sent a chat so we don’t clutter up this thread
2025 Classic tournament round 1 Gamerman01 v VictoryFirst (Axis)
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@gamerman01 said in 2025 Classic tournament round 1 Gamerman01 v VictoryFirst (Axis):
@The_Good_Captain Excellent! And we are on the same wavelength, nice.
I was thinking about the draconian rule that you lose all the ships you purchased if an enemy sub withdrew into your zone. So it’s good that we’re not being as strict as possibleEven if this example occurred, it would not prevent the placement of said naval units as we are using this optional rule from page 31:
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Thanks for the background, I’m glad I asked!
Great storyI’ll just go ahead and boldly suggest you try playing a game of global 40 in the league and see what you think. Players of all abilities.
OK, now if you’ll excuse me, I think I’m supposed to play UK 🤔
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Ah, optional rule,
THANKS! Normally when I get service like this I have to pay a big bill and a big tip, too!
Holy cow that page has been with me for 34 years, and it’s right here on my desk right now! Copyright 1986 (yeah I got it in 1991) and I have access to a man who’s an expert in the game so I can play this fascinating game with players around the world, for free, without leaving my house.
Call me happy 🙃
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II Classic
Game History
Round: 3 Purchase Units - British British buy 4 armour and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Finland Norway to Ukraine S.S.R. 1 fighter moved from Russia to Ukraine S.S.R. 1 infantry moved from South Africa to Kenya-Rhodesia British take Kenya-Rhodesia from Germans Combat - British Battle in Ukraine S.S.R. British attack with 1 armour and 1 fighter Germans defend with 1 infantry British roll dice for 1 armour and 1 fighter in Ukraine S.S.R., round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the British lost in Ukraine S.S.R. 1 infantry owned by the Germans lost in Ukraine S.S.R. British win with 1 fighter remaining. Battle score for attacker is -2 Casualties for British: 1 armour Casualties for Germans: 1 infantry Non Combat Move - British 1 infantry moved from United Kingdom to North Sea Zone 1 armour moved from United Kingdom to North Sea Zone 1 armour, 1 carrier, 1 infantry and 2 transports moved from North Sea Zone to Baltic Sea Zone 1 infantry moved from Finland Norway to Karelia S.S.R. 1 armour and 1 infantry moved from Baltic Sea Zone to Karelia S.S.R. 1 fighter moved from Ukraine S.S.R. to Baltic Sea Zone 1 infantry moved from South Africa to Kenya-Rhodesia Place Units - British 1 transport placed in South Australia Sea Zone 2 armour placed in South Africa 2 armour placed in United Kingdom Turn Complete - British British collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 British regular : 0.00
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Courtesy reminder that tech purchases are allowed after round 3 is complete…
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Classic
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 armour and 5 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 1 armour moved from French Indo China to Persia Japanese take India from British Japanese take Persia from British 1 armour moved from French Indo China to Novosibirsk Japanese take Sinkiang from Americans Japanese take Novosibirsk from Russians 1 armour moved from French Indo China to Kwangtung Japanese take Kwangtung from Americans 1 armour moved from Kwangtung to China Japanese take China from Americans 1 armour and 2 infantry moved from Japan to Japan Sea Zone 1 armour and 2 infantry moved from Japan Sea Zone to Manchuria 1 fighter moved from Japan Sea Zone to Manchuria 1 bomber moved from French Indo China to Manchuria 1 fighter moved from French Indo China to Manchuria 2 fighters moved from French Indo China to Manchuria Combat - Japanese Battle in Manchuria Japanese attack with 1 armour, 1 bomber, 4 fighters and 2 infantry Americans defend with 1 infantry Japanese roll dice for 1 battleship in Manchuria, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Manchuria 1 infantry owned by the Americans lost in Manchuria Japanese win, taking Manchuria from Americans with 1 armour, 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 fighter moved from Manchuria to French Indo China 1 fighter moved from Manchuria to French Indo China 1 fighter moved from Manchuria to French Indo China 1 bomber moved from Manchuria to French Indo China 1 fighter moved from Manchuria to Japan Sea Zone Place Units - Japanese 2 armour and 1 infantry placed in French Indo China 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Americans regular : 0,67 Japanese regular : 0,33
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They say a lot about German blitzkrieg, but no one has ever mentioned Japanese blitzkrieg, the most powerful of all!
