@BobbaRossa Wow. And I thought I took a bit of beating in my other game as Axis G1. Im not even sure what to do with these boats. Im at work and should be able to run through this turn this afternoon. Crazy.
L24 BM4 1/4 Playoff Me1945 vs Ghostglider (Allies+22)
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TripleA Manual Gamesave Post: British round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Combat Move - British 1 destroyer moved from 98 Sea Zone to 96 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 1 destroyer moved from 96 Sea Zone to 99 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 99 Sea Zone 1 bomber moved from Gibraltar to 99 Sea Zone 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 armour moved from Algeria to Libya British take Libya from Italians 1 infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo British take Belgian Congo from Italians 1 armour moved from Iraq to Syria British take Syria from Neutral_Axis 1 armour moved from Syria to Trans-Jordan 1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Kenya 1 fighter and 1 infantry moved from Burma to Shan State Combat - BritishCombat Hit Differential Summary :
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Scramble to sz99?
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Full scramble, max defense.
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 3 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 2 fighters moved from United Kingdom to Holland Belgium 1 armour and 2 mech_infantrys moved from Morocco to Tunisia 2 fighters moved from Gibraltar to Tunisia 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 transport moved from 91 Sea Zone to 86 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 2 infantry moved from 87 Sea Zone to French West Africa 2 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 marine moved from United Kingdom to 110 Sea Zone 1 marine moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Gibraltar to Holland Belgium Combat - Americans Battle in French West Africa Battle in Holland Belgium Americans attack with 1 bomber, 2 fighters and 2 infantry Germans defend with 2 mech_infantrys Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 2 mech_infantrys in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Holland Belgium 2 mech_infantrys owned by the Germans lost in Holland Belgium Americans win, taking French West Africa from Neutral_Axis, taking Holland Belgium from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Germans: 2 mech_infantrys Battle in Normandy Bordeaux Americans attack with 1 artillery, 1 infantry and 1 marine Germans defend with 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 1 artillery, 1 infantry and 1 marine in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery, 1 infantry and 1 marine in Normandy Bordeaux, round 3 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Tunisia Americans attack with 1 armour, 2 fighters and 2 mech_infantrys Italians defend with 2 infantry and 1 mech_infantry Americans roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Tunisia, round 2 : 1/5 hits, 1.83 expected hits Italians roll dice for 2 infantry and 1 mech_infantry in Tunisia, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Italians lost in Tunisia Americans roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Tunisia, round 3 : 4/5 hits, 1.83 expected hits Italians roll dice for 1 infantry and 1 mech_infantry in Tunisia, round 3 : 2/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Americans lost in Tunisia 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is 2 Casualties for Italians: 2 infantry and 1 mech_infantry Casualties for Americans: 2 mech_infantrys Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Tunisia to Morocco 1 transport moved from 110 Sea Zone to 102 Sea Zone 2 fighters moved from Holland Belgium to United Kingdom 1 bomber moved from Holland Belgium to United Kingdom 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 2 carriers, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 13 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from Queensland to 54 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 26 Sea Zone 1 artillery moved from Queensland to New South Wales 1 infantry moved from Queensland to New South Wales 2 fighters and 1 tactical_bomber moved from Queensland to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Eastern United States to 26 Sea Zone Place Units - Americans 2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone 3 fighters placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Kansu to Suiyuyan 1 infantry moved from Kansu to Shensi 3 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 4 infantry Japanese defend with 2 infantry Chinese roll dice for 4 infantry in Shensi, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Japanese lost in Shensi Chinese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 3 infantry Casualties for Japanese: 2 infantry Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 4 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Kansu to Tsinghai Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British buy 11 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 98 Sea Zone to 96 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 1 destroyer moved from 96 Sea Zone to 99 