L24 PtV Stucifer (X+11) vs 666 (L)

  • 2025 2024 '23

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 1 fighter, 13 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 82 Sea Zone to 40 Sea Zone
            1 submarine moved from 40 Sea Zone to 38 Sea Zone
            1 armour, 1 artillery and 4 infantry moved from Malaya to Shan State
            6 artilleries, 7 infantry and 1 mech_infantry moved from French Indo China to Shan State
            1 infantry moved from Kwangtung to Kwangsi
            1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
            2 artilleries and 4 infantry moved from Anhwe to Hopei
            1 artillery and 4 infantry moved from Southern Manchuria to Jehol
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Jehol
    
        Combat - Japanese
            British scrambles 3 units out of Eastern India to defend against the attack in 40 Sea Zone
            Battle in Jehol
                Japanese attack with 1 artillery and 6 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 6 infantry in Jehol, round 2 : 2/7 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 1 armour, 7 artilleries, 11 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 7 artilleries, 11 infantry and 1 mech_infantry in Shan State, round 2 : 4/20 hits, 6.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 armour, 7 artilleries, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 40 Sea Zone
                Japanese attack with 1 submarine
                British defend with 1 destroyer and 3 fighters
                    Japanese roll dice for 1 submarine in 40 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 3 fighters in 40 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    1 submarine owned by the Japanese lost in 40 Sea Zone
                British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 submarine
            Battle in Hopei
                Japanese attack with 2 artilleries and 4 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 4 infantry in Hopei, round 2 : 2/6 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Moving scrambled unit from 40 Sea Zone  back to originating territory: Eastern India
            Moving scrambled unit from 40 Sea Zone  back to originating territory: Eastern India
            Moving scrambled unit from 40 Sea Zone  back to originating territory: Eastern India
    
        Non Combat Move - Japanese
            1 aaGun moved from Anhwe to Hopei
            1 aaGun, 1 artillery and 1 infantry moved from Kiangsi to Anhwe
            1 aaGun, 1 artillery and 1 infantry moved from Kwangtung to Kiangsi
            1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
            1 fighter moved from Caroline Islands to 21 Sea Zone
            1 carrier moved from 38 Sea Zone to 21 Sea Zone
            1 transport moved from 37 Sea Zone to 35 Sea Zone
            1 transport moved from 35 Sea Zone to 64 Sea Zone
            1 destroyer moved from 65 Sea Zone to 64 Sea Zone
            2 bombers moved from New South Wales to Davao
            2 transports moved from 38 Sea Zone to 21 Sea Zone
            1 transport moved from 21 Sea Zone to 6 Sea Zone
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
            1 aaGun and 2 infantry moved from Southern Manchuria to Korea
            1 infantry moved from 20 Sea Zone to Southern Manchuria
            1 infantry moved from 20 Sea Zone to Kiangsu
            1 infantry moved from 20 Sea Zone to Southern Manchuria
            1 infantry moved from 20 Sea Zone to Kiangsu
            1 submarine moved from 6 Sea Zone to 37 Sea Zone
            1 submarine moved from 7 Sea Zone to 35 Sea Zone
            1 destroyer moved from 34 Sea Zone to 20 Sea Zone
            8 fighters and 6 tactical_bombers moved from 34 Sea Zone to Caroline Islands
            3 battleships, 7 carriers, 3 cruisers, 2 destroyers and 6 submarines moved from 34 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            3 submarines placed in 64 Sea Zone
            1 destroyer placed in 6 Sea Zone
            1 fighter and 8 infantry placed in Japan
            1 artillery and 2 infantry placed in Malaya
            3 infantry placed in Kwangtung
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : -2.00
    UK_Pacific regular : -0.33
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 2 fighters, 1 harbour, 4 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 infantry and 1 transport moved from 27 Sea Zone to 50 Sea Zone
            1 infantry moved from 50 Sea Zone to Solomon Islands
            1 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 infantry and 1 transport moved from 27 Sea Zone to 55 Sea Zone
            1 infantry moved from 55 Sea Zone to Queensland
            1 armour, 2 artilleries and 3 infantry moved from Hawaiian Islands to 27 Sea Zone
            3 marines moved from Hawaiian Islands to 27 Sea Zone
            1 armour, 2 artilleries, 1 battleship, 3 cruisers, 3 infantry, 3 marines and 3 transports moved from 27 Sea Zone to 65 Sea Zone
                  Americans take 65 Sea Zone from Japanese
            1 armour, 2 artilleries, 3 infantry and 3 marines moved from 65 Sea Zone to New Zealand
            2 infantry moved from Central United States to 104 Sea Zone
            2 infantry and 1 transport moved from 104 Sea Zone to 126 Sea Zone
            2 infantry moved from 126 Sea Zone to Iceland
            1 armour moved from Greece to 99 Sea Zone
            1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 3 transports moved from 99 Sea Zone to 95 Sea Zone
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern France
    
