Game History
Round: 1 Purchase Units - Americans Americans buy nothing; Remaining resources: 0 PUs; Turn Complete - Americans Americans collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
@Ragnell804 Good luck!
TripleA Turn Summary for game: World War II Classic
Game History
Round: 1
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians
Non Combat Move - Russians
1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone
4 infantry moved from Russia to Karelia S.S.R.
3 infantry moved from Yakut S.S.R. to Novosibirsk
1 armour moved from Soviet Far East to Novosibirsk
1 infantry moved from Caucasus to Persia
1 infantry moved from Caucasus to Karelia S.S.R.
2 infantry moved from Caucasus to Karelia S.S.R.
2 armour moved from Russia to Karelia S.S.R.
1 fighter moved from Russia to Karelia S.S.R.
1 infantry moved from Soviet Far East to Yakut S.S.R.
2 infantry moved from Evenki National Okrug to Yakut S.S.R.
1 aaGun moved from Russia to Caucasus
Place Units - Russians
8 infantry placed in Karelia S.S.R.
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Here is what not to do on G1…always keep the planes alive…
G1 Fail.tsvg
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 armour and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from West Spain Sea Zone to North Sea Zone
1 submarine moved from Baltic Sea Zone to North Sea Zone
1 fighter moved from Finland Norway to East Canada Sea Zone
1 fighter moved from Germany to North Sea Zone
1 fighter moved from West Europe to North Sea Zone
2 infantry moved from South Europe to Central Mediteranean Sea Zone
1 battleship, 2 infantry and 1 transport moved from Central Mediteranean Sea Zone to East Mediteranean Sea Zone
2 infantry moved from East Mediteranean Sea Zone to Anglo Sudan Egypt
1 armour moved from Libya to French Equatorial Africa
Germans take French Equatorial Africa from British
1 armour moved from French Equatorial Africa to Anglo Sudan Egypt
1 infantry moved from Libya to Anglo Sudan Egypt
1 infantry moved from Algeria to French West Africa
Germans take French West Africa from British
1 fighter moved from Ukraine S.S.R. to East Mediteranean Sea Zone
1 fighter moved from East Europe to North Sea Zone
1 bomber moved from Germany to North Sea Zone
2 infantry moved from Ukraine S.S.R. to Caucasus
Combat - Germans
Battle in East Mediteranean Sea Zone
Germans attack with 1 battleship, 1 fighter and 1 transport
British defend with 1 submarine
Germans roll dice for 1 battleship, 1 fighter and 1 transport in East Mediteranean Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 submarine in East Mediteranean Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the British lost in East Mediteranean Sea Zone
Germans win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 submarine
Battle in Caucasus
Germans attack with 2 infantry
Russians defend with 1 aaGun and 1 infantry
Germans roll dice for 2 infantry in Caucasus, round 2 : 2/2 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Caucasus
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in East Canada Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
Germans roll dice for 1 fighter in East Canada Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 transport in East Canada Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 fighter in East Canada Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
British roll dice for 1 transport in East Canada Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 fighter in East Canada Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
British roll dice for 1 transport in East Canada Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 fighter in East Canada Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
British roll dice for 1 transport in East Canada Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
1 transport owned by the British lost in East Canada Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 transport
Battle in North Sea Zone
Germans attack with 1 bomber, 3 fighters and 2 submarines
British defend with 1 battleship and 1 transport; Russians defend with 1 submarine and 1 transport
Germans roll dice for 2 submarines in North Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 bomber and 3 fighters in North Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
British roll dice for 1 submarine in North Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 battleship and 2 transports in North Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
1 transport owned by the Russians, 1 transport owned by the British, 1 submarine owned by the Russians and 1 battleship owned by the British lost in North Sea Zone
Germans win with 1 bomber, 3 fighters and 2 submarines remaining. Battle score for attacker is 48
Casualties for British: 1 battleship and 1 transport
Casualties for Russians: 1 submarine and 1 transport