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 99 Sea Zone 1 bomber moved from Gibraltar to 99 Sea Zone 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 armour moved from Algeria to Libya British take Libya from Italians 1 infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo British take Belgian Congo from Italians 1 armour moved from Iraq to Syria British take Syria from Neutral_Axis 1 armour moved from Syria to Trans-Jordan 1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Kenya 1 fighter and 1 infantry moved from Burma to Shan State Combat - British Italians scrambles 3 units out of Greece to defend against the attack in 99 Sea Zone Battle in Shan State British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State 1 infantry owned by the Japanese lost in Shan State British win with 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Kenya British attack with 1 artillery and 3 infantry Italians defend with 1 artillery British roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 artillery in Kenya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kenya British roll dice for 1 artillery and 2 infantry in Kenya, round 3 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 artillery in Kenya, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 2 infantry in Kenya, round 4 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 artillery in Kenya, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 artillery Battle in 99 Sea Zone British attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 battleship, 2 cruisers, 1 fighter and 2 submarines British roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 5/8 hits, 4.00 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 2 submarines in 99 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 battleship, 2 cruisers, 2 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits Units damaged: 1 battleship owned by the British 1 destroyer owned by the British and 1 carrier owned by the British lost in 99 Sea Zone 1 cruiser owned by the Italians, 1 tactical_bomber owned by the Germans and 2 submarines owned by the Italians lost in 99 Sea Zone British roll dice for 1 battleship, 1 bomber, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 3 : 4/7 hits, 3.67 expected hits Italians roll dice for 1 battleship, 1 cruiser and 2 fighters in 99 Sea Zone, round 3 : 3/4 hits, 2.50 expected hits 2 destroyers owned by the British and 1 cruiser owned by the British lost in 99 Sea Zone 1 cruiser owned by the Italians, 1 fighter owned by the Germans, 1 fighter owned by the Italians and 1 battleship owned by the Italians lost in 99 Sea Zone British win, taking 99 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 35 Casualties for British: 1 carrier, 1 cruiser and 3 destroyers Casualties for Germans: 1 fighter and 1 tactical_bomber Casualties for Italians: 1 battleship, 2 cruisers, 1 fighter and 2 submarines Non Combat Move - British 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 3 infantry moved from 110 Sea Zone to Holland Belgium 1 battleship moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from Egypt to Trans-Jordan 1 aaGun, 7 infantry and 1 mech_infantry moved from India to Burma 1 fighter moved from Shan State to Burma 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Persia 2 fighters moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 bomber moved from 99 Sea Zone to Egypt Place Units - British 1 submarine placed in 110 Sea Zone 2 infantry placed in Union of South Africa 9 infantry placed in United Kingdom British undo move 3. 3 infantry placed in Egypt 6 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : 1.50 Americans regular : -0.17 Japanese regular : 1.33 Italians regular : 1.00 Germans regular : -0.33 British regular : -0.67 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 infantry moved from Rhodesia to South West Africa Italians take South West Africa from British 1 armour moved from Belarus to Bryansk Italians take Bryansk from Russians Combat - Italians Non Combat Move - Italians 2 armour moved from Belarus to Bryansk 1 artillery moved from Bessarabia to Ukraine 1 infantry moved from Bessarabia to Ukraine 1 artillery and 2 infantry moved from Greece to Bulgaria 1 artillery moved from Western Germany to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 mech_infantry moved from Southern Italy to Western Germany 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 fighter placed in Southern Italy 1 artillery placed in Northern Italy 1 infantry placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1 Italians collect 13 PUs (5 lost to blockades); end with 13 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 mech_infantrys; Remaining resources: 2 PUs; Combat Move - ANZAC 2 fighters moved from Burma to Szechwan Combat - ANZAC Battle in Szechwan ANZAC attack with 2 fighters Japanese defend with 1 infantry ANZAC roll dice for 2 fighters in Szechwan, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan ANZAC win with 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 fighters moved from Szechwan to Burma 1 aaGun and 2 infantry moved from Queensland to New South Wales 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 29 Sea Zone 1 cruiser, 1 destroyer and 3 submarines moved from 54 Sea Zone to 26 Sea Zone 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 infantry and 2 mech_infantrys placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Gibraltar to Holland Belgium Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.00 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 fighter, 5 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Ukraine to Western Ukraine 1 artillery moved from Eastern Poland to Western Ukraine 1 artillery moved from Bessarabia to Western Ukraine 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Belarus to Smolensk 1 infantry moved from Belarus to Smolensk 1 tactical_bomber moved from Eastern Poland to Smolensk 1 tactical_bomber moved from Eastern Poland to 99 Sea Zone 1 fighter moved from Western Germany to 99 Sea Zone 1 bomber moved from Western Germany to 99 Sea Zone 1 bomber moved from Western Germany to Normandy Bordeaux Combat - Germans Strategic bombing raid in Normandy Bordeaux Americans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 6 damage total. Battle in 99 Sea Zone Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber British defend with 1 battleship Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 0/3 hits, 1.83 expected hits British roll dice for 1 battleship in 99 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 3 : 2/3 hits, 1.83 expected hits British roll dice for 1 battleship in 99 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 battleship owned by the British lost in 99 Sea Zone Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for British: 1 battleship Battle in Western Ukraine Germans attack with 2 artilleries and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 artilleries and 1 infantry in Western Ukraine, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 artillery moved from Bessarabia to Ukraine 3 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk 1 aaGun moved from Germany to Western Germany 1 bomber moved from 99 Sea Zone to Western Germany 1 bomber moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from 99 Sea Zone to Greece 1 fighter moved from 99 Sea Zone to Greece 1 tactical_bomber moved from Smolensk to Novgorod 1 aaGun moved from Belarus to Bryansk 8 armour, 4 artilleries, 25 infantry and 10 mech_infantrys moved from Belarus to Bryansk 2 armour and 4 mech_infantrys moved from Novgorod to Bryansk 1 mech_infantry moved from Novgorod to Bryansk Place Units - Germans 2 artilleries and 1 infantry placed in Ukraine 2 infantry and 1 mech_infantry placed in Novgorod 2 submarines placed in 112 Sea Zone 1 fighter placed in Western Germany 1 artillery and 1 mech_infantry placed in Western Germany 1 infantry placed in France 1 artillery and 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5 Germans collect 45 PUs (1 lost to blockades); end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Americans AA : -0.17 Russians regular : 0.33 Germans regular : -0.50 British regular : -1.33 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Russians Russians buy 8 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 97 Sea Zone to 93 Sea Zone 2 infantry moved from Vologda to Archangel 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Archangel 1 infantry moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Archangel 1 fighter moved from Russia to Smolensk Combat - Russians Battle in Archangel Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Archangel to Russia 1 fighter moved from Smolensk to Russia 2 infantry moved from Volgograd to Rostov 1 infantry moved from Volgograd to Rostov 1 infantry moved from Tambov to Rostov 6 artilleries moved from Tambov to Russia 18 infantry moved from Tambov to Russia 1 infantry moved from Tambov to Russia Place Units - Russians 8 artilleries and 2 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUsCombat Hit Differential Summary :
Germans regular : 0.33 Russians regular : -0.33 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 armour, 2 artilleries, 1 carrier, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Kweichow to Sikang Japanese take Sikang from Chinese 1 artillery moved from Chahar to Suiyuyan 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Shensi 2 fighters moved from Manchuria to Suiyuyan 1 tactical_bomber moved from Anhwe to Suiyuyan 1 bomber moved from Kweichow to Shensi Combat - Japanese Battle in Suiyuyan Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/5 hits, 2.33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Suiyuyan, round 3 : 1/5 hits, 2.33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Suiyuyan 1 infantry owned by the Chinese lost in Suiyuyan Japanese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Suiyuyan, round 4 : 1/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Suiyuyan 1 infantry owned by the Chinese lost in Suiyuyan Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Shensi Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 2 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi 1 bomber owned by the Japanese retreated Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 cruiser and 1 marine moved from 55 Sea Zone to 37 Sea Zone 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 carrier moved from 36 Sea Zone to 19 Sea Zone 1 carrier moved from 55 Sea Zone to 37 Sea Zone 1 destroyer moved from 55 Sea Zone to 37 Sea Zone 2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 55 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Malaya 2 artilleries