@AndrewAAGamer I am not prioritizing this too much and take my time with the turn. I hope you are OK with that…
L24 OOB Stucifer (X) v Crockett36 (L+120)
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forgot to move my subs, use 2nd post please
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 3 fighters and 1 tactical_bomber moved from Western Germany to 125 Sea Zone 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Romania to Eastern Poland Germans take Eastern Poland from Russians 2 artilleries and 4 infantry moved from Romania to Bessarabia Combat - Germans Battle in 125 Sea Zone Germans attack with 1 destroyer, 3 fighters and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 125 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Bessarabia Germans attack with 2 artilleries and 4 infantry Russians defend with 1 infantry Germans roll dice for 2 artilleries and 4 infantry in Bessarabia, round 2 : 2/6 hits, 1.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 5 infantry moved from Romania to Eastern Poland 1 aaGun moved from Romania to Eastern Poland 1 aaGun moved from Romania to Bessarabia 2 armour and 4 mech_infantrys moved from Yugoslavia to Eastern Poland 3 armour moved from Romania to Eastern Poland 1 aaGun, 3 artilleries and 11 infantry moved from Poland to Baltic States 5 armour and 9 mech_infantrys moved from Germany to Baltic States 1 aaGun and 1 infantry moved from Western Germany to 112 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 aaGun and 1 infantry moved from 127 Sea Zone to Finland 3 fighters and 1 tactical_bomber moved from 125 Sea Zone to Finland 1 fighter and 1 tactical_bomber moved from Southern Italy to Finland 2 artilleries moved from Holland Belgium to Western Germany 1 infantry moved from Western Germany to Germany 1 cruiser moved from 111 Sea Zone to 112 Sea Zone 3 infantry moved from Romania to Bessarabia 2 infantry moved from Romania to Bessarabia 1 infantry moved from Romania to Bessarabia 1 infantry moved from Romania to Bessarabia 2 fighters and 2 tactical_bombers moved from Alexandria to Romania 1 submarine moved from 106 Sea Zone to 90 Sea Zone 1 submarine moved from 106 Sea Zone to 108 Sea Zone Place Units - Germans 2 artilleries and 8 infantry placed in Germany 1 infantry and 3 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 39 PUs; end with 39 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Russians regular : -0.50 Germans regular : -0.17
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Russians Russians buy 2 armour and 8 infantry; Remaining resources: 1 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 18 infantry moved from Amur to Korea Combat - Russians Battle in Korea Russians attack with 18 infantry Japanese defend with 1 aaGun, 2 fighters, 7 infantry and 1 tactical_bomber Russians roll dice for 18 infantry in Korea, round 2 : 1/18 hits, 3.00 expected hits Japanese roll dice for 1 aaGun, 2 fighters, 7 infantry and 1 tactical_bomber in Korea, round 2 : 5/10 hits, 4.17 expected hits 5 infantry owned by the Russians lost in Korea 1 aaGun owned by the Japanese lost in Korea Russians roll dice for 13 infantry in Korea, round 3 : 0/13 hits, 2.17 expected hits Japanese roll dice for 2 fighters, 7 infantry and 1 tactical_bomber in Korea, round 3 : 3/10 hits, 4.17 expected hits 3 infantry owned by the Russians lost in Korea 10 infantry owned by the Russians retreated to Amur Japanese win with 2 fighters, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is -19 Casualties for Russians: 8 infantry Casualties for Japanese: 1 aaGun Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 6 infantry moved from Novgorod to Karelia 1 artillery moved from Novgorod to Karelia 2 infantry moved from Novgorod to Karelia 2 fighters moved from Novgorod to Karelia 1 tactical_bomber moved from Novgorod to Karelia 6 infantry moved from Vologda to Smolensk 9 infantry moved from Bryansk to Smolensk 3 infantry moved from Bryansk to Smolensk 5 infantry moved from Russia to Smolensk 4 mech_infantrys moved from Archangel to Smolensk 1 mech_infantry moved from Belarus to Smolensk 2 infantry moved from Novgorod to Karelia 3 mech_infantrys moved from Novgorod to Smolensk 1 armour moved from Novgorod to Smolensk 2 artilleries moved from Belarus to Smolensk 1 aaGun moved from Belarus to Smolensk 1 aaGun moved from Belarus to Smolensk 2 infantry moved from Belarus to Smolensk 2 infantry moved from Ukraine to Bryansk 1 mech_infantry moved from Ukraine to Smolensk Place Units - Russians 2 armour and 8 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 36 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Russians regular : -4.17
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Between the holidays and extra work due to a bout of illness amongst my coworkers it’s proving to be a tough week to get caught up, sorry! 🤓 Hope you enjoyed a Merry Christmas
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@Stucifer Merry Christmas and a happy new year!
