea Zone to S.Saudi Arabia 2 Adv.Fighters moved from 56 Sea Zone to S.Saudi Arabia 1 Tank moved from New Valley to French Equatorial Africa 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Picardy French take Picardy from Germans 1 Artillery and 3 Infantrys moved from Wales to 20 Sea Zone 1 Artillery and 3 Infantrys moved from 20 Sea Zone to Belgium 4 Fighters moved from 20 Sea Zone to Belgium 1 Fighter moved from Manchester to Belgium Purchase Units - British British buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Bunker, 18 Infantrys, 2 Submarines and 6 Tanks; Remaining resources: 0 PUs; Combat - British Battle in French Equatorial Africa British attack with 5 ArmoredCars, 1 Bomber and 6 Tanks Italians defend with 2 Artillerys, 3 Elites, 1 Factory and 2 Tanks British roll dice for 5 ArmoredCars, 1 Bomber and 6 Tanks in French Equatorial Africa, round 2 : 4/12 hits, 5.33 expected hits Italians roll dice for 2 Artillerys, 3 Elites and 2 Tanks in French Equatorial Africa, round 2 : 4/7 hits, 2.67 expected hits 4 ArmoredCars owned by the British lost in French Equatorial Africa 3 Elites owned by the Italians and 1 Artillery owned by the Italians lost in French Equatorial Africa British roll dice for 1 ArmoredCar, 1 Bomber and 6 Tanks in French Equatorial Africa, round 3 : 3/8 hits, 4.00 expected hits Italians roll dice for 1 Artillery and 2 Tanks in French Equatorial Africa, round 3 : 0/3 hits, 1.33 expected hits 2 Tanks owned by the Italians and 1 Artillery owned by the Italians lost in French Equatorial Africa British win, taking French Equatorial Africa from Italians with 1 ArmoredCar, 1 Bomber and 6 Tanks remaining. Battle score for attacker is 11 Casualties for British: 4 ArmoredCars Casualties for Italians: 2 Artillerys, 3 Elites and 2 Tanks Battle in Tobruk British attack with 1 Adv.Fighter, 1 Fighter and 1 Infantry Italians defend with 1 Infantry British roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Tobruk, round 2 : 0/3 hits, 1.00 expected hits Italians roll dice for 1 Infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Tobruk, round 3 : 2/3 hits, 1.00 expected hits Italians roll dice for 1 Infantry in Tobruk, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in Assam British attack with 1 ArmoredCar, 10 Artillerys, 2 Fighters, 29 Infantrys and 5 Tanks Thai defend with 1 Infantry British roll dice for 1 ArmoredCar, 10 Artillerys, 2 Fighters, 29 Infantrys and 5 Tanks in Assam, round 2 : 14/47 hits, 13.33 expected hits Thai roll dice for 1 Infantry in Assam, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Assam British win, taking Assam from Thai with 1 ArmoredCar, 10 Artillerys, 2 Fighters, 29 Infantrys and 5 Tanks remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Battle in Belgium British attack with 1 Artillery, 5 Fighters and 3 Infantrys Germans defend with 2 Artillerys and 1 Infantry British roll dice for 1 Battleship in Belgium, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Belgium British roll dice for 1 Artillery, 5 Fighters and 3 Infantrys in Belgium, round 2 : 3/9 hits, 2.67 expected hits Germans roll dice for 2 Artillerys in Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 Artillerys owned by the Germans lost in Belgium British win, taking Belgium from Germans with 1 Artillery, 5 Fighters and 3 Infantrys remaining. Battle score for attacker is 10 Casualties for Germans: 2 Artillerys and 1 Infantry Battle in S.Saudi Arabia British attack with 2 Adv.Fighters, 2 ArmoredCars, 1 Artillery and 3 Infantrys Neutral defend with 1 Artillery and 3 Infantrys British roll dice for 2 Adv.Fighters, 2 ArmoredCars, 1 Artillery and 3 Infantrys in S.Saudi Arabia, round 2 : 2/8 hits, 2.67 expected hits Neutral roll dice for 1 Artillery and 3 Infantrys in S.Saudi Arabia, round 2 : 0/4 hits, 1.33 expected hits 2 Infantrys owned by the Neutral lost in S.Saudi Arabia British roll dice for 2 Adv.Fighters, 2 ArmoredCars, 1 Artillery and 3 Infantrys in S.Saudi Arabia, round 3 : 3/8 hits, 2.67 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in S.Saudi Arabia, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in S.Saudi Arabia 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in S.Saudi Arabia British loses 0 PUs for violating S.Saudi Arabias neutrality. British win, taking S.Saudi Arabia from Neutral with 2 Adv.Fighters, 2 ArmoredCars, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 8 Casualties for Neutral: 1 Artillery and 3 Infantrys Casualties for British: 1 Infantry Non Combat Move - British 1 AAGun moved from Bihar to Assam 3 Infantrys moved from Hyderabad to Madras 1 ArmoredCar moved from Madras to Bihar 4 Mech.Infs moved from Madras to Assam 2 Infantrys moved from Rajputana to Bombay 2 Tanks moved from Baluchistan to Bihar 1 Destroyer moved from 63 Sea Zone to 58 Sea Zone 1 Infantry moved from Nubia to New Valley 1 Infantry moved from Lower Egypt to Mersa Matruh 3 Artillerys, 1 Elite and 6 Infantrys moved from Lower Egypt to New