bid:subs in 91 and 106. inf in Sudan
hf
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 4 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from United Kingdom to Germany
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 1/1 hits, 0.17 expected hits
1 bomber owned by the Americans killed by AA in Germany
Bombing raid in Germany causes 0 damage total.
Non Combat Move - Americans
1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 110 Sea Zone to 102 Sea Zone
3 transports moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from Algeria to Morocco
2 fighters moved from United Kingdom to Normandy Bordeaux
2 aaGuns and 2 infantry moved from Central United States to 101 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns and 2 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 54 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
3 fighters moved from Western United States to 26 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 airfield placed in Normandy Bordeaux
4 fighters and 1 infantry placed in Western United States
1 carrier placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
1 fighter and 1 infantry moved from Kansu to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
4 artilleries and 4 infantry moved from Libya to Tunisia
1 bomber moved from Egypt to Tunisia
Combat - British
Battle in Tunisia
British attack with 4 artilleries, 1 bomber and 4 infantry
Italians defend with 2 artilleries, 1 infantry and 1 mech_infantry
British roll dice for 4 artilleries, 1 bomber and 4 infantry in Tunisia, round 2 : 2/9 hits, 3.33 expected hits
Italians roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 0/4 hits, 1.33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Tunisia
British roll dice for 4 artilleries, 1 bomber and 4 infantry in Tunisia, round 3 : 1/9 hits, 3.33 expected hits
Italians roll dice for 2 artilleries in Tunisia, round 3 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Italians lost in Tunisia
British roll dice for 4 artilleries, 1 bomber and 4 infantry in Tunisia, round 4 : 3/9 hits, 3.33 expected hits
Italians roll dice for 1 artillery in Tunisia, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Tunisia
British win, taking Tunisia from Italians with 4 artilleries, 1 bomber and 4 infantry remaining. Battle score for attacker is 15
Casualties for Italians: 2 artilleries, 1 infantry and 1 mech_infantry
Non Combat Move - British
1 armour and 1 mech_infantry moved from Egypt to Iraq
3 fighters moved from Egypt to Gibraltar
2 fighters moved from Egypt to 81 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Eastern Persia
1 aaGun moved from Persia to Northwest Persia
2 aaGuns and 16 infantry moved from Persia to Eastern Persia
3 fighters and 2 tactical_bombers moved from Egypt to Eastern Persia
1 aaGun and 2 infantry moved from Alexandria to Egypt
1 aaGun, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Tunisia to Alexandria
Place Units - British
1 transport placed in 81 Sea Zone
2 fighters and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians regular : -2.33
Germans AA : 0.83
British regular : -4.00
@Stucifer Glad to have you back, I have enjoyed this game.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Italians
Italians buy nothing; Remaining resources: 6 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 aaGun, 3 armour, 2 artilleries and 1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Greece to Bulgaria
1 aaGun, 1 artillery and 12 infantry moved from Northern Italy to Western Germany
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,6,2,6,4,4,3,3,3
Italians collect 2 PUs (10 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 63 Sea Zone
1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
1 cruiser, 2 destroyers and 2 submarines moved from 54 Sea Zone to 26 Sea Zone
Place Units - ANZAC
3 artilleries placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Ukraine to Rostov
1 bomber moved from Western Germany to Rostov
1 bomber moved from Western Germany to Rostov
4 armour, 11 artilleries and 32 infantry moved from Ukraine to Western Ukraine
3 armour, 5 artilleries and 19 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 armour moved from Holland Belgium to France
Combat - Germans
Battle in Rostov
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Rostov, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 7 armour, 16 artilleries and 51 infantry
Russians defend with 1 infantry
