@ArtofWar1947 You really surprised me with the Russians, I’ve never seen anyone play them as well as you did. To think they started marching on the Reich
L24 OOB GeneralDisarray (X) vs AndrewAAGamer (L+60)
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Game History
Round: 3 Purchase Units - Italians Italians buy 6 mech_infantrys; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 2 armour moved from Romania to Belarus Italians take Belarus from Russians 1 artillery and 1 infantry moved from Bulgaria to Yugoslavia 2 artilleries and 3 infantry moved from Northern Italy to Yugoslavia 2 fighters moved from Libya to Yugoslavia 2 infantry moved from Northern Italy to Yugoslavia 1 bomber moved from Italian Somaliland to 77 Sea Zone 1 infantry moved from Italian Somaliland to Ethiopia 1 artillery moved from Italian Somaliland to British Somaliland 1 artillery moved from Algeria to Tunisia 1 infantry moved from Tunisia to Libya 2 infantry moved from Morocco to Algeria 1 armour moved from Greater Southern Germany to Eastern Poland Combat - Italians Battle in 77 Sea Zone Italians attack with 1 bomber French defend with 1 destroyer Italians roll dice for 1 bomber in 77 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits French roll dice for 1 destroyer in 77 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 77 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Yugoslavia Italians attack with 3 artilleries, 2 fighters and 6 infantry Neutral_Allies defend with 5 infantry Italians roll dice for 3 artilleries, 2 fighters and 6 infantry in Yugoslavia, round 2 : 1/11 hits, 3.50 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Italians lost in Yugoslavia 1 infantry owned by the Neutral_Allies lost in Yugoslavia Italians roll dice for 3 artilleries, 2 fighters and 5 infantry in Yugoslavia, round 3 : 6/10 hits, 3.33 expected hits Neutral_Allies roll dice for 4 infantry in Yugoslavia, round 3 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Italians lost in Yugoslavia 4 infantry owned by the Neutral_Allies lost in Yugoslavia Italians win, taking Yugoslavia from Neutral_Allies with 3 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 3 infantry Casualties for Neutral_Allies: 5 infantry Non Combat Move - Italians 2 fighters moved from Yugoslavia to Slovakia Hungary 1 bomber moved from 77 Sea Zone to Sumatra 2 aaGuns and 2 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 6 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3 Italians collect 18 PUs (3 lost to blockades); end with 18 PUs
Combat Hit Differential Summary :
French regular : -0.33 Italians regular : 0.50 Neutral_Allies regular : 0.00
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New Zealand to 63 Sea Zone 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 63 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery, 1 fighter and 1 infantry moved from New South Wales to South Australia 2 fighters moved from New Zealand to New South Wales 1 aaGun moved from South Australia to New South Wales 1 infantry moved from South Australia to New South Wales 2 infantry moved from Trans-Jordan to Egypt Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 infantry moved from Iraq to Northwest Persia Turn Complete - French
Combat Hit Differential Summary :
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@AndrewAAGamer G4.tsvg Happy Thanksgiving to you and Ted:)
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Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Novgorod Germans take Novgorod from Russians 1 infantry moved from Eastern Poland to Baltic States 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 1 armour moved from Eastern Poland to Bessarabia Germans take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland 5 infantry moved from Finland to Karelia 1 fighter moved from Western Germany to 114 Sea Zone 1 tactical_bomber moved from Western Germany to 114 Sea Zone 1 cruiser moved from 113 Sea Zone to 114 Sea Zone 1 armour and 1 mech_infantry moved from Germany to Baltic States 1 armour moved from Germany to Baltic States 1 armour moved from Germany to Baltic States Combat - Germans Battle in 114 Sea Zone Germans attack with 1 cruiser, 1 fighter and 1 tactical_bomber Russians defend with 1 cruiser Germans roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the Germans lost in 114 Sea Zone 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 cruiser Casualties for Russians: 1 cruiser Battle in Karelia Germans attack with 5 infantry Russians defend with 1 infantry Germans roll dice for 5 infantry in Karelia, round 2 : 0/5 hits, 0.83 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 5 infantry in Karelia, round 3 : 1/5 hits, 0.83 expected hits Russians roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 5 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 3 armour, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 3 armour, 1 infantry and 1 mech_infantry in Baltic States, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 3 aaGuns, 7 armour, 8 artilleries, 32 infantry and 13 mech_infantrys moved from Eastern Poland to Belarus 4 mech_infantrys moved from Germany to Eastern Poland 1 artillery moved from France to Western Germany 2 bombers moved from Morocco to Western Germany 3 fighters and 3 tactical_bombers moved from Morocco to Southern Italy 1 fighter moved from 114 Sea Zone to Western Germany 1 tactical_bomber moved from 114 Sea Zone to Western Germany 1 aaGun moved from Finland to Karelia 2 infantry moved from Norway to Finland 4 infantry moved from Normandy Bordeaux to France Place Units - Germans 4 armour and 6 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Russians regular : 0.50 Germans regular : -1.17