moved from French Indo China to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 artilleries, 2 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone 2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from Anhwe to Chahar 1 infantry moved from Hunan to Anhwe 1 armour moved from Kweichow to Hopei 1 artillery moved from Kweichow to Szechwan 1 artillery moved from Kweichow to Hunan 1 armour moved from French Indo China to Kweichow 1 fighter moved from Suiyuyan to Chahar 1 fighter moved from Suiyuyan to Hopei 1 tactical_bomber moved from Suiyuyan to Anhwe 1 bomber moved from Shensi to French Indo China 2 artilleries moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 2 artilleries and 2 infantry moved from 19 Sea Zone to Manchuria 1 fighter moved from Caroline Islands to 19 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to Philippines 1 tactical_bomber moved from Caroline Islands to French Indo China 1 tactical_bomber moved from French Indo China to Anhwe 1 destroyer moved from 44 Sea Zone to 35 Sea Zone Place Units - Japanese 1 carrier placed in 37 Sea Zone 1 armour and 1 infantry placed in Malaya 1 armour and 2 infantry placed in French Indo China 1 armour, 1 artillery and 1 mech_infantry placed in Manchuria 1 submarine placed in 6 Sea Zone 1 artillery and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -4.50 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 84 PUs; Americans buy 2 carriers, 1 factory_minor, 2 fighters, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 bomber and 2 fighters moved from United Kingdom to Southern France 1 fighter moved from Morocco to Southern France 1 infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France Combat - Americans Battle in Iwo Jima Battle in Southern France Americans attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Southern France, round 2 : 3/6 hits, 2.83 expected hits Italians roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Southern France 2 infantry owned by the Italians lost in Southern France Americans win, taking Iwo Jima from Japanese, taking Southern France from Italians with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry 1 transport moved from 102 Sea Zone to 101 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 transports moved from 110 Sea Zone to 102 Sea Zone 1 bomber moved from Southern France to United Kingdom 2 fighters moved from Southern France to 110 Sea Zone 1 fighter moved from Southern France to Normandy Bordeaux 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Morocco to Gibraltar 1 armour moved from Tunisia to Morocco 1 infantry moved from French West Africa to 87 Sea Zone 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 2 carriers, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from Western United States to Wake Island 1 artillery and 1 infantry moved from New South Wales to South Australia Place Units - Americans 1 factory_minor placed in Holland Belgium 1 carrier and 2 fighters placed in 110 Sea Zone 1 infantry placed in Central United States 1 carrier and 1 submarine placed in 10 Sea Zone 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Sikang 1 infantry moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Sikang, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Sikang, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Sikang, round 5 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang 1 mech_infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 3 fighters moved from Holland Belgium to France 3 fighters moved from 110 Sea Zone to France 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 fighter and 2 infantry moved from Burma to Yunnan 1 infantry moved from Tanganyika Territory to Rhodesia British take Rhodesia from Italians 2 infantry moved from Union of South Africa to South West Africa 1 bomber moved from Egypt to South West Africa 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 infantry moved from Ethiopia to British Somaliland British take British Somaliland from Italians Combat - British Battle in France British attack with 6 fighters Germans defend with 1 airfield, 1 factory_minor and 1 infantry British roll dice for 6 fighters in France, round 2 : 5/6 hits, 3.00 expected hits Germans roll dice for 1 infantry in France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in France British win with 6 fighters remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Yunnan British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in South West Africa British attack with 1 bomber and 2 infantry Italians defend with 1 infantry British roll dice for 1 bomber and 2 infantry in South West Africa, round 2 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 infantry in South West Africa, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in South West Africa British win, taking South West Africa from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 bomber moved from South West Africa to Belgian Congo 1 infantry moved from Trans-Jordan to Iraq 1 armour moved from Trans-Jordan to Persia 1 fighter and 1 tactical_bomber moved from Persia to India 1 fighter moved from Yunnan to India 1 aaGun moved from Burma to India 1 mech_infantry moved from Burma to India 1 infantry moved from Burma to India 4 infantry moved from Burma to India 1 fighter moved from United Kingdom to Gibraltar 