Germans roll dice for 7 armour, 16 artilleries and 51 infantry in Western Ukraine, round 2 : 18/74 hits, 20.00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 7 armour, 16 artilleries and 50 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 aaGuns moved from Ukraine to Western Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
2 artilleries moved from Baltic States to Eastern Poland
1 aaGun moved from Baltic States to Novgorod
1 infantry moved from Archangel to Novgorod
1 fighter and 1 tactical_bomber moved from Norway to Novgorod
1 tactical_bomber moved from Norway to 112 Sea Zone
1 fighter moved from 112 Sea Zone to Western Germany
1 fighter moved from Western Germany to France
6 infantry moved from Northern Italy to France
1 aaGun and 2 infantry moved from Southern France to Northern Italy
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 aaGun, 1 artillery and 9 infantry moved from Western Germany to France
5 infantry moved from Germany to Poland
1 armour moved from Western Germany to France
2 bombers moved from Rostov to Bessarabia
2 artilleries and 8 infantry moved from Poland to Eastern Poland
2 artilleries and 4 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
1 fighter moved from Western Germany to Novgorod
1 infantry moved from Novgorod to Baltic States
1 tactical_bomber moved from Western Germany to France
Place Units - Germans
3 infantry placed in Novgorod
4 artilleries and 6 infantry placed in Germany
1 artillery and 4 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,1,2,2,6,2,2,2,5
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : -1.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
2 infantry moved from Bryansk to Rostov
5 fighters and 1 tactical_bomber moved from Russia to Rostov
1 armour moved from Bryansk to Belarus
Russians take Belarus from Germans
1 armour moved from Belarus to Smolensk
Combat - Russians
Battle in Rostov
Russians attack with 5 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 4/8 hits, 3.50 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
5 fighters and 1 tactical_bomber moved from Rostov to Russia
6 artilleries and 1 infantry moved from Russia to Bryansk
9 infantry moved from Smolensk to Bryansk
1 armour and 2 mech_infantrys moved from Bryansk to Smolensk
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 aaGun moved from Kansu to Shensi
Place Units - Russians
2 armour, 1 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 71 PUs; 6 SuicideAttackTokens;
Japanese buy 1 artillery, 2 fighters, 7 infantry, 2 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 3 infantry moved from Korea to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone
2 battleships, 8 carriers, 2 cruisers, 5 destroyers, 5 fighters, 6 submarines and 3 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters and 2 tactical_bombers moved from Guam to Caroline Islands
1 fighter moved from 42 Sea Zone to 62 Sea Zone
1 armour moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Suiyuyan to Hopei
Combat - Japanese
Battle in 62 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 62 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Caroline Islands
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Caroline Islands, round 2 : 3/4 hits, 2.33 expected hits
Americans roll dice for 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
1 infantry owned by the Americans lost in Caroline Islands
Japanese win, taking Caroline Islands from Americans with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from Caroline Islands to 33 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 33 Sea Zone
3 artilleries, 2 carriers, 3 destroyers, 1 fighter, 5 infantry, 2 submarines, 1 tactical_bomber and 4 transports moved from 42 Sea Zone to 61 Sea Zone
1 fighter moved from 62 Sea Zone to 61 Sea Zone
1 tactical_bomber moved from Java to 61 Sea Zone
2 fighters moved from Japan to 33 Sea Zone
1 fighter moved from Java to India
1 mech_infantry moved from Burma to India
1 infantry moved from West India to India
1 infantry moved from Yunnan to Burma
3 infantry moved from Shan State to Burma
3 infantry moved from French Indo China to Yunnan
1 aaGun and 3 infantry moved from Chahar to Hopei
1 fighter moved from Japan to French Indo China
Place Units - Japanese
2 fighters, 1 infantry and 1 tactical_bomber placed in Japan
1 artillery and 1 infantry placed in Malaya
1 transport placed in 37 Sea Zone
1 infantry and 2 mech_infantrys placed in French Indo China
3 infantry placed in India
