@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 artilleries and 2 infantry moved from Queensland to 55 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 55 Sea Zone to 22 Sea Zone
2 artilleries and 2 infantry moved from 22 Sea Zone to Guam
Combat - ANZAC
Battle in Guam
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 airfield and 1 infantry
ANZAC roll dice for 2 artilleries and 2 infantry in Guam, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Guam
1 infantry owned by the Japanese lost in Guam
ANZAC win, taking Guam from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 carrier, 1 cruiser, 2 fighters, 1 marine and 10 submarines moved from 55 Sea Zone to 22 Sea Zone
1 destroyer moved from 64 Sea Zone to 51 Sea Zone
1 destroyer moved from 64 Sea Zone to 65 Sea Zone
1 aaGun, 1 artillery and 3 infantry moved from Queensland to New South Wales
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Karelia to Archangel
Germans take Archangel from Russians
2 infantry moved from Germany to 116 Sea Zone
2 infantry and 2 transports moved from 116 Sea Zone to 115 Sea Zone
3 transports moved from 114 Sea Zone to 115 Sea Zone
4 artilleries and 4 infantry moved from Western Germany to 115 Sea Zone
4 artilleries, 6 infantry and 6 transports moved from 115 Sea Zone to 113 Sea Zone
1 transport moved from 112 Sea Zone to 113 Sea Zone
2 infantry moved from Normandy Bordeaux to 113 Sea Zone
2 infantry moved from Holland Belgium to 113 Sea Zone
1 infantry moved from Western Germany to Holland Belgium
4 artilleries and 10 infantry moved from 113 Sea Zone to United Kingdom
3 artilleries, 3 fighters and 12 infantry moved from Scotland to United Kingdom
3 artilleries, 1 fighter and 3 infantry moved from 112 Sea Zone to United Kingdom
3 tactical_bombers moved from France to United Kingdom
8 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom
1 battleship and 1 cruiser moved from 116 Sea Zone to 113 Sea Zone
Combat - Germans
Battle in United Kingdom
Germans attack with 10 artilleries, 12 fighters, 25 infantry and 6 tactical_bombers
British defend with 6 aaGuns, 1 factory_major, 3 fighters, 1 harbour and 32 infantry; French defend with 2 infantry; Americans defend with 3 fighters
British roll AA dice in United Kingdom : 3/18 hits, 3.00 expected hits
3 fighters owned by the Germans lost in United Kingdom
Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 10 artilleries, 9 fighters, 25 infantry and 6 tactical_bombers in United Kingdom, round 2 : 19/50 hits, 17.67 expected hits
British roll dice for 6 aaGuns, 6 fighters and 34 infantry in United Kingdom, round 2 : 9/40 hits, 15.33 expected hits
9 infantry owned by the Germans lost in United Kingdom
6 aaGuns owned by the British and 14 infantry owned by the British lost in United Kingdom
Germans roll dice for 10 artilleries, 9 fighters, 16 infantry and 6 tactical_bombers in United Kingdom, round 3 : 18/41 hits, 16.17 expected hits
British roll dice for 6 fighters and 20 infantry in United Kingdom, round 3 : 9/26 hits, 10.67 expected hits
9 infantry owned by the Germans lost in United Kingdom
2 infantry owned by the French and 16 infantry owned by the British lost in United Kingdom
Germans roll dice for 10 artilleries, 9 fighters, 7 infantry and 6 tactical_bombers in United Kingdom, round 4 : 15/32 hits, 14.17 expected hits
British roll dice for 6 fighters and 2 infantry in United Kingdom, round 4 : 5/8 hits, 4.67 expected hits
5 infantry owned by the Germans lost in United Kingdom
3 fighters owned by the Americans, 2 infantry owned by the British and 3 fighters owned by the British lost in United Kingdom
Germans captures 28PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 10 artilleries, 9 fighters, 2 infantry and 6 tactical_bombers remaining. Battle score for attacker is 93
Casualties for Germans: 3 fighters and 23 infantry
Casualties for British: 6 aaGuns, 3 fighters and 32 infantry
Casualties for French: 2 infantry
Casualties for Americans: 3 fighters
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
1 destroyer moved from 115 Sea Zone to 122 Sea Zone
1 carrier moved from 116 Sea Zone to 113 Sea Zone
