@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
    Purchase Units - Germans
        Germans buy 1 carrier, 1 destroyer, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 artillery and 1 infantry moved from France to Normandy Bordeaux
        1 fighter moved from Tobruk to 98 Sea Zone
        1 bomber and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone
        1 bomber moved from Western Germany to 98 Sea Zone
        1 mech_infantry moved from Ukraine to Caucasus
              Germans take Caucasus from Russians
        1 destroyer moved from 112 Sea Zone to 113 Sea Zone
        1 fighter moved from Western Germany to Normandy Bordeaux
        4 fighters moved from Western Germany to 113 Sea Zone
        5 armour and 8 mech_infantrys moved from Ukraine to Volgograd
    Combat - Germans
        Battle in Normandy Bordeaux
            Germans attack with 1 artillery, 1 fighter and 1 infantry
            Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.17 expected hits
                Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Normandy Bordeaux
                1 infantry owned by the Americans lost in Normandy Bordeaux
            Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for Americans: 1 infantry
        Battle in 113 Sea Zone
            Germans attack with 1 destroyer and 4 fighters
            Russians defend with 1 cruiser and 1 submarine
                Germans roll dice for 1 destroyer and 4 fighters in 113 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 113 Sea Zone
            Germans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 18
            Casualties for Russians: 1 cruiser and 1 submarine
        Battle in 98 Sea Zone
            Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
            British defend with 1 carrier, 1 fighter and 1 transport
                Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits
                British roll dice for 1 carrier, 1 fighter and 1 transport in 98 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                1 fighter owned by the British and 1 carrier owned by the British lost in 98 Sea Zone
                1 transport owned by the British lost in 98 Sea Zone
            Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 33
            Casualties for British: 1 carrier, 1 fighter and 1 transport
        Battle in Volgograd
            Germans attack with 5 armour and 8 mech_infantrys
            Russians defend with 1 factory_minor and 1 infantry
                Germans roll dice for 5 armour and 8 mech_infantrys in Volgograd, round 2 : 5/13 hits, 3.83 expected hits
                Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Volgograd
            Germans win, taking Volgograd from Russians with 5 armour and 8 mech_infantrys remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
    Non Combat Move - Germans
        1 bomber moved from 98 Sea Zone to Western Germany
        1 bomber moved from 98 Sea Zone to Southern Italy
        1 aaGun moved from Southern Italy to Northern Italy
        1 aaGun moved from Northern Italy to France
        2 artilleries moved from France to Western Germany
        1 fighter and 1 tactical_bomber moved from Bessarabia to Western Germany
        1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Libya
        1 mech_infantry moved from Eastern Poland to Ukraine
        1 infantry moved from Western Ukraine to Ukraine
        1 mech_infantry moved from Western Ukraine to Rostov
        1 aaGun moved from Ukraine to Rostov
        1 fighter moved from Normandy Bordeaux to Western Germany
        2 fighters moved from 113 Sea Zone to 112 Sea Zone
        2 fighters moved from 113 Sea Zone to Western Germany
        1 infantry moved from Western Germany to France
        1 infantry moved from Poland to Germany
        1 mech_infantry moved from Romania to Northern Italy
        1 aaGun moved from Baltic States to Eastern Poland
        1 mech_infantry moved from Baltic States to Eastern Poland
        1 aaGun, 3 artilleries and 12 infantry moved from Ukraine to Rostov
        3 armour and 7 mech_infantrys moved from Ukraine to Caucasus
        1 artillery and 2 infantry moved from Ukraine to Rostov
    Place Units - Germans
        3 infantry placed in Ukraine
        2 infantry placed in Western Germany
        1 carrier placed in 112 Sea Zone
        1 destroyer, 1 submarine and 2 transports placed in 112 Sea Zone
    Turn Complete - Germans
        Germans collect 49 PUs (1 lost to blockades); end with 49 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Russians regular : -1.00
Germans regular : 1.17
British regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
    Purchase Units - Russians
        Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 infantry moved from Novgorod to Baltic States
              Russians take Baltic States from Germans
        1 armour moved from Novgorod to Finland
              Russians take Vyborg from Germans
              Russians take Finland from Germans
        1 artillery moved from Novgorod to Karelia
              Russians take Karelia from Germans
        1 infantry moved from Bryansk to Western Ukraine
              Russians take Western Ukraine from Germans
        1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
        1 infantry moved from Russia to Samara
        1 infantry moved from Russia to Tambov