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
Combat - Americans
Non Combat Move - Americans
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 7 carriers, 2 cruisers, 5 destroyers, 13 fighters, 4 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
2 fighters moved from Western United States to 26 Sea Zone
1 transport moved from 102 Sea Zone to 64 Sea Zone
2 aaGuns and 4 infantry moved from Morocco to 91 Sea Zone
2 aaGuns, 7 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to United Kingdom
1 infantry moved from 110 Sea Zone to United Kingdom
1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Normandy Bordeaux to United Kingdom
2 transports moved from 110 Sea Zone to 102 Sea Zone
Place Units - Americans
1 artillery, 3 fighters and 1 infantry placed in Western United States
1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 1 artillery and 3 bombers; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines moved from 80 Sea Zone to 39 Sea Zone
Combat - British
Battle in Ceylon
Non Combat Move - British
2 aaGuns and 16 infantry moved from Eastern Persia to West India
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
1 bomber moved from Alexandria to Eastern Persia
1 aaGun moved from Northwest Persia to Caucasus
1 aaGun moved from Egypt to Trans-Jordan
4 artilleries and 4 infantry moved from Tunisia to Algeria
4 transports moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from United Kingdom to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 artillery placed in United Kingdom
3 bombers placed in Egypt
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
Combat - Italians
Non Combat Move - Italians
1 artillery and 10 infantry moved from Western Germany to Northern Italy
1 aaGun and 5 infantry moved from Greece to Bulgaria
3 armour moved from Bessarabia to Bulgaria
1 aaGun, 2 artilleries and 1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,5,3,4,2,6,4,4,4
Italians collect 5 PUs (7 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 63 Sea Zone to 46 Sea Zone
1 destroyer moved from 26 Sea Zone to 49 Sea Zone
1 cruiser, 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 aaGun, 2 artilleries and 7 infantry moved from Queensland to New South Wales
2 infantry moved from Caucasus to Volgograd
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Caucasus to Volgograd
1 infantry moved from Iraq to Northwest Persia
1 fighter moved from Normandy Bordeaux to United Kingdom
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 19 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Bessarabia to Southern France
2 infantry moved from France to Southern France
1 bomber moved from Bessarabia to Southern France
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
1 fighter moved from France to Normandy Bordeaux
Combat - Germans
Air Battle in Normandy Bordeaux
Germans attacks with 6 units heading to Normandy Bordeaux
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Normandy Bordeaux
Americans roll AA dice in Normandy Bordeaux : 0/2 hits, 0.33 expected hits
Bombing raid in Normandy Bordeaux rolls: 4,3 and causes: 6 damage to unit: airfield
Bombing raid in Normandy Bordeaux causes 6 damage total.
Battle in Southern France
Germans attack with 2 bombers and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Southern France, round 2 : 1/4 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
2 bombers moved from Southern France to Western Germany
2 infantry moved from France to Northern Italy
1 aaGun and 2 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from France to Northern Italy
1 artillery moved from France to Northern Italy
11 infantry moved from France to Western Germany
1 tactical_bomber moved from France to Western Germany
2 fighters moved from Normandy Bordeaux to Norway
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
2 fighters moved from Norway to Western Germany
2 artilleries and 6 infantry moved from Baltic States to Eastern Poland
4 artilleries and 8 infantry moved from Eastern Poland to Western Ukraine
2 fighters and 1 tactical_bomber moved from Novgorod to Western Ukraine
2 armour moved from France to Southern Italy
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
2 infantry moved from Poland to Baltic States
3 infantry moved from Poland to Eastern Poland
4 artilleries and 6 infantry moved from Germany to Poland
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
10 infantry placed in Western Germany
7 infantry placed in Germany
Germans undo move 2.