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Russians Russians buy 3 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 115 Sea Zone to 113 Sea Zone 2 fighters and 1 tactical_bomber moved from Smolensk to Novgorod 1 infantry moved from Archangel to Novgorod Combat - Russians Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone Battle in 113 Sea Zone Russians attack with 1 submarine Germans defend with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 113 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits 1 submarine owned by the Russians lost in 113 Sea Zone Germans win with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Battle in Novgorod Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk 9 infantry moved from Russia to Bryansk 4 artilleries moved from Bryansk to Russia 1 aaGun moved from Smolensk to Russia 3 armour, 1 artillery and 3 mech_infantrys moved from Smolensk to Russia 1 aaGun and 12 infantry moved from Smolensk to Bryansk 2 infantry moved from Rostov to Bryansk 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Volgograd to Tambov 2 mech_infantrys moved from Iraq to Egypt 1 mech_infantry moved from Russia to Bryansk Place Units - Russians 3 artilleries and 7 infantry placed in Russia 2 mech_infantrys placed in Volgograd Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans regular : 0.17 Russians regular : -1.17
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@AndrewAAGamer J4.tsvg Welcome back. Tell Ted congrats on the new place.
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Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 12 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Combat - Japanese Non Combat Move - Japanese 3 artilleries and 3 infantry moved from Kweichow to Yunnan 1 armour moved from Anhwe to Yunnan 1 infantry moved from Hopei to Anhwe 1 infantry moved from Suiyuyan to Chahar 8 infantry moved from Jehol to Anhwe 3 infantry moved from Kwangtung to Kwangsi 3 infantry moved from French Indo China to Yunnan 1 infantry moved from Shan State to Yunnan 2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 carrier and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 2 fighters and 2 tactical_bombers moved from Caroline Islands to French Indo China 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 aaGun and 1 infantry moved from 19 Sea Zone to Manchuria 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Jehol 1 fighter and 1 tactical_bomber moved from Manchuria to Yunnan 1 destroyer moved from 19 Sea Zone to 16 Sea Zone 1 cruiser and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 2 bombers moved from Philippines to French Indo China 2 artilleries moved from Manchuria to Jehol 1 fighter moved from Japan to Manchuria Place Units - Japanese 3 infantry placed in Manchuria Japanese undo move 1. 1 destroyer placed in 19 Sea Zone 2 infantry placed in Manchuria 1 submarine placed in 6 Sea Zone 1 carrier placed in 20 Sea Zone 2 infantry placed in Kwangtung 3 infantry placed in French Indo China 3 infantry placed in Malaya 2 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Japanese to Japan: 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Japanese from French Indo China: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Japanese undo move 5. Japanese undo move 1. 1 infantry placed in Manchuria 1 infantry placed in Kwangtung 1 destroyer placed in 20 Sea Zone Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers and 4 fighters; Remaining resources: 2 PUs; Combat Move - Americans 1 transport moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from Suriname to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 26 Sea Zone to 16 Sea Zone 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 3 fighters moved from Hawaiian Islands to 16 Sea Zone Combat - Americans Battle in Morocco Battle in 16 Sea Zone Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Morocco from Italians with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 6 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 3 carriers moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from Western United States to 26 Sea Zone 2 destroyers and 1 submarine moved from 101 Sea Zone to 11 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 bomber moved from United Kingdom to Gibraltar Place Units - Americans 2 carriers placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 3 fighters placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Shensi to Szechwan Chinese take Szechwan from Japanese Combat - Chinese Non Combat Move - Chinese 1 fighter moved from Burma to Shensi Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Purchase Units - British British buy 1 destroyer, 1 factory_minor and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 4 fighters moved from 94 Sea Zone to Libya 2 artilleries and 5 infantry moved from Kenya to Ethiopia Combat - British Battle in Libya British attack with 4 fighters Italians defend with 1 infantry British roll dice for 4 fighters in Libya, round 2 : 4/4 hits, 2.00 expected hits Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Libya