TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Russians
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 1 bomber
EDIT: Turning off Edit Mode
Russians buy 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Leningrad to Baltic States
2 fighters and 1 tactical_bomber moved from Ukraine to Baltic States
2 armour and 2 mech_infantrys moved from Kursk to Stalingrad
1 armour and 1 mech_infantry moved from Ukraine to Stalingrad
4 artilleries and 11 infantry moved from Ukraine to Kursk
2 infantry moved from Rostov to Kursk
Combat - Russians
Battle in Baltic States
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Baltic States to Leningrad
EDIT: 2 aaGuns, 5 artilleries and 14 infantry moved from Kursk to Rostov
1 armour and 1 mech_infantry moved from Russia to Gorky
Place Units - Russians
3 infantry placed in Leningrad
3 artilleries placed in Stalingrad
1 fighter, 2 infantry and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Russians collect 44 PUs; end with 44 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Russians to Russia: 2 artilleries and 4 infantry
EDIT: Turning off Edit Mode
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by British from Shan State: 3 aaGuns, 1 artillery, 1 fighter and 9 infantry
EDIT: Removing units owned by ANZAC from Shan State: 1 infantry
EDIT: Adding units owned by British to Burma: 3 aaGuns, 1 artillery and 9 infantry
EDIT: Adding units owned by ANZAC to Burma: 1 infantry
EDIT: Adding units owned by British to Eastern India: 1 fighter
EDIT: Turning off Edit Mode
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 marine moved from Kwangsi to 37 Sea Zone
1 cruiser and 1 marine moved from 37 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Sumatra
2 infantry moved from Kwangsi to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Sumatra
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Manilla
2 bombers moved from Kwangsi to Manilla
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Guam
4 infantry moved from Caroline Islands to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Celebes
2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Sumatra
1 cruiser moved from 132 Sea Zone to 38 Sea Zone
1 battleship moved from 132 Sea Zone to 38 Sea Zone
1 marine moved from 43 Sea Zone to Java
1 infantry moved from Inner Mongolia to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 armour moved from Kiangsu to Kwangtung
1 mech_infantry moved from Anhwe to Kwangtung
3 infantry moved from Kiangsi to Kwangtung
3 fighters and 4 tactical_bombers moved from Kwangsi to Kwangtung
Combat - Japanese
Battle in Java
Battle in Guam
Battle in Celebes
Battle in Borneo
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 3/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Borneo
1 infantry owned by the British lost in Borneo
Japanese win, taking Java from Dutch, taking Guam from Americans, taking Celebes from Dutch, taking Borneo from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Sumatra
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Sumatra, round 2 : 2/6 hits, 2.67 expected hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 3 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 3 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers in Kwangtung, round 2 : 9/12 hits, 5.50 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 3 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Manilla
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Manilla, round 2 : 0/4 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Manilla, round 3 : 3/4 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Manilla, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Manilla
Japanese win, taking Manilla from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Manilla to Hainan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Shansi to Inner Mongolia
1 infantry moved from Jehol to Shansi
2 artilleries and 5 infantry moved from Hunan to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
2 fighters and 3 tactical_bombers moved from Kwangtung to Fukien
2 artilleries moved from Anhwe to Kiangsi
3 artilleries and 1 infantry moved from Kiangsi to Hunan
1 aaGun and 4 infantry moved from Jehol to Anhwe
2 aaGuns and 3 infantry moved from Kiangsu to Kiangsi
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Formosa to Japan
3 fighters moved from Caroline Islands to Japan
1 carrier moved from 44 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Sumatra to 38 Sea Zone
2 carriers moved from 44 Sea Zone to 38 Sea Zone
1 destroyer moved from 44 Sea Zone to 43 Sea Zone
1 submarine moved from 132 Sea Zone to 38 Sea Zone
1 destroyer moved from 132 Sea Zone to 43 Sea Zone
1 battleship and 1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 cruiser and 2 submarines moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from Neutral_Axis
1 aaGun and 1 infantry moved from Kyushu to Japan
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
2 artilleries and 1 infantry placed in Kiangsu
Japanese undo move 2.
