@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
oysteilo (Allies+34) vs Simon33 (Axis) G40 with tech
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No scramble
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Research Technology - Germans Germans spend 10 on tech rolls Germans roll 5,4 and gets 0 hits Purchase Units - Germans Germans buy 3 armour, 1 artillery, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 2 techTokens; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 unit repaired. 2 armour moved from Poland to Novgorod Germans take Baltic States from Russians 1 infantry moved from Poland to 114 Sea Zone 1 artillery moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 armour moved from Slovakia Hungary to Baltic States Germans take Eastern Poland from Russians 2 bombers moved from Western Germany to Novgorod 1 battleship and 1 cruiser moved from 112 Sea Zone to 115 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone 1 destroyer moved from 112 Sea Zone to 114 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 115 Sea Zone Combat - Germans Battle in 115 Sea Zone Germans attack with 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport Russians defend with 1 cruiser Germans roll dice for 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 115 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Germans 1 cruiser owned by the Russians lost in 115 Sea Zone Germans win with 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in Novgorod Germans attack with 2 armour, 1 artillery, 2 bombers and 1 infantry Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry Russians roll AA dice in Novgorod : 0/2 hits, 0.33 expected hits Germans roll dice for 2 armour, 1 artillery, 2 bombers and 1 infantry in Novgorod, round 2 : 2/6 hits, 3.00 expected hits Russians roll dice for 1 aaGun, 1 fighter and 6 infantry in Novgorod, round 2 : 2/7 hits, 2.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Novgorod 1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Novgorod 2 bombers owned by the Germans retreated 2 armour owned by the Germans retreated to Baltic States Russians win with 1 fighter and 5 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 artillery and 1 infantry Casualties for Russians: 1 aaGun and 1 infantry Battle in 114 Sea Zone Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 114 Sea Zone Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Germans 3 aaGuns, 3 artilleries and 17 infantry moved from Poland to Baltic States 2 bombers moved from Novgorod to Poland 2 artilleries and 5 infantry moved from Slovakia Hungary to Poland 3 artilleries moved from Germany to Poland 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Poland 1 submarine moved from 112 Sea Zone to 125 Sea Zone 3 artilleries moved from France to Southern France 5 infantry moved from Bulgaria to Romania 1 fighter and 1 tactical_bomber moved from Western Germany to Southern France 2 mech_infantrys moved from France to Southern France 1 fighter and 1 tactical_bomber moved from Western Germany to Northern Italy 1 aaGun moved from Western Germany to Northern Italy 1 mech_infantry moved from France to Northern Italy 1 mech_infantry moved from France to Southern Italy 6 armour moved from France to Germany 2 aaGuns moved from Western Germany to Germany 6 infantry moved from Finland to Karelia Place Units - Germans 3 armour, 1 artillery, 1 infantry and 5 mech_infantrys placed in Germany 1 infantry and 2 mech_infantrys placed in France Turn Complete - Germans Germans collect 40 PUs; end with 40 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -0.83 Russians AA : -0.33 -
That attack wasn’t smart but I got out of it ok.
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Research Technology - Russians Russians spend 5 on tech rolls Russians rolls : 0/1 hits, 0.00 expected hits Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Russians Non Combat Move - Russians 1 fighter and 5 infantry moved from Novgorod to Belarus 2 aaGuns, 2 artilleries and 5 infantry moved from Bryansk to Belarus 1 artillery and 8 infantry moved from Russia to Bryansk 2 infantry moved from Ukraine to Bryansk 2 infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies 1 armour and 1 mech_infantry moved from Sikang to Volgograd 3 fighters and 1 tactical_bomber moved from Yunnan to Kazakhstan 1 fighter and 1 tactical_bomber moved from Kazakhstan to Caucasus 2 fighters moved from Kazakhstan to Volgograd 1 armour and 1 mech_infantry moved from Kazakhstan to Caucasus 1 mech_infantry moved from Volgograd to Caucasus 2 aaGuns and 12 infantry moved from Buryatia to Amur 6 infantry moved from Yakut S.S.R. to Yenisey 1 submarine moved from 124 Sea Zone to 125 Sea Zone Place Units - Russians 1 artillery and 9 infantry placed in Russia 2 infantry placed in Ukraine Turn Complete - Russians Russians collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
Russians rolls : 0.00 -
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 factory_minor and 1 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 fighter moved from 35 Sea Zone to 45 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya 1 fighter moved from Siam to Malaya 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 2 bombers moved from Hainan to Shan State 1 artillery and 2 infantry moved from French Indo China to Shan State 1 tactical_bomber moved from 35 Sea Zone to Shan State 1 artillery moved from Kwangtung to Kwangsi 1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi 1 artillery and 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 2 infantry and 1 mech_infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 2 fighters and 2 tactical_bombers moved from Kiangsi to Hunan 1 battleship moved from 35 Sea Zone to 37 Sea Zone 2 fighters moved from 43 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from Kiangsi to Shan State 1 destroyer and 1 submarine moved from 35 Sea Zone to 37 Sea Zone 2 artilleries and 4 infantry moved from Anhwe to Hopei Combat - Japanese Battle in Guam Battle in Celebes Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Guam from Americans, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 37 Sea Zone Japanese attack with 1 battleship, 1 destroyer, 1 submarine and 1 transport British defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win with 1 battleship, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Malaya Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 2/5 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 42 Sea Zone Japanese attack with 2 fighters and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 42 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Shan State Japanese attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 3 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/7 hits, 3.33 expected hits UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Shan State 2 infantry owned by the British lost in Shan State Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber in Shan State, round 3 : 2/5 hits, 2.