3 fighters moved from United Kingdom to Western Germany
1 fighter and 1 tactical_bomber moved from United Kingdom to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to Scotland
2 fighters and 2 tactical_bombers moved from United Kingdom to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to Scotland
2 infantry moved from Germany to Poland
2 aaGuns, 8 armour, 13 artilleries, 78 infantry and 4 mech_infantrys moved from Baltic States to Poland
1 aaGun and 1 infantry moved from Leningrad to Archangel
1 infantry moved from Karelia to Archangel
1 artillery and 3 infantry moved from Leningrad to Vyborg
1 submarine moved from 128 Sea Zone to 122 Sea Zone
Place Units - Germans
3 artilleries, 5 infantry and 2 mech_infantrys placed in Western Germany
3 infantry placed in Normandy Bordeaux
1 fighter and 2 mech_infantrys placed in France
Turn Complete - Germans
Germans collect 52 PUs; end with 80 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 83 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 96 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 101 PUs
Combat Hit Differential Summary :
British AA : 0.00
Germans regular : 3.83
British regular : -7.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 14
Purchase Units - Russians
Russians buy 3 armour, 2 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Northern Belarus to Baltic States
Russians take Baltic States from Italians
1 infantry moved from Vologda to Leningrad
Russians take Leningrad from Germans
3 infantry moved from Rostov to Ukraine
2 artilleries and 9 infantry moved from Kursk to Ukraine
1 infantry moved from Western Ukraine to Bessarabia
Russians take Bessarabia from Italians
1 infantry moved from Korea to Southern Manchuria
Chinese take Southern Manchuria from Japanese
1 infantry moved from Northern Manchuria to Buyant-Uhaa
Russians take Buyant-Uhaa from Japanese
15 artilleries and 62 infantry moved from Eastern Poland to Slovakia Hungary
Combat - Russians
Battle in Ukraine
Russians attack with 2 artilleries and 12 infantry
Italians defend with 1 infantry
Russians roll dice for 2 artilleries and 12 infantry in Ukraine, round 2 : 4/14 hits, 3.00 expected hits
Italians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 2 artilleries and 12 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Slovakia Hungary
Russians attack with 15 artilleries and 62 infantry
Italians defend with 1 infantry
Russians roll dice for 15 artilleries and 62 infantry in Slovakia Hungary, round 2 : 19/77 hits, 17.83 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 15 artilleries and 62 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
2 aaGuns, 13 armour, 1 artillery, 1 infantry and 13 mech_infantrys moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Western Ukraine to Eastern Poland
14 infantry moved from Southern Belarus to Eastern Poland
1 artillery and 8 infantry moved from Northern Belarus to Eastern Poland
1 infantry moved from Novgorod to Northern Belarus
3 artilleries and 7 infantry moved from Smolensk to Southern Belarus
2 armour and 2 mech_infantrys moved from Russia to Southern Belarus
3 infantry moved from Russia to Smolensk
1 infantry moved from Yaroslavl to Vologda
2 infantry moved from Yaroslavl to Vologda
1 infantry moved from Samara to Gorky
1 aaGun and 3 infantry moved from Siberia to Amur
Place Units - Russians
3 armour, 2 infantry, 3 mech_infantrys and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,3
Russians collect 45 PUs (6 lost to blockades); end with 45 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 48 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 51 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : -0.33
Russians regular : 2.17
This has been an excellent game, and really helped me grow as a player. I don’t want to deny you the satisfaction of sacking Tokyo, so I’ll concede after this :) it was fun to claw back board position both in Europe and the Pacific after the early setbacks. shame I missed the Guam move, too focused on holding the money islands.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 14
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 59 PUs; 5 SuicideAttackTokens;