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 submarine moved from 110 Sea Zone to 92 Sea Zone 3 fighters moved from France to 110 Sea Zone 1 fighter moved from France to 110 Sea Zone 2 fighters moved from France to United Kingdom 1 aaGun moved from Holland Belgium to Normandy Bordeaux 2 aaGuns and 4 infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns and 4 infantry moved from 110 Sea Zone to Holland Belgium 3 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Tobruk to Alexandria 1 armour moved from Libya to Alexandria Place Units - British 3 infantry placed in Egypt 1 artillery, 1 fighter and 5 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,3,4,4,3,1,1,6,3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4 UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.17 Japanese regular : -1.00 Italians regular : 0.00 Germans regular : -0.33 British regular : 1.33 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 84 PUs; Americans buy 2 carriers, 1 factory_minor, 2 fighters, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 bomber and 2 fighters moved from United Kingdom to Southern France 1 fighter moved from Morocco to Southern France 1 infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France Combat - Americans Battle in Iwo Jima Battle in Southern France Americans attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Southern France, round 2 : 3/6 hits, 2.83 expected hits Italians roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Southern France 2 infantry owned by the Italians lost in Southern France Americans win, taking Iwo Jima from Japanese, taking Southern France from Italians with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry 1 transport moved from 102 Sea Zone to 101 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 transports moved from 110 Sea Zone to 102 Sea Zone 1 bomber moved from Southern France to United Kingdom 2 fighters moved from Southern France to 110 Sea Zone 1 fighter moved from Southern France to Normandy Bordeaux 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Morocco to Gibraltar 1 armour moved from Tunisia to Morocco 1 infantry moved from French West Africa to 87 Sea Zone 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 2 carriers, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from Western United States to Wake Island 1 artillery and 1 infantry moved from New South Wales to South Australia Place Units - Americans 1 factory_minor placed in Holland Belgium 1 carrier and 2 fighters placed in 110 Sea Zone 1 infantry placed in Central United States 1 carrier and 1 submarine placed in 10 Sea Zone 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Sikang 1 infantry moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Sikang, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Sikang, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Sikang, round 5 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang 1 mech_infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 3 fighters moved from Holland Belgium to France 3 fighters moved from 110 Sea Zone to France 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 fighter and 2 infantry moved from Burma to Yunnan 1 infantry moved from Tanganyika Territory to Rhodesia British take Rhodesia from Italians 2 infantry moved from Union of South Africa to South West Africa 1 bomber moved from Egypt to South West Africa 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 infantry moved from Ethiopia to British Somaliland British take British Somaliland from Italians Combat - British Battle in France British attack with 6 fighters Germans defend with 1 airfield, 1 factory_minor and 1 infantry British roll dice for 6 fighters in France, round 2 : 5/6 hits, 3.00 expected hits Germans roll dice for 1 infantry in France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in France British win with 6 fighters remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Yunnan British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in South West Africa British attack with 1 bomber and 2 infantry Italians defend with 1 infantry British roll dice for 1 bomber and 2 infantry in South West Africa, round 2 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 infantry in South West Africa, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in South West Africa British win, taking South West Africa from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 bomber moved from South West Africa to Belgian Congo 1 infantry moved from Trans-Jordan to Iraq 1 armour moved from Trans-Jordan to Persia 1 fighter and 1 tactical_bomber moved from Persia to India 1 fighter moved from Yunnan to India 1 aaGun moved from Burma to India 1 mech_infantry moved from Burma to India 1 infantry moved from Burma to India 4 infantry moved from Burma to India 1 fighter moved from United Kingdom to Gibraltar 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 submarine moved from 110 Sea Zone to 92 Sea Zone 3 fighters moved from France to 110 Sea Zone 1 fighter moved from France to 110 Sea Zone 2 fighters moved from France to United Kingdom 1 aaGun moved from Holland Belgium to Normandy Bordeaux 2 aaGuns and 4 infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns and 4 infantry moved from 110 Sea Zone to Holland Belgium 3 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Tobruk to Alexandria 1 armour moved from Libya to Alexandria Place Units - British 3 infantry placed in Egypt 1 artillery, 1 fighter and 5 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,3,4,4,3,1,1,6,3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4 UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs Some Units in India change ownership: 2 infantry Turning on Edit Mode EDIT: Removing units owned by British from Burma: 1 aaGun, 1 artillery and 12 infantry EDIT: Adding units owned by British to India: 1 aaGun, 1 artillery and 12 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.17 Japanese regular : -1.00 Italians regular : 0.00 Germans regular : -0.33 British regular : 1.33 -