        Combat - Americans
            Battle in Southern France
            Battle in Iceland
            Battle in Solomon Islands
            Battle in Queensland
            Battle in New Zealand
                Americans attack with 1 armour, 2 artilleries, 3 infantry and 3 marines
                Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    Americans roll dice for 1 battleship and 3 cruisers in New Zealand, round 2 : 3/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in New Zealand
                Americans win, taking Southern France from Italians, taking Iceland from Germans, taking Solomon Islands from Japanese, taking Queensland from Japanese, taking New Zealand from Japanese with 1 armour, 2 artilleries, 3 infantry and 3 marines remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            2 fighters could not land in 99 Sea Zone and were removed
            8 carriers, 5 destroyers, 12 fighters, 11 submarines and 2 tactical_bombers moved from 27 Sea Zone to 65 Sea Zone
            2 fighters moved from Hawaiian Islands to 65 Sea Zone
            1 tactical_bomber moved from Western United States to Hawaiian Islands
            6 submarines moved from 11 Sea Zone to 27 Sea Zone
            1 destroyer moved from 11 Sea Zone to 27 Sea Zone
            1 destroyer and 1 submarine moved from 109 Sea Zone to 126 Sea Zone
            1 carrier moved from 99 Sea Zone to 95 Sea Zone
            1 mech_infantry moved from Egypt to Iraq
            1 carrier moved from 11 Sea Zone to 28 Sea Zone
            1 artillery moved from Central United States to Western United States
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Adding units owned by British to 95 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
            1 harbour placed in Greece
            2 transports placed in 104 Sea Zone
            2 infantry placed in Central United States
            2 fighters and 2 infantry placed in Western United States
            2 transports placed in 11 Sea Zone
            1 destroyer placed in 11 Sea Zone
            Americans undo move 4.
            1 infantry placed in Central United States
            2 fighters and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                    1 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
            1 artillery moved from Kweichow to Yunnan
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Inner Mongolia to Tsinghai
            1 infantry moved from Inner Mongolia to Chahar
    
        Place Units - Chinese
            2 artilleries and 4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 15 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 units repaired.
            1 infantry moved from Yunnan to French Indo China
                  UK_Pacific take French Indo China from Japanese
    