British win with 4 fighters remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Ethiopia British attack with 2 artilleries and 5 infantry Italians defend with 1 infantry British roll dice for 2 artilleries and 5 infantry in Ethiopia, round 2 : 1/7 hits, 1.83 expected hits Italians roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 3 fighters moved from Libya to 98 Sea Zone 1 fighter moved from Libya to Alexandria 2 cruisers moved from 94 Sea Zone to 91 Sea Zone 2 carriers, 1 cruiser and 3 destroyers moved from 94 Sea Zone to 98 Sea Zone 1 bomber moved from Egypt to Russia 1 fighter moved from Shensi to Russia 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 3 submarines moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Iraq to Northwest Persia 2 aaGuns, 1 artillery, 12 infantry and 2 mech_infantrys moved from Burma to India 1 armour and 1 mech_infantry moved from Egypt to Alexandria Place Units - British 1 factory_minor placed in Iraq 1 destroyer and 2 submarines placed in 98 Sea Zone Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5 UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : -0.67 Japanese regular : -0.33 British regular : 1.17
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@AndrewAAGamer Welcome back. Sorry skipped to anzac buy phase somehow. It4.tsvg
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun moved from South Australia to Queensland 1 aaGun and 2 infantry moved from New South Wales to Queensland 3 fighters moved from New South Wales to Queensland 2 fighters moved from South Australia to Queensland 2 infantry moved from Egypt to Alexandria Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from Gibraltar to 98 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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Or G5
Game HistoryRound: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Belarus to Vologda Germans take Vologda from Russians 1 armour moved from Belarus to Archangel Germans take Archangel from Russians 1 armour moved from Archangel to Nenetsia Germans take Nenetsia from Russians 5 infantry moved from Karelia to Novgorod 2 bombers moved from Western Germany to Novgorod 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians Combat - Germans Battle in Novgorod Germans attack with 2 bombers and 5 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 bombers and 5 infantry in Novgorod, round 2 : 3/7 hits, 2.17 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 2 bombers and 5 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Novgorod to Smolensk 3 aaGuns, 6 armour, 8 artilleries, 32 infantry and 12 mech_infantrys moved from Belarus to Smolensk 3 armour and 1 mech_infantry moved from Baltic States to Smolensk 2 armour and 3 mech_infantrys moved from Eastern Poland to Smolensk 4 armour and 6 mech_infantrys moved from Germany to Eastern Poland 2 infantry moved from Finland to Norway 1 aaGun and 1 infantry moved from Western Germany to 113 Sea Zone 1 aaGun and 1 infantry moved from 113 Sea Zone to Norway 1 aaGun moved from Karelia to Novgorod 1 fighter and 1 tactical_bomber moved from Western Germany to Smolensk 1 fighter and 1 tactical_bomber moved from Southern Italy to Eastern Poland 1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany 1 tactical_bomber moved from Southern Italy to Eastern Poland 1 fighter moved from Southern Italy to Eastern Poland 1 artillery moved from Western Germany to France Place Units - Germans 1 fighter placed in Western Germany 3 infantry placed in Normandy Bordeaux Germans undo move 2. 3 infantry placed in France 1 infantry placed in Western Germany 2 infantry and 7 mech_infantrys placed in Germany Germans undo move 4. 2 infantry placed in Western Germany 7 mech_infantrys placed in Germany Germans undo move 5. 1 mech_infantry placed in Western Germany 6 mech_infantrys placed in Germany Germans undo move 5. 1 mech_infantry placed in Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 0.83
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Russians Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Egypt to Tobruk Russians take Tobruk from Italians 2 infantry moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Vologda 1 infantry moved from Russia to Vologda Combat - Russians Battle in Vologda Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda 1 mech_infantry owned by the Germans lost in Vologda Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Ukraine to Russia 1 infantry moved from Tambov to Russia 1 tactical_bomber moved from Vologda to Kazakhstan 1 fighter moved from Vologda to Russia 2 mech_infantrys moved from Volgograd to Kazakhstan 2 armour moved from Russia to Kazakhstan 3 aaGuns, 54 infantry and 1 mech_infantry moved from Bryansk to Russia 2 aaGuns and 18 infantry moved from Amur to Buryatia 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan 1 submarine moved from 127 Sea Zone to 125 Sea Zone Place Units - Russians 3 artilleries and 7 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans regular : 1.33 Russians regular : 0.83