Please use second map
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Ok will post Italy in 15 min
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Northern Italy to Southern France 1 fighter moved from Southern Italy to Southern France Combat - Italians Battle in Southern France Italians attack with 1 fighter and 2 infantry Americans defend with 1 artillery, 1 factory_minor and 1 harbour Italians roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 2 infantry in Southern France, round 3 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Italians roll dice for 1 fighter and 1 infantry in Southern France, round 4 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 artillery in Southern France, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France 1 artillery owned by the Americans lost in Southern France Italians win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Italians: 2 infantry Casualties for Americans: 1 artillery Non Combat Move - Italians 1 fighter moved from Southern France to Western Germany 2 artilleries moved from Northern Italy to Western Germany 3 armour moved from Bryansk to Ukraine Place Units - Italians 2 infantry placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
Americans regular : 1.00 Italians regular : -1.33 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from Burma to Szechwan Combat - ANZAC Battle in Szechwan ANZAC attack with 2 fighters Japanese defend with 1 artillery ANZAC roll dice for 2 fighters in Szechwan, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Szechwan ANZAC win with 2 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery 2 fighters moved from Szechwan to Kansu 1 aaGun, 1 artillery, 4 infantry and 2 mech_infantrys moved from New South Wales to South Australia 1 infantry and 1 transport moved from 29 Sea Zone to 26 Sea Zone 1 infantry moved from Iraq to Northwest Persia ANZAC take Northwest Persia from Neutral_Allies 1 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 infantry placed in New South Wales 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 1.00 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 6 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Novgorod to Archangel 1 mech_infantry moved from Novgorod to Archangel 5 armour and 5 mech_infantrys moved from Bryansk to Archangel 2 artilleries moved from Ukraine to Rostov 2 infantry moved from Bryansk to Smolensk 1 bomber moved from Western Germany to Smolensk 1 tactical_bomber moved from Novgorod to Smolensk 8 armour, 4 artilleries, 22 infantry and 12 mech_infantrys moved from Bryansk to Rostov 1 artillery moved from Ukraine to Rostov 1 bomber moved from Western Germany to Smolensk Combat - Germans Battle in Archangel Germans attack with 6 armour and 6 mech_infantrys Russians defend with 1 infantry Germans roll dice for 6 armour and 6 mech_infantrys in Archangel, round 2 : 5/12 hits, 4.00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 6 armour and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 8 armour, 7 artilleries, 22 infantry and 12 mech_infantrys Russians defend with 1 aaGun and 7 infantry Germans roll dice for 8 armour, 7 artilleries, 22 infantry and 12 mech_infantrys in Rostov, round 2 : 13/49 hits, 13.17 expected hits Russians roll dice for 1 aaGun and 7 infantry in Rostov, round 2 : 1/7 hits, 2.33 expected hits 1 infantry owned by the Germans lost in Rostov 7 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 8 armour, 7 artilleries, 21 infantry and 12 mech_infantrys remaining. Battle score for attacker is 23 Casualties for Germans: 1 infantry Casualties for Russians: 1 aaGun and 7 infantry Battle in Smolensk Germans attack with 2 bombers, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/5 hits, 2.17 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Smolensk 2 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Southern France from Americans to Germans EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry EDIT: Adding units owned by Germans to Southern France: 1 mech_infantry EDIT: Turning off Edit Mode 1 aaGun moved from Bryansk to Rostov 2 artilleries moved from Western Ukraine to Ukraine 1 infantry moved from Western Ukraine to Ukraine 2 infantry moved from Novgorod to Belarus 1 tactical_bomber moved from Greece to Poland 1 fighter moved from Greece to Poland 1 fighter moved from Western Germany to Poland 1 tactical_bomber moved from 112 Sea Zone to Poland 1 bomber moved from Smolensk to Eastern Poland 1 bomber moved from Smolensk to Eastern Poland 1 infantry moved from Western Germany to France 1 infantry moved from Western Germany to France 1 tactical_bomber moved from Smolensk to Poland Place Units - Germans 3 