Japanese buy 3 aaGuns, 1 artillery, 1 fighter, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 5 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 submarine moved from 44 Sea Zone to 36 Sea Zone
12 fighters and 4 tactical_bombers moved from 43 Sea Zone to 36 Sea Zone
Combat - Japanese
Japanese creates battle in territory 82 Sea Zone
Battle in 36 Sea Zone
Japanese attack with 12 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 12 fighters and 4 tactical_bombers in 36 Sea Zone, round 2 : 10/16 hits, 8.67 expected hits
Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 36 Sea Zone
1 destroyer owned by the Americans lost in 36 Sea Zone
Japanese win, taking 82 Sea Zone from British with 12 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 submarine moved from 45 Sea Zone to 21 Sea Zone
1 artillery moved from Java to 43 Sea Zone
2 marines moved from Java to 43 Sea Zone
1 artillery, 4 battleships, 9 carriers, 3 cruisers, 3 destroyers, 2 marines, 6 submarines and 2 transports moved from 43 Sea Zone to 132 Sea Zone
1 marine moved from Malaya to 132 Sea Zone
2 artilleries, 5 infantry and 1 mech_infantry moved from Shan State to 132 Sea Zone
1 armour moved from Shan State to 132 Sea Zone
1 armour, 3 artilleries, 4 battleships, 10 carriers, 3 cruisers, 3 destroyers, 1 fighter, 5 infantry, 3 marines, 1 mech_infantry, 6 submarines, 1 tactical_bomber and 6 transports moved from 132 Sea Zone to 37 Sea Zone
2 infantry moved from French Indo China to 37 Sea Zone
1 armour, 3 artilleries, 4 battleships, 10 carriers, 3 cruisers, 3 destroyers, 1 fighter, 7 infantry, 3 marines, 1 mech_infantry, 6 submarines, 1 tactical_bomber and 6 transports moved from 37 Sea Zone to 21 Sea Zone
1 aaGun and 2 infantry moved from Davao to Manilla
3 artilleries, 7 infantry and 1 mech_infantry moved from 21 Sea Zone to Manilla
1 armour moved from 21 Sea Zone to Manilla
12 fighters and 4 tactical_bombers moved from 36 Sea Zone to 21 Sea Zone
2 fighters moved from 21 Sea Zone to Manilla
2 fighters and 1 tactical_bomber moved from Malaya to 21 Sea Zone
1 tactical_bomber moved from Shan State to 21 Sea Zone
1 infantry moved from Shan State to French Indo China
1 bomber moved from Malaya to Manilla
3 infantry moved from Kyushu to Japan
1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Jehol to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Manilla
1 aaGun, 9 artilleries and 15 infantry moved from Anhwe to Kiangsu
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 fighter moved from 21 Sea Zone to Manilla
Place Units - Japanese
1 fighter and 2 submarines placed in 21 Sea Zone
3 aaGuns, 1 artillery and 6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : 1.00
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship and 1 marine moved from 22 Sea Zone to 7 Sea Zone
Americans take 20 Sea Zone from Japanese
Americans take 22 Sea Zone from Japanese
Americans take 7 Sea Zone from Japanese
3 cruisers moved from 22 Sea Zone to 7 Sea Zone
3 destroyers moved from 22 Sea Zone to 7 Sea Zone
1 submarine moved from 27 Sea Zone to 17 Sea Zone
10 fighters and 2 tactical_bombers moved from 22 Sea Zone to Japan
1 fighter moved from 24 Sea Zone to Japan
3 fighters moved from Wake Island to Japan
1 destroyer moved from 32 Sea Zone to 17 Sea Zone
2 bombers, 3 fighters and 2 tactical_bombers moved from Korea to Japan
4 infantry and 2 transports moved from 22 Sea Zone to 7 Sea Zone
4 infantry moved from 7 Sea Zone to Japan
1 carrier moved from 22 Sea Zone to 7 Sea Zone
1 fighter moved from 27 Sea Zone to 17 Sea Zone
1 destroyer moved from 22 Sea Zone to 7 Sea Zone
1 carrier moved from 22 Sea Zone to 7 Sea Zone
1 carrier moved from 22 Sea Zone to 7 Sea Zone
1 marine moved from 7 Sea Zone to Japan
1 carrier moved from 22 Sea Zone to 7 Sea Zone
1 submarine moved from 90 Sea Zone to 94 Sea Zone
1 carrier moved from 24 Sea Zone to 7 Sea Zone
Americans take 18 Sea Zone from Japanese
2 infantry moved from Midway to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 18 Sea Zone
2 infantry moved from 18 Sea Zone to Iwo Jima
1 carrier moved from 22 Sea Zone to 7 Sea Zone
Kamis and scramble in sz6?