        3 infantry moved from Bryansk to Russia
        1 mech_infantry moved from Archangel to Eastern Poland
        1 tactical_bomber moved from Smolensk to Eastern Poland
    Combat - Russians
        Battle in Eastern Poland
            Russians attack with 1 mech_infantry and 1 tactical_bomber
            Germans defend with 1 aaGun and 1 mech_infantry
                Germans roll AA dice in Eastern Poland : 1/1 hits, 0,17 expected hits
                1 tactical_bomber owned by the Russians lost in Eastern Poland
                Russians roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits, 0,17 expected hits
                Germans roll dice for 1 aaGun and 1 mech_infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Russians lost in Eastern Poland
            Germans win with 1 aaGun and 1 mech_infantry remaining. Battle score for attacker is -15
            Casualties for Russians: 1 mech_infantry and 1 tactical_bomber
    Non Combat Move - Russians
        1 aaGun moved from Bryansk to Russia
        1 armour and 2 mech_infantrys moved from Kazakhstan to Russia
        1 artillery moved from Archangel to Novgorod
        2 fighters moved from Vologda to Russia
        2 aaGuns, 2 artilleries and 12 infantry moved from Smolensk to Russia
        2 armour and 2 mech_infantrys moved from Russia to Archangel
    Place Units - Russians
        3 infantry placed in Novgorod
        1 artillery and 9 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 31 PUs; end with 31 PUs
        Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans AA : 0,83
Germans regular : 0,67
Russians regular : -0,17
Oh, wasn’t expecting a post, but here to check because I halfway was! I’ll get off the couch and to my strategist chair then.
LOL that’s a blunder on my part to agree to this. The random rolling of convoy damage is better for the convoy attacker.
Assuming the Allies do more convoy attacking than the Axis, I think we found a way to reduce bids in OOB
No, I realize now it’s more subtle than that. It’s good for the defender to know how much the damage will be, and the impossibility of a sub getting more than 2 damage is protection for the attacked. Although the average damage will be more with the automatic, taking away the randomness does make the convoy ships/planes less menacing
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
    Purchase Units - Japanese
        Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 4 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 destroyer and 2 fighters moved from 6 Sea Zone to 16 Sea Zone
        1 fighter moved from Korea to 16 Sea Zone
        1 tactical_bomber moved from Japan to 16 Sea Zone
        1 fighter moved from Japan to 16 Sea Zone
        1 battleship, 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
        1 infantry moved from Burma to Yunnan
        2 artilleries and 3 infantry moved from Kwangsi to Yunnan
        2 fighters and 3 tactical_bombers moved from French Indo China to 36 Sea Zone
        1 infantry moved from Tsinghai to Sikang
              Japanese take Sikang from Chinese
        1 infantry moved from Novosibirsk to Urals
              Japanese take Urals from Russians
        1 artillery and 1 infantry moved from Tsinghai to Shensi
        1 fighter moved from Shan State to 42 Sea Zone
        1 tactical_bomber moved from Shan State to 36 Sea Zone
        1 armour moved from Kwangsi to Yunnan
    Combat - Japanese
        Battle in 42 Sea Zone
            Japanese attack with 1 fighter
            Americans defend with 1 transport
                1 transport owned by the Americans lost in 42 Sea Zone
            Japanese win with 1 fighter remaining. Battle score for attacker is 7
            Casualties for Americans: 1 transport
        Battle in 36 Sea Zone
            Japanese attack with 1 battleship, 1 destroyer, 2 fighters, 1 submarine and 4 tactical_bombers
            Americans defend with 1 battleship and 1 destroyer
                Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 battleship, 1 destroyer, 2 fighters and 4 tactical_bombers in 36 Sea Zone, round 2 : 5/8 hits, 4.33 expected hits
                Americans roll dice for 1 battleship and 1 destroyer in 36 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
            Units damaged: 1 battleship owned by the Japanese
                1 destroyer owned by the Americans and 1 battleship owned by the Americans lost in 36 Sea Zone
            Japanese win, taking 36 Sea Zone from Americans with 1 battleship, 1 destroyer, 2 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 28
            Casualties for Americans: 1 battleship and 1 destroyer
        Battle in 16 Sea Zone
            Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber
            Americans defend with 1 destroyer and 1 submarine
                Japanese roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
                Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 16 Sea Zone
            Japanese win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
            Casualties for Americans: 1 destroyer and 1 submarine
        Battle in Yunnan
            Japanese attack with 1 armour, 2 artilleries and 4 infantry
            Chinese defend with 4 infantry
                Japanese roll dice for 1 armour, 2 artilleries and 4 infantry in Yunnan, round 2 : 1/7 hits, 2.17 expected hits
                Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                1 infantry owned by the Japanese lost in Yunnan
                1 infantry owned by the Chinese lost in Yunnan
            3 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 armour owned by the Japanese retreated to Burma
            Chinese win with 3 infantry remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 1 infantry
        Battle in Shensi
            Japanese attack with 1 artillery and 1 infantry
            Chinese defend with 1 infantry
                Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Shensi
            Japanese win, taking Shensi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
    Non Combat Move - Japanese
        1 artillery and 1 infantry moved from Japan to 6 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
        1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
        1 tactical_bomber moved from Japan to French Indo China
        2 fighters moved from 16 Sea Zone to Korea
        2 fighters and 1 tactical_bomber moved from 16 Sea Zone to Japan
        1 fighter moved from 42 Sea Zone to Shan State
        1 infantry moved from Tsinghai to Novosibirsk
        1 carrier moved from 6 Sea Zone to 36 Sea Zone
        1 fighter and 3 tactical_bombers moved from 36 Sea Zone to Burma
        1 fighter moved from 36 Sea Zone to French Indo China
        1 tactical_bomber moved from 36 Sea Zone to French Indo China
        1 submarine moved from 6 Sea Zone to 20 Sea Zone
        1 submarine moved from 6 Sea Zone to 20 Sea Zone
        2 destroyers moved from 6 Sea Zone to 36 Sea Zone
    Place Units - Japanese
        1 factory_minor placed in French Indo China
        1 carrier, 1 destroyer and 3 transports placed in 6 Sea Zone
        1 artillery and 4 infantry placed in Japan
    Turn Complete - Japanese
        Japanese collect 51 PUs (6 lost to blockades); end with 51 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.50
Japanese regular : -1.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
    Purchase Units - Americans
        Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 fighter moved from Hawaiian Islands to 16 Sea Zone
        1 bomber moved from Wake Island to 16 Sea Zone
        1 armour and 1 infantry moved from Iceland to 123 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 123 Sea Zone to 110 Sea Zone
        1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
        1 destroyer moved from 110 Sea Zone to 112 Sea Zone
        1 transport moved from 110 Sea Zone to 107 Sea Zone
        1 tactical_bomber moved from Novgorod to Western Germany
    Combat - Americans
        Germans scrambles 1 units out of Western Germany to defend against the attack in 112 Sea Zone
        Air Battle in Western Germany
            Americans attacks with 1 units heading to Western Germany
            Germans launches 4 interceptors out of Western Germany
                Attackers Fire,  : 0/1 hits, 0,17 expected hits
                Defenders Fire,  : 1/4 hits, 0,67 expected hits
                1 tactical_bomber owned by the Americans lost in Western Germany
            Air Battle is over, the attackers have all died
        Battle in 112 Sea Zone
            Americans attack with 1 destroyer
            Germans defend with 1 carrier, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports
                Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                Germans roll dice for 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports in 112 Sea Zone, round 2 : 0/5 hits, 2,50 expected hits
            1 destroyer owned by the Americans retreated to 110 Sea Zone
        Battle in 16 Sea Zone
            Americans attack with 1 bomber and 1 fighter
            Japanese defend with 1 destroyer
                Americans roll dice for 1 bomber and 1 fighter in 16 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 16 Sea Zone
            Americans winGermans win with 1 carrier, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in Normandy Bordeaux
            Americans attack with 1 armour and 1 infantry
            Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                Americans roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
                Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                1 artillery owned by the Germans lost in Normandy Bordeaux
            Americans win, taking Normandy Bordeaux from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 4
            Casualties for Germans: 1 artillery
        Moving scrambled unit from 112 Sea Zone  back to originating territory: Western Germany
        Cleaning up after air battles
    Non Combat Move - Americans
        1 transport moved from 123 Sea Zone to 101 Sea Zone
        1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
        1 fighter moved from Novgorod to 110 Sea Zone
        1 carrier and 1 fighter moved from 123 Sea Zone to 110 Sea Zone
        2 infantry moved from French West Africa to 87 Sea Zone
        2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
        2 infantry moved from 91 Sea Zone to Morocco
        2 mech_infantrys moved from French West Africa to French Equatorial Africa
        1 transport moved from 87 Sea Zone to 89 Sea Zone
        1 fighter moved from Western United States to 91 Sea Zone