artilleries placed in Ukraine 3 armour placed in Novgorod 1 artillery placed in France 2 artilleries and 5 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1 Germans collect 50 PUs (1 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Russians regular : -1.33 Germans regular : 1.67 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Russians Russians buy 1 fighter and 8 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Bryansk 1 fighter and 2 infantry moved from Russia to Smolensk Combat - Russians Battle in Bryansk Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Bryansk to Russia 1 fighter moved from Smolensk to Russia 1 aaGun and 4 infantry moved from Tambov to Russia 1 aaGun and 21 infantry moved from Russia to Vologda 3 artilleries moved from Russia to Vologda 2 aaGuns and 18 infantry moved from Amur to Buryatia Place Units - Russians 1 fighter and 8 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 infantry EDIT: Adding units owned by Russians to Tambov: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : -0.33 Germans regular : -0.33 Russians regular : 0.83 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 artilleries, 2 carriers, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 2 artilleries and 2 infantry moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from French Indo China to Shan State 1 artillery and 1 infantry moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State 1 fighter moved from Hopei to Kansu 1 fighter moved from Chahar to Kansu 1 armour moved from Hopei to Shensi Japanese take Shensi from Chinese 1 armour moved from Shensi to Kansu 1 armour moved from Kweichow to Kansu 1 bomber moved from French Indo China to Kansu 1 tactical_bomber moved from French Indo China to Yunnan 1 fighter moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to Sikang 1 armour moved from Manchuria to Siberia Japanese take Amur from Russians Japanese take Siberia from Russians 1 fighter moved from 19 Sea Zone to 17 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 artillery moved from 17 Sea Zone to Iwo Jima Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kansu Japanese attack with 2 armour, 1 bomber and 2 fighters ANZAC defend with 2 fighters; Chinese defend with 2 infantry Japanese roll dice for 2 armour, 1 bomber and 2 fighters in Kansu, round 2 : 2/5 hits, 2.67 expected hits Chinese roll dice for 2 fighters and 2 infantry in Kansu, round 2 : 2/4 hits, 2.00 expected hits 2 armour owned by the Japanese lost in Kansu 2 infantry owned by the Chinese lost in Kansu Japanese roll dice for 1 bomber and 2 fighters in Kansu, round 3 : 3/3 hits, 1.67 expected hits Chinese roll dice for 2 fighters in Kansu, round 3 : 0/2 hits, 1.33 expected hits 2 fighters owned by the ANZAC lost in Kansu Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 14 Casualties for Japanese: 2 armour Casualties for Chinese: 2 infantry Casualties for ANZAC: 2 fighters Battle in Iwo Jima Japanese attack with 1 artillery and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Yunnan Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits, 2.50 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Shan State Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/6 hits, 2.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Sikang Japanese attack with 1 fighter and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 tactical_bomber in Sikang, round 2 : 1/2 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in Sikang 1 infantry owned by the Chinese lost in Sikang Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter Casualties for Chinese: 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 armour, 1 artillery, 2 infantry and 1 marine moved from Malaya to 37 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 marine and 2 transports moved from 37 Sea Zone to 79 Sea Zone 1 tactical_bomber moved from Shan State to 79 Sea Zone 1 fighter moved from Shan State to 79 Sea Zone 2 fighters moved from Philippines to Caroline Islands 1 fighter moved from 17 Sea Zone to Japan 1 transport moved from 37 Sea Zone to 44 Sea Zone 2 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 carrier moved from 37 Sea Zone to 35 Sea Zone 1 carrier moved from 19 Sea Zone to 35 Sea Zone 1 destroyer moved from 19 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 armour moved from French Indo China to Szechwan 1 infantry moved from Anhwe to Hopei 1 aaGun, 6 artilleries and 9 infantry moved from Manchuria to Amur 1 mech_infantry moved from Manchuria to Anhwe 1 artillery moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Shan State 1 fighter moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from Kansu to Kweichow 1 fighter moved from Kansu to Kweichow 1 tactical_bomber moved from Yunnan to 35 Sea Zone 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 bomber moved from Kansu to Kweichow 1 tactical_bomber moved from Anhwe to Kweichow 1 tactical_bomber moved from Anhwe to Kweichow 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone 1 fighter moved from Yunnan to 19 Sea Zone 1 tactical_bomber moved from Sikang to Kweichow 1 tactical_bomber moved from Kweichow to Manchuria 1 fighter moved from 35 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Philippines Place Units - Japanese 1 carrier placed in 36 Sea Zone 1 carrier placed in 19 Sea Zone 1 fighter placed in Japan 1 infantry placed in Malaya 2 mech_infantrys placed in French Indo China 1 artillery placed in Malaya Japanese undo move 5. 