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Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 carriers, 5 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 20 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from Japan to 16 Sea Zone 2 fighters moved from Japan to 16 Sea Zone 12 infantry moved from Manchuria to Amur Japanese take Amur from Russians 2 artilleries moved from Manchuria to Amur 4 artilleries moved from Yunnan to Kweichow 1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan 2 bombers moved from French Indo China to Suiyuyan 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Hopei 1 fighter and 1 tactical_bomber moved from Yunnan to Hopei 8 infantry moved from Anhwe to Kweichow 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 artillery moved from Malaya to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon 1 carrier moved from 37 Sea Zone to 39 Sea Zone 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 1 fighter moved from Manchuria to 16 Sea Zone 6 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Szechwan 1 armour moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 fighter and 1 tactical_bomber moved from Yunnan to 39 Sea Zone 1 armour moved from Burma to Yunnan 2 infantry moved from Yunnan to Kweichow Combat - Japanese Battle in Ceylon Battle in 16 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win, taking Ceylon from UK_Pacific with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Szechwan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Suiyuyan Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Suiyuyan, round 2 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan 1 infantry owned by the Chinese lost in Suiyuyan Japanese win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Kweichow Japanese attack with 4 artilleries and 16 infantry Chinese defend with 1 infantry Japanese roll dice for 4 artilleries and 16 infantry in Kweichow, round 2 : 4/20 hits, 4.67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 4 artilleries and 15 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 2 aaGuns moved from Manchuria to Amur 1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China 1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 2 fighters and 1 tactical_bomber moved from 16 Sea Zone to Japan 1 fighter moved from 16 Sea Zone to 6 Sea Zone 1 carrier moved from 20 Sea Zone to 6 Sea Zone 3 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kwangtung to Kwangsi 3 infantry moved from French Indo China to Yunnan 4 infantry moved from Malaya to Shan State 2 transports moved from 19 Sea Zone to 6 Sea Zone 2 aaGuns and 2 infantry moved from Japan to 6 Sea Zone 1 aaGun and 1 infantry moved from 6 Sea Zone to Korea 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 aaGun and 1 infantry moved from 19 Sea Zone to Jehol 1 infantry moved from Jehol to Chahar 1 artillery moved from Jehol to Manchuria 1 infantry moved from Jehol to Chahar 1 artillery moved from Jehol to Chahar 1 fighter and 1 tactical_bomber moved from Hopei to Jehol 2 bombers moved from Suiyuyan to Jehol Place Units - Japanese 2 carriers and 3 submarines placed in 6 Sea Zone 3 infantry placed in French Indo China 2 infantry placed in Manchuria Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.17 Japanese regular : 0.67
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Americans Americans buy 2 carriers, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 1 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 infantry and 1 mech_infantry moved from 94 Sea Zone to Tunisia 1 bomber moved from Gibraltar to Tunisia 2 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 armour, 2 artilleries and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 6 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 26 Sea Zone to 46 Sea Zone 1 artillery and 3 infantry moved from 46 Sea Zone to New Guinea 1 armour, 1 artillery, 7 carriers, 2 cruisers, 1 destroyer, 9 fighters, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 33 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Tunisia Americans attack with 1 bomber, 1 infantry and 1 mech_infantry Italians defend with 2 infantry Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 1.00 expected hits Italians roll dice for 2 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Tunisia 1 infantry owned by the Italians lost in Tunisia Americans roll dice for 1 bomber and 1 mech_infantry in Tunisia, round 3 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Tunisia 1 bomber owned by the Americans retreated Italians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Americans: 1 infantry and 1 mech_infantry Casualties for Italians: 1 infantry Battle in New Guinea Americans attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Americans roll dice for 1 battleship and 1 cruiser in New Guinea, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in New Guinea Americans win, taking New Guinea from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Caroline Islands Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry Americans roll dice for 2 cruisers in Caroline Islands, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Caroline Islands, round 2 : 2/6 hits, 1.67 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 1 aaGun and 1 infantry Non Combat Move - Americans 2 destroyers and 1 submarine moved from 11 Sea Zone to 30 Sea Zone 2 carriers and 1 fighter moved from 10 Sea Zone to 30 Sea Zone 3 fighters moved from Western United States to 30 Sea Zone 1 destroyer moved from 91 Sea Zone to 109 Sea Zone 1 bomber moved from Tunisia to Tobruk Place Units - Americans 2 carriers, 2 destroyers and 1 submarine placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Shensi to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Kansu 