Srambelst Du in SZ110?
41957 OOB Round 02 Germany - combat.tsvg
Scramble.jpg
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 21 PUs;
Russians buy 1 aaGun, 1 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Tula
Russians take Tula from Germans
1 armour moved from Tula to Russia
1 armour moved from Russia to Bryansk
Russians take Bryansk from Germans
1 armour moved from Bryansk to Russia
1 infantry moved from Russia to Yaroslavl
3 fighters and 1 infantry moved from Russia to Gorky
3 fighters moved from Russia to Yaroslavl
2 armour moved from Buryatia to Yakut S.S.R.
Combat - Russians
Battle in Yakut S.S.R.
Russians attack with 2 armour
Italians defend with 1 armour and 1 mech_infantry
Russians roll dice for 2 armour in Yakut S.S.R., round 2 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 2 : 2/2 hits, 1.00 expected hits
2 armour owned by the Russians lost in Yakut S.S.R.
1 mech_infantry owned by the Italians lost in Yakut S.S.R.
Italians win with 1 armour remaining. Battle score for attacker is -7
Casualties for Russians: 2 armour
Casualties for Italians: 1 mech_infantry
Battle in Gorky
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 1 infantry in Gorky, round 2 : 1/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Gorky, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Gorky
1 infantry owned by the Germans lost in Gorky
Russians win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Yaroslavl
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 1 infantry in Yaroslavl, round 2 : 3/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Yaroslavl
Russians win, taking Yaroslavl from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 fighters moved from Yaroslavl to Russia
3 fighters moved from Gorky to Russia
1 infantry moved from Siberia to Sakha
Place Units - Russians
1 aaGun, 1 armour, 1 artillery and 2 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,5
Russians collect 15 PUs (1 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians regular : 1.00
Germans regular : 0.33
Russians regular : 0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 5 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Jehol to Shantung
2 bombers moved from Eastern Sinkiang to Shantung
1 armour and 1 mech_infantry moved from Korea to Buryatia
Japanese take Northern Manchuria from Chinese
Japanese take Buryatia from Russians
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 submarine moved from 82 Sea Zone to 40 Sea Zone
1 destroyer and 1 submarine moved from 47 Sea Zone to 55 Sea Zone
3 fighters and 1 tactical_bomber moved from 47 Sea Zone to 55 Sea Zone
1 infantry moved from New Guinea to 47 Sea Zone
1 infantry and 1 transport moved from 47 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Northern Australia
1 tactical_bomber moved from 46 Sea Zone to 55 Sea Zone
2 fighters moved from 47 Sea Zone to 55 Sea Zone
1 fighter moved from 47 Sea Zone to 55 Sea Zone
Combat Hit Differential Summary :
scramble also to sz55 (6 Ftr) ?
@pacifiersboard no thanks on 55. Full scramble to 40 if you’re attacking there.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 5 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Jehol to Shantung
2 bombers moved from Eastern Sinkiang to Shantung
1 armour and 1 mech_infantry moved from Korea to Buryatia
Japanese take Northern Manchuria from Chinese
Japanese take Buryatia from Russians
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 submarine moved from 82 Sea Zone to 40 Sea Zone
1 destroyer and 1 submarine moved from 47 Sea Zone to 55 Sea Zone
3 fighters and 1 tactical_bomber moved from 47 Sea Zone to 55 Sea Zone
1 infantry moved from New Guinea to 47 Sea Zone
1 infantry and 1 transport moved from 47 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Northern Australia
1 tactical_bomber moved from 46 Sea Zone to 55 Sea Zone
2 fighters moved from 47 Sea Zone to 55 Sea Zone
1 fighter moved from 47 Sea Zone to 55 Sea Zone
Combat - Japanese
British scrambles 3 units out of Eastern India to defend against the attack in 40 Sea Zone
Battle in Northern Australia
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 6 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer, 6 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 4/9 hits, 4,67 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win, taking Northern Australia from ANZAC, taking 55 Sea Zone from Americans with 1 destroyer, 6 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 40 Sea Zone
Japanese attack with 1 submarine
British defend with 1 destroyer and 3 fighters
Japanese roll dice for 1 submarine in 40 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 destroyer and 3 fighters in 40 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