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 destroyer moved from 36 Sea Zone to 45 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 1 carrier, 4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 1 artillery, 2 carriers, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from 54 Sea Zone to 61 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 53 Sea Zone to 30 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 30 Sea Zone 1 fighter moved from Caroline Islands to 30 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 46 Sea Zone 1 artillery and 1 infantry moved from New Hebrides to 53 Sea Zone 1 destroyer moved from 53 Sea Zone to 30 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 53 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 1 destroyer moved from 54 Sea Zone to 30 Sea Zone 1 battleship moved from 33 Sea Zone to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 4 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from Kwangsi to Philippines 1 battleship and 1 cruiser moved from 36 Sea Zone to 41 Sea Zone 3 infantry moved from Kwangsi to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 2 infantry moved from 41 Sea Zone to Sumatra 1 artillery and 3 infantry moved from 42 Sea Zone to Java 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 20 Sea Zone to 45 Sea Zone 2 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 infantry moved from Kwangsi to French Indo China 1 artillery and 1 infantry moved from Yunnan to French Indo China 1 mech_infantry moved from Yunnan to Kwangtung 1 artillery and 1 infantry moved from Kwangsi to Kwangtung 1 armour moved from Kwangsi to Kwangtung 3 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow 1 bomber moved from Kwangsi to 44 Sea Zone 3 infantry moved from Anhwe to Kweichow Combat - Japanese Battle in Java Battle in Borneo Battle in 44 Sea Zone Japanese attack with 1 bomber and 1 transport British defend with 1 transport 1 transport owned by the British lost in 44 Sea Zone Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific with 1 bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Sumatra Battle in Celebes Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Celebes Japanese roll dice for 1 artillery in Celebes, round 4 : 1/1 hits, 0.33 expected hits UK_Pacific roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Celebes Japanese win, taking Sumatra from UK_Pacific, taking Celebes from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Philippines Japanese attack with 1 bomber and 4 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 bomber and 4 infantry in Philippines, round 2 : 0/5 hits, 1.33 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Philippines Japanese roll dice for 1 bomber and 3 infantry in Philippines, round 3 : 2/4 hits, 1.17 expected hits Americans roll dice for 2 infantry in Philippines, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 bomber and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in 45 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 45 Sea Zone Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 46 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport Americans defend with 1 destroyer Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 46 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 46 Sea Zone Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in New Guinea Battle in 61 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 submarine and 1 transport 1 submarine owned by the ANZAC submerged 1 transport owned by the ANZAC lost in 61 Sea Zone Japanese win, taking New Guinea from ANZAC with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 30 Sea Zone Japanese attack with 2 destroyers, 2 fighters and 2 tactical_bombers Americans defend with 1 cruiser, 1 destroyer and 1 submarine Japanese roll dice for 2 destroyers, 2 fighters and 2 tactical_bombers in 30 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 cruiser and 1 destroyer in 30 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 submarine owned by the Americans, 1 cruiser owned by the Americans and 1 destroyer owned by the Americans lost in 30 Sea Zone Japanese win with 2 destroyers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 26 Casualties for Americans: 1 cruiser, 1 destroyer and 1 submarine Battle in Kweichow Japanese attack with 3 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 5 infantry Japanese roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Kweichow, round 2 : 2/8 hits, 3.33 expected hits Chinese roll dice for 5 infantry in Kweichow, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Japanese lost in Kweichow 2 infantry owned by the Chinese lost in Kweichow Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Kweichow, round 3 : 6/7 hits, 3.17 expected hits Chinese roll dice for 3 infantry in Kweichow, round 3 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 1 infantry Casualties for Chinese: 5 infantry Battle in Kwangtung Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Kwangtung, round 2 : 1/4 hits, 1.33 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Kwangtung Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Kwangtung, round 3 : 2/4 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese COMMENT: 1 aircraft carrier should have moved from 54 to 46 instead of 42 Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for Americans from 52 to 127 COMMENT: adding 75 IPCs