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Classic
Game History
Round: 4 Research Technology - Russians Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Yakut S.S.R. to Novosibirsk 1 fighter moved from Russia to Novosibirsk 1 armour moved from Russia to Persia 1 infantry moved from Karelia S.S.R. to Ukraine S.S.R. Russians take Ukraine S.S.R. from Germans 1 fighter moved from Karelia S.S.R. to Novosibirsk 1 fighter moved from Karelia S.S.R. to Persia Combat - Russians Battle in Persia Russians attack with 1 armour and 1 fighter Japanese defend with 1 armour Russians roll dice for 1 armour and 1 fighter in Persia, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 armour in Persia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour and 1 fighter in Persia, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 armour in Persia, round 3 : 0/1 hits, 0.33 expected hits 1 armour owned by the Japanese lost in Persia Russians win, taking Persia from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 5 Casualties for Japanese: 1 armour Battle in Novosibirsk Russians attack with 2 fighters and 1 infantry Japanese defend with 1 armour Russians roll dice for 2 fighters and 1 infantry in Novosibirsk, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk 1 armour owned by the Japanese lost in Novosibirsk Russians win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - Russians 1 armour moved from Yakut S.S.R. to Russia 1 armour, 1 submarine and 1 transport moved from North Sea Zone to Baltic Sea Zone 2 fighters moved from Novosibirsk to Karelia S.S.R. 1 fighter moved from Persia to Karelia S.S.R. 1 armour moved from Russia to Karelia S.S.R. Place Units - Russians 2 infantry placed in Russia 7 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00 Russians regular : -0.17
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I bought the last complex, forgot to add to game notes,
There are still 3 AA guns leftYou really turned up the heat - have fun with your G4 and please do not roll long range aircraft or industrial production!
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Classic
Game History
Round: 4 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 0/1 hits, 0,00 expected hits Purchase Units - Germans Germans buy 6 armour; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 2 infantry moved from Anglo Sudan Egypt to Syria Jordan 6 armour and 30 infantry moved from East Europe to Ukraine S.S.R. Combat - Germans Battle in Ukraine S.S.R. Germans attack with 6 armour and 30 infantry Russians defend with 1 infantry Germans roll dice for 6 armour and 30 infantry in Ukraine S.S.R., round 2 : 4/36 hits, 8,00 expected hits Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine S.S.R. Germans win, taking Ukraine S.S.R. from Russians with 6 armour and 30 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Syria Jordan Germans attack with 1 armour and 2 infantry British defend with 1 infantry Germans roll dice for 1 armour and 2 infantry in Syria Jordan, round 2 : 1/3 hits, 0,83 expected hits British roll dice for 1 infantry in Syria Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Syria Jordan Germans win, taking Syria Jordan from British with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 infantry moved from East Europe to Germany 9 armour moved from Germany to Ukraine S.S.R. 1 aaGun moved from South Europe to East Europe Place Units - Germans 6 armour placed in Germany Turn Complete - Germans Germans collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans rolls : 0,00 Russians regular : -0,33 Germans regular : -3,83 British regular : -0,33
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II Classic
Game History
Round: 4 Purchase Units - British British buy 2 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Australia to South Australia Sea Zone 2 infantry and 1 transport moved from South Australia Sea Zone to Indian Ocean Sea Zone 2 infantry moved from Indian Ocean Sea Zone to India British take India from Japanese 2 infantry moved from Kenya-Rhodesia to Anglo Sudan Egypt British take Anglo Sudan Egypt from Germans 1 armour moved from South Africa to Congo British take Congo from Germans 1 armour moved from South Africa to Anglo Sudan Egypt 1 armour moved from Karelia S.S.R. to Novosibirsk Russians take Novosibirsk from Japanese 1 transport moved from Baltic Sea Zone to North Sea Zone 1 armour moved from United Kingdom to North Sea Zone 1 armour and 1 transport moved from North Sea Zone to Baltic