1 artillery and 1 infantry placed in Japan
1 artillery and 2 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Fukien: 1 fighter
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber and 2 fighters moved from Hawaiian Islands to Queensland
1 artillery, 3 infantry and 2 marines moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 3 infantry, 2 marines, 2 submarines, 1 tactical_bomber and 2 transports moved from 27 Sea Zone to 55 Sea Zone
EDIT: 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 29 Sea Zone to 65 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
1 battleship, 1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 tactical_bomber moved from Eastern United States to Western United States
Combat - Americans
Non Combat Move - Americans
Place Units - Americans
2 destroyers, 2 submarines and 2 transports placed in 11 Sea Zone
1 artillery and 3 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,6,5,5
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
4 infantry moved from Yunnan to Kweichow
7 infantry moved from Yunnan to Szechwan
1 fighter and 2 infantry moved from Tsinghai to Kansu
3 infantry moved from Tsinghai to Inner Mongolia
Combat - Chinese
Battle in Szechwan
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 7 infantry in Szechwan, round 2 : 1/7 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Inner Mongolia
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Inner Mongolia, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Inner Mongolia, round 4 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Inner Mongolia, round 5 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Inner Mongolia, round 6 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Inner Mongolia, round 7 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 7 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Inner Mongolia, round 8 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 8 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Kweichow, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Eastern Sinkiang
Place Units - Chinese
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
British buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - British
2 infantry moved from Eastern India to 40 Sea Zone
1 battleship, 1 cruiser, 3 destroyers, 2 infantry and 1 transport moved from 40 Sea Zone to 78 Sea Zone
2 infantry moved from 78 Sea Zone to Ethiopia
1 infantry moved from Kenya to Ethiopia
1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
1 infantry moved from Kenya to 74 Sea Zone
1 infantry moved from 74 Sea Zone to French Madagascar
1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Iraq
3 infantry moved from Southern Persia to Iraq
1 fighter moved from Eastern India to Iraq
1 mech_infantry moved from Anglo-Egyptian Sudan to French Central Africa
British take French Central Africa from Neutral_Axis
2 infantry moved from Egypt to Alexandria
1 carrier, 1 cruiser and 1 destroyer moved from 83 Sea Zone to 100 Sea Zone
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 bomber and 4 fighters moved from United Kingdom to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
1 cruiser, 1 destroyer and 1 transport moved from 109 Sea Zone to 104 Sea Zone
2 artilleries and 1 infantry moved from Egypt to Alexandria
1 armour moved from Anglo-Egyptian Sudan to Alexandria
1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
Combat - British
Battle in French Madagascar
Battle in Ethiopia
British attack with 3 infantry
Italians defend with 1 artillery
British roll dice for 1 battleship and 1 cruiser in Ethiopia, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 artillery in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Ethiopia
British win, taking French Madagascar from Neutral_Axis, taking Ethiopia from Italians with 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 112 Sea Zone
British attack with 1 bomber, 1 destroyer and 4 fighters
Germans defend with 1 submarine
British roll dice for 1 bomber, 1 destroyer and 4 fighters in 112 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 112 Sea Zone
British win, taking 112 Sea Zone from Neutral with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Alexandria
British attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Alexandria, round 2 : 5/8 hits, 3.17 expected hits
Italians roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Iraq
British attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Iraq, round 2 : 4/8 hits, 2.83 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Iraq
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Alexandria to 100 Sea Zone
1 fighter and 1 tactical_bomber moved from Iraq to 100 Sea Zone
1 fighter moved from Iraq to Southern Persia
1 aaGun moved from Egypt to Alexandria
1 bomber and 4 fighters moved from 112 Sea Zone to United Kingdom
Place Units - British
1 carrier, 1 destroyer and 1 submarine placed in 100 Sea Zone
Turning on Edit Mode
EDIT: Changing ownership of Northeast Persia from Neutral_Allies to British
EDIT: Removing units owned by British from Iraq: 1 infantry
EDIT: Adding units owned by British to Northeast Persia: 1 infantry
EDIT: Removing units owned by French from 83 Sea Zone: 1 destroyer
EDIT: Adding units owned by French to 100 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 36 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
6 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 4,3,1,6,6,1,5,4,6,1,4,6
UK_Pacific collect 8 PUs (3 lost to blockades); end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in Eastern India change ownership: 6 infantry
Combat Hit Differential Summary :
Chinese regular : -1.17
Italians regular : -1.00
Japanese regular : -2.33
Germans regular : -0.17
Neutral_Axis regular : 0.00
British regular : 3.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 airfield, 1 destroyer and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Romania to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Eastern Poland to Southern Belarus
Italians take Southern Belarus from Russians
1 armour moved from Southern Belarus to Bryansk
Italians take Bryansk from Russians
1 marine moved from Algeria to 96 Sea Zone
1 cruiser and 1 marine moved from 96 Sea Zone to 101 Sea Zone
1 infantry moved from Algeria to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 101 Sea Zone
1 marine moved from 101 Sea Zone to Cyprus
1 infantry moved from 101 Sea Zone to Crete
1 bomber moved from Tobruk to Egypt
Combat - Italians
Strategic bombing raid in Egypt
British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits
Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Egypt causes 4 damage total.
Battle in Crete
Battle in Cyprus
Non Combat Move - Italians
1 aaGun and 2 infantry moved from Romania to Yugoslavia
1 carrier and 2 fighters moved from 97 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Morocco to 94 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry and 2 transports moved from 94 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 96 Sea Zone to 101 Sea Zone
2 artilleries and 2 infantry moved from 101 Sea Zone to Syria
Italians take Syria from Neutral_Axis
1 infantry moved from Southern France to Normandy Bordeaux
1 aaGun moved from Northern Italy to Southern France
1 infantry moved from Morocco to Algeria
2 infantry moved from Tunisia to Libya
1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Tobruk to Libya
1 bomber moved from Egypt to Southern Italy
Place Units - Italians
1 airfield placed in Greece
1 destroyer and 2 submarines placed in 99 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,5,4,2,3,6,1,5,3,1,2,1,6,5
Italians collect 22 PUs (1 lost to blockades); end with 23 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 27 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 infantry moved from 55 Sea Zone to New Guinea
3 infantry and 1 tactical_bomber moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer placed in 64 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 bomber moved from United Kingdom to French Equatorial Africa
Turn Complete - French
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 6 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
5 artilleries and 23 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Eastern Poland to Northern Belarus
Germans take Northern Belarus from Russians
1 infantry moved from Karelia to Archangel
Germans take Archangel from Russians
2 bombers moved from Western Germany to Russia
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 118 Sea Zone
Combat - Germans
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits
Bombing raid in Russia rolls: 5,3 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Battle in 118 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 118 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Germans lost in 118 Sea Zone
1 submarine owned by the Russians lost in 118 Sea Zone
Germans win with 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
Non Combat Move - Germans
Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
2 infantry moved from Western Germany to 115 Sea Zone
2 infantry and 1 transport moved from 115 Sea Zone to 118 Sea Zone
2 infantry moved from 118 Sea Zone to Vyborg
7 infantry moved from Finland to Vyborg
2 aaGuns moved from Bessarabia to Ukraine
1 aaGun moved from Eastern Poland to Poland
4 infantry moved from Germany to Poland
3 fighters moved from Western Germany to Greece
1 fighter moved from Western Germany to Bryansk
7 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
2 bombers moved from Russia to Bryansk
2 armour, 1 artillery, 9 infantry and 4 mech_infantrys moved from Poland to Eastern Poland
1 fighter moved from Western Germany to Southern Italy
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters and 1 tactical_bomber moved from Malta to Southern Italy
Place Units - Germans
2 transports placed in 116 Sea Zone
2 fighters placed in Western Germany
6 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Gibraltar: 2 tactical_bombers
EDIT: Adding units owned by Germans to Southern Italy: 2 tactical_bombers
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 45 PUs;
Russians buy 1 artillery, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Leningrad to Archangel
1 armour and 1 mech_infantry moved from Gorky to Archangel
1 submarine moved from 130 Sea Zone to 128 Sea Zone
1 artillery and 1 infantry moved from Leningrad to Northern Belarus
3 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber moved from Leningrad to Vyborg
2 artilleries and 6 infantry moved from Russia to Samara
5 armour and 4 mech_infantrys moved from Stalingrad to Russia
Combat - Russians
Germans scrambles 1 units out of 118 Sea Zone to defend against the attack in Vyborg
Battle in Vyborg
Russians attack with 3 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber
Germans defend with 1 fighter and 10 infantry
Russians roll dice for 3 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber in Vyborg, round 2 : 1/12 hits, 4.17 expected hits
Germans roll dice for 1 fighter and 10 infantry in Vyborg, round 2 : 2/11 hits, 4.00 expected hits
2 infantry owned by the Russians lost in Vyborg
1 infantry owned by the Germans lost in Vyborg
Russians roll dice for 3 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Vyborg, round 3 : 4/10 hits, 3.83 expected hits
Germans roll dice for 1 fighter and 9 infantry in Vyborg, round 3 : 2/10 hits, 3.67 expected hits
2 infantry owned by the Russians lost in Vyborg
4 infantry owned by the Germans lost in Vyborg
Russians roll dice for 3 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Vyborg, round 4 : 3/8 hits, 3.33 expected hits
Germans roll dice for 1 fighter and 5 infantry in Vyborg, round 4 : 2/6 hits, 2.33 expected hits
2 infantry owned by the Russians lost in Vyborg
3 infantry owned by the Germans lost in Vyborg
Russians roll dice for 3 artilleries, 2 fighters and 1 tactical_bomber in Vyborg, round 5 : 1/6 hits, 2.67 expected hits
Germans roll dice for 1 fighter and 2 infantry in Vyborg, round 5 : 2/3 hits, 1.33 expected hits
2 artilleries owned by the Russians lost in Vyborg
1 infantry owned by the Germans lost in Vyborg
Russians roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Vyborg, round 6 : 0/4 hits, 2.00 expected hits
Germans roll dice for 1 fighter and 1 infantry in Vyborg, round 6 : 1/2 hits, 1.00 expected hits
1 artillery owned by the Russians lost in Vyborg
Russians roll dice for 2 fighters and 1 tactical_bomber in Vyborg, round 7 : 2/3 hits, 1.67 expected hits
Germans roll dice for 1 fighter and 1 infantry in Vyborg, round 7 : 1/2 hits, 1.00 expected hits
1 tactical_bomber owned by the Russians lost in Vyborg
1 infantry owned by the Germans and 1 fighter owned by the Germans lost in Vyborg
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 3 artilleries, 6 infantry and 1 tactical_bomber
Casualties for Germans: 1 fighter and 10 infantry
Battle in Archangel
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Northern Belarus
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Northern Belarus, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Belarus