to US Treasury EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Caroline Islands 2 fighters moved from 30 Sea Zone to 46 Sea Zone EDIT: 1 carrier moved from 42 Sea Zone to 46 Sea Zone 2 tactical_bombers moved from 30 Sea Zone to 46 Sea Zone 1 fighter moved from 61 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone 1 fighter moved from 45 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from Korea to Japan 1 fighter moved from Korea to 35 Sea Zone 3 fighters and 2 tactical_bombers moved from Kweichow to Kwangsi 1 submarine moved from 43 Sea Zone to 37 Sea Zone 1 bomber moved from 44 Sea Zone to Kwangsi 1 bomber moved from Philippines to Kwangsi 1 destroyer moved from 33 Sea Zone to 42 Sea Zone Place Units - Japanese 1 artillery, 2 fighters and 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 52 PUs; end with 52 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Chinese regular : -1.67 Americans regular : -1.67 Japanese regular : 3.00 UK_Pacific regular : -1.00
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Americans Americans buy 3 battleships, 2 carriers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 5 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 destroyer and 1 submarine moved from 101 Sea Zone to 90 Sea Zone 1 cruiser moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to 90 Sea Zone 1 destroyer moved from 11 Sea Zone to 30 Sea Zone 2 fighters moved from Hawaiian Islands to 30 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 30 Sea Zone 4 fighters moved from 26 Sea Zone to 30 Sea Zone 1 fighter moved from 10 Sea Zone to 30 Sea Zone 2 carriers moved from 10 Sea Zone to 30 Sea Zone 2 carriers moved from 26 Sea Zone to 30 Sea Zone 1 submarine moved from 26 Sea Zone to 30 Sea Zone 1 battleship moved from 26 Sea Zone to 30 Sea Zone 2 destroyers moved from 26 Sea Zone to 30 Sea Zone 1 cruiser moved from 26 Sea Zone to 30 Sea Zone 1 bomber moved from Hawaiian Islands to 30 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone Combat - Americans Battle in 30 Sea Zone Americans attack with 1 artillery, 1 battleship, 1 bomber, 4 carriers, 1 cruiser, 3 destroyers, 7 fighters, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports Japanese defend with 2 destroyers Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 1 bomber, 4 carriers, 1 cruiser, 3 destroyers, 7 fighters, 1 tactical_bomber and 2 transports in 30 Sea Zone, round 2 : 11/14 hits, 7.00 expected hits Japanese roll dice for 2 destroyers in 30 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Americans 1 submarine owned by the Americans lost in 30 Sea Zone 2 destroyers owned by the Japanese lost in 30 Sea Zone Americans win with 1 battleship, 1 bomber, 4 carriers, 1 cruiser, 3 destroyers, 7 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 10 Casualties for Americans: 1 submarine Casualties for Japanese: 2 destroyers Battle in Gibraltar Americans attack with 1 artillery and 1 infantry Italians defend with 1 artillery and 1 harbour Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in 90 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 90 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 90 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 90 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 90 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 fighter moved from 90 Sea Zone to French Guiana 1 mech_infantry moved from 30 Sea Zone to Johnston Island 1 artillery moved from 30 Sea Zone to Johnston Island 2 infantry moved from 30 Sea Zone to Johnston Island 1 bomber moved from 30 Sea Zone to New South Wales Place Units - Americans 3 battleships and 2 carriers placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 infantry placed in Eastern United States Americans undo move 1. 1 battleship and 1 carrier placed in 101 Sea Zone 2 battleships and 1 carrier placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Americans undo move 5. 1 fighter placed in 10 Sea Zone 1 fighter placed in 101 Sea Zone Americans undo move 6. 1 fighter placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : 4.00 Italians regular : -0.33 Japanese regular : 1.33 Germans regular : -0.17
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 infantry moved from Hopei to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Szechwan to Yunnan Chinese take Yunnan from Japanese 1 fighter moved from Burma to Kweichow 4 infantry moved from Szechwan to Kweichow 4 infantry moved from Hopei to Anhwe 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 6 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 6 infantry in Kweichow, round 2 : 2/7 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Kweichow 2 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Burma Place Units - Chinese 3 infantry placed in Jehol Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50 Japanese regular : 0.33