Yeah you played a good game. You would have taken London earlier if not for bad bombing dice.
@Adam514 True to history let’s take a shot at the carriers, one token each on 5 carriers please. No scramble
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship and 1 marine moved from 22 Sea Zone to 7 Sea Zone
Americans take 20 Sea Zone from Japanese
Americans take 22 Sea Zone from Japanese
Americans take 7 Sea Zone from Japanese
3 cruisers moved from 22 Sea Zone to 7 Sea Zone
3 destroyers moved from 22 Sea Zone to 7 Sea Zone
1 submarine moved from 27 Sea Zone to 17 Sea Zone
10 fighters and 2 tactical_bombers moved from 22 Sea Zone to Japan
1 fighter moved from 24 Sea Zone to Japan
3 fighters moved from Wake Island to Japan
1 destroyer moved from 32 Sea Zone to 17 Sea Zone
2 bombers, 3 fighters and 2 tactical_bombers moved from Korea to Japan
4 infantry and 2 transports moved from 22 Sea Zone to 7 Sea Zone
4 infantry moved from 7 Sea Zone to Japan
1 carrier moved from 22 Sea Zone to 7 Sea Zone
1 fighter moved from 27 Sea Zone to 17 Sea Zone
1 destroyer moved from 22 Sea Zone to 7 Sea Zone
1 carrier moved from 22 Sea Zone to 7 Sea Zone
1 carrier moved from 22 Sea Zone to 7 Sea Zone
1 marine moved from 7 Sea Zone to Japan
1 carrier moved from 22 Sea Zone to 7 Sea Zone
1 submarine moved from 90 Sea Zone to 94 Sea Zone
1 carrier moved from 24 Sea Zone to 7 Sea Zone
Americans take 18 Sea Zone from Japanese
2 infantry moved from Midway to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 18 Sea Zone
2 infantry moved from 18 Sea Zone to Iwo Jima
1 carrier moved from 22 Sea Zone to 7 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 2
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1
Units damaged: 1 carrier owned by the Americans
Battle in Iwo Jima
Battle in 94 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 94 Sea Zone
Americans win, taking Iwo Jima from Japanese with 1 submarine remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Battle in 17 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 17 Sea Zone
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Japan
Americans attack with 2 bombers, 17 fighters, 4 infantry, 1 marine and 4 tactical_bombers
Japanese defend with 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 1 harbour and 9 infantry
Japanese roll AA dice in Japan : 0/9 hits, 1.50 expected hits
Americans roll dice for 2 bombers, 17 fighters, 4 infantry, 1 marine and 4 tactical_bombers in Japan, round 2 : 15/28 hits, 13.17 expected hits
Japanese roll dice for 3 aaGuns, 1 artillery, 4 fighters and 9 infantry in Japan, round 2 : 8/14 hits, 6.00 expected hits
1 tactical_bomber owned by the Americans, 3 fighters owned by the Americans and 4 infantry owned by the Americans lost in Japan
2 fighters owned by the Japanese, 9 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 aaGuns owned by the Japanese lost in Japan
Americans roll dice for 2 bombers, 14 fighters, 1 marine and 3 tactical_bombers in Japan, round 3 : 16/20 hits, 10.33 expected hits
Japanese roll dice for 2 fighters in Japan, round 3 : 1/2 hits, 1.33 expected hits
1 fighter owned by the Americans lost in Japan
2 fighters owned by the Japanese lost in Japan
Americans captures 60PUs while taking Japanese capital
Americans converts factory_major into different units
Americans win, taking Japan from Japanese with 2 bombers, 13 fighters, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Americans: 4 fighters, 4 infantry and 1 tactical_bomber
Casualties for Japanese: 3 aaGuns, 1 artillery, 4 fighters and 9 infantry
triggerJapaneseDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Japanese
Non Combat Move - Americans
3 fighters and 2 tactical_bombers moved from Japan to Korea
1 carrier moved from 27 Sea Zone to 7 Sea Zone
1 carrier moved from 22 Sea Zone to 7 Sea Zone