Battle in Anglo Sudan Egypt
Germans attack with 1 armour and 3 infantry
British defend with 1 armour and 1 infantry
Germans roll dice for 1 armour and 3 infantry in Anglo Sudan Egypt, round 2 : 3/4 hits, 1.00 expected hits
British roll dice for 1 armour and 1 infantry in Anglo Sudan Egypt, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Anglo Sudan Egypt
1 infantry owned by the British and 1 armour owned by the British lost in Anglo Sudan Egypt
Germans win, taking Anglo Sudan Egypt from British with 1 armour and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 infantry
Non Combat Move - Germans
1 fighter moved from East Mediteranean Sea Zone to East Europe
2 armour moved from Ukraine S.S.R. to East Europe
2 infantry moved from Finland Norway to Baltic Sea Zone
2 infantry moved from Baltic Sea Zone to East Europe
1 armour moved from South Europe to East Europe
1 aaGun moved from South Europe to East Europe
2 armour moved from West Europe to East Europe
1 fighter moved from East Canada Sea Zone to West Europe
1 fighter moved from North Sea Zone to West Europe
2 fighters moved from North Sea Zone to East Europe
1 armour and 3 infantry moved from Germany to East Europe
1 armour moved from Germany to East Europe
1 infantry moved from Germany to East Europe
1 bomber moved from North Sea Zone to West Europe
Place Units - Germans
1 armour and 9 infantry placed in Germany
Turn Complete - Germans
Germans collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : 3.67
British regular : -2.00
TripleA Turn Summary for game: World War II Classic
Game History
Round: 1
Purchase Units - British
British buy 1 factory; Remaining resources: 15 PUs;
Combat Move - British
1 bomber and 2 fighters moved from United Kingdom to North Sea Zone
1 battleship moved from West Mediteranean Sea Zone to North Sea Zone
Combat - British
Battle in North Sea Zone
British attack with 1 battleship, 1 bomber and 2 fighters
Germans defend with 2 submarines
British roll dice for 1 battleship, 1 bomber and 2 fighters in North Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
Germans roll dice for 2 submarines in North Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
1 battleship owned by the British lost in North Sea Zone
2 submarines owned by the Germans lost in North Sea Zone
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is -8
Casualties for British: 1 battleship
Casualties for Germans: 2 submarines
Non Combat Move - British
2 fighters moved from North Sea Zone to Karelia S.S.R.
1 bomber moved from North Sea Zone to Persia
2 infantry moved from India to Persia
1 fighter moved from India to Persia
1 infantry moved from Syria Jordan to Persia
1 transport moved from Indian Ocean Sea Zone to Red Sea Zone
1 infantry moved from South Africa to Kenya-Rhodesia
1 armour moved from East Canada to West Canada
Place Units - British
1 factory placed in South Africa
Turn Complete - British
British collect 26 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : 0,33
British regular : 0,67
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 3 transports; Remaining resources: 1 PUs;
Combat Move - Japanese
2 infantry moved from French Indo China to Sinkiang
1 fighter moved from French Indo China to Sinkiang
2 infantry moved from Kwangtung to China
1 fighter moved from Japan to China
1 bomber moved from Japan to China
2 infantry moved from Manchuria to China
1 infantry moved from Manchuria to China
1 bomber moved from China to Sinkiang
1 fighter moved from Manchuria to China
Combat - Japanese
Battle in Sinkiang
Japanese attack with 1 bomber, 1 fighter and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Sinkiang, round 2 : 0/4 hits, 1.50 expected hits
Americans roll dice for 2 infantry in Sinkiang, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Sinkiang
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Sinkiang, round 3 : 1/3 hits, 1.33 expected hits
Americans roll dice for 2 infantry in Sinkiang, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Sinkiang
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Sinkiang, round 4 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Sinkiang, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Sinkiang
Japanese win, taking Sinkiang from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in China
Japanese attack with 2 fighters and 5 infantry
Americans defend with 1 fighter and 2 infantry
Japanese roll dice for 2 fighters and 5 infantry in China, round 2 : 2/7 hits, 1.83 expected hits
Americans roll dice for 1 fighter and 2 infantry in China, round 2 : 2/3 hits, 1.33 expected hits
2 infantry owned by the Japanese lost in China
2 infantry owned by the Americans lost in China
Japanese roll dice for 2 fighters and 3 infantry in China, round 3 : 0/5 hits, 1.50 expected hits