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State 1 infantry owned by the British lost in Shan State Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery and 2 infantry Casualties for British: 3 infantry Battle in Kwangsi Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kwangsi 1 infantry owned by the Chinese lost in Kwangsi Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for Chinese: 1 infantry Battle in Hunan Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 artillery and 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 3/6 hits, 3.00 expected hits Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Chinese: 1 artillery and 2 infantry Non Combat Move - Japanese 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 armour and 1 infantry moved from 36 Sea Zone to French Indo China 1 fighter and 2 tactical_bombers moved from Kiangsi to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 aaGun and 6 infantry moved from Jehol to Anhwe 4 infantry moved from Manchuria to Jehol 1 fighter moved from Malaya to French Indo China 1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 carrier moved from 35 Sea Zone to 37 Sea Zone 1 carrier moved from 43 Sea Zone to 37 Sea Zone 1 fighter moved from 45 Sea Zone to Philippines 2 fighters moved from 42 Sea Zone to 37 Sea Zone 2 bombers, 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from Hunan to French Indo China 1 transport moved from 35 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 1 carrier placed in 6 Sea Zone 1 factory_minor placed in French Indo China 2 artilleries and 1 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 47 PUs; end with 48 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -1.33 ANZAC regular : -0.33 UK_Pacific regular : 1.33 British regular : -0.33 -
I had planned ti move tiday, but something came up. Coming up tomorrow
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Testing Forum poster
Test summary from TripleA, engine version: 2.6.14615, time: 5:51:10 PM
Savegame -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Research Technology - Americans Americans spend 10 on tech rolls Americans roll 6,1 and gets 1 hit Americans removing all Technology Tokens after successful research. Americans discover Heavy Bomber Activate Technology - Americans Americans activating Heavy Bomber Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Americans Non Combat Move - Americans 1 armour moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 2 infantry moved from Brazil to British Guiana 1 fighter moved from Eastern United States to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 1 bomber moved from Algeria to United Kingdom 1 transport moved from 26 Sea Zone to 10 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 carrier and 1 destroyer placed in 10 Sea Zone 1 fighter placed in Western United States 1 bomber and 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Yunnan to Hunan 1 fighter moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Yunnan 1 infantry moved from Szechwan to Yunnan 2 infantry moved from Shensi to Szechwan Place Units - Chinese 2 artilleries and 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Research Technology - British British spend 5 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British buy 1 carrier, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; 1 techTokens; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 1 bomber moved from Algeria to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Kenya 1 armour and 1 mech_infantry moved from Egypt to Kenya 2 infantry moved from Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone 2 infantry moved from 72 Sea Zone to Kenya 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - British Battle in Kenya British attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 artillery and 3 infantry British roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kenya, round 2 : 1/6 hits, 2.17 expected hits Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the British lost in Kenya 1 infantry owned by the Italians lost in Kenya British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kenya, round 3 : 2/4 hits, 1.83 expected hits Italians roll dice for 1 artillery and 2 infantry in Kenya, round 3 : 3/3 hits, 1.00 expected hits 1 mech_infantry owned by the British, 1 tactical_bomber owned by the British and 1 armour owned by the British lost in Kenya 2 infantry owned by the Italians lost in Kenya 1 fighter owned by the British retreated Italians win with 1 artillery remaining. Battle score for attacker is -18 Casualties for British: 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for Italians: 3 infantry Battle in 96 Sea Zone British attack with 1 bomber and 1 destroyer Italians defend with 1 submarine British roll dice for 1 bomber and 1 destroyer in 96 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 96 Sea Zone British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - British 1 bomber moved from 96 Sea Zone to Egypt 2 infantry moved from Rhodesia to Tanganyika Territory 1 fighter moved from Kenya to Tanganyika Territory 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 destroyer moved from 79 Sea Zone to 38 Sea Zone 4 infantry moved from India to Burma 1 