        2 fighters moved from Queensland to Java
        1 carrier moved from 54 Sea Zone to 26 Sea Zone
        1 fighter moved from Wake Island to Caroline Islands
        1 fighter moved from 16 Sea Zone to 26 Sea Zone
        1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
        1 bomber moved from 16 Sea Zone to Caroline Islands
        1 tactical_bomber moved from Hawaiian Islands to Caroline Islands
    Place Units - Americans
        1 destroyer placed in 101 Sea Zone
        1 carrier and 2 destroyers placed in 10 Sea Zone
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from 26 Sea Zone: 2 transports
        EDIT: Adding units owned by Americans to 10 Sea Zone: 2 transports
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from 26 Sea Zone: 1 carrier
        EDIT: Adding units owned by Americans to 54 Sea Zone: 1 carrier
        EDIT: Turning off Edit Mode
        1 artillery and 3 infantry placed in Western United States
        2 infantry placed in Central United States
        2 fighters placed in Eastern United States
    Turn Complete - Americans
        Americans collect 58 PUs; end with 58 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        1 infantry moved from Anhwe to Jehol
              Chinese take Jehol from Japanese
        1 infantry moved from Anhwe to Shantung
              Chinese take Shantung from Japanese
        1 infantry moved from Anhwe to Kiangsu
              Chinese take Kiangsu from Japanese
        1 infantry moved from Anhwe to Chahar
              Chinese take Chahar from Japanese
        1 infantry moved from Hopei to Suiyuyan
              Chinese take Suiyuyan from Japanese
        1 infantry moved from Hunan to Kiangsi
              Chinese take Kiangsi from Japanese
        1 infantry moved from Yunnan to Kwangsi
              Chinese take Kwangsi from Japanese
        2 artilleries, 1 fighter and 4 infantry moved from Kweichow to Shensi
        2 infantry moved from Yunnan to Burma
    Combat - Chinese
        Battle in Shensi
            Chinese attack with 2 artilleries, 1 fighter and 4 infantry
            Japanese defend with 1 artillery and 1 infantry
                Chinese roll dice for 2 artilleries, 1 fighter and 4 infantry in Shensi, round 2 : 2/7 hits, 2,17 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shensi
            Chinese win, taking Shensi from Japanese with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 artillery and 1 infantry
        Battle in Burma
            Chinese attack with 2 infantry
            Japanese defend with 1 armour, 3 artilleries, 1 fighter, 4 infantry and 3 tactical_bombers
                Chinese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,33 expected hits
                Japanese roll dice for 1 armour, 3 artilleries, 1 fighter, 4 infantry and 3 tactical_bombers in Burma, round 2 : 5/12 hits, 5,00 expected hits
                2 infantry owned by the Chinese lost in Burma
            Japanese win with 1 armour, 3 artilleries, 1 fighter, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is -6
            Casualties for Chinese: 2 infantry
    Non Combat Move - Chinese
        1 fighter moved from Shensi to Anhwe
        1 artillery and 1 infantry moved from Kweichow to Anhwe
    Place Units - Chinese
        1 infantry placed in Yunnan
        1 infantry placed in Szechwan
        1 infantry placed in Shensi
    Turn Complete - Chinese
        Chinese collect 17 PUs; end with 18 PUs
    Purchase Units - British
        British buy 1 artillery, 1 factory_minor, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 artillery; Remaining resources: 1 PUs; 
    Combat Move - British
    Non Combat Move - British
        2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
        1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
        1 bomber moved from Trans-Jordan to Morocco
        1 infantry moved from Kweichow to Anhwe
        1 bomber moved from Persia to Malta
        1 artillery and 1 infantry moved from Algeria to Tunisia
        1 tactical_bomber moved from British Somaliland to Alexandria
        1 infantry moved from Trans-Jordan to Iraq
        1 submarine moved from 37 Sea Zone to 38 Sea Zone
        1 submarine moved from 38 Sea Zone to 39 Sea Zone
        1 infantry moved from Iceland to 123 Sea Zone
        1 infantry and 1 transport moved from 123 Sea Zone to 110 Sea Zone
        1 aaGun moved from United Kingdom to 110 Sea Zone
        1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
        1 fighter moved from United Kingdom to 91 Sea Zone
    Place Units - British
        1 factory_minor placed in Egypt
        1 artillery and 1 infantry placed in Quebec
        1 fighter placed in United Kingdom
        1 submarine placed in 110 Sea Zone
    Turn Complete - British
        British collect 30 PUs; end with 30 PUs
        Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
    Place Units - UK_Pacific
        1 artillery placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 5 PUs; end with 6 PUs
        Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Chinese regular : -0,50
Americans regular : -0,17
Japanese regular : -1,00
Defenders Fire,  : 0,33
Attackers Fire,  : -0,17
Germans regular : -3,00
Fun move,
I’m not going to protest the assumptions, after all they did work out OK for me and it’s probably what I would have done.