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Americans Americans buy 3 battleships, 2 carriers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 5 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 destroyer and 1 submarine moved from 101 Sea Zone to 90 Sea Zone 1 cruiser moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to 90 Sea Zone 1 destroyer moved from 11 Sea Zone to 30 Sea Zone 2 fighters moved from Hawaiian Islands to 30 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 30 Sea Zone 4 fighters moved from 26 Sea Zone to 30 Sea Zone 1 fighter moved from 10 Sea Zone to 30 Sea Zone 2 carriers moved from 10 Sea Zone to 30 Sea Zone 2 carriers moved from 26 Sea Zone to 30 Sea Zone 1 submarine moved from 26 Sea Zone to 30 Sea Zone 1 battleship moved from 26 Sea Zone to 30 Sea Zone 2 destroyers moved from 26 Sea Zone to 30 Sea Zone 1 cruiser moved from 26 Sea Zone to 30 Sea Zone 1 bomber moved from Hawaiian Islands to 30 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone Combat - Americans Battle in 30 Sea Zone Americans attack with 1 artillery, 1 battleship, 1 bomber, 4 carriers, 1 cruiser, 3 destroyers, 7 fighters, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports Japanese defend with 2 destroyers Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 1 bomber, 4 carriers, 1 cruiser, 3 destroyers, 7 fighters, 1 tactical_bomber and 2 transports in 30 Sea Zone, round 2 : 11/14 hits, 7.00 expected hits Japanese roll dice for 2 destroyers in 30 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Americans 1 submarine owned by the Americans lost in 30 Sea Zone 2 destroyers owned by the Japanese lost in 30 Sea Zone Americans win with 1 battleship, 1 bomber, 4 carriers, 1 cruiser, 3 destroyers, 7 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 10 Casualties for Americans: 1 submarine Casualties for Japanese: 2 destroyers Battle in Gibraltar Americans attack with 1 artillery and 1 infantry Italians defend with 1 artillery and 1 harbour Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in 90 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 90 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 90 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 90 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 90 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 fighter moved from 90 Sea Zone to French Guiana 1 mech_infantry moved from 30 Sea Zone to Johnston Island 1 artillery moved from 30 Sea Zone to Johnston Island 2 infantry moved from 30 Sea Zone to Johnston Island 1 bomber moved from 30 Sea Zone to New South Wales Place Units - Americans 3 battleships and 2 carriers placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 infantry placed in Eastern United States Americans undo move 1. 1 battleship and 1 carrier placed in 101 Sea Zone 2 battleships and 1 carrier placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Americans undo move 5. 1 fighter placed in 10 Sea Zone 1 fighter placed in 101 Sea Zone Americans undo move 6. 1 fighter placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 infantry moved from Hopei to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Szechwan to Yunnan Chinese take Yunnan from Japanese 1 fighter moved from Burma to Kweichow 4 infantry moved from Szechwan to Kweichow 4 infantry moved from Hopei to Anhwe 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 6 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 6 infantry in Kweichow, round 2 : 2/7 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Kweichow 2 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Burma Place Units - Chinese 3 infantry placed in Jehol Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 carrier and 3 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters moved from United Kingdom to 92 Sea Zone 1 fighter moved from French West Africa to 92 Sea Zone 2 fighters moved from India to 41 Sea Zone 2 fighters moved from Western Australia to 41 Sea Zone 1 mech_infantry moved from Burma to Siam UK_Pacific take Siam from Japanese 1 artillery moved from Burma to Shan State 1 bomber moved from Egypt to 92 Sea Zone 1 fighter moved from Egypt to Iraq 2 tactical_bombers moved from Egypt to Iraq 1 mech_infantry moved from Egypt to Iraq Combat - British Battle in 92 Sea Zone British attack with 1 bomber and 3 fighters Italians defend with 1 cruiser, 2 destroyers, 1 submarine and 2 transports 1 submarine owned by the Italians submerged British roll dice for 1 bomber and 3 fighters in 92 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Italians roll dice for 1 cruiser, 2 destroyers and 2 transports in 92 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits 1 fighter owned by the British lost in 92 Sea Zone 2 destroyers owned by the Italians and 1 cruiser owned by the Italians lost in 92 Sea Zone 2 transports owned by the Italians lost in 92 Sea Zone British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 32 Casualties for British: 1 fighter Casualties for Italians: 1 cruiser, 2 destroyers and 2 transports Battle in 41 Sea Zone British attack with 4 fighters Japanese defend with 1 battleship, 1 cruiser and 1 transport British roll dice for 4 fighters in 41 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 41 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits 1 fighter owned by the British lost in 41 Sea Zone 1 cruiser owned by the Japanese lost in 41 Sea Zone British roll dice for 3 fighters in 41 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 battleship and 1 transport in 41 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the British lost in 41 Sea Zone 1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 41 Sea Zone British win with 2 fighters remaining. Battle score for attacker is 19 Casualties for British: 2 fighters Casualties for Japanese: 1 battleship, 1 cruiser and 1 transport Battle in Iraq British attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers Neutral_Axis defend with 3 infantry British roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Iraq, round 2 : 2/4 hits, 1.83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits 1 mech_infantry owned by the British and 1 tactical_bomber owned by the British lost in Iraq 2 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 1 fighter and 1 tactical_bomber in Iraq, round 3 : 1/2 hits, 1.17 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for British: 1 mech_infantry and 1 tactical_bomber Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 tactical_bomber moved from Iraq to Egypt 1 mech_infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 destroyer moved from 99 Sea Zone to 98 Sea Zone 2 fighters moved from 92 Sea Zone to Gibraltar 1 bomber moved from 92 Sea Zone to Gibraltar 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa 1 artillery and 1 infantry moved from British Somaliland to 76 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone 1 artillery moved from 98 Sea Zone to Egypt 1 infantry moved from 98 Sea Zone to Egypt 1 fighter moved from Iraq to Egypt 3 fighters moved from Union of South Africa to Egypt 2 fighters moved from 41 Sea Zone to 39 Sea Zone 1 infantry moved from Burma to Shan State 3 infantry moved from Burma to India 1 aaGun moved from Burma to India 2 fighters moved from 39 Sea Zone to India 2 infantry moved from Tanganyika Territory to Kenya 1 destroyer moved from 81 Sea Zone to 98 Sea Zone Place Units - British 1 destroyer, 1 submarine and 1 transport placed in 106 Sea Zone 1 fighter placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 1 carrier placed in 39 Sea Zone 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5 UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs Units Change Ownership Some Units in India change ownership: 3 infantry Some Units in 39 Sea Zone change ownership: 1 carrier
Combat Hit Differential Summary :
Chinese regular : 0.50 Americans regular : 4.00 Italians regular : -0.50 Japanese regular : 1.83 Germans regular : -0.17 Neutral_Axis regular : 0.67 British regular : 1.33
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter, 4 infantry and 1 submarine; Remaining resources: 2 PUs; Combat Move - Italians 1 submarine moved from 95 Sea Zone to 91 Sea Zone 1 bomber moved from Southern France to 91 Sea Zone 1 submarine moved from 92 Sea Zone to 87 Sea Zone 1 armour moved from Romania to Belarus Italians take Belarus from Russians Combat - Italians Battle in 87 Sea Zone Italians attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 87 Sea Zone Italians win with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 91 Sea Zone Italians attack with 1 bomber and 1 submarine Americans defend with 1 cruiser and 1 transport Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber in 91 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 cruiser and 1 transport in 91 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Americans lost in 91 Sea Zone 1 transport owned by the Americans lost in 91 Sea Zone Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 19 Casualties for Americans: 1 cruiser and 1 transport Non Combat Move - Italians 1 bomber moved from 91 Sea Zone to Southern France 1 aaGun, 1 armour, 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 1 aaGun and 1 armour moved from Southern France to Northern Italy 2 infantry moved from Morocco to Algeria 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Libya 1 infantry moved from Bulgaria to Greece 1 aaGun and 1 infantry moved from Romania to Bessarabia 2 infantry moved from Yugoslavia to Bulgaria Place Units - Italians 2 infantry placed in Southern Italy 2 infantry placed in Northern Italy 1 fighter placed in Southern Italy 1 submarine placed in 110 Sea Zone Turn Complete - Italians Italians collect 22 PUs; end with 24 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Americans regular : -0.50 Italians regular : 0.00
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from South Australia to New South Wales 1 fighter moved from South Australia to New South Wales 1 submarine moved from 61 Sea Zone to 60 Sea Zone 1 cruiser moved from 63 Sea Zone to 30 Sea Zone 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Malaya to Shan State Combat - ANZAC Non Combat Move - ANZAC 1 aaGun moved from South Australia to New South Wales 1 fighter moved from Western Australia to New South Wales Place Units - ANZAC 1 artillery and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 infantry moved from Egypt to Trans-Jordan 1 cruiser moved from 98 Sea Zone to 92 Sea Zone 2 destroyers moved from 98 Sea Zone to 92 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Baltic States to Novgorod Germans take Novgorod from Russians 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Ukraine Combat - Germans Non Combat Move - Germans 1 aaGun, 5 armour, 3 artilleries, 11 infantry and 9 mech_infantrys moved from Baltic States to Belarus 1 aaGun and 6 infantry moved from Eastern Poland to Belarus 4 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine 1 aaGun, 2 artilleries and 10 infantry moved from Bessarabia to Ukraine 1 aaGun and 8 infantry moved from Finland to Norway 1 transport moved from 127 Sea Zone to 125 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 2 fighters and 2 tactical_bombers moved from Romania to Poland 4 fighters and 2 tactical_bombers moved from Finland to Poland 2 artilleries and 9 infantry moved from Germany to Poland 3 mech_infantrys