infantry moved from India to Burma 2 fighters moved from Algeria to Gibraltar 1 aaGun and 3 infantry moved from Algeria to 92 Sea Zone 1 aaGun, 1 carrier, 1 cruiser, 2 fighters, 3 infantry and 2 transports moved from 92 Sea Zone to 91 Sea Zone 1 aaGun and 3 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 91 Sea Zone to 109 Sea Zone 1 mech_infantry moved from Eire to United Kingdom 1 fighter moved from 91 Sea Zone to United Kingdom 1 fighter moved from 91 Sea Zone to United Kingdom 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar Place Units - British 1 carrier placed in 109 Sea Zone 1 infantry placed in United Kingdom 1 factory_minor placed in Egypt Turn Complete - British British collect 29 PUs; end with 29 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,1,1,6,2,3,4,6,5,6,5 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Some Units in India change ownership: 4 infantryCombat Hit Differential Summary :
Chinese regular : 0.67 Italians regular : 2.50 Japanese regular : -0.67 British rolls : 0.00 British regular : 0.00 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Italians Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 1 armour moved from Southern France to Yugoslavia 1 armour moved from Bulgaria to Greece 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 1 bomber and 1 fighter moved from Southern Italy to 96 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Yugoslavia Combat - Italians Battle in Greece Italians attack with 1 armour and 2 infantry Neutral_Allies defend with 2 infantry Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 2/2 hits, 1.17 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Greece 2 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Neutral_Allies: 2 infantry Battle in Yugoslavia Italians attack with 1 armour, 1 artillery and 3 infantry Neutral_Allies defend with 2 infantry Italians roll dice for 1 cruiser in Yugoslavia, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 armour, 1 artillery and 3 infantry in Yugoslavia, round 2 : 2/5 hits, 1.50 expected hits Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Yugoslavia 2 infantry owned by the Neutral_Allies lost in Yugoslavia Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Neutral_Allies: 2 infantry Battle in 96 Sea Zone Italians attack with 1 bomber and 1 fighter British defend with 1 destroyer Italians roll dice for 1 bomber and 1 fighter in 96 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 96 Sea Zone Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Alexandria Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 0/6 hits, 1.67 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 3 : 3/6 hits, 1.67 expected hits British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber and 1 fighter moved from 96 Sea Zone to Southern Italy 2 aaGuns, 1 artillery and 1 infantry moved from Southern France to Northern Italy 1 mech_infantry moved from Northern Italy to Romania 2 infantry moved from Northern Italy to Southern Italy 1 artillery moved from Kenya to Italian Somaliland Place Units - Italians 3 infantry placed in Southern Italy 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 19 PUsCombat Hit Differential Summary :
Italians regular : 1.33 Neutral_Allies regular : 0.67 British regular : -1.00 -
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to New South Wales 1 cruiser moved from 63 Sea Zone to 62 Sea Zone 2 fighters moved from New Zealand to Queensland 1 aaGun and 3 infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Algeria to Tunisia 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Trans-Jordan to Egypt 1 destroyer moved from 79 Sea Zone to 41 Sea Zone 1 cruiser moved from 91 Sea Zone to 109 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Adding units owned by ANZAC to India: 1 fighter EDIT: Removing units owned by ANZAC from Sumatra: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Research Technology - Germans Germans spend 0 on tech rolls Germans roll 5,6 and gets 1 hit Germans removing all Technology Tokens after successful research. Germans discover Improved_Mech_Inf Activate Technology - Germans Germans activating Improved_Mech_Inf Trigger Germans Improved Mech Inf: Germans is added to UnitSupportAttachment attached to: UnitType{name=armour} with name: supportAttachmentMechanizedTechnology Purchase Units - Germans Germans buy 2 artilleries, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 infantry moved from Karelia to Vyborg Germans take Vyborg from Russians 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians Combat - Germans Germans creates battle in territory 125 Sea Zone Non Combat Move - Germans 1 destroyer moved from 114 Sea Zone to 113 Sea Zone 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Finland 1 battleship and 1 cruiser moved from 115 Sea Zone to 113 Sea Zone 3 aaGuns, 3 armour, 3 artilleries and 17 infantry moved from Baltic States to Novgorod 5 artilleries, 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber moved from Poland to Eastern Poland 9 armour and 5 mech_infantrys moved from Germany to Eastern Poland 3 artilleries moved from Southern France to Northern Italy 4 infantry moved from Romania to Eastern Poland 2 mech_infantrys moved from France to Western Germany 1 infantry moved from France to Northern Italy 1 fighter and 1 tactical_bomber moved from Northern Italy to Western Germany 1 fighter and 1 tactical_bomber moved from Southern France to Western Germany 2 mech_infantrys moved from Western Germany to Northern Italy 2 aaGuns moved from Germany to Western Germany 1 mech_infantry moved from Southern Italy to Northern Italy 2 mech_infantrys moved from Southern France to Northern Italy 5 infantry moved from Karelia to Finland Place Units - Germans 2 artilleries and 1 infantry placed in France 2 infantry and 7 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4 Germans collect 42 PUs; end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUsCombat Hit Differential Summary :
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the mech inf improvement allows 2 mech to blitz with one armor? Or does it allow mech to blitz without armour?