1 infantry and 1 mech_infantry placed in French Indo China 2 mech_infantrys placed in Manchuria Japanese undo move 7. 1 artillery and 1 mech_infantry placed in Manchuria 1 mech_infantry placed in Malaya Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Chinese regular : -1.33 Americans regular : -0.33 Japanese regular : 1.83 UK_Pacific regular : -0.33 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 artilleries, 2 carriers, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 2 artilleries and 2 infantry moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from French Indo China to Shan State 1 artillery and 1 infantry moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State 1 fighter moved from Hopei to Kansu 1 fighter moved from Chahar to Kansu 1 armour moved from Hopei to Shensi Japanese take Shensi from Chinese 1 armour moved from Shensi to Kansu 1 armour moved from Kweichow to Kansu 1 bomber moved from French Indo China to Kansu 1 tactical_bomber moved from French Indo China to Yunnan 1 fighter moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to Sikang 1 armour moved from Manchuria to Siberia Japanese take Amur from Russians Japanese take Siberia from Russians 1 fighter moved from 19 Sea Zone to 17 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 artillery moved from 17 Sea Zone to Iwo Jima Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kansu Japanese attack with 2 armour, 1 bomber and 2 fighters ANZAC defend with 2 fighters; Chinese defend with 2 infantry Japanese roll dice for 2 armour, 1 bomber and 2 fighters in Kansu, round 2 : 2/5 hits, 2.67 expected hits Chinese roll dice for 2 fighters and 2 infantry in Kansu, round 2 : 2/4 hits, 2.00 expected hits 2 armour owned by the Japanese lost in Kansu 2 infantry owned by the Chinese lost in Kansu Japanese roll dice for 1 bomber and 2 fighters in Kansu, round 3 : 3/3 hits, 1.67 expected hits Chinese roll dice for 2 fighters in Kansu, round 3 : 0/2 hits, 1.33 expected hits 2 fighters owned by the ANZAC lost in Kansu Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 14 Casualties for Japanese: 2 armour Casualties for Chinese: 2 infantry Casualties for ANZAC: 2 fighters Battle in Iwo Jima Japanese attack with 1 artillery and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Yunnan Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits, 2.50 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Shan State Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/6 hits, 2.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Sikang Japanese attack with 1 fighter and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 tactical_bomber in Sikang, round 2 : 1/2 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in Sikang 1 infantry owned by the Chinese lost in Sikang Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter Casualties for Chinese: 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 armour, 1 artillery, 2 infantry and 1 marine moved from Malaya to 37 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 marine and 2 transports moved from 37 Sea Zone to 79 Sea Zone 1 tactical_bomber moved from Shan State to 79 Sea Zone 1 fighter moved from Shan State to 79 Sea Zone 2 fighters moved from Philippines to Caroline Islands 1 fighter moved from 17 Sea Zone to Japan 1 transport moved from 37 Sea Zone to 44 Sea Zone 2 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 carrier moved from 37 Sea Zone to 35 Sea Zone 1 carrier moved from 19 Sea Zone to 35 Sea Zone 1 destroyer moved from 19 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 armour moved from French Indo China to Szechwan 1 infantry moved from Anhwe to Hopei 1 aaGun, 6 artilleries and 9 infantry moved from Manchuria to Amur 1 mech_infantry moved from Manchuria to Anhwe 1 artillery moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Shan State 1 fighter moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from Kansu to Kweichow 1 fighter moved from Kansu to Kweichow 1 tactical_bomber moved from Yunnan to 35 Sea Zone 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 bomber moved from Kansu to Kweichow 1 tactical_bomber moved from Anhwe to Kweichow 1 tactical_bomber moved from Anhwe to Kweichow 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone 1 fighter moved from Yunnan to 19 Sea Zone 1 tactical_bomber moved from Sikang to Kweichow 1 tactical_bomber moved from Kweichow to Manchuria 1 fighter moved from 35 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Philippines Place Units - Japanese 1 carrier placed in 36 Sea Zone 1 carrier placed in 19 Sea Zone 1 fighter placed in Japan 1 infantry placed in Malaya 2 mech_infantrys placed in French Indo China 1 artillery placed in Malaya Japanese undo move 5. 1 infantry and 1 mech_infantry placed in French Indo China 2 mech_infantrys placed in Manchuria Japanese undo move 7. 1 artillery and 1 mech_infantry placed in Manchuria 1 mech_infantry placed in Malaya Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Japanese from Malaya: 1 mech_infantry EDIT: Adding units owned by Japanese to French Indo China: 1 mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -1.33 Americans regular : -0.33 Japanese regular : 1.83 UK_Pacific regular : -0.33 -
Second map pls