moved from Western Germany to Poland 1 artillery moved from Western Germany to Germany 1 artillery moved from Western Germany to Germany Place Units - Germans 1 armour and 2 mech_infantrys placed in Germany 3 fighters placed in Western Germany Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Russians Russians buy 2 aaGuns and 8 infantry; Remaining resources: 2 PUs; Combat Move - Russians 10 infantry moved from Amur to Korea 2 infantry moved from Bryansk to Russia 1 mech_infantry moved from Smolensk to Rostov 1 artillery moved from Karelia to Novgorod 1 infantry moved from Karelia to Finland Russians take Finland from Germans 1 infantry moved from Karelia to Novgorod 2 fighters moved from Karelia to Novgorod 1 tactical_bomber moved from Karelia to Novgorod Combat - Russians Battle in Novgorod Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 2.33 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Korea Russians attack with 10 infantry Japanese defend with 7 infantry Russians roll dice for 10 infantry in Korea, round 2 : 3/10 hits, 1.67 expected hits Japanese roll dice for 7 infantry in Korea, round 2 : 2/7 hits, 2.33 expected hits 2 infantry owned by the Russians lost in Korea 3 infantry owned by the Japanese lost in Korea Russians roll dice for 8 infantry in Korea, round 3 : 3/8 hits, 1.33 expected hits Japanese roll dice for 4 infantry in Korea, round 3 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians lost in Korea 3 infantry owned by the Japanese lost in Korea Russians roll dice for 7 infantry in Korea, round 4 : 1/7 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Korea, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 7 infantry remaining. Battle score for attacker is 12 Casualties for Russians: 3 infantry Casualties for Japanese: 7 infantry Non Combat Move - Russians 2 aaGuns moved from Amur to Korea 2 aaGuns, 1 armour, 2 artilleries, 25 infantry and 8 mech_infantrys moved from Smolensk to Russia 2 fighters and 1 tactical_bomber moved from Novgorod to Russia 1 mech_infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies 1 cruiser moved from 115 Sea Zone to 113 Sea Zone 1 submarine moved from 115 Sea Zone to 113 Sea Zone Place Units - Russians 2 aaGuns and 8 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 37 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Combat Hit Differential Summary :
Japanese regular : -1.00 Germans regular : 0.67 Russians regular : 2.50
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 1 factory_minor, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone 2 bombers moved from Kwangsi to 39 Sea Zone 1 transport moved from 42 Sea Zone to 41 Sea Zone 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from French Indo China to Siam 2 infantry moved from French Indo China to Yunnan 2 artilleries and 4 infantry moved from Hunan to Anhwe 1 armour and 1 mech_infantry moved from Kwangtung to Anhwe 1 fighter and 1 tactical_bomber moved from Kwangsi to Siam 1 fighter moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Japan to Anhwe 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter moved from Kwangsi to Anhwe 1 infantry moved from New Guinea to Dutch New Guinea Japanese take Dutch New Guinea from Dutch 1 submarine moved from 45 Sea Zone to 54 Sea Zone 2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone 2 infantry moved from Java to 42 Sea Zone 1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to Ceylon Combat - Japanese Battle in Malaya Battle in 39 Sea Zone Japanese attack with 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport British defend with 1 carrier Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 39 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits British roll dice for 1 carrier in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 carrier owned by the British lost in 39 Sea Zone Japanese win, taking Malaya from UK_Pacific, taking 39 Sea Zone from Neutral with 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 16 Casualties for British: 1 carrier Battle in Ceylon Battle in 54 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 54 Sea Zone Japanese win, taking Ceylon from UK_Pacific, taking 54 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Anhwe Japanese attack with 1 armour, 2 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 5 infantry Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 5/11 hits, 4.00 expected hits Chinese roll dice for 5 infantry in Anhwe, round 2 : 3/5 hits, 1.67 expected hits 3 infantry owned by the Japanese lost in Anhwe 5 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 armour, 2 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 3 infantry Casualties for Chinese: 5 infantry Battle in Yunnan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Siam Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 mech_infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 2 : 1/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 mech_infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Siam Japanese win, taking Siam from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Japanese 2 bombers moved from 39 Sea Zone to Sumatra 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 artillery moved from Celebes to 44 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from Siam to 37 Sea Zone 1 carrier moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 45 