        Combat - British
    
        Non Combat Move - British
            2 infantry moved from Quebec to 109 Sea Zone
            1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 109 Sea Zone to 126 Sea Zone
            2 infantry moved from 126 Sea Zone to Iceland
            2 fighters moved from United Kingdom to Iceland
            1 fighter moved from 95 Sea Zone to United Kingdom
            1 carrier moved from 101 Sea Zone to 83 Sea Zone
            1 tactical_bomber moved from Syria to Central India
            1 bomber moved from Central India to Eastern India
            2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers moved from Syria to Iraq
            2 infantry moved from Trans-Jordan to Iraq
            3 infantry moved from Egypt to Trans-Jordan
            1 armour and 1 infantry moved from Greece to 99 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 83 Sea Zone
            1 armour and 1 infantry moved from 83 Sea Zone to Trans-Jordan
            1 fighter moved from 101 Sea Zone to Iraq
            1 carrier and 1 destroyer moved from 101 Sea Zone to 95 Sea Zone
            1 destroyer moved from 99 Sea Zone to 95 Sea Zone
            2 submarines moved from 95 Sea Zone to 99 Sea Zone
            1 marine moved from Greece to 99 Sea Zone
            1 battleship and 1 marine moved from 99 Sea Zone to 83 Sea Zone
            1 marine moved from 83 Sea Zone to Trans-Jordan
            1 cruiser moved from 101 Sea Zone to 83 Sea Zone
            2 cruisers moved from 99 Sea Zone to 95 Sea Zone
            2 artilleries and 4 infantry moved from Greece to 99 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 99 Sea Zone to 95 Sea Zone
            2 artilleries and 4 infantry moved from 95 Sea Zone to Southern France
            1 fighter moved from 99 Sea Zone to Southern France
            1 fighter moved from 95 Sea Zone to 99 Sea Zone
            2 carriers moved from 99 Sea Zone to 95 Sea Zone
            3 fighters moved from 101 Sea Zone to 95 Sea Zone
            2 fighters moved from 99 Sea Zone to 95 Sea Zone
            1 fighter moved from Gibraltar to 95 Sea Zone
            1 destroyer moved from 73 Sea Zone to 82 Sea Zone
            1 destroyer moved from 40 Sea Zone to 82 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Iraq
            1 artillery and 2 infantry placed in Egypt
            1 destroyer placed in 113 Sea Zone
            1 fighter and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            1 armour and 1 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4
            UK_Pacific collect 9 PUs; end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in Eastern India change ownership: 1 armour and 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1.17
    Americans regular : 0.83
    Japanese regular : 0.33
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Northern Manchuria : 1 infantry
    Kwangsi : 1 infantry
    Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
    Midway : 1 airfield
    Eastern United States : 1 airfield, 1 factory_major and 1 harbour
    Central United States : 2 aaGuns, 1 factory_major and 3 infantry
    Wake Island : 1 airfield
    Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour, 1 infantry and 2 tactical_bombers
    Tsinghai : 1 infantry
    Chahar : 1 infantry
    Shansi : 1 infantry
    Honan : 1 infantry
    Hunan : 1 infantry
    Inner Mongolia : 1 artillery and 1 infantry
    Yunnan : 2 aaGuns, 5 artilleries, 1 fighter, 18 infantry and 1 mech_infantry
    Szechwan : 1 infantry
    Gibraltar : 1 airfield, 1 harbour and 1 infantry
    Iceland : 1 airfield, 2 fighters and 4 infantry
    Scotland : 1 airfield
    Quebec : 1 factory_minor and 1 harbour
    Trans-Jordan : 1 armour, 4 infantry and 1 marine
    Union of South Africa : 1 factory_minor and 1 harbour
    United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 7 infantry and 1 mech_infantry
    Egypt : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
    Malta : 1 airfield
    Eastern India : 1 aaGun, 1 airfield, 1 armour, 4 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
    Central India : 1 armour, 1 mech_infantry and 1 tactical_bomber
    Libya : 1 flag
    Albania : 1 flag
    Ethiopia : 1 flag
    Italian Somaliland : 1 flag
    Solomon Islands : 1 flag, 1 infantry
    Queensland : 1 flag, 1 airfield, 1 harbour and 1 infantry
    New Zealand : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 harbour, 3 infantry and 3 marines
    Syria : 1 flag
    Southern France : 1 flag, 1 armour, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 6 infantry and 1 mech_infantry
    Tunisia : 1 flag
    Algeria : 1 flag, 1 infantry
    Morocco : 1 infantry
    French Indo China : 1 flag, 1 infantry
    99 Sea Zone : 1 flag, 5 submarines
    100 Sea Zone : 1 flag
    28 Sea Zone : 1 carrier
    Bulgaria : 1 flag
    Southern Persia : 1 flag
    Brazil : 1 flag
    126 Sea Zone : 2 destroyers, 2 submarines and 2 transports
    82 Sea Zone : 2 destroyers
    113 Sea Zone : 1 destroyer
    50 Sea Zone : 1 transport
    Greece : 1 flag, 1 harbour
    65 Sea Zone : 1 flag, 1 battleship, 8 carriers, 3 cruisers, 5 destroyers, 14 fighters, 11 submarines, 2 tactical_bombers and 3 transports
    Iraq : 1 flag, 2 artilleries, 1 factory_minor, 4 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers
    83 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 1 transport
    Crete : 1 flag
    104 Sea Zone : 2 transports
    95 Sea Zone : 4 carriers, 2 cruisers, 2 destroyers, 6 fighters and 6 transports
    11 Sea Zone : 1 destroyer and 2 transports
    27 Sea Zone : 1 destroyer and 6 submarines
    55 Sea Zone : 1 transport
    