1 submarine owned by the Japanese lost in 40 Sea Zone
British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Shantung
Japanese attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Shantung, round 2 : 0/3 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 bombers and 1 infantry in Shantung, round 3 : 2/3 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Shantung, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shantung
1 infantry owned by the Russians lost in Shantung
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Moving scrambled unit from 40 Sea Zone back to originating territory: Eastern India
Moving scrambled unit from 40 Sea Zone back to originating territory: Eastern India
Moving scrambled unit from 40 Sea Zone back to originating territory: Eastern India
Non Combat Move - Japanese
1 transport moved from 46 Sea Zone to 36 Sea Zone
1 transport moved from 37 Sea Zone to 21 Sea Zone
1 aaGun moved from Fukien to 21 Sea Zone
1 aaGun and 1 transport moved from 21 Sea Zone to 37 Sea Zone
1 aaGun moved from 37 Sea Zone to French Indo China
1 armour, 1 infantry and 1 mech_infantry moved from Siam to French Indo China
1 submarine moved from 38 Sea Zone to 56 Sea Zone
1 artillery moved from Western Sinkiang to Eastern Sinkiang
1 artillery moved from Western Sinkiang to Northern Sinkiang
1 infantry moved from Eastern Sinkiang to Tsinghai
1 infantry moved from Northern Sinkiang to Western Sinkiang
1 armour and 1 mech_infantry moved from Western Sinkiang to Kazakhstan
4 artilleries and 5 infantry moved from Western Sinkiang to Kazakhstan
1 armour moved from Kazakhstan to Stalingrad
1 aaGun moved from Tsinghai to Szechwan
2 bombers moved from Shantung to Southern Manchuria
5 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Kyushu to 6 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 37 Sea Zone
1 artillery and 5 infantry moved from 37 Sea Zone to French Indo China
1 infantry moved from Kweichow to Hunan
1 infantry moved from Yunnan to Kweichow
1 infantry moved from French Indo China to Yunnan
1 armour and 1 mech_infantry moved from Hunan to French Indo China
1 fighter and 2 tactical_bombers moved from Tsinghai to French Indo China
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 46 Sea Zone to French Indo China
2 fighters moved from 36 Sea Zone to French Indo China
1 fighter moved from 47 Sea Zone to French Indo China
2 fighters moved from Japan to French Indo China
2 destroyers moved from 7 Sea Zone to 36 Sea Zone
1 destroyer moved from 7 Sea Zone to 37 Sea Zone
4 carriers moved from 47 Sea Zone to 56 Sea Zone
3 fighters moved from 55 Sea Zone to 56 Sea Zone
2 tactical_bombers moved from 55 Sea Zone to 56 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 carrier moved from 46 Sea Zone to 56 Sea Zone
1 battleship and 1 destroyer moved from 47 Sea Zone to 56 Sea Zone
3 carriers moved from 36 Sea Zone to 45 Sea Zone
3 fighters moved from 55 Sea Zone to 45 Sea Zone
1 marine moved from Korea to Southern Manchuria
1 infantry moved from Korea to Amur
1 mech_infantry moved from Korea to Southern Manchuria
1 cruiser moved from 47 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
1 armour, 4 infantry and 3 mech_infantrys placed in Japan
1 carrier and 1 submarine placed in 7 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 5 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 7 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33
Americans regular : -0,33
Japanese regular : -1,67
British regular : 0,67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 battleships, 3 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
Americans converts factory_major into different units
1 mech_infantry moved from Yugoslavia to Northern Italy
Americans take Northern Italy from Italians
5 fighters moved from Queensland to 55 Sea Zone
2 fighters moved from Hawaiian Islands to 55 Sea Zone
1 destroyer and 1 submarine moved from 64 Sea Zone to 55 Sea Zone
2 infantry moved from New South Wales to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to New Guinea
Combat Hit Differential Summary :
@pacifiersboard Scramble to 55?
none, thx
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10
Combat Move - British
1 armour moved from Northern Caucasus to Rostov
Russians take Rostov from Italians
1 armour moved from Rostov to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Northern Caucasus to Rostov
1 artillery moved from Southern Italy to Sicily
British take Sicily from Italians
3 fighters and 1 tactical_bomber moved from Eastern India to French Indo China
Combat Hit Differential Summary :
@pacifiersboard Intercept over FIC?