12 infantry moved from Shensi to Kansu Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 5 infantry and 3 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 armour moved from Morocco to Tunisia 1 cruiser moved from 98 Sea Zone to 94 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Tunisia 1 fighter moved from 98 Sea Zone to Libya 1 fighter moved from Alexandria to Libya 1 bomber moved from Russia to Libya 1 infantry moved from Ethiopia to British Somaliland British take British Somaliland from Italians 1 infantry moved from Ethiopia to Italian Somaliland 2 fighters moved from 98 Sea Zone to Italian Somaliland 1 fighter and 1 tactical_bomber moved from Egypt to Italian Somaliland 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese Combat - British Battle in Libya British attack with 1 bomber and 2 fighters Italians defend with 1 artillery British roll dice for 1 bomber and 2 fighters in Libya, round 2 : 3/3 hits, 1.67 expected hits Italians roll dice for 1 artillery in Libya, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Libya British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Italian Somaliland British attack with 3 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Italian Somaliland, round 2 : 2/5 hits, 2.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Italian Somaliland 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Italian Somaliland British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Tunisia British attack with 1 armour and 2 infantry Italians defend with 1 infantry British roll dice for 1 cruiser in Tunisia, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 armour and 2 infantry in Tunisia, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Tunisia British roll dice for 1 armour and 1 infantry in Tunisia, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Tunisia British roll dice for 1 armour in Tunisia, round 4 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Tunisia, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour in Tunisia, round 5 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Tunisia, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour in Tunisia, round 6 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Tunisia, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tunisia British win, taking Tunisia from Italians with 1 armour remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Italians: 1 infantry Non Combat Move - British 3 fighters and 1 tactical_bomber moved from Italian Somaliland to Ethiopia 2 artilleries and 3 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 armour and 1 mech_infantry moved from Alexandria to Tobruk 1 artillery and 3 infantry moved from Northwest Persia to Iraq 2 submarines moved from 98 Sea Zone to 97 Sea Zone 2 carriers, 4 destroyers and 1 fighter moved from 98 Sea Zone to 94 Sea Zone 2 cruisers moved from 91 Sea Zone to 109 Sea Zone 2 infantry moved from Alexandria to Egypt 1 infantry moved from Morocco to Algeria 1 bomber and 2 fighters moved from Libya to Tobruk 1 fighter moved from Russia to Kazakhstan Place Units - British 3 infantry placed in Iraq 1 submarine placed in 98 Sea Zone 2 infantry placed in Egypt 2 submarines placed in 109 Sea Zone Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4,2,4,5,2,4 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : -1.50 Americans regular : -0.67 Japanese regular : -0.67 Italians regular : 1.33 British regular : -1.50
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Americans Americans buy 2 carriers, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 1 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 infantry and 1 mech_infantry moved from 94 Sea Zone to Tunisia 1 bomber moved from Gibraltar to Tunisia 2 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 armour, 2 artilleries and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 6 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 26 Sea Zone to 46 Sea Zone 1 artillery and 3 infantry moved from 46 Sea Zone to New Guinea 1 armour, 1 artillery, 7 carriers, 2 cruisers, 1 destroyer, 9 fighters, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 33 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Tunisia Americans attack with 1 bomber, 1 infantry and 1 mech_infantry Italians defend with 2 infantry Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 1.00 expected hits Italians roll dice for 2 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Tunisia 1 infantry owned by the Italians lost in Tunisia Americans roll dice for 1 bomber and 1 mech_infantry in Tunisia, round 3 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Tunisia 1 bomber owned by the Americans retreated Italians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Americans: 1 infantry and 1 mech_infantry Casualties for Italians: 1 infantry Battle in New Guinea Americans attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Americans roll dice for 1 battleship and 1 cruiser in New Guinea, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in New Guinea Americans win, taking New Guinea from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Caroline Islands Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry Americans roll dice for 2 cruisers in Caroline Islands, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Caroline Islands, round 2 : 2/6 hits, 1.67 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 