    Production/PUs Summary :

    Germans : 54 / 77
    Russians : 31 / 32
    Japanese : 55 / 80
    Americans : 61 / 86
    Chinese : 15 / 18
    British : 39 / 45
    UK_Pacific : 9 / 12
    Italians : 9 / 1
    ANZAC : 0 / 0
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • 2025 2024 '23

    TripleA Manual Gamesave Post: Italians round 9

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Caucasus to Urals
    
        Combat - Italians
            Air Battle in Urals
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23

    Intercept Urals?


  • @Stucifer said in L24 PtV Stucifer (X+11) vs 666 (L):

    Intercept Urals?

    yes please and roll a few 2’s…

  • 2025 2024 '23

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Caucasus to Urals
    
        Combat - Italians
            Air Battle in Urals
                Italians attacks with 1 units heading to Urals
                Russians launches 1 interceptors out of Urals
                    Attackers Fire,  : 0/1 hits, 0.17 expected hits
                    Defenders Fire,  : 0/1 hits, 0.33 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Urals
                    Russians roll AA dice in Urals : 1/1 hits, 0.17 expected hits
                1 bomber owned by the Italians killed by AA in Urals
                Bombing raid in Urals causes 0 damage total. 
            Cleaning up after air battles
    
        Non Combat Move - Italians
            1 aaGun and 2 infantry moved from Northern Italy to Yugoslavia
            4 infantry moved from Southern Italy to Northern Italy
            2 infantry moved from Southern Italy to Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3,5,1,6,1,2,5,1,1
            Italians collect 0 PUs (9 lost to blockades); end with 1 PU
    

    Combat Hit Differential Summary :

    Defenders Fire,  : -0.33
    Attackers Fire,  : -0.17
    Russians AA : 0.83
    

    Savegame

  • 2025 2024 '23

    Don’t you think my bombers have suffered enough this game!? 😭😅😂


  • @Stucifer said in L24 PtV Stucifer (X+11) vs 666 (L):

    Don’t you think my bombers have suffered enough this game!? 😭😅😂

    yeah, I hate using them for strategic bombing…I really do. You have been unlucky using them this way in this game for sure…

  • 2025 2024 '23

    On average it’s great, but yeah, it’s been rough this game. Of course randomness can be plenty streaky. My game with ArtofWar I think I did about 30 facility damage between my starting 3 Euro Axis bombers before losing a single one.

  • 2025 2024 '23

    Then this game I lost that first bomber round 1. next three runs were successful, stalingrad, moscow, scotland all 6 damage each, then 2 more bombers lost in Russia, 3 total by Russia with AA. ☠️☠️☠️

    Those AA gunners probably need a Hero of the Soviet Union!!


  • @Stucifer I didn’t understand the SBR of the scotland AB, especially so early in the game but yes, my AA gunners get a few days leave pass soon!

  • 2025 2024 '23

    @666 Yeah that was likely an unnecessary risk. I’m not sure exactly what I was thinking, so probably wasn’t 🤣


  • @Stucifer thanks for that, I can use all the help I can get…


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 9
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser moved from 27 Sea Zone to 55 Sea Zone
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Iraq to Southern Persia
            1 infantry moved from Trans-Jordan to Iraq
            1 cruiser and 2 destroyers moved from 83 Sea Zone to 79 Sea Zone
            1 fighter moved from Gibraltar to 83 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    United Kingdom : 2 infantry
    Tobruk : 1 flag
    Southern Persia : 1 infantry
    79 Sea Zone : 1 cruiser and 2 destroyers
    Iraq : 3 infantry
    83 Sea Zone : 1 fighter
    55 Sea Zone : 1 cruiser
    

    Production/PUs Summary :

    Germans : 54 / 77
    Russians : 31 / 32
    Japanese : 55 / 80
    Americans : 61 / 86
    Chinese : 15 / 18
    British : 39 / 45
    UK_Pacific : 9 / 12
    Italians : 9 / 1
    ANZAC : 0 / 0
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • 2025 2024 '23