Russians win, taking Northern Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Vyborg to Russia
2 aaGuns, 5 artilleries and 14 infantry moved from Rostov to Stalingrad
2 aaGuns and 15 infantry moved from Siberia to Amur
Place Units - Russians
10 infantry placed in Russia
1 mech_infantry placed in Urals
1 artillery and 2 infantry placed in Stalingrad
Turn Complete - Russians
Russians collect 39 PUs; end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
2 artilleries and 5 infantry moved from Kwangsi to Kweichow
1 infantry moved from Hopei to Szechwan
3 artilleries and 1 infantry moved from Hunan to Szechwan
1 armour and 1 mech_infantry moved from Kwangtung to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
1 fighter and 3 tactical_bombers moved from Fukien to Szechwan
2 bombers moved from Hainan to Szechwan
1 infantry moved from Honan to Tsinghai
Japanese take Tsinghai from Chinese
1 marine moved from Java to 43 Sea Zone
2 infantry moved from Sumatra to 38 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 38 Sea Zone to 132 Sea Zone
2 cruisers, 2 destroyers, 1 marine and 2 submarines moved from 43 Sea Zone to 132 Sea Zone
2 infantry moved from Celebes to 45 Sea Zone
1 battleship, 1 destroyer, 2 infantry and 1 transport moved from 45 Sea Zone to 132 Sea Zone
2 fighters, 4 infantry, 1 marine and 2 tactical_bombers moved from 132 Sea Zone to Malaya
1 artillery and 1 infantry moved from Manilla to Davao
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Davao
Combat - Japanese
Battle in Malaya
Battle in Kweichow
Japanese attack with 2 artilleries and 5 infantry
Chinese defend with 3 infantry
Japanese roll dice for 2 artilleries and 5 infantry in Kweichow, round 2 : 1/7 hits, 1.83 expected hits
Chinese roll dice for 3 infantry in Kweichow, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese lost in Kweichow
1 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 2 artilleries and 3 infantry in Kweichow, round 3 : 2/5 hits, 1.50 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Malaya from UK_Pacific, taking Kweichow from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Battle in Szechwan
Japanese attack with 1 armour, 3 artilleries, 2 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers
Chinese defend with 10 infantry
Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers in Szechwan, round 2 : 7/15 hits, 7.00 expected hits
Chinese roll dice for 10 infantry in Szechwan, round 2 : 7/10 hits, 3.33 expected hits
1 tactical_bomber owned by the Japanese, 2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 artilleries owned by the Japanese lost in Szechwan
7 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 armour, 2 bombers, 2 fighters and 3 tactical_bombers in Szechwan, round 3 : 6/8 hits, 4.50 expected hits
Chinese roll dice for 3 infantry in Szechwan, round 3 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour, 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 3 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Chinese: 10 infantry
Battle in Davao
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Davao, round 2 : 3/4 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Davao
Japanese win, taking Davao from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
1 carrier moved from 36 Sea Zone to 132 Sea Zone
1 fighter and 1 tactical_bomber moved from Davao to 132 Sea Zone
1 infantry moved from Borneo to 37 Sea Zone
1 artillery and 1 infantry moved from Guam to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 transport moved from 21 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 destroyer moved from 37 Sea Zone to 132 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 aaGun and 4 infantry moved from Anhwe to Honan
1 infantry moved from Kiangsi to Hopei
2 aaGuns, 2 artilleries and 2 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
2 bombers, 1 fighter and 1 tactical_bomber moved from Szechwan to Kwangtung
1 fighter and 2 tactical_bombers moved from Szechwan to Hunan
1 artillery and 2 infantry moved from 20 Sea Zone to Kiangsu
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Japan to 20 Sea Zone
1 tactical_bomber moved from Japan to Kwangtung
1 aaGun, 1 artillery and 2 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Japan to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Malaya to 132 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
3 infantry placed in Kiangsu
1 artillery and 5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 3.00
Americans regular : -0.33
Japanese regular : 2.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 2 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone
1 battleship, 1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 27 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 artillery and 3 infantry moved from Western United States to 11 Sea Zone
1 artillery, 2 destroyers, 3 infantry, 2 submarines and 2 transports moved from 11 Sea Zone to 27 Sea Zone
2 artilleries, 4 fighters, 5 infantry, 2 marines, 1 mech_infantry and 1 tactical_bomber moved from 55 Sea Zone to Queensland
4 fighters moved from Queensland to 55 Sea Zone
1 tactical_bomber moved from Queensland to 55 Sea Zone
Place Units - Americans
2 carriers, 1 destroyer and 1 submarine placed in 11 Sea Zone
1 infantry placed in Central United States
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Inner Mongolia to Tsinghai
1 fighter moved from Eastern Sinkiang to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Inner Mongolia to Kansu
1 fighter moved from Tsinghai to Kansu
Place Units - Chinese
4 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
British repair damage of 4x factory_minor; Remaining resources: 36 PUs;
British buy 1 airfield and 2 fighters; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 artillery and 2 infantry moved from Iraq to Syria
1 fighter moved from Southern Persia to Syria
1 fighter and 2 tactical_bombers moved from 100 Sea Zone to Syria
1 infantry moved from Ethiopia to British Somaliland
1 bomber moved from French Equatorial Africa to British Somaliland
2 infantry moved from Ethiopia to 78 Sea Zone
1 battleship, 1 cruiser, 3 destroyers, 2 infantry and 1 transport moved from 78 Sea Zone to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Crete
1 fighter moved from 100 Sea Zone to Crete
1 infantry moved from French Madagascar to 74 Sea Zone
1 transport moved from 82 Sea Zone to 74 Sea Zone
1 infantry and 1 transport moved from 74 Sea Zone to 78 Sea Zone
1 infantry moved from 78 Sea Zone to Italian Somaliland
1 mech_infantry moved from French Central Africa to French West Africa