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from 54 Sea Zone to Caroline Islands 2 fighters moved from 35 Sea Zone to Caroline Islands 1 artillery moved from New Guinea to 46 Sea Zone 1 artillery, 1 battleship, 2 carriers, 1 cruiser and 1 transport moved from 46 Sea Zone to 35 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to Kiangsi 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Shantung 2 fighters moved from Japan to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from Anhwe to Shantung 1 fighter moved from 6 Sea Zone to French Indo China Place Units - Japanese 1 carrier, 1 submarine and 2 transports placed in 6 Sea Zone 3 infantry placed in Japan 1 factory_minor placed in French Indo China Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : -0.67 UK_Pacific regular : -0.33 ANZAC regular : -0.33 British regular : -0.33
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@crockett36 Skipped scramble in 39 due to odds
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 mech_infantry moved from Johnston Island to 30 Sea Zone 1 infantry moved from Johnston Island to 30 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 46 Sea Zone 1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 7 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 bomber moved from New South Wales to Queensland 2 battleships, 1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 90 Sea Zone to 91 Sea Zone 1 submarine moved from 90 Sea Zone to 91 Sea Zone 1 fighter moved from French Guiana to 91 Sea Zone 1 battleship and 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco Combat - Americans Battle in New Guinea Battle in 54 Sea Zone Americans attack with 1 artillery, 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 7 fighters, 1 infantry, 1 tactical_bomber and 1 transport Japanese defend with 1 submarine Americans roll dice for 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 7 fighters, 1 tactical_bomber and 1 transport in 54 Sea Zone, round 2 : 10/13 hits, 6.33 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 54 Sea Zone 1 submarine owned by the Japanese lost in 54 Sea Zone Americans win, taking New Guinea from Japanese, taking 54 Sea Zone from Japanese with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 7 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in 91 Sea Zone Americans attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport Italians defend with 1 submarine Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport in 91 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 91 Sea Zone Americans win with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Morocco Non Combat Move - Americans 1 artillery moved from 54 Sea Zone to Queensland 1 infantry moved from 54 Sea Zone to Queensland Place Units - Americans 1 destroyer placed in 101 Sea Zone 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 1 infantry placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry EDIT: Turning off Edit Mode 1 transport placed in 101 Sea Zone 1 bomber placed in Eastern United States 1 bomber placed in Western United States Americans undo move 6. 1 bomber placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : 2.83 Italians regular : -0.17 Japanese regular : 0.83
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Jehol to Manchuria Chinese take Manchuria from Japanese 3 infantry moved from Jehol to Manchuria 1 fighter moved from Burma to Yunnan 1 infantry moved from Kweichow to Hunan Chinese take Hunan from Japanese 4 infantry moved from Kweichow to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang Place Units - Chinese 1 infantry placed in Kweichow 1 infantry placed in Hopei 1 infantry placed in Chahar 1 infantry placed in Jehol 2 infantry placed in Manchuria Chinese undo move 5. 1 infantry placed in Szechwan 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17 Japanese regular : 0.00
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 mech_infantry moved from Johnston Island to 30 Sea Zone 1 infantry moved from Johnston Island to 30 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 46 Sea Zone 1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 7 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 bomber moved from New South Wales to Queensland 2 battleships, 1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 90 Sea Zone to 91 Sea Zone 1 submarine moved from 90 Sea Zone to 91 Sea Zone 1 fighter moved from French Guiana to 91 Sea Zone 1 battleship and 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco Combat - Americans Battle in New Guinea Battle in 54 Sea Zone Americans attack with 1 artillery, 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 7 fighters, 1 infantry, 1 tactical_bomber and 1 transport Japanese defend with 1 submarine Americans roll dice for 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 7 fighters, 1 tactical_bomber and 1 transport in 54 Sea Zone, round 2 : 10/13 hits, 6.33 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 54 Sea Zone 1 submarine owned by the Japanese lost in 54 Sea Zone Americans win, taking New Guinea from Japanese, taking 54 Sea Zone from Japanese with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 7 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in 91 Sea Zone Americans attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport Italians defend with 1 submarine Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport in 91 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 91 Sea Zone Americans win with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Morocco Non Combat Move - Americans 1 artillery moved from 54 Sea Zone to Queensland 1 infantry moved from 54 Sea Zone to Queensland Place Units - Americans 1 destroyer placed in 101 Sea Zone 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 1 infantry placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry EDIT: Turning off Edit Mode 1 transport placed in 101 Sea Zone 1 bomber placed in Eastern United States 1 bomber placed in Western United States Americans undo move 6. 