But be careful, if it all had gone perfect for you, one could argue he would have chosen differently. Don’t handicap yourself 😊👍
I am really looking forward to sitting down and looking at the next moves. Your moves are extremely interesting and I am facing different problems than any other A&A I’ve ever played.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
    Purchase Units - Italians
        Italians buy 1 armour and 1 fighter; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 bomber moved from Southern Italy to Northwest Persia
        2 armour and 1 mech_infantry moved from Rostov to Northwest Persia
        2 artilleries and 3 infantry moved from Bulgaria to Greece
        1 bomber moved from Southern Italy to Greece
    Combat - Italians
        Battle in Northwest Persia
            Italians attack with 2 armour, 1 bomber and 1 mech_infantry
            Russians defend with 1 infantry
                Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Northwest Persia, round 2 : 3/4 hits, 1.83 expected hits
                Russians roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Italians lost in Northwest Persia
                1 infantry owned by the Russians lost in Northwest Persia
            Italians win, taking Northwest Persia from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is -1
            Casualties for Italians: 1 mech_infantry
            Casualties for Russians: 1 infantry
        Battle in Greece
            Italians attack with 2 artilleries, 1 bomber and 3 infantry
            Neutral_Allies defend with 4 infantry
                Italians roll dice for 2 artilleries, 1 bomber and 3 infantry in Greece, round 2 : 2/6 hits, 2.17 expected hits
                Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                1 infantry owned by the Italians lost in Greece
                2 infantry owned by the Neutral_Allies lost in Greece
                Italians roll dice for 2 artilleries, 1 bomber and 2 infantry in Greece, round 3 : 4/5 hits, 2.00 expected hits
                Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 2/2 hits, 0.67 expected hits
                2 infantry owned by the Italians lost in Greece
                2 infantry owned by the Neutral_Allies lost in Greece
            Italians win, taking Greece from Neutral_Allies with 2 artilleries and 1 bomber remaining. Battle score for attacker is 3
            Casualties for Italians: 3 infantry
            Casualties for Neutral_Allies: 4 infantry
    Non Combat Move - Italians
        1 bomber moved from Greece to Western Germany
        1 infantry moved from Tobruk to Libya
        1 bomber moved from Northwest Persia to Caucasus
        1 aaGun moved from Ukraine to Rostov
        2 infantry moved from Northern Italy to France
        3 infantry moved from Southern Italy to Northern Italy
        2 infantry moved from Northern Italy to Yugoslavia
    Place Units - Italians
        1 armour placed in Northern Italy
        1 fighter placed in Southern Italy
    Turn Complete - Italians
        Italians collect 17 PUs (2 lost to blockades); end with 17 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
        Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : 3.00
Neutral_Allies regular : 1.00
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
    Purchase Units - ANZAC
        ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
        1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
    Combat - ANZAC
        Battle in Shan State
            ANZAC attack with 1 artillery and 1 infantry
            Japanese defend with 1 fighter
                ANZAC roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
                Japanese roll dice for 1 fighter in Shan State, round 2 : 0/1 hits, 0,67 expected hits
                1 fighter owned by the Japanese lost in Shan State
            ANZAC win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 10
            Casualties for Japanese: 1 fighter
    Non Combat Move - ANZAC
        1 destroyer moved from 54 Sea Zone to 37 Sea Zone
        1 submarine moved from 43 Sea Zone to 38 Sea Zone
        1 submarine moved from 44 Sea Zone to 55 Sea Zone
    Place Units - ANZAC
        2 submarines placed in 54 Sea Zone
        1 infantry placed in Queensland
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 10 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    Combat Move - French
    Non Combat Move - French
        1 infantry moved from Egypt to Alexandria
        1 cruiser moved from 125 Sea Zone to 110 Sea Zone
        1 cruiser moved from 123 Sea Zone to 110 Sea Zone
    Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,67
ANZAC regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 artillery, 14 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 infantry moved from France to Normandy Bordeaux
        1 mech_infantry moved from Northern Italy to Normandy Bordeaux
        2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
        2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone
        2 artilleries and 2 infantry moved from 115 Sea Zone to Finland
        1 fighter moved from 112 Sea Zone to Finland
        1 fighter moved from 112 Sea Zone to Normandy Bordeaux
        1 armour moved from Volgograd to Novosibirsk
              Germans take Kazakhstan from Russians
        1 mech_infantry moved from Caucasus to Persia
              Germans take Persia from Russians
        1 bomber moved from Southern Italy to Normandy Bordeaux
        4 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
        1 armour and 5 infantry moved from Ukraine to Western Ukraine
        1 bomber moved from Western Germany to Normandy Bordeaux
        1 armour moved from Volgograd to Turkmenistan
              Germans take Turkmenistan from Russians
        3 armour and 1 mech_infantry moved from Caucasus to Iraq
    Combat - Germans
        Battle in Finland
            Germans attack with 2 artilleries, 1 fighter and 2 infantry
            Russians defend with 1 armour
                Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Finland, round 2 : 2/5 hits, 1.83 expected hits
                Russians roll dice for 1 armour in Finland, round 2 : 1/1 hits, 0.50 expected hits
                1 infantry owned by the Germans lost in Finland
                1 armour owned by the Russians lost in Finland
            Germans win, taking Finland from Russians with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 armour
        Battle in Normandy Bordeaux
            Germans attack with 2 bombers, 5 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
            British defend with 1 aaGun and 1 infantry; Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
                British roll AA dice in Normandy Bordeaux : 0/3 hits, 0.50 expected hits
                Germans roll dice for 2 bombers, 5 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 7/10 hits, 4.83 expected hits
                Americans roll dice for 1 aaGun, 1 armour and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.17 expected hits
                1 infantry owned by the Germans lost in Normandy Bordeaux
                1 aaGun owned by the British, 1 armour owned by the Americans, 1 infantry owned by the Americans and 1 infantry owned by the British lost in Normandy Bordeaux
            Germans win, taking Normandy Bordeaux from Americans with 2 bombers, 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
            Casualties for Germans: 1 infantry
            Casualties for British: 1 aaGun and 1 infantry
            Casualties for Americans: 1 armour and 1 infantry
        Battle in Iraq
            Germans attack with 3 armour and 1 mech_infantry
            British defend with 1 infantry
                Germans roll dice for 3 armour and 1 mech_infantry in Iraq, round 2 : 1/4 hits, 1.67 expected hits
                British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in Iraq
            Germans win, taking Iraq from British with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
        Battle in Western Ukraine
            Germans attack with 1 armour and 5 infantry
            Russians defend with 1 infantry
                Germans roll dice for 1 armour and 5 infantry in Western Ukraine, round 2 : 1/6 hits, 1.33 expected hits
                Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Western Ukraine
                1 infantry owned by the Russians lost in Western Ukraine
            Germans win, taking Western Ukraine from Russians with 1 armour and 4 infantry remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 infantry
    Non Combat Move - Germans
        1 aaGun moved from Eastern Poland to Poland
        1 infantry moved from Germany to Poland
        1 carrier moved from 112 Sea Zone to 115 Sea Zone
        1 submarine moved from 112 Sea Zone to 125 Sea Zone
        1 destroyer moved from 112 Sea Zone to 113 Sea Zone
        1 fighter moved from Finland to 115 Sea Zone
        1 fighter and 1 tactical_bomber moved from Libya to Southern Italy
        5 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
        1 aaGun moved from France to Normandy Bordeaux
        2 bombers moved from Normandy Bordeaux to Western Germany
        1 aaGun moved from Northern Italy to Western Germany
        1 aaGun moved from Ukraine to Western Ukraine
        1 aaGun moved from Rostov to Ukraine
        1 mech_infantry moved from Eastern Poland to Ukraine
        3 armour and 8 mech_infantrys moved from Volgograd to Novosibirsk
        2 mech_infantrys moved from Caucasus to Northwest Persia
        1 mech_infantry moved from Ukraine to Caucasus
        1 aaGun moved from Rostov to Volgograd
        1 mech_infantry moved from Rostov to Caucasus
        2 artilleries and 2 infantry moved from Rostov to Volgograd
    Place Units - Germans
        3 mech_infantrys placed in Western Germany
        1 artillery and 2 infantry placed in Ukraine
        3 infantry placed in France
        3 infantry placed in Volgograd
        2 infantry placed in Western Germany
        4 infantry placed in Germany
        1 submarine placed in 113 Sea Zone
    Turn Complete - Germans
        Germans collect 53 PUs; end with 53 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
        Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 62 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
British AA : -0.50
Russians regular : 1.17
Germans regular : 1.33
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
    Purchase Units - Russians
        Russians buy 2 carriers; Remaining resources: 2 PUs; 
    Combat Move - Russians
        1 infantry moved from Baltic States to Eastern Poland
              Russians take Eastern Poland from Germans
        1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
              Russians take Ethiopia from Italians
    Combat - Russians
    Non Combat Move - Russians
        1 infantry moved from Novgorod to Baltic States
        3 artilleries and 2 infantry moved from Novgorod to Karelia
        2 mech_infantrys moved from Archangel to Karelia
        1 fighter moved from Russia to Novgorod
        1 fighter moved from Russia to Novgorod
        1 armour and 2 mech_infantrys moved from Russia to Belarus
        2 infantry moved from Russia to Vologda
        1 infantry moved from Tambov to Bryansk
        2 aaGuns, 2 artilleries and 19 infantry moved from Russia to Bryansk
        10 infantry moved from Russia to Bryansk
        1 artillery moved from Russia to Bryansk
        1 aaGun moved from Novgorod to Karelia
        1 armour moved from Archangel to Karelia
        1 armour moved from Archangel to Belarus
        1 infantry moved from Bryansk to Russia
    Place Units - Russians
        2 carriers placed in 115 Sea Zone
    Turn Complete - Russians
        Russians collect 25 PUs; end with 27 PUs
        Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
    Purchase Units - Japanese
        Japanese buy 1 artillery, 1 carrier, 8 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 unit repaired.