3 infantry placed in Germany
7 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,6,3,6,6,3,6,2,5
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Americans AA : -0.33
Germans regular : -0.67
Skipped intercept in Normandy due to odds
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Smolensk to Archangel
Russians take Archangel from Germans
1 armour moved from Archangel to Smolensk
1 infantry moved from Smolensk to Belarus
5 fighters and 1 tactical_bomber moved from Russia to Belarus
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
Combat - Russians
Battle in Belarus
Russians attack with 5 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/7 hits, 3.33 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
5 fighters and 1 tactical_bomber moved from Belarus to Russia
2 armour and 2 mech_infantrys moved from Russia to Smolensk
1 aaGun moved from Bryansk to Smolensk
1 infantry moved from Russia to Smolensk
2 infantry moved from Rostov to Bryansk
1 submarine moved from 92 Sea Zone to 93 Sea Zone
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -1.33
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 4 destroyers, 2 fighters, 2 infantry and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 33 Sea Zone to 46 Sea Zone
10 fighters and 6 tactical_bombers moved from 33 Sea Zone to 46 Sea Zone
1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 34 Sea Zone to 55 Sea Zone
3 submarines moved from 33 Sea Zone to 26 Sea Zone
2 battleships, 8 carriers, 2 cruisers, 5 destroyers and 2 submarines moved from 33 Sea Zone to 45 Sea Zone
2 battleships, 8 carriers, 2 cruisers, 5 destroyers and 2 submarines moved from 45 Sea Zone to 55 Sea Zone
1 artillery and 3 infantry moved from 55 Sea Zone to Northern Territory
2 fighters and 2 tactical_bombers moved from 61 Sea Zone to Queensland
3 artilleries, 2 carriers, 3 destroyers, 5 infantry, 2 submarines and 4 transports moved from 61 Sea Zone to 55 Sea Zone
3 artilleries and 5 infantry moved from 55 Sea Zone to Northern Territory
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
1 bomber moved from India to 79 Sea Zone
@FlyingBadger Intercept option in Queensland?
@Stucifer said in L24 OOB Stucifer (X) v FlyingBadger (L+48):
@FlyingBadger Intercept option in Queensland?
Yes, intercept with all available Wirraways and Boomerangs!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 4 destroyers, 2 fighters, 2 infantry and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 33 Sea Zone to 46 Sea Zone
10 fighters and 6 tactical_bombers moved from 33 Sea Zone to 46 Sea Zone
1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 34 Sea Zone to 55 Sea Zone
3 submarines moved from 33 Sea Zone to 26 Sea Zone
2 battleships, 8 carriers, 2 cruisers, 5 destroyers and 2 submarines moved from 33 Sea Zone to 45 Sea Zone
2 battleships, 8 carriers, 2 cruisers, 5 destroyers and 2 submarines moved from 45 Sea Zone to 55 Sea Zone
1 artillery and 3 infantry moved from 55 Sea Zone to Northern Territory
2 fighters and 2 tactical_bombers moved from 61 Sea Zone to Queensland
3 artilleries, 2 carriers, 3 destroyers, 5 infantry, 2 submarines and 4 transports moved from 61 Sea Zone to 55 Sea Zone
3 artilleries and 5 infantry moved from 55 Sea Zone to Northern Territory
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
1 bomber moved from India to 79 Sea Zone
Combat - Japanese
Air Battle in Queensland
Japanese attacks with 4 units heading to Queensland
ANZAC launches 3 interceptors out of Queensland
Attackers Fire, : 0/4 hits, 0.67 expected hits
Defenders Fire, : 0/3 hits, 0.50 expected hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Queensland
ANZAC roll AA dice in Queensland : 1/2 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese killed by AA in Queensland
Bombing raid in Queensland rolls: 4 and causes: 4 damage to unit: harbour
Bombing raid in Queensland causes 4 damage total.