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Had to look it up.
- Improved Mechanized Infantry. Each of your mechanized infantry units that is paired up with a tank or an
artillery now has an attack value of 2. Also, your mechanized infantry may now blitz without being paired with
a tank.
- Improved Mechanized Infantry. Each of your mechanized infantry units that is paired up with a tank or an
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so both, nice for germany
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The latter and an improved attack value with a tank
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Research Technology - Russians Russians spend 0 on tech rolls Russians rolls : 0/1 hits, 0.00 expected hits Purchase Units - Russians Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Russians 2 infantry moved from Northwest Persia to Iraq 1 armour and 2 mech_infantrys moved from Caucasus to Iraq 1 fighter and 1 tactical_bomber moved from Caucasus to Iraq Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Iraq Russians attack with 1 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber Neutral_Axis defend with 3 infantry Russians roll dice for 1 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 2/7 hits, 2.33 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Neutral_Axis lost in Iraq Russians roll dice for 1 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 3 : 1/7 hits, 2.33 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Iraq 1 infantry owned by the Neutral_Axis lost in Iraq Russians win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Neutral_Axis: 3 infantry Casualties for Russians: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Iraq to Persia 1 armour and 1 mech_infantry moved from Volgograd to Russia 2 fighters moved from Volgograd to Russia 1 fighter moved from Belarus to Russia 3 aaGuns, 3 artilleries and 22 infantry moved from Belarus to Bryansk 2 infantry moved from Ukraine to Bryansk 1 artillery and 9 infantry moved from Russia to Bryansk 3 infantry moved from Yenisey to Timguska 3 infantry moved from Yenisey to Timguska Place Units - Russians 1 infantry placed in Ukraine 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUsCombat Hit Differential Summary :
Russians rolls : 0.00 Russians regular : -1.67 Neutral_Axis regular : -0.33 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Research Technology - Japanese Japanese spend 10 on tech rolls Japanese roll 6,1 and gets 1 hit Japanese removing all Technology Tokens after successful research. Japanese discover AA Radar Activate Technology - Japanese Japanese activating AA Radar Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens; Combat Move - Japanese 1 armour moved from French Indo China to Kwangsi Japanese take Kwangsi from Chinese 1 armour moved from Kwangsi to French Indo China 1 battleship moved from 37 Sea Zone to 41 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 38 Sea Zone 1 submarine moved from 37 Sea Zone to 38 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 2 bombers, 3 fighters and 2 tactical_bombers moved from French Indo China to Hunan 2 infantry moved from Anhwe to Hunan 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Suiyuyan to Shensi Japanese take Shensi from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese Combat - Japanese Battle in Java Battle in 41 Sea Zone Japanese attack with 1 battleship, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport French defend with 1 destroyer Japanese roll dice for 1 battleship, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 41 Sea Zone Japanese win, taking Java from Dutch, taking 41 Sea Zone from Neutral with 1 battleship, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Sumatra Battle in Hunan Japanese attack with 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 1 artillery and 2 infantry Japanese roll dice for 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 : 6/9 hits, 4.50 expected hits Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Hunan 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hunan Japanese win, taking Sumatra from Dutch, taking Hunan from Chinese with 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 2 infantry Battle in 38 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 38 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 battleship moved from 6 Sea Zone to 36 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 2 bombers, 3 fighters and 2 tactical_bombers moved from Hunan to French Indo China 2 artilleries and 5 infantry moved from Hopei to Shensi 1 mech_infantry moved from Suiyuyan to Shensi 1 aaGun and 3 infantry moved from Anhwe to Hopei 4 infantry moved from Jehol to Anhwe 2 artilleries and 1 infantry moved from Kiangsu to Anhwe 1 submarine moved from 42 Sea Zone to 39 Sea Zone 3 fighters and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone 2 carriers moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 transport moved from 44 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 2 infantry moved from Korea to Manchuria Place Units - Japanese 1 carrier placed in 6 Sea Zone 2 artilleries and 1 infantry placed in French Indo China 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 French regular : -0.33 Japanese regular : 2.83 British regular : -0.33 -
i might be on a short break here. Dont think I can move today and tomorrow is sort of busy too and over the weekend my friend and i will have a go at the North Africa game. So a worst case scenario is sunday afternoon norway time. I am sorry
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Alright.