British take French West Africa from Neutral_Axis
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 armour moved from Alexandria to Trans-Jordan
Combat - British
Battle in Italian Somaliland
Battle in Syria
British attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 2 artilleries and 2 infantry
British roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Syria, round 2 : 3/7 hits, 3.17 expected hits
Italians roll dice for 2 artilleries and 2 infantry in Syria, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the British lost in Syria
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Syria
British roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Syria, round 3 : 3/6 hits, 3.00 expected hits
Italians roll dice for 1 artillery in Syria, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Syria
British win, taking Italian Somaliland from Italians, taking Syria from Italians with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for British: 1 infantry
Casualties for Italians: 2 artilleries and 2 infantry
Battle in Crete
British attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Crete, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Crete, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Crete
1 infantry owned by the Italians lost in Crete
British win, taking Crete from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in British Somaliland
British attack with 1 bomber and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in British Somaliland, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber and 1 infantry in British Somaliland, round 3 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in British Somaliland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in British Somaliland
British win, taking British Somaliland from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 bomber moved from British Somaliland to Trans-Jordan
2 tactical_bombers moved from Syria to 100 Sea Zone
1 fighter moved from Crete to 100 Sea Zone
2 fighters moved from Syria to Trans-Jordan
1 fighter moved from 100 Sea Zone to Trans-Jordan
1 infantry moved from Northeast Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
3 aaGuns, 1 artillery and 9 infantry moved from Burma to Eastern India
1 artillery and 1 infantry moved from 88 Sea Zone to Brazil
British take Brazil from Neutral_Allies
Place Units - British
1 airfield placed in Trans-Jordan
2 fighters placed in 100 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 6,5,6,5,5,1,6,5,4
British collect 39 PUs (1 lost to blockades); end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
4 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in Eastern India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33
Italians regular : -0.67
Japanese regular : -0.33
British regular : -0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 destroyers, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Bryansk to Rostov
Italians take Kursk from Russians
Italians take Rostov from Russians
1 armour moved from Western Ukraine to Rostov
Combat - Italians
Non Combat Move - Italians
1 marine moved from Cyprus to 101 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 marine and 3 transports moved from 101 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Southern Italy
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tunisia
1 aaGun and 2 infantry moved from Yugoslavia to 99 Sea Zone
1 aaGun moved from Southern France to Northern Italy
1 aaGun and 1 infantry moved from 99 Sea Zone to Greece
1 infantry moved from 99 Sea Zone to Northern Italy
Place Units - Italians
2 destroyers and 1 submarine placed in 99 Sea Zone
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from New South Wales to Queensland
Non Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
Place Units - ANZAC
2 destroyers placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 infantry moved from Burma to Eastern India
Turn Complete - French
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter, 6 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from Poland to Baltic States
1 artillery and 9 infantry moved from Eastern Poland to Northern Belarus
2 bombers and 1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from 118 Sea Zone to Baltic States
4 infantry moved from Germany to 116 Sea Zone
4 infantry and 2 transports moved from 116 Sea Zone to 118 Sea Zone
4 infantry moved from 118 Sea Zone to Baltic States
Combat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Russians launches 2 interceptors out of Russia
Attackers Fire, : 1/3 hits, 0.67 expected hits
Defenders Fire, : 1/2 hits, 0.67 expected hits
1 fighter owned by the Germans lost in Russia
1 fighter owned by the Russians lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits
Bombing raid in Russia rolls: 7,6 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Battle in Northern Belarus
Germans attack with 1 artillery and 9 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery and 9 infantry in Northern Belarus, round 2 : 1/10 hits, 2.00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Northern Belarus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Northern Belarus
1 infantry owned by the Russians lost in Northern Belarus
Germans roll dice for 1 artillery and 8 infantry in Northern Belarus, round 3 : 0/9 hits, 1.83 expected hits
Russians roll dice for 1 artillery in Northern Belarus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Belarus
Germans roll dice for 1 artillery and 7 infantry in Northern Belarus, round 4 : 1/8 hits, 1.67 expected hits
Russians roll dice for 1 artillery in Northern Belarus, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 1 artillery and 7 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Baltic States
Germans attack with 8 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 cruiser in Baltic States, round 2 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 aaGun moved from Eastern Poland to Northern Belarus
1 aaGun moved from Poland to Baltic States
7 armour and 5 mech_infantrys moved from Bryansk to Rostov
2 aaGuns, 5 artilleries and 23 infantry moved from Ukraine to Rostov
2 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
2 bombers moved from Russia to Eastern Poland
1 tactical_bomber moved from Baltic States to Eastern Poland
1 fighter moved from Western Germany to 118 Sea Zone
1 transport moved from 118 Sea Zone to 117 Sea Zone
2 infantry moved from Germany to 117 Sea Zone
2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
2 infantry moved from 118 Sea Zone to Finland
4 tactical_bombers moved from Southern Italy to Greece