Americans roll dice for 1 fighter in China, round 3 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in China
Japanese roll dice for 2 fighters and 2 infantry in China, round 4 : 0/4 hits, 1.33 expected hits
Americans roll dice for 1 fighter in China, round 4 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in China
Japanese roll dice for 2 fighters and 1 infantry in China, round 5 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 fighter in China, round 5 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in China
1 fighter owned by the Americans lost in China
Japanese win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 5 infantry
Casualties for Americans: 1 fighter and 2 infantry
Non Combat Move - Japanese
1 transport moved from Japan Sea Zone to Wake Island Sea Zone
1 infantry moved from Wake Island to Wake Island Sea Zone
1 infantry and 1 transport moved from Wake Island Sea Zone to Japan Sea Zone
1 infantry moved from Japan to Japan Sea Zone
2 infantry moved from Japan Sea Zone to Manchuria
1 transport moved from Philippines Sea Zone to Okinawa Sea Zone
1 infantry moved from Okinawa to Okinawa Sea Zone
1 infantry and 1 transport moved from Okinawa Sea Zone to Japan Sea Zone
1 infantry moved from Japan to Japan Sea Zone
2 infantry moved from Japan Sea Zone to Manchuria
2 fighters moved from China to Manchuria
1 bomber and 1 fighter moved from Sinkiang to Manchuria
1 fighter moved from Philippines to Manchuria
1 submarine moved from Solomon Islands Sea Zone to Japan Sea Zone
1 battleship, 1 carrier and 1 fighter moved from Caroline Islands Sea Zone to Japan Sea Zone
1 fighter moved from Japan Sea Zone to Manchuria
Place Units - Japanese
3 transports placed in Japan Sea Zone
Turn Complete - Japanese
Japanese collect 27 PUs; end with 28 PUs
Combat Hit Differential Summary :
Americans regular : 1.00
Japanese regular : -5.00
TripleA Turn Summary for game: World War II Classic
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 3 infantry and 1 transport; Remaining resources: 1 PUs;
Non Combat Move - Americans
1 carrier and 1 fighter moved from Hawaii Sea Zone to New Zealand Sea Zone
1 fighter moved from East US to Brazil
1 bomber moved from East US to Karelia S.S.R.
1 aaGun and 2 infantry moved from West US to West Canada
1 infantry moved from Alaska to West Canada
1 armour moved from East US to West Canada
2 infantry moved from East US to East Canada
1 aaGun moved from East US to East Canada
1 fighter moved from West US to West Canada
1 battleship and 1 transport moved from West US Sea Zone to West Panama Sea Zone
1 submarine moved from Hawaii Sea Zone to New Guinea Sea Zone
Place Units - Americans
1 carrier and 1 transport placed in East US Sea Zone
3 infantry placed in West US
Turn Complete - Americans
Americans collect 34 PUs; end with 35 PUs
Combat Hit Differential Summary :
meant to attack your transport in Baltic Sea Zone with the US bomber
[dice 1d6<=4]
[dice 1d6<=1]
1d6<=4: 3; Hits: 1
1d6<=1: 6; Hits: 0
TripleA Turn Summary for game: World War II Classic
Game History
Round: 2
Research Technology - Russians
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 3 infantry moved from Karelia S.S.R. to Finland Norway
1 fighter moved from Karelia S.S.R. to Finland Norway
2 infantry moved from Karelia S.S.R. to Caucasus
1 infantry moved from Karelia S.S.R. to Caucasus
1 fighter moved from Karelia S.S.R. to Caucasus
1 armour and 3 infantry moved from Novosibirsk to Sinkiang
Combat - Russians
Battle in Sinkiang
Russians attack with 1 armour and 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 3 infantry in Sinkiang, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sinkiang
Russians win, taking Sinkiang from Japanese with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Finland Norway
Russians attack with 1 armour, 1 fighter and 3 infantry
Germans defend with 1 armour and 1 infantry
Russians roll dice for 1 armour, 1 fighter and 3 infantry in Finland Norway, round 2 : 1/5 hits, 1,50 expected hits
Germans roll dice for 1 armour and 1 infantry in Finland Norway, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Finland Norway
Russians roll dice for 1 armour, 1 fighter and 3 infantry in Finland Norway, round 3 : 2/5 hits, 1,50 expected hits
Germans roll dice for 1 armour in Finland Norway, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Finland Norway
1 armour owned by the Germans lost in Finland Norway
Russians win, taking Finland Norway from Germans with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 aaGun and 1 infantry
Germans roll AA dice in Caucasus : 0/1 hits, 0,17 expected hits
Russians roll dice for 1 fighter and 3 infantry in Caucasus, round 2 : 2/4 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Baltic Sea Zone: 1 transport
EDIT: Turning off Edit Mode
3 infantry moved from Yakut S.S.R. to Novosibirsk
1 infantry moved from Soviet Far East to Yakut S.S.R.