        1 mech_infantry moved from Korea to Jehol
        1 fighter moved from Korea to Jehol
        1 tactical_bomber moved from Japan to Jehol
        1 transport moved from 6 Sea Zone to 17 Sea Zone
        1 infantry moved from Iwo Jima to 17 Sea Zone
        1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
        1 artillery moved from Japan to 6 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
        1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
        1 fighter moved from Korea to Shantung
        2 fighters moved from Japan to Kiangsu
        2 infantry moved from Japan to 6 Sea Zone
        2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
        2 infantry moved from 19 Sea Zone to Kiangsu
        2 artilleries, 2 infantry and 1 tactical_bomber moved from Burma to Shan State
        1 armour, 1 artillery and 2 infantry moved from Burma to Yunnan
        1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone
        1 submarine moved from 20 Sea Zone to 37 Sea Zone
        1 tactical_bomber moved from Burma to Kwangsi
        1 tactical_bomber moved from French Indo China to Kwangsi
        1 artillery and 1 infantry moved from French Indo China to Kwangsi
        1 infantry moved from Urals to Evenkiyskiy
              Japanese take Evenkiyskiy from Russians
    Combat - Japanese
        Battle in Jehol
            Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
            Chinese defend with 1 infantry
                Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Jehol, round 2 : 1/3 hits, 1.33 expected hits
                Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Jehol
            Japanese win, taking Jehol from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
        Battle in Shantung
            Japanese attack with 1 artillery, 1 fighter and 1 infantry
            Chinese defend with 1 infantry
                Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shantung, round 2 : 1/3 hits, 1.17 expected hits
                Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Shantung
                1 infantry owned by the Chinese lost in Shantung
            Japanese win, taking Shantung from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 1 infantry
        Battle in Kiangsu
            Japanese attack with 2 fighters and 2 infantry
            Chinese defend with 1 infantry
                Japanese roll dice for 2 fighters and 2 infantry in Kiangsu, round 2 : 1/4 hits, 1.33 expected hits
                Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Kiangsu
            Japanese win, taking Kiangsu from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
        Battle in Yunnan
            Japanese attack with 1 armour, 1 artillery and 2 infantry
            Chinese defend with 1 infantry
                Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Yunnan
            Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
        Battle in Kwangsi
            Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
            Chinese defend with 1 infantry
                Japanese roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/4 hits, 1.67 expected hits
                Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Kwangsi
            Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
        Battle in 37 Sea Zone
            Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
            ANZAC defend with 1 destroyer and 1 transport
                Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 37 Sea Zone
            Japanese win, taking 37 Sea Zone from UK_Pacific with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
            Casualties for ANZAC: 1 destroyer and 1 transport
        Battle in Shan State
            Japanese attack with 2 artilleries, 2 infantry and 1 tactical_bomber
            ANZAC defend with 1 artillery and 1 infantry
                Japanese roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 1.83 expected hits
                UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Shan State
            Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 artillery and 1 infantry
    Non Combat Move - Japanese
        1 infantry moved from Sikang to Kazakhstan
        1 carrier moved from 6 Sea Zone to 19 Sea Zone
        1 fighter moved from Jehol to Korea
        1 tactical_bomber moved from Jehol to 6 Sea Zone
        1 fighter moved from Shantung to 19 Sea Zone
        1 fighter moved from Kiangsu to 19 Sea Zone
        1 fighter moved from Kiangsu to 6 Sea Zone
        1 submarine moved from 20 Sea Zone to 6 Sea Zone
        1 fighter moved from French Indo China to Japan
        2 infantry moved from Japan to 6 Sea Zone
        2 infantry moved from 6 Sea Zone to Korea
        1 tactical_bomber moved from French Indo China to Japan
        1 fighter moved from 37 Sea Zone to French Indo China
        1 submarine moved from 6 Sea Zone to 36 Sea Zone
        1 tactical_bomber moved from 37 Sea Zone to French Indo China
