TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Classic
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 battleship and 1 submarine; Remaining resources: 3 PUs;
Combat Move - Japanese
1 armour moved from China to Novosibirsk
1 bomber moved from French Indo China to Novosibirsk
2 armour and 1 infantry moved from French Indo China to India
1 armour moved from Manchuria to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Manchuria to Yakut S.S.R.
1 fighter moved from French Indo China to India
1 fighter moved from French Indo China to Indian Ocean Sea Zone
Combat - Japanese
Battle in Novosibirsk
Japanese attack with 1 armour and 1 bomber
British defend with 1 armour
Japanese roll dice for 1 armour and 1 bomber in Novosibirsk, round 2 : 1/2 hits, 1,17 expected hits
Russians roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits
1 armour owned by the Japanese lost in Novosibirsk
1 armour owned by the British lost in Novosibirsk
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for British: 1 armour
Battle in Indian Ocean Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese roll dice for 1 fighter in Indian Ocean Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 1 transport in Indian Ocean Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 fighter in Indian Ocean Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
British roll dice for 1 transport in Indian Ocean Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 transport owned by the British lost in Indian Ocean Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 transport
Battle in India
Japanese attack with 2 armour, 1 fighter and 1 infantry
British defend with 2 infantry
Japanese roll dice for 2 armour, 1 fighter and 1 infantry in India, round 2 : 0/4 hits, 1,67 expected hits
British roll dice for 2 infantry in India, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 2 armour, 1 fighter and 1 infantry in India, round 3 : 2/4 hits, 1,67 expected hits
British roll dice for 2 infantry in India, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in India
2 infantry owned by the British lost in India
Japanese win, taking India from British with 2 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 fighter moved from Indian Ocean Sea Zone to French Indo China
1 fighter moved from French Indo China to Japan Sea Zone
1 fighter moved from India to French Indo China
1 bomber moved from Novosibirsk to French Indo China
4 infantry moved from Japan to Japan Sea Zone
4 infantry moved from Japan Sea Zone to Manchuria
Place Units - Japanese
1 battleship and 1 submarine placed in Japan Sea Zone
Turn Complete - Japanese
Japanese collect 36 PUs; end with 39 PUs
Combat Hit Differential Summary :
Japanese regular : -1,50
Russians regular : 0,67
British regular : -0,67
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