1 fighter moved from Southern Italy to Greece
1 fighter moved from Western Germany to Eastern Poland
Place Units - Germans
1 destroyer placed in 116 Sea Zone
1 fighter and 2 tactical_bombers placed in Western Germany
6 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 2,5
Germans collect 43 PUs (2 lost to blockades); end with 43 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 3 fighters and 1 mech_infantry; Remaining resources: 7 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 13 infantry moved from Leningrad to Vologda
1 infantry moved from Archangel to Vologda
1 armour and 1 mech_infantry moved from Archangel to Gorky
2 artilleries and 6 infantry moved from Samara to Stalingrad
5 armour, 1 fighter and 4 mech_infantrys moved from Russia to Stalingrad
1 mech_infantry moved from Urals to Stalingrad
10 infantry moved from Russia to Samara
Place Units - Russians
3 fighters placed in Stalingrad
1 armour and 1 mech_infantry placed in Urals
Turn Complete - Russians
Russians collect 35 PUs; end with 42 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Szechwan to Tsinghai
4 infantry moved from Honan to Tsinghai
1 infantry moved from Shansi to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 infantry moved from Hopei to Tsinghai
2 bombers moved from Kwangtung to Tsinghai
Combat - Japanese
Battle in Tsinghai
Japanese attack with 1 armour, 2 bombers and 5 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 bombers and 5 infantry in Tsinghai, round 2 : 0/8 hits, 2.33 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour, 2 bombers and 5 infantry in Tsinghai, round 3 : 2/8 hits, 2.33 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour, 2 bombers and 5 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Kwangtung to Honan
2 artilleries and 2 infantry moved from Kweichow to Szechwan
2 aaGuns, 2 artilleries and 2 infantry moved from Hunan to Hopei
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 20 Sea Zone to 132 Sea Zone
1 fighter moved from Kwangtung to 132 Sea Zone
1 fighter moved from Hunan to 132 Sea Zone
1 fighter moved from Japan to 132 Sea Zone
3 tactical_bombers moved from 132 Sea Zone to Malaya
1 transport moved from 132 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Davao to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
1 transport moved from 132 Sea Zone to 21 Sea Zone
1 artillery and 5 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 5 infantry, 1 submarine and 3 transports moved from 6 Sea Zone to 21 Sea Zone
3 infantry moved from Kwangtung to Hunan
1 fighter moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from Japan to 21 Sea Zone
1 tactical_bomber moved from Kwangtung to Japan
2 transports moved from 20 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Hunan to 6 Sea Zone
1 tactical_bomber moved from Hunan to 6 Sea Zone
2 artilleries and 6 infantry moved from 21 Sea Zone to Kwangtung
1 aaGun, 1 artillery and 2 infantry moved from Korea to Southern Manchuria
2 bombers moved from Tsinghai to Kwangtung
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
6 infantry placed in Japan
1 factory_minor placed in Malaya
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsu: 1 artillery and 5 infantry
EDIT: Adding units owned by Japanese to Anhwe: 1 artillery and 5 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 132 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 40 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber and 2 fighters moved from Queensland to Northern Australia
2 artilleries, 5 infantry, 2 marines and 1 mech_infantry moved from Queensland to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Northern Australia
2 artilleries, 2 battleships, 4 carriers, 3 cruisers, 5 destroyers, 4 fighters, 5 infantry, 2 marines, 1 mech_infantry, 2 submarines and 4 transports moved from 55 Sea Zone to 59 Sea Zone
2 artilleries, 5 infantry, 2 marines and 1 mech_infantry moved from 59 Sea Zone to Java
1 bomber, 3 fighters and 1 tactical_bomber moved from Northern Australia to Queensland
1 artillery, 2 destroyers, 3 infantry, 2 submarines and 2 transports moved from 27 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to Queensland
2 fighters moved from Western United States to 11 Sea Zone
2 carriers, 1 destroyer, 2 fighters and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Central United States to Western United States
Combat - Americans
Battle in Java
Non Combat Move - Americans
1 artillery and 3 infantry moved from 55 Sea Zone to Queensland
Place Units - Americans
1 carrier, 3 destroyers and 2 transports placed in 11 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Honan: Chinese has 1 infantry placed in Honan
Trigger Chinese Guerilla Shansi: Chinese has 1 infantry placed in Shansi
Combat - Chinese
Chinese creates battle in territory Shansi
Chinese creates battle in territory Honan
Battle in Honan
Chinese attack with 1 infantry
Japanese defend with 1 aaGun and 1 tactical_bomber
Chinese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 aaGun and 1 tactical_bomber in Honan, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Chinese lost in Honan
Japanese win, taking Shansi from Japanese with 1 aaGun and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter and 8 infantry moved from Kansu to Northern Sinkiang
Place Units - Chinese
2 infantry placed in Northern Sinkiang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - British
British buy 3 fighters and 4 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 1 PUs;
Combat Move - British
1 artillery and 10 infantry moved from Eastern India to Burma
1 transport moved from 74 Sea Zone to 73 Sea Zone
1 infantry moved from Italian Somaliland to 78 Sea Zone
1 infantry moved from British Somaliland to 78 Sea Zone
Combat - British
Battle in Burma
British attack with 1 artillery and 10 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 10 infantry in Burma, round 2 : 2/11 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 9 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 infantry and 1 transport moved from 78 Sea Zone to 100 Sea Zone
1 bomber and 3 fighters moved from Trans-Jordan to Stalingrad
1 artillery and 1 infantry moved from Syria to Iraq
1 armour and 1 infantry moved from Trans-Jordan to Iraq
1 aaGun, 2 artilleries and 3 infantry moved from Alexandria to Egypt
1 infantry moved from Crete to 100 Sea Zone
2 fighters, 3 infantry and 2 tactical_bombers moved from 100 Sea Zone to Trans-Jordan
1 tactical_bomber moved from Trans-Jordan to 100 Sea Zone