    TripleA Manual Gamesave Post: Germans round 10

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 2 fighters and 15 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Northwest Persia to Southern Persia
            1 fighter and 1 tactical_bomber moved from Southern Caucasus to Southern Persia
            1 armour moved from Rostov to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Rostov
            2 infantry moved from Leningrad to Novgorod
            1 infantry moved from Northern Belarus to Novgorod
            1 armour moved from Southern Belarus to Novgorod
            3 infantry moved from Vologda to Archangel
            1 armour moved from Vologda to Nenetsia
                  Germans take Nenetsia from Russians
            1 armour moved from Nenetsia to Archangel
            1 submarine moved from 113 Sea Zone to 105 Sea Zone
            1 fighter moved from Western Germany to Southern France
            4 infantry moved from Normandy Bordeaux to Southern France
            4 fighters and 2 tactical_bombers moved from Northern Italy to Southern France
            4 fighters and 2 tactical_bombers moved from Southern Italy to Southern France
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23

    Scramble option for Southern France, for OOL do you want to lose American units first?


  • @Stucifer said in L24 PtV Stucifer (X+11) vs 666 (L):

    Scramble option for Southern France, for OOL do you want to lose American units first?

    Max scramble, max D, inf first, art next, mech, arm and then fgt’s.

  • 2025 2024 '23

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 2 fighters and 15 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Northwest Persia to Southern Persia
            1 fighter and 1 tactical_bomber moved from Southern Caucasus to Southern Persia
            1 armour moved from Rostov to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Rostov
            2 infantry moved from Leningrad to Novgorod
            1 infantry moved from Northern Belarus to Novgorod
            1 armour moved from Southern Belarus to Novgorod
            3 infantry moved from Vologda to Archangel
            1 armour moved from Vologda to Nenetsia
                  Germans take Nenetsia from Russians
            1 armour moved from Nenetsia to Archangel
            1 submarine moved from 113 Sea Zone to 105 Sea Zone
            1 fighter moved from Western Germany to Southern France
            4 infantry moved from Normandy Bordeaux to Southern France
            4 fighters and 2 tactical_bombers moved from Northern Italy to Southern France
            4 fighters and 2 tactical_bombers moved from Southern Italy to Southern France
    