Battle in Northern Territory
Battle in 79 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 79 Sea Zone
Japanese win, taking Northern Territory from ANZAC with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 46 Sea Zone
Japanese attack with 10 fighters, 1 submarine and 6 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 46 Sea Zone
1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win with 10 fighters and 6 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 26 Sea Zone
Japanese attack with 3 submarines
Americans defend with 1 carrier, 2 fighters and 1 transport
Japanese roll dice for 3 submarines in 26 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Americans roll dice for 1 carrier and 1 transport in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 submarines in 26 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits
1 carrier owned by the Americans lost in 26 Sea Zone
Americans roll dice for 1 transport in 26 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits
Japanese roll dice for 3 submarines in 26 Sea Zone, round 4 : 0/3 hits, 1.00 expected hits
Americans roll dice for 1 transport in 26 Sea Zone, round 4 : 0/0 hits, 0.00 expected hits
Japanese roll dice for 3 submarines in 26 Sea Zone, round 5 : 0/3 hits, 1.00 expected hits
Americans roll dice for 1 transport in 26 Sea Zone, round 5 : 0/0 hits, 0.00 expected hits
Japanese roll dice for 3 submarines in 26 Sea Zone, round 6 : 0/3 hits, 1.00 expected hits
Americans roll dice for 1 transport in 26 Sea Zone, round 6 : 0/0 hits, 0.00 expected hits
Japanese roll dice for 3 submarines in 26 Sea Zone, round 7 : 0/3 hits, 1.00 expected hits
Americans roll dice for 1 transport in 26 Sea Zone, round 7 : 0/0 hits, 0.00 expected hits
Japanese roll dice for 3 submarines in 26 Sea Zone, round 8 : 2/3 hits, 1.00 expected hits
1 transport owned by the Americans lost in 26 Sea Zone
Americans and Japanese reach a stalemate
. Battle score for attacker is 23
Casualties for Americans: 1 carrier and 1 transport
Cleaning up after air battles
2 fighters owned by the Americans forced to land in Hawaiian Islands
Non Combat Move - Japanese
10 fighters and 6 tactical_bombers moved from 46 Sea Zone to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to Philippines
1 fighter moved from French Indo China to 55 Sea Zone
1 fighter moved from India to 55 Sea Zone
2 aaGuns, 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry moved from Hopei to Kweichow
1 armour moved from Kweichow to Yunnan
3 artilleries and 11 infantry moved from India to Burma
1 mech_infantry moved from India to Yunnan
2 mech_infantrys moved from French Indo China to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
2 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Burma
1 artillery and 1 infantry moved from Manchuria to Jehol
1 infantry moved from Korea to Manchuria
1 infantry moved from Manchuria to Jehol
1 bomber moved from 79 Sea Zone to French Indo China
1 bomber moved from India to Philippines
3 fighters moved from 55 Sea Zone to Java
2 fighters and 1 tactical_bomber moved from Queensland to 55 Sea Zone
Place Units - Japanese
1 fighter and 2 infantry placed in Malaya
1 fighter placed in French Indo China
2 submarines placed in 36 Sea Zone
4 destroyers and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2,4,2,5,5,5,2,5,6,2
Japanese collect 61 PUs (3 lost to blockades); end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -2.33
Defenders Fire, : -0.50
ANZAC AA : 0.67
ANZAC regular : 0.67
Attackers Fire, : -0.67
@FlyingBadger said in L24 OOB Stucifer (X) v FlyingBadger (L+48):
Wirraways
Seems like a squall frustrated the aerial duels, but cleared up enough when they went in on their bombing runs to let the Bofors do its work.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Americans
Americans repair damage of 4x airfield; Remaining resources: 77 PUs;
Americans buy 1 artillery, 7 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to Northern Territory
13 fighters and 1 tactical_bomber moved from 54 Sea Zone to Northern Territory
5 fighters moved from Hawaiian Islands to 26 Sea Zone
1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to 26 Sea Zone
2 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from 110 Sea Zone to Southern France
3 fighters moved from United Kingdom to Southern France
Combat - Americans
Battle in Northern Territory
Americans attack with 1 artillery, 13 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 5 artilleries and 9 infantry
Americans roll dice for 1 artillery, 13 fighters, 1 infantry and 1 tactical_bomber in Northern Territory, round 2 : 5/16 hits, 7.83 expected hits
Japanese roll dice for 5 artilleries and 9 infantry in Northern Territory, round 2 : 3/14 hits, 4.67 expected hits
2 fighters owned by the Americans and 1 infantry owned by the Americans lost in Northern Territory
5 infantry owned by the Japanese lost in Northern Territory
Americans roll dice for 1 artillery, 11 fighters and 1 tactical_bomber in Northern Territory, round 3 : 6/13 hits, 6.50 expected hits