1 fighter moved from Finland Norway to Karelia S.S.R.
1 fighter moved from Caucasus to Persia
1 infantry moved from Persia to Syria Jordan
Place Units - Russians
8 infantry placed in Karelia S.S.R.
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33
Germans AA : -0,17
Germans regular : -0,33
Russians regular : 1,00
Game History
Round: 2
Purchase Units - Germans
Germans buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Anglo Sudan Egypt to Italian East Africa
Germans take Italian East Africa from British
1 infantry moved from Anglo Sudan Egypt to Kenya-Rhodesia
1 armour moved from Anglo Sudan Egypt to Congo
Germans take Congo from British
1 armour moved from Congo to Kenya-Rhodesia
1 bomber moved from West Europe to Red Sea Zone
1 fighter moved from East Europe to Red Sea Zone
Combat - Germans
Battle in Kenya-Rhodesia
Germans attack with 1 armour and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 armour and 1 infantry in Kenya-Rhodesia, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Kenya-Rhodesia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Kenya-Rhodesia
1 infantry owned by the British lost in Kenya-Rhodesia
Germans win, taking Kenya-Rhodesia from British with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Red Sea Zone
Germans attack with 1 bomber and 1 fighter
British defend with 1 transport
Germans roll dice for 1 bomber and 1 fighter in Red Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 1 transport in Red Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 transport owned by the British lost in Red Sea Zone
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 transport
Non Combat Move - Germans
1 infantry moved from French West Africa to French Equatorial Africa
1 bomber and 1 fighter moved from Red Sea Zone to Anglo Sudan Egypt
1 transport moved from East Mediteranean Sea Zone to Black Sea Zone
2 infantry moved from Germany to West Europe
1 armour and 7 infantry moved from Germany to East Europe
1 armour moved from East Europe to Black Sea Zone
1 armour and 1 transport moved from Black Sea Zone to East Mediteranean Sea Zone
1 armour moved from East Mediteranean Sea Zone to Anglo Sudan Egypt
Place Units - Germans
13 infantry placed in Germany
Turn Complete - Germans
Germans collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans regular : 1.17
British regular : 0.50
TripleA Turn Summary for game: World War II Classic
Game History
Round: 2
Purchase Units - British
British buy 1 fighter, 1 infantry and 3 transports; Remaining resources: 2 PUs;
Combat Move - British
1 bomber moved from Persia to East Mediteranean Sea Zone
2 fighters moved from Karelia S.S.R. to East Mediteranean Sea Zone
Combat - British
Battle in East Mediteranean Sea Zone
British attack with 1 bomber and 2 fighters
Germans defend with 1 battleship and 1 transport
British roll dice for 1 bomber and 2 fighters in East Mediteranean Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
Germans roll dice for 1 battleship and 1 transport in East Mediteranean Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
1 battleship owned by the Germans and 1 transport owned by the Germans lost in East Mediteranean Sea Zone
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 32
Casualties for Germans: 1 battleship and 1 transport
Non Combat Move - British
1 bomber moved from East Mediteranean Sea Zone to South Africa
1 fighter moved from Persia to South Africa
2 fighters moved from East Mediteranean Sea Zone to Syria Jordan
1 infantry moved from Persia to Syria Jordan
1 infantry moved from Persia to Syria Jordan
1 infantry moved from Persia to Syria Jordan
Place Units - British
3 transports placed in North Sea Zone
1 fighter and 1 infantry placed in South Africa
Turn Complete - British
British collect 23 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans regular : -0,83
British regular : 0,33
The sub was in the New Guinea zone before
You can move it up to Caroline Islands Sea Zone, thanks.
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 6 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - Japanese
1 infantry moved from Manchuria to China
Japanese take China from Americans
1 infantry moved from Manchuria to Soviet Far East
Japanese take Soviet Far East from Russians
1 bomber moved from Manchuria to New Guinea Sea Zone
2 infantry moved from Manchuria to Yakut S.S.R.
3 fighters moved from Manchuria to Yakut S.S.R.
Combat - Japanese
Battle in New Guinea Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 submarine
1 submarine owned by the Americans retreated to North Australia Sea Zone
Battle in Yakut S.S.R.