1 bomber placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Jehol to Manchuria Chinese take Manchuria from Japanese 3 infantry moved from Jehol to Manchuria 1 fighter moved from Burma to Yunnan 1 infantry moved from Kweichow to Hunan Chinese take Hunan from Japanese 4 infantry moved from Kweichow to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang Place Units - Chinese 1 infantry placed in Kweichow 1 infantry placed in Hopei 1 infantry placed in Chahar 1 infantry placed in Jehol 2 infantry placed in Manchuria Chinese undo move 5. 1 infantry placed in Szechwan 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs Purchase Units - British British buy 1 bomber, 2 submarines and 1 transport; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 destroyer and 1 submarine moved from 106 Sea Zone to 109 Sea Zone 2 fighters moved from Gibraltar to United Kingdom 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 bomber moved from Gibraltar to Anglo Egyptian Sudan 4 fighters and 1 tactical_bomber moved from Egypt to Eastern Persia 2 infantry moved from Persia to Eastern Persia 1 mech_infantry moved from Persia to West India 1 armour moved from Egypt to 98 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 armour, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone 2 infantry moved from Kenya to Anglo Egyptian Sudan 1 mech_infantry moved from French West Africa to French Equatorial Africa 1 infantry moved from French West Africa to French Central Africa 2 infantry moved from Brazil to French Guiana 12 infantry moved from Burma to India 1 artillery and 1 infantry moved from Shan State to Burma 1 fighter moved from Union of South Africa to Ethiopia 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 2 artilleries moved from Egypt to Trans-Jordan Combat - British Non Combat Move - British 2 aaGuns moved from Burma to India 1 armour moved from 80 Sea Zone to Eastern Persia 1 infantry moved from 80 Sea Zone to Eastern Persia Place Units - British 1 transport placed in 106 Sea Zone 2 submarines placed in 71 Sea Zone 1 bomber placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,6,6,3,5,2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2,2,1,3,4,2 UK_Pacific collect 3 PUs (4 lost to blockades); end with 3 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -0.17 Americans regular : 2.83 Italians regular : -0.17 Japanese regular : 0.83
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I think the term is a target rich environment.
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter and 5 infantry; Remaining resources: 4 PUs; Combat Move - Italians 2 fighters moved from Southern Italy to Rostov 1 armour moved from Belarus to Rostov Italians take Bryansk from Russians 1 armour and 1 mech_infantry moved from Libya to Alexandria 1 bomber moved from Southern France to Gibraltar Combat - Italians Strategic bombing raid in Gibraltar British roll AA dice in Gibraltar : 0/1 hits, 0.17 expected hits Bombing raid in Gibraltar rolls: 8 and causes: 6 damage to unit: harbour Bombing raid in Gibraltar causes 6 damage total. Battle in Alexandria Italians attack with 1 armour and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour and 1 mech_infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Alexandria, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Alexandria 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 armour remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for British: 1 infantry Battle in Rostov Italians attack with 1 armour and 2 fighters Russians defend with 1 mech_infantry Italians roll dice for 1 armour and 2 fighters in Rostov, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Italians lost in Rostov 1 mech_infantry owned by the Russians lost in Rostov Italians win with 2 fighters remaining. Battle score for attacker is -2 Casualties for Italians: 1 armour Casualties for Russians: 1 mech_infantry Non Combat Move - Italians 1 armour moved from Northern Italy to Romania 2 fighters moved from Rostov to Ukraine 1 aaGun and 1 infantry moved from Bessarabia to Ukraine 1 artillery and 2 infantry moved from Algeria to Tunisia 1 artillery and 2 infantry moved from Libya to Tunisia 1 bomber moved from Gibraltar to Tunisia 1 submarine moved from 87 Sea Zone to 85 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 infantry moved from Bulgaria to Romania 1 infantry moved from Greece to Bulgaria 1 aaGun, 1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux 1 aaGun and 2 infantry moved from Northern Italy to Southern France Place Units - Italians 3 infantry placed in Normandy Bordeaux 2 infantry placed in Southern France 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 22 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : -0.83 British AA : -0.17 Russians regular : 0.67 British regular : 0.33