Japanese roll dice for 5 artilleries and 4 infantry in Northern Territory, round 3 : 4/9 hits, 3.00 expected hits
4 fighters owned by the Americans lost in Northern Territory
4 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Northern Territory
Americans roll dice for 1 artillery, 7 fighters and 1 tactical_bomber in Northern Territory, round 4 : 1/9 hits, 4.50 expected hits
Japanese roll dice for 3 artilleries in Northern Territory, round 4 : 2/3 hits, 1.00 expected hits
1 fighter owned by the Americans and 1 artillery owned by the Americans lost in Northern Territory
1 artillery owned by the Japanese lost in Northern Territory
Americans roll dice for 6 fighters and 1 tactical_bomber in Northern Territory, round 5 : 4/7 hits, 3.67 expected hits
Japanese roll dice for 2 artilleries in Northern Territory, round 5 : 1/2 hits, 0.67 expected hits
1 fighter owned by the Americans lost in Northern Territory
2 artilleries owned by the Japanese lost in Northern Territory
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -40
Casualties for Americans: 1 artillery, 8 fighters and 1 infantry
Casualties for Japanese: 5 artilleries and 9 infantry
Battle in 26 Sea Zone
Americans attack with 1 carrier, 2 destroyers and 8 fighters
Japanese defend with 3 submarines
Americans roll dice for 1 carrier, 2 destroyers and 8 fighters in 26 Sea Zone, round 2 : 5/10 hits, 4.67 expected hits
Japanese roll dice for 3 submarines in 26 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
3 submarines owned by the Japanese lost in 26 Sea Zone
Americans win, taking 26 Sea Zone from Neutral with 1 carrier, 2 destroyers and 8 fighters remaining. Battle score for attacker is 18
Casualties for Japanese: 3 submarines
Battle in Southern France
Americans attack with 5 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 5 fighters and 2 infantry in Southern France, round 2 : 2/7 hits, 2.83 expected hits
Germans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Americans
2 fighters moved from Southern France to 110 Sea Zone
3 fighters moved from Southern France to Normandy Bordeaux
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 transports moved from 102 Sea Zone to 64 Sea Zone
1 transport moved from 64 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
5 fighters and 1 tactical_bomber moved from Northern Territory to Queensland
1 battleship, 7 carriers, 2 cruisers, 5 destroyers, 4 submarines and 1 transport moved from 54 Sea Zone to 63 Sea Zone
5 fighters moved from 26 Sea Zone to 63 Sea Zone
3 fighters moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 artillery, 7 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 2 artilleries, 1 factory_minor, 4 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 infantry moved from West India to India
UK_Pacific take India from Japanese
Combat - British
Battle in Holland Belgium
British attack with 4 fighters and 2 infantry
Italians defend with 1 infantry
British roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 1/6 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
British win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
3 fighters moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to 110 Sea Zone
4 artilleries and 4 infantry moved from Algeria to 92 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 92 Sea Zone to 110 Sea Zone
4 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from Gibraltar to Egypt
3 bombers moved from Egypt to Shensi
1 bomber moved from Eastern Persia to Shensi
1 infantry moved from Ceylon to 39 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 39 Sea Zone to 79 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Eastern Persia
1 aaGun moved from Trans-Jordan to Iraq
1 aaGun moved from Caucasus to Volgograd
Place Units - British
1 factory_minor placed in Persia
1 transport placed in 81 Sea Zone
1 artillery and 1 infantry placed in Egypt
1 artillery and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Americans regular : -7.00
Japanese regular : 0.17
Germans regular : -1.00
British regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Italians
Italians buy nothing; Remaining resources: 7 PUs;
Combat Move - Italians
1 artillery and 10 infantry moved from Northern Italy to Southern France
2 fighters moved from Southern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 artillery, 2 fighters and 10 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 artillery, 2 fighters and 10 infantry in Southern France, round 2 : 2/13 hits, 3.17 expected hits
Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Southern France
2 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery, 2 fighters and 9 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
3 armour moved from Bulgaria to Northern Italy
3 infantry moved from Bulgaria to Yugoslavia
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,6,3,6,6,1,4,6,4
Italians collect 11 PUs (4 lost to blockades); end with 18 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Italians regular : -1.17