Sea Zone 1 armour moved from Baltic Sea Zone to East Europe 1 infantry moved from Karelia S.S.R. to East Europe Combat - British Battle in East Europe British attack with 1 armour and 1 infantry Germans defend with 1 aaGun and 1 infantry British roll dice for 1 armour and 1 infantry in East Europe, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in East Europe, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour and 1 infantry in East Europe, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in East Europe, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour and 1 infantry in East Europe, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in East Europe, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in East Europe 1 infantry owned by the Germans lost in East Europe British win, taking East Europe from Germans with 1 armour remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British COMMENT: All 12 IC's are on the board and none can be purchased 1 infantry moved from Karelia S.S.R. to Russia 1 transport moved from Baltic Sea Zone to North Sea Zone 1 armour moved from United Kingdom to North Sea Zone 1 armour and 1 transport moved from North Sea Zone to Baltic Sea Zone 1 armour moved from Baltic Sea Zone to Karelia S.S.R. Place Units - British 1 armour placed in South Africa 1 armour, 1 fighter and 2 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 British regular : -1.00
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Classic
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 battleship and 1 submarine; Remaining resources: 3 PUs; Combat Move - Japanese 1 armour moved from China to Novosibirsk 1 bomber moved from French Indo China to Novosibirsk 2 armour and 1 infantry moved from French Indo China to India 1 armour moved from Manchuria to Soviet Far East Japanese take Soviet Far East from Russians 1 armour moved from Soviet Far East to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Manchuria to Yakut S.S.R. 1 fighter moved from French Indo China to India 1 fighter moved from French Indo China to Indian Ocean Sea Zone Combat - Japanese Battle in Novosibirsk Japanese attack with 1 armour and 1 bomber British defend with 1 armour Japanese roll dice for 1 armour and 1 bomber in Novosibirsk, round 2 : 1/2 hits, 1,17 expected hits Russians roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits 1 armour owned by the Japanese lost in Novosibirsk 1 armour owned by the British lost in Novosibirsk Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 armour Casualties for British: 1 armour Battle in Indian Ocean Sea Zone Japanese attack with 1 fighter British defend with 1 transport Japanese roll dice for 1 fighter in Indian Ocean Sea Zone, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 transport in Indian Ocean Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 fighter in Indian Ocean Sea Zone, round 3 : 1/1 hits, 0,50 expected hits British roll dice for 1 transport in Indian Ocean Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 transport owned by the British lost in Indian Ocean Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 8 Casualties for British: 1 transport Battle in India Japanese attack with 2 armour, 1 fighter and 1 infantry British defend with 2 infantry Japanese roll dice for 2 armour, 1 fighter and 1 infantry in India, round 2 : 0/4 hits, 1,67 expected hits British roll dice for 2 infantry in India, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 2 armour, 1 fighter and 1 infantry in India, round 3 : 2/4 hits, 1,67 expected hits British roll dice for 2 infantry in India, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in India 2 infantry owned by the British lost in India Japanese win, taking India from British with 2 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 1 fighter moved from Indian Ocean Sea Zone to French Indo China 1 fighter moved from French Indo China to Japan Sea Zone 1 fighter moved from India to French Indo China 1 bomber moved from Novosibirsk to French Indo China 4 infantry moved from Japan to Japan Sea Zone 4 infantry moved from Japan Sea Zone to Manchuria Place Units - Japanese 1 battleship and 1 submarine placed in Japan Sea Zone Turn Complete - Japanese Japanese collect 36 PUs; end with 39 PUs
Combat Hit Differential Summary :
Japanese regular : -1,50 Russians regular : 0,67 British regular : -0,67
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OK, now there are a couple more interesting things that have developed in this game.