Valley 1 Infantry moved from Kordofan to Nubia 1 Artillery and 1 Infantry moved from Italian East Africa to Nubia 2 Infantrys moved from Cairo to Lower Egypt 1 Adv.Fighter and 1 Fighter moved from Tobruk to 56 Sea Zone 2 Adv.Fighters moved from S.Saudi Arabia to 56 Sea Zone 1 Bomber moved from French Equatorial Africa to Belgian Congo 2 Fighters moved from Assam to Madras 2 Artillerys moved from Hyderabad to Bihar 3 Fighters moved from Belgium to 20 Sea Zone 1 Fighter moved from Belgium to Manchester 1 Fighter moved from Belgium to 20 Sea Zone 1 Artillery and 1 Infantry moved from Wales to Manchester 2 Infantrys moved from London to Manchester Place Units - British 1 Bunker placed in Madras 5 Infantrys placed in Madras British undo move 2. 1 Adv.Fighter and 4 Infantrys placed in Madras 2 ArmoredCars and 3 Tanks placed in Delhi 2 Infantrys placed in Bombay 1 Submarine placed in 56 Sea Zone 3 Tanks placed in Italian East Africa 2 Artillerys and 3 Infantrys placed in Cairo 1 Submarine placed in 20 Sea Zone 3 Infantrys placed in W.Iran 3 Infantrys placed in Wales 3 Infantrys placed in London British undo move 11. 3 Infantrys placed in Manchester Turn Complete - British British collect 117 PUs; end with 117 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 Thai regular : -0.33 Germans regular : -0.67 Neutral regular : -1.00 British regular : -1.33
-
TripleA Turn Summary: Anzac round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Purchase Units - Anzac Anzac buy 2 Artillerys, 9 Infantrys, 1 Tank and 1 Transport; Remaining resources: 0 PUs; Non Combat Move - Anzac 1 Adv.Fighter moved from Townsville to Broome 2 Adv.Fighters, 1 Battleship, 2 Carriers, 2 Cruisers, 3 Destroyers, 2 Fighters, 3 Submarines and 5 Transports moved from 114 Sea Zone to 122 Sea Zone Place Units - Anzac 1 Transport placed in 122 Sea Zone 3 Infantrys placed in Broome 2 Infantrys placed in Townsville 2 Infantrys placed in Port Moresby 1 Infantry placed in Wellington 2 Artillerys, 1 Infantry and 1 Tank placed in Canberra Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Dutch round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Dutch 1 Cruiser moved from 100 Sea Zone to 119 Sea Zone 1 ArmoredCar moved from Peru to 119 Sea Zone 3 ArmoredCars and 3 Tanks moved from Peru to N.Chile 1 ArmoredCar moved from 119 Sea Zone to N.Chile Purchase Units - Dutch Dutch buy 2 Infantrys and 1 Transport; Remaining resources: 14 PUs; Combat - Dutch Battle in N.Chile Dutch attack with 4 ArmoredCars and 3 Tanks Neutral defend with 1 Artillery and 2 Infantrys Dutch roll dice for 1 Cruiser in N.Chile, round 2 : 0/1 hits, 0.50 expected hits Dutch roll dice for 4 ArmoredCars and 3 Tanks in N.Chile, round 2 : 4/7 hits, 2.83 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in N.Chile Dutch loses 0 PUs for violating N.Chiles neutrality. Dutch win, taking N.Chile from Neutral with 4 ArmoredCars and 3 Tanks remaining. Battle score for attacker is 8 Casualties for Neutral: 1 Artillery and 2 Infantrys Non Combat Move - Dutch 2 Infantrys moved from Suriname to 26 Sea Zone 2 Infantrys and 1 Transport moved from 26 Sea Zone to 100 Sea Zone 2 Infantrys moved from 100 Sea Zone to Peru Place Units - Dutch 1 Transport placed in 26 Sea Zone 2 Infantrys placed in Suriname Turn Complete - Dutch Dutch collect 20 PUs; end with 34 PUs
Combat Hit Differential Summary :
Neutral regular : -1.00 Dutch regular : 0.67
-
TripleA Turn Summary: Dutch round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Dutch 1 Cruiser moved from 100 Sea Zone to 119 Sea Zone 1 ArmoredCar moved from Peru to 119 Sea Zone 3 ArmoredCars and 3 Tanks moved from Peru to N.Chile 1 ArmoredCar moved from 119 Sea Zone to N.Chile Purchase Units - Dutch Dutch buy 2 Infantrys and 1 Transport; Remaining resources: 14 PUs; Combat - Dutch Battle in N.Chile Dutch attack with 4 ArmoredCars and 3 Tanks Neutral defend with 1 Artillery and 2 Infantrys Dutch roll dice for 1 Cruiser in N.Chile, round 2 : 0/1 hits, 0.50 expected hits Dutch roll dice for 4 ArmoredCars and 3 Tanks in N.Chile, round 2 : 4/7 hits, 2.83 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in N.Chile Dutch loses 0 PUs for violating N.Chiles neutrality. Dutch win, taking N.Chile from Neutral with 4 ArmoredCars and 3 Tanks remaining. Battle score for attacker is 8 Casualties for Neutral: 1 Artillery and 2 Infantrys Non Combat Move - Dutch 2 Infantrys moved from Suriname to 26 Sea Zone 2 Infantrys and 1 Transport moved from 26 Sea Zone to 100 Sea Zone 2 Infantrys moved from 100 Sea Zone to Peru Place Units - Dutch 1 Transport placed in 26 Sea Zone 2 Infantrys placed in Suriname Turn Complete - Dutch Dutch collect 20 PUs; end with 34 PUs Turning on Edit Mode EDIT: Removing units owned by Dutch from 114 Sea Zone: 1 Destroyer and 1 Submarine EDIT: Adding units owned by Dutch to 122 Sea Zone: 1 Destroyer and 1 Submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Neutral regular : -1.00 Dutch regular : 0.67
-
@Witt minors
-