2 infantry moved from Brazil to 88 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to French West Africa
1 mech_infantry moved from French West Africa to French Central Africa
1 mech_infantry moved from French Central Africa to French Equatorial Africa
1 fighter moved from United Kingdom to French West Africa
Place Units - British
3 fighters placed in 100 Sea Zone
2 infantry placed in Union of South Africa
2 infantry placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
1 fighter placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 3,1
UK_Pacific collect 4 PUs (3 lost to blockades); end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in Eastern India change ownership: 1 fighter
Combat Hit Differential Summary :
Chinese regular : -0.17
Japanese regular : 1.17
British regular : -0.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Rostov to Northern Caucasus
Italians take Northern Caucasus from Russians
1 armour moved from Northern Caucasus to Southern Caucasus
Italians take Southern Caucasus from Russians
1 armour moved from Rostov to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Rostov
1 bomber moved from Southern Italy to Egypt
Combat - Italians
Strategic bombing raid in Egypt
British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits
Bombing raid in Egypt rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Non Combat Move - Italians
1 bomber moved from Egypt to Greece
1 marine moved from Southern Italy to 99 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 5 destroyers, 2 fighters, 1 marine, 3 submarines and 3 transports moved from 99 Sea Zone to 96 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 1 marine, 3 submarines and 3 transports moved from 96 Sea Zone to 94 Sea Zone
1 armour moved from Tunisia to Tobruk
2 artilleries, 3 infantry and 1 mech_infantry moved from Tunisia to Algeria
1 aaGun and 1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
2 fighters and 1 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 28 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun moved from Queensland to 55 Sea Zone
1 aaGun and 1 transport moved from 55 Sea Zone to 56 Sea Zone
1 infantry moved from Dutch New Guinea to 56 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 56 Sea Zone to 59 Sea Zone
1 aaGun, 1 fighter and 1 infantry moved from 59 Sea Zone to Java
2 fighters and 1 tactical_bomber moved from Queensland to Java
1 destroyer moved from 55 Sea Zone to 38 Sea Zone
1 destroyer moved from 55 Sea Zone to 43 Sea Zone
2 destroyers moved from 64 Sea Zone to 55 Sea Zone
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Scotland
Turn Complete - French
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 factory_minor, 1 fighter, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Northern Belarus to Smolensk
Germans take Smolensk from Russians
8 infantry moved from Baltic States to Leningrad
Germans take Leningrad from Russians
2 tactical_bombers moved from Western Germany to 128 Sea Zone
1 destroyer moved from 116 Sea Zone to 128 Sea Zone
Combat - Germans
Battle in 128 Sea Zone
Germans attack with 1 destroyer and 2 tactical_bombers
Russians defend with 1 submarine
Germans roll dice for 1 destroyer and 2 tactical_bombers in 128 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 128 Sea Zone
Germans win, taking 128 Sea Zone from Neutral with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
1 fighter moved from 118 Sea Zone to Ukraine
2 armour and 4 mech_infantrys moved from Ukraine to Rostov
1 fighter moved from Western Germany to Ukraine
1 fighter moved from Eastern Poland to Ukraine
1 aaGun moved from Rostov to Ukraine
1 aaGun moved from Baltic States to Leningrad
1 aaGun moved from Northern Belarus to Smolensk
1 artillery and 5 infantry moved from Northern Belarus to Leningrad
2 infantry moved from Finland to Karelia
3 transports moved from 118 Sea Zone to 117 Sea Zone
6 infantry moved from Germany to 117 Sea Zone
6 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone
6 infantry moved from 118 Sea Zone to Leningrad
2 bombers and 1 tactical_bomber moved from Eastern Poland to Greece
2 tactical_bombers moved from 128 Sea Zone to 118 Sea Zone
Place Units - Germans
1 artillery and 5 infantry placed in Germany
1 factory_minor placed in Ukraine
1 fighter and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 13x factory_major; Remaining resources: 38 PUs;
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Stalingrad to Tambov
Russians take Tambov from Italians
1 armour moved from Tambov to Stalingrad
1 armour moved from Stalingrad to Southern Caucasus
Russians take Northern Caucasus from Italians
4 fighters moved from Stalingrad to Southern Caucasus
Combat - Russians
Battle in Southern Caucasus
Russians attack with 1 armour and 4 fighters
Italians defend with 1 armour
Russians roll dice for 1 armour and 4 fighters in Southern Caucasus, round 2 : 2/5 hits, 2.50 expected hits
Italians roll dice for 1 armour in Southern Caucasus, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Southern Caucasus
1 armour owned by the Italians lost in Southern Caucasus
Russians win with 4 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 armour
Casualties for Italians: 1 armour
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Smolensk from Germans to Russians
EDIT: Turning off Edit Mode
4 fighters moved from Southern Caucasus to Stalingrad
EDIT: 1 aaGun and 2 infantry moved from Smolensk to Northern Belarus
EDIT: 1 aaGun and 2 infantry moved from Northern Belarus to Leningrad
EDIT: 2 aaGuns and 14 infantry moved from Vologda to Smolensk
10 infantry moved from Samara to Stalingrad
1 armour and 1 mech_infantry moved from Urals to Stalingrad
1 armour and 1 mech_infantry moved from Gorky to Stalingrad
2 aaGuns and 15 infantry moved from Amur to Siberia
2 infantry moved from Stalingrad to Northern Caucasus
Place Units - Russians
2 artilleries and 1 infantry placed in Stalingrad
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour moved from Queensland to New South Wales
2 infantry moved from New South Wales to Queensland
Non Combat Move - ANZAC
1 aaGun moved from Queensland to New South Wales
1 infantry moved from New South Wales to Queensland
1 infantry moved from Queensland to Northern Australia
1 infantry moved from Queensland to South Australia
1 infantry moved from French Equatorial Africa to Belgian Congo
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 1,4
ANZAC collect 8 PUs (1 lost to blockades); end with 8 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Scotland
Turn Complete - French