1 aaGun and 1 infantry Non Combat Move - Americans 2 destroyers and 1 submarine moved from 11 Sea Zone to 30 Sea Zone 2 carriers and 1 fighter moved from 10 Sea Zone to 30 Sea Zone 3 fighters moved from Western United States to 30 Sea Zone 1 destroyer moved from 91 Sea Zone to 109 Sea Zone 1 bomber moved from Tunisia to Tobruk Place Units - Americans 2 carriers, 2 destroyers and 1 submarine placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Shensi to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Kansu 12 infantry moved from Shensi to Kansu Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 5 infantry and 3 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 armour moved from Morocco to Tunisia 1 cruiser moved from 98 Sea Zone to 94 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Tunisia 1 fighter moved from 98 Sea Zone to Libya 1 fighter moved from Alexandria to Libya 1 bomber moved from Russia to Libya 1 infantry moved from Ethiopia to British Somaliland British take British Somaliland from Italians 1 infantry moved from Ethiopia to Italian Somaliland 2 fighters moved from 98 Sea Zone to Italian Somaliland 1 fighter and 1 tactical_bomber moved from Egypt to Italian Somaliland 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese Combat - British Battle in Libya British attack with 1 bomber and 2 fighters Italians defend with 1 artillery British roll dice for 1 bomber and 2 fighters in Libya, round 2 : 3/3 hits, 1.67 expected hits Italians roll dice for 1 artillery in Libya, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Libya British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Italian Somaliland British attack with 3 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Italian Somaliland, round 2 : 2/5 hits, 2.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Italian Somaliland 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Italian Somaliland British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Tunisia British attack with 1 armour and 2 infantry Italians defend with 1 infantry British roll dice for 1 cruiser in Tunisia, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 armour and 2 infantry in Tunisia, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Tunisia British roll dice for 1 armour and 1 infantry in Tunisia, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Tunisia British roll dice for 1 armour in Tunisia, round 4 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Tunisia, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour in Tunisia, round 5 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Tunisia, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour in Tunisia, round 6 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Tunisia, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tunisia British win, taking Tunisia from Italians with 1 armour remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Italians: 1 infantry Non Combat Move - British 3 fighters and 1 tactical_bomber moved from Italian Somaliland to Ethiopia 2 artilleries and 3 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 armour and 1 mech_infantry moved from Alexandria to Tobruk 1 artillery and 3 infantry moved from Northwest Persia to Iraq 2 submarines moved from 98 Sea Zone to 97 Sea Zone 2 carriers, 4 destroyers and 1 fighter moved from 98 Sea Zone to 94 Sea Zone 2 cruisers moved from 91 Sea Zone to 109 Sea Zone 2 infantry moved from Alexandria to Egypt 1 infantry moved from Morocco to Algeria 1 bomber and 2 fighters moved from Libya to Tobruk 1 fighter moved from Russia to Kazakhstan Place Units - British 3 infantry placed in Iraq 1 submarine placed in 98 Sea Zone 2 infantry placed in Egypt 2 submarines placed in 109 Sea Zone Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4,2,4,5,2,4 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : -1.50 Americans regular : -0.67 Japanese regular : -0.67 Italians regular : 1.33 British regular : -1.50
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Game History
Round: 5 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 armour moved from Smolensk to Bryansk Italians take Bryansk from Russians Combat - Italians Non Combat Move - Italians 2 fighters moved from Eastern Poland to Southern Italy 3 infantry moved from Northern Italy to Southern Italy 3 artilleries and 3 infantry moved from Romania to Bulgaria 6 mech_infantrys moved from Romania to Western Ukraine Place Units - Italians 1 infantry placed in Northern Italy 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 13 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,3,4,1,3,3,1,5,3 Italians collect 6 PUs (13 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Alexandria to Egypt 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to New Guinea 1 cruiser and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from New South Wales to 33 Sea Zone 5 fighters moved from Queensland to 33 Sea Zone 2 fighters moved from 33 Sea Zone to Caroline Islands 2 artilleries and 3 infantry moved from South Australia to Northern Territory 1 aaGun moved from Queensland to Northern Territory Place Units - ANZAC 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Non Combat Move - French 1 infantry moved from Northwest Persia to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from 94 Sea Zone to Iraq Turn Complete - French
Combat Hit Differential Summary :