Japanese attack with 3 fighters and 2 infantry
Russians defend with 1 infantry
Japanese winJapanese win with 1 bomber remaining, taking Yakut S.S.R. from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Americans to Caroline Islands Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from North Australia Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 infantry moved from Japan to Japan Sea Zone
1 infantry and 1 transport moved from Japan Sea Zone to Solomon Islands Sea Zone
2 fighters moved from Manchuria to Solomon Islands Sea Zone
1 battleship and 1 carrier moved from Japan Sea Zone to Solomon Islands Sea Zone
1 transport moved from Japan Sea Zone to Solomon Islands Sea Zone
1 bomber moved from New Guinea Sea Zone to Solomon Islands
1 infantry moved from Solomon Islands Sea Zone to Solomon Islands
1 aaGun and 1 armour moved from Japan to Japan Sea Zone
1 aaGun and 1 armour moved from Japan Sea Zone to Manchuria
1 submarine moved from Japan Sea Zone to Solomon Islands Sea Zone
1 transport moved from Japan Sea Zone to Philippines Sea Zone
2 infantry moved from Philippines to Philippines Sea Zone
2 infantry and 1 transport moved from Philippines Sea Zone to Japan Sea Zone
2 infantry moved from Japan Sea Zone to Manchuria
3 fighters moved from Yakut S.S.R. to Manchuria
Place Units - Japanese
6 infantry placed in Japan
1 transport placed in Japan Sea Zone
Turn Complete - Japanese
Japanese collect 31 PUs; end with 33 PUs
take a transport
TripleA Turn Summary for game: World War II Classic
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 fighter and 7 infantry; Remaining resources: 2 PUs;
Combat Move - Americans
1 bomber moved from Karelia S.S.R. to Kenya-Rhodesia
1 submarine moved from Caroline Islands Sea Zone to Japan Sea Zone
Combat - Americans
Battle in Kenya-Rhodesia
Americans attack with 1 bomber
Germans defend with 1 armour
Americans roll dice for 1 bomber in Kenya-Rhodesia, round 2 : 0/1 hits, 0,67 expected hits
Germans roll dice for 1 armour in Kenya-Rhodesia, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber in Kenya-Rhodesia, round 3 : 0/1 hits, 0,67 expected hits
Germans roll dice for 1 armour in Kenya-Rhodesia, round 3 : 1/1 hits, 0,33 expected hits
1 bomber owned by the Americans lost in Kenya-Rhodesia
Germans win with 1 armour remaining. Battle score for attacker is -15
Casualties for Americans: 1 bomber
Battle in Japan Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 battleship and 4 transports
Americans roll dice for 1 submarine in Japan Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 transport owned by the Japanese lost in Japan Sea Zone
Japanese roll dice for 1 battleship and 3 transports in Japan Sea Zone, round 2 : 0/4 hits, 1,17 expected hits
Americans roll dice for 1 submarine in Japan Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 battleship and 3 transports in Japan Sea Zone, round 3 : 2/4 hits, 1,17 expected hits
1 submarine owned by the Americans lost in Japan Sea Zone
Japanese win with 1 battleship and 3 transports remaining. Battle score for attacker is 0
Casualties for Japanese: 1 transport
Casualties for Americans: 1 submarine
Non Combat Move - Americans
1 fighter moved from New Zealand Sea Zone to South Africa
1 fighter moved from Brazil to South Africa
1 carrier moved from New Zealand Sea Zone to Antartic Sea Zone
1 fighter moved from West Canada to North Sea Zone
1 carrier moved from East US Sea Zone to North Sea Zone
2 transports moved from East US Sea Zone to East Canada Sea Zone
2 infantry moved from East Canada to East Canada Sea Zone
2 infantry moved from West Canada to East Canada Sea Zone
4 infantry and 2 transports moved from East Canada Sea Zone to North Sea Zone
4 infantry moved from North Sea Zone to Finland Norway
1 aaGun moved from East Canada to West Canada
3 infantry moved from West US to West Canada
1 aaGun moved from West Canada to West US
1 battleship and 1 transport moved from West Panama Sea Zone to East US Sea Zone
Place Units - Americans
1 fighter and 7 infantry placed in West US
Turn Complete - Americans
Americans collect 34 PUs; end with 36 PUs
Combat Hit Differential Summary :
Americans regular : -1,00
Japanese regular : -0,33
Germans regular : 0,33