        Combat - Germans
            Americans scrambles 3 units out of 95 Sea Zone to defend against the attack in Southern France
            Battle in Archangel
                Germans attack with 1 armour and 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 3 infantry in Archangel, round 2 : 2/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Novgorod
                Germans attack with 1 armour and 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 3 infantry in Novgorod, round 2 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 1 armour and 2 infantry in Novgorod, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour and 2 infantry in Novgorod, round 4 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                    1 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Southern Persia
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                French defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Southern Persia, round 2 : 2/3 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Southern Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Southern Persia
                    1 infantry owned by the French lost in Southern Persia
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for French: 1 infantry
            Battle in Southern France
                Germans attack with 9 fighters, 4 infantry and 4 tactical_bombers
                British defend with 2 artilleries, 4 fighters and 4 infantry; Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
                    Germans roll dice for 9 fighters, 4 infantry and 4 tactical_bombers in Southern France, round 2 : 11/17 hits, 7.83 expected hits
                    Americans roll dice for 1 armour, 3 artilleries, 4 fighters, 6 infantry and 1 mech_infantry in Southern France, round 2 : 7/15 hits, 6.67 expected hits
                    3 fighters owned by the Germans and 4 infantry owned by the Germans lost in Southern France
                    1 armour owned by the Americans, 2 infantry owned by the Americans, 1 artillery owned by the Americans, 2 artilleries owned by the British, 4 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Southern France
                    Germans roll dice for 6 fighters and 4 tactical_bombers in Southern France, round 3 : 4/10 hits, 5.67 expected hits
                    Americans roll dice for 4 fighters in Southern France, round 3 : 2/4 hits, 2.67 expected hits
                    1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Southern France
                    4 fighters owned by the British lost in Southern France
                Germans win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 19
                Casualties for Germans: 4 fighters, 4 infantry and 1 tactical_bomber
                Casualties for British: 2 artilleries, 4 fighters and 4 infantry
                Casualties for Americans: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Changing ownership of Bulgaria from British to Germans
            COMMENT: forgot walk-in to Bulgaria
            EDIT: Turning off Edit Mode
            4 infantry moved from Romania to Bulgaria
            6 artilleries and 9 infantry moved from Ukraine to Rostov
            1 armour and 2 mech_infantrys moved from Rostov to Southern Caucasus
            3 armour and 2 mech_infantrys moved from Northwest Persia to Southern Caucasus
            1 fighter and 1 tactical_bomber moved from Southern Persia to Southern Caucasus
            1 fighter moved from Rostov to Southern Caucasus
            2 infantry moved from Kursk to Rostov
            3 artilleries, 11 infantry and 3 mech_infantrys moved from Western Ukraine to Ukraine
            3 mech_infantrys moved from Ukraine to Rostov
            4 infantry moved from Romania to Bessarabia
            4 infantry moved from Eastern Poland to Bessarabia
            1 artillery and 9 infantry moved from Slovakia Hungary to Romania
            4 infantry moved from Vyborg to Leningrad
            1 aaGun moved from Vologda to Novgorod
            2 infantry moved from Northern Belarus to Novgorod
            2 infantry moved from Southern Belarus to Eastern Poland
            4 infantry moved from Finland to Vyborg
            2 transports moved from 115 Sea Zone to 116 Sea Zone
            1 infantry moved from Western Germany to 116 Sea Zone
            3 infantry moved from Germany to 116 Sea Zone
            4 infantry moved from 116 Sea Zone to Norway
            2 destroyers moved from 115 Sea Zone to 116 Sea Zone
            1 fighter moved from Southern France to Western Germany
            1 fighter and 1 tactical_bomber moved from Southern France to Western Germany
            1 artillery and 6 infantry moved from Germany to Slovakia Hungary
            1 aaGun and 2 infantry moved from Austria to Northern Italy
            1 fighter and 1 tactical_bomber moved from Southern France to Southern Italy
            2 fighters and 1 tactical_bomber moved from Southern France to France
            1 submarine moved from 128 Sea Zone to 116 Sea Zone
            2 infantry moved from Norway to Finland
    
        Place Units - Germans
            3 infantry placed in Southern Caucasus
            3 artilleries placed in Ukraine
            10 infantry placed in Germany
            Germans undo move 3.
            3 infantry placed in Normandy Bordeaux
            3 infantry placed in France
            2 fighters and 2 infantry placed in Western Germany
            4 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 58 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Russians regular : 1.67
    Germans regular : 2.50
    British regular : 0.67
    

    Savegame

  • 2025 2024 '23

    Edited for walk-in on Bulgaria if you allow


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians repair damage of 2x factory_major; Remaining resources: 30 PUs; 
            Russians buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Stalingrad to Tambov
                  Russians take Tambov from Germans
            1 armour moved from Tambov to Stalingrad
            1 infantry moved from Kazakhstan to Northern Caucasus
                  Russians take Northern Caucasus from Germans
            1 infantry moved from Tula to Kursk
                  Russians take Kursk from Germans
            1 infantry moved from Bryansk to Southern Belarus
                  Russians take Southern Belarus from Germans
            1 infantry moved from Smolensk to Northern Belarus
                  Russians take Northern Belarus from Germans
            1 infantry moved from Yaroslavl to Vologda
                  Russians take Vologda from Germans
            1 infantry moved from Gorky to Nenetsia
                  Russians take Nenetsia from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
            10 infantry moved from Samara to Stalingrad
            1 fighter moved from Urals to Stalingrad
            1 artillery and 2 infantry moved from Urals to Samara
            1 bomber moved from Siberia to Buryatia
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Gorky to Yaroslavl
            1 aaGun moved from Gorky to Samara
            12 infantry moved from Russia to Samara
            1 cruiser and 1 submarine moved from 117 Sea Zone to 118 Sea Zone
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,6,1,5
            Russians collect 30 PUs (4 lost to blockades); end with 30 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Savegame

Suggested Topics

  • 5
  • 30
  • 34
  • 51
  • 39
  • 86
  • 313
  • 2.8k
Axis & Allies Boardgaming Custom Painted Miniatures

27

Online

17.9k

Users

40.7k

Topics

1.8m

Posts