After R4, the Russians owned all original territories, and none more.
Japan buys a battleship on round 4
UK came up to India with a transport from a complex on AustraliaWe play crazy and fun! I gotta go night night
Looking forward to continuing tomorrow -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Classic
Game History
Round: 5 Purchase Units - Russians Russians buy 2 armour and 5 infantry; Remaining resources: 0 PUs; Non Combat Move - Russians Turning on Edit Mode EDIT: Changing ownership of South Europe from Germans to Russians EDIT: Turning off Edit Mode 1 infantry moved from Karelia S.S.R. to Russia 1 armour moved from Persia to Russia EDIT: 1 armour moved from Karelia S.S.R. to South Europe Place Units - Russians 2 armour and 5 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
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No humans were harmed in the making of this turn.
The USA and Russia are pacifists, merely conducting military exercises. The Germans are expected to follow suit.
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I am using the comment log in game, but want to make sure you know the US plane is on the UK carrier. No one was hurt.
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Classic
Game History
Round: 5 Purchase Units - Germans Germans buy 6 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - Germans 15 armour and 30 infantry moved from Ukraine S.S.R. to Caucasus 1 armour moved from Syria Jordan to Persia Germans take Persia from British 1 armour moved from Persia to Caucasus 2 infantry moved from Syria Jordan to Persia 1 bomber moved from Germany to Karelia S.S.R. 2 infantry moved from West Europe to South Europe 4 fighters moved from West Europe to South Europe 1 fighter moved from Germany to South Europe 5 armour and 1 infantry moved from Germany to East Europe Combat - Germans Strategic bombing raid in Karelia S.S.R. Russians roll AA dice in Karelia S.S.R. : 0/1 hits, 0,17 expected hits Bombing raid in Karelia S.S.R. rolls: 3 and costs: 3 PUs. Bombing raid costs 3 PUs Battle in South Europe Germans attack with 5 fighters and 2 infantry Russians defend with 1 armour and 1 factory Germans roll dice for 5 fighters and 2 infantry in South Europe, round 2 : 3/7 hits, 2,83 expected hits Russians roll dice for 1 armour in South Europe, round 2 : 0/1 hits, 0,33 expected hits 1 armour owned by the Russians lost in South Europe Germans win, taking South Europe from Russians with 5 fighters and 2 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour Battle in Caucasus Germans attack with 16 armour and 30 infantry Americans defend with 1 infantry Germans roll dice for 16 armour and 30 infantry in Caucasus, round 2 : 17/46 hits, 13,00 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Caucasus Germans win, taking Caucasus from Russians with 16 armour and 30 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in East Europe Germans attack with 5 armour and 1 infantry British defend with 1 aaGun and 1 armour Germans roll dice for 5 armour and 1 infantry in East Europe, round 2 : 2/6 hits, 2,67 expected hits British roll dice for 1 armour in East Europe, round 2 : 0/1 hits, 0,33 expected hits 1 armour owned by the British lost in East Europe Germans win, taking East Europe from British with 5 armour and 1 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 armour Non Combat Move - Germans 1 armour moved from Germany to Ukraine S.S.R. 5 fighters moved from South Europe to Germany 1 aaGun moved from West Europe to South Europe 1 bomber moved from Karelia S.S.R. to Germany Place Units - Germans 6 armour and 1 infantry placed in Germany Turn Complete - Germans Germans collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Russians regular : -0,67 Germans regular : 3,50 British regular : -0,33 Russians AA : -0,17
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Those are some pro moves you’re putting down, I know that
Let’s see if I can survive
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Have you seen the comment log?
I want to be sure you’re seeing the info I put in there, like fighters on carriers, unit count, whatever -
@gamerman01 Yes, I’m aware of that, no worries 😀
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