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 battleships, 3 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
Americans converts factory_major into different units
1 mech_infantry moved from Yugoslavia to Northern Italy
Americans take Northern Italy from Italians
5 fighters moved from Queensland to 55 Sea Zone
2 fighters moved from Hawaiian Islands to 55 Sea Zone
1 destroyer and 1 submarine moved from 64 Sea Zone to 55 Sea Zone
2 infantry moved from New South Wales to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to New Guinea
Combat - Americans
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 7 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer, 7 fighters and 1 transport in 55 Sea Zone, round 2 : 1/8 hits, 3.83 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 55 Sea Zone
1 submarine owned by the Japanese lost in 55 Sea Zone
Americans roll dice for 1 destroyer, 7 fighters and 1 transport in 55 Sea Zone, round 3 : 4/8 hits, 3.83 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win, taking 55 Sea Zone from Japanese with 1 destroyer, 7 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in New Guinea
Non Combat Move - Americans
1 carrier, 1 fighter and 1 tactical_bomber moved from 64 Sea Zone to 35 Sea Zone
6 infantry moved from New South Wales to 64 Sea Zone
1 artillery, 3 carriers, 1 cruiser, 4 destroyers, 2 fighters, 6 infantry, 2 submarines and 4 transports moved from 64 Sea Zone to 65 Sea Zone
6 infantry moved from 65 Sea Zone to New Zealand
1 battleship and 5 destroyers moved from 11 Sea Zone to 27 Sea Zone
2 infantry moved from Hawaiian Islands to 28 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 28 Sea Zone to 65 Sea Zone
2 infantry moved from 65 Sea Zone to New Zealand
7 fighters moved from 55 Sea Zone to Queensland
2 artilleries and 1 infantry moved from Greece to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Northern Italy
1 artillery and 1 transport moved from 99 Sea Zone to 94 Sea Zone
1 transport moved from 97 Sea Zone to 83 Sea Zone
1 fighter moved from 97 Sea Zone to Southern Italy
2 carriers, 3 destroyers, 1 fighter and 4 transports moved from 97 Sea Zone to 94 Sea Zone
2 fighters moved from Gibraltar to United Kingdom
3 submarines moved from 100 Sea Zone to 94 Sea Zone
Place Units - Americans
1 armour, 1 artillery and 1 infantry placed in Greece
2 battleships placed in 104 Sea Zone
3 fighters placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 94 Sea Zone: 1 artillery and 5 transports
EDIT: Adding units owned by Americans to 94 Sea Zone: 5 transports
EDIT: Adding units owned by Americans to Morocco: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British repair damage of 14x factory_major; Remaining resources: 46 PUs;
British buy 1 aaGun, 1 armour, 2 fighters and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Northern Caucasus to Rostov
Russians take Rostov from Italians
1 armour moved from Rostov to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Northern Caucasus to Rostov
1 artillery moved from Southern Italy to Sicily
British take Sicily from Italians
3 fighters and 1 tactical_bomber moved from Eastern India to French Indo China
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
Combat - British
Air Battle in French Indo China
British attacks with 4 units heading to French Indo China
Japanese launches 6 interceptors out of French Indo China
Attackers Fire, : 2/4 hits, 1.17 expected hits
Defenders Fire, : 1/6 hits, 2.00 expected hits
1 fighter owned by the British lost in French Indo China
2 fighters owned by the Japanese lost in French Indo China
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in French Indo China
Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 1 and causes: 1 damage to unit: airfield
Bombing raid in French Indo China causes 1 damage total.
Cleaning up after air battles
Non Combat Move - British
3 aaGuns, 5 artilleries and 27 infantry moved from Shan State to Burma
2 fighters and 1 tactical_bomber moved from French Indo China to Burma
2 fighters moved from Southern Persia to Russia
1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from Northern Caucasus to