10 fighters and 1 tactical_bomber moved from Japan to 7 Sea Zone
1 fighter moved from 17 Sea Zone to 7 Sea Zone
2 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 7 Sea Zone
1 destroyer moved from 22 Sea Zone to 20 Sea Zone
1 destroyer moved from 26 Sea Zone to 7 Sea Zone
15 submarines moved from 22 Sea Zone to 7 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 3 submarines and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
4 submarines moved from 24 Sea Zone to 7 Sea Zone
2 bombers moved from Japan to Korea
2 bombers, 3 fighters and 1 tactical_bomber moved from French West Africa to Egypt
1 artillery and 1 infantry moved from Anglo-Egyptian Sudan to Egypt
2 carriers, 2 destroyers, 2 fighters, 3 submarines and 2 transports moved from 109 Sea Zone to 104 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Quebec to Eastern United States
1 aaGun moved from Central United States to Eastern United States
1 mech_infantry moved from Western United States to Eastern United States
1 aaGun moved from Western United States to Central United States
Place Units - Americans
3 fighters and 2 tactical_bombers placed in Eastern United States
1 destroyer placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 119 PUs
Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 124 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 134 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 139 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 144 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 149 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 fighter and 2 infantry moved from Hunan to Kiangsi
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
3 infantry moved from Inner Mongolia to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Chahar, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 2 infantry in Chahar, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Chahar, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantry
Battle in Kiangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Szechwan to Hunan
1 fighter moved from Kiangsi to Hunan
Place Units - Chinese
1 artillery and 1 infantry placed in Szechwan
1 artillery and 2 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
Combat - British
Non Combat Move - British
1 artillery and 1 infantry moved from Quebec to Eastern United States
1 transport moved from 109 Sea Zone to 104 Sea Zone
8 fighters and 4 tactical_bombers moved from French West Africa to Egypt
5 infantry moved from Anglo-Egyptian Sudan to Egypt
1 marine moved from Union of South Africa to 73 Sea Zone
1 battleship, 1 destroyer, 1 marine and 1 submarine moved from 73 Sea Zone to 83 Sea Zone
1 marine moved from 83 Sea Zone to Egypt
3 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
3 armour, 6 artilleries, 25 infantry and 3 mech_infantrys moved from Trans-Jordan to Egypt
1 tactical_bomber moved from Southern Persia to Eastern India
2 fighters and 1 tactical_bomber moved from Southern Persia to Egypt
1 bomber moved from Eastern India to Southern Persia
1 aaGun and 1 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Hunan
1 aaGun, 2 artilleries and 28 infantry moved from Eastern India to Burma
Place Units - UK_Pacific
2 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 5,2,2,2,2,6,5,1,2,2,5,3,1,2,3,6,6,5,4,2,1,2,2,1,3,5,4,6,5,4,2,4,2,6,1,6,6,6,1,3,2,6,2,3,1,5,5,3,5,2,2,1,2,5,4,5,2,6,3,5,4,2,3,1,6,1,4,3,4,2,3,5
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 3,6
UK_Pacific collect 5 PUs (6 lost to blockades); end with 6 PUs
Some Units in Eastern India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : -1.33
Americans regular : 8.17
Japanese regular : 3.67
Japanese AA : -1.50
@Adam514 Good game, cheers! Good luck in your playoff game-
Thanks for the game, and good luck to you too!