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers, 1 fighter and 2 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Vologda to Gorky
Germans take Gorky from Russians
1 infantry moved from Rostov to Tambov
Germans take Tambov from Russians
1 infantry moved from Rostov to Northern Caucasus
Germans take Northern Caucasus from Russians
Combat - Germans
Non Combat Move - Germans
4 artilleries and 9 infantry moved from Rostov to Ukraine
9 armour and 9 mech_infantrys moved from Rostov to Bryansk
1 armour, 4 artilleries and 38 infantry moved from Smolensk to Bryansk
1 artillery and 8 infantry moved from Novgorod to Smolensk
3 artilleries and 10 infantry moved from Leningrad to Novgorod
7 infantry moved from Eastern Poland to Southern Belarus
3 infantry moved from Western Ukraine to Ukraine
10 infantry moved from Germany to Western Germany
3 infantry moved from Western Germany to France
2 fighters and 2 tactical_bombers moved from Western Germany to Bryansk
7 fighters and 5 tactical_bombers moved from Rostov to Bryansk
1 fighter and 2 tactical_bombers moved from Southern Italy to Ukraine
1 submarine moved from 128 Sea Zone to 115 Sea Zone
1 destroyer moved from 118 Sea Zone to 115 Sea Zone
Place Units - Germans
1 fighter and 2 tactical_bombers placed in Leningrad
3 bombers placed in Western Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 54 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 4 artilleries and 9 infantry
EDIT: Adding units owned by Germans to Kursk: 4 artilleries and 9 infantry
EDIT: Turning off Edit Mode
Round: 13
Combat Move - Germans
1 Elite moved from Latvia to Novgorod
1 Stuka moved from East Prussia to Novgorod
1 ArmoredCar moved from Lithuania to Novgorod
1 Elite and 2 Infantrys moved from Brest to Minsk
1 Stuka moved from Danzig to Minsk
2 ArmoredCars and 2 Tanks moved from Vinnytsia to Crimea
1 Fighter and 1 Stuka moved from Vinnytsia to Crimea
1 Tank moved from Hun to Ghadames
Italians take Ghadames from Americans
1 Tank moved from Ghadames to S.Tunisia
Germans take S.Tunisia from French
Purchase Units - Germans
Germans buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Bunker, 2 Elites, 25 Infantrys, 1 JetFighter and 5 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Minsk
Germans attack with 1 Elite, 2 Infantrys and 1 Stuka
Russians defend with 1 Artillery
Germans roll dice for 1 Elite, 2 Infantrys and 1 Stuka in Minsk, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 Artillery in Minsk, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Elite, 2 Infantrys and 1 Stuka in Minsk, round 3 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 Artillery in Minsk, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 1 Elite, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 4
Casualties for Russians: 1 Artillery
Battle in Novgorod
Germans attack with 1 ArmoredCar, 1 Elite and 1 Stuka
Russians defend with 1 Mech.Inf
Germans roll dice for 1 ArmoredCar, 1 Elite and 1 Stuka in Novgorod, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 Mech.Inf in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 ArmoredCar, 1 Elite and 1 Stuka remaining. Battle score for attacker is 6
Casualties for Russians: 1 Mech.Inf
Battle in Crimea
Germans attack with 2 ArmoredCars, 1 Fighter, 1 Stuka and 2 Tanks
Russians defend with 2 Infantrys
Germans roll dice for 2 ArmoredCars, 1 Fighter, 1 Stuka and 2 Tanks in Crimea, round 2 : 1/6 hits, 2.50 expected hits
Russians roll dice for 2 Infantrys in Crimea, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Crimea
Germans roll dice for 2 ArmoredCars, 1 Fighter, 1 Stuka and 2 Tanks in Crimea, round 3 : 3/6 hits, 2.50 expected hits
Russians roll dice for 1 Infantry in Crimea, round 3 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Germans lost in Crimea
1 Infantry owned by the Russians lost in Crimea
Germans win, taking Crimea from Russians with 1 ArmoredCar, 1 Fighter, 1 Stuka and 2 Tanks remaining. Battle score for attacker is 0
Casualties for Russians: 2 Infantrys
Casualties for Germans: 1 ArmoredCar
Non Combat Move - Germans
1 Fighter and 1 Stuka moved from Crimea to Vinnytsia
3 Mech.Infs moved from Latvia to Leningrad
1 ArmoredCar and 1 Tank moved from Lithuania to Leningrad
1 Stuka moved from Minsk to Danzig
1 Stuka moved from Novgorod to Leningrad
1 Elite and 1 Infantry moved from Danzig to 24 Sea Zone
1 Elite and 1 Infantry moved from 24 Sea Zone to Leningrad
1 Artillery moved from Brest to Vinnytsia
1 Artillery moved from Danzig to Brest
1 Artillery moved from Brest to Vinnytsia
1 Artillery, 1 Elite and 2 Infantrys moved from Warsaw to Brest
2 ArmoredCars, 1 HeavyTank and 2 Tanks moved from Bohemia to Vinnytsia
1 Stuka moved from Bavaria to Vinnytsia
1 Adv.Fighter moved from Normandy to Hamburg
2 Battleships moved from 24 Sea Zone to 23 Sea Zone
1 Transport moved from 24 Sea Zone to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
1 Cruiser moved from 24 Sea Zone to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
1 Cruiser, 3 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
3 Infantrys moved from 24 Sea Zone to Lapland
1 Cruiser and 3 Transports moved from 24 Sea Zone to 23 Sea Zone
2 Artillerys and 1 Tank moved from Hamburg to 23 Sea Zone
1 Elite moved from Hamburg to 23 Sea Zone
3 Infantrys moved from Hamburg to 23 Sea Zone
2 Artillerys, 1 Cruiser, 1 Elite, 3 Infantrys, 1 Tank and 3 Transports moved from 23 Sea Zone to 24 Sea Zone
2 Artillerys, 1 Elite, 3 Infantrys and 1 Tank moved from 24 Sea Zone to Leningrad
3 Infantrys moved from Saxony to Hamburg
5 Infantrys moved from Berlin to Saxony
2 Transports moved from 46 Sea Zone to 44 Sea Zone
1 Artillery and 3 Infantrys moved from Provence to 44 Sea Zone
1 Artillery, 3 Infantrys and 2 Transports moved from 44 Sea Zone to 46 Sea Zone
1 Artillery and 3 Infantrys moved from 46 Sea Zone to Rome
1 Tank moved from Burgundy to Provence
4 Infantrys moved from Paris to Burgundy
1 Artillery moved from Orleanais to Burgundy
1 Artillery and 3 Infantrys moved from Rhine to Hamburg
2 Infantrys moved from Bavaria to Rhine
1 Tank moved from Normandy to Burgundy
Place Units - Germans
1 Bunker placed in Hamburg
1 Adv.Fighter placed in 23 Sea Zone
2 Infantrys and 1 JetFighter placed in Danzig
4 Infantrys placed in Leningrad
1 Elite and 3 Infantrys placed in Vinnytsia
1 Elite and 3 Infantrys placed in Warsaw
2 ArmoredCars and 3 Tanks placed in Bohemia
1 Artillery, 3 Infantrys and 1 Tank placed in Hamburg
1 Artillery and 3 Infantrys placed in Rhine
2 Infantrys and 1 Tank placed in Bavaria
2 Infantrys placed in Paris
3 Infantrys placed in Berlin
Turn Complete - Germans
Germans collect 125 PUs; end with 125 PUs