        1 tactical_bomber moved from Kwangsi to Kazakhstan
        1 artillery moved from Tsinghai to Novosibirsk
        1 infantry moved from Tsinghai to Novosibirsk
        1 infantry moved from Tsinghai to Kazakhstan
        1 tactical_bomber moved from Shan State to French Indo China
        1 tactical_bomber moved from Kwangsi to French Indo China
    Place Units - Japanese
        1 carrier placed in 6 Sea Zone
        2 infantry placed in French Indo China
        1 transport placed in 36 Sea Zone
        1 artillery and 6 infantry placed in Japan
    Turn Complete - Japanese
        Japanese collect 55 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 1.83
UK_Pacific regular : -0.67
ANZAC regular : -0.33
That was an accident to run Jehol first - it was not actually amphibious - whoops
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 6
    Purchase Units - Americans
        Americans buy 1 carrier, 5 fighters and 4 infantry; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 mech_infantry moved from French Equatorial Africa to Ethiopia
        1 mech_infantry moved from French Equatorial Africa to Egypt
        2 infantry moved from Morocco to 91 Sea Zone
        1 destroyer moved from 110 Sea Zone to 125 Sea Zone
        1 fighter moved from 91 Sea Zone to 125 Sea Zone
        2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
        1 fighter and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
        1 transport moved from 110 Sea Zone to 107 Sea Zone
        1 transport moved from 107 Sea Zone to 101 Sea Zone
        1 transport moved from 89 Sea Zone to 101 Sea Zone
        2 infantry moved from Central United States to 101 Sea Zone
        1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
        1 fighter moved from Eastern United States to Iceland
        1 fighter moved from Eastern United States to 110 Sea Zone
        1 carrier and 1 fighter moved from 110 Sea Zone to 125 Sea Zone
        1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
        1 bomber, 1 fighter and 1 tactical_bomber moved from Caroline Islands to 19 Sea Zone
    Combat - Americans
        Battle in Normandy Bordeaux
            Americans attack with 1 fighter and 2 infantry
            Germans defend with 1 aaGun, 1 factory_minor, 1 harbour and 1 mech_infantry
                Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0,17 expected hits
                Americans roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0,83 expected hits
                Germans roll dice for 1 aaGun and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                1 aaGun owned by the Germans lost in Normandy Bordeaux
                Americans roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 3 : 0/3 hits, 0,83 expected hits
                Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Americans lost in Normandy Bordeaux
                Americans roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 4 : 2/2 hits, 0,67 expected hits
                Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Germans lost in Normandy Bordeaux
            Americans win, taking Normandy Bordeaux from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
            Casualties for Germans: 1 aaGun and 1 mech_infantry
            Casualties for Americans: 1 infantry
        Battle in 125 Sea Zone
            British loiter and taunt; Americans attack with 1 carrier, 1 destroyer and 1 fighter
            Germans defend with 1 submarine
                Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                1 submarine owned by the Germans lost in 125 Sea Zone
            Americans win with 1 carrier, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
            Casualties for Germans: 1 submarine
        Battle in 19 Sea Zone
            Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber
            Japanese defend with 1 carrier, 2 fighters and 2 transports
                Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 19 Sea Zone, round 2 : 1/3 hits, 1,83 expected hits
            Units damaged: 1 carrier owned by the Japanese
                Japanese roll dice for 1 carrier, 2 fighters and 2 transports in 19 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 19 Sea Zone
            1 bomber owned by the Americans retreated
            Japanese win with 1 carrier, 2 fighters and 2 transports remaining. Battle score for attacker is -21
            Casualties for Americans: 1 fighter and 1 tactical_bomber
            2 fighters owned by the Japanese forced to land in Manchuria
    Non Combat Move - Americans
Combat Hit Differential Summary :
Americans regular : 0,00
Japanese regular : 0,33
Germans AA : -0,17
Germans regular : -0,17
where do you want planes to land (sz19) ?
Will be home in minutes…
OK, had to make appearance at wife’s Christmas party, here, opening file now
I won’t argue that I would have lost a plane… It’s a tough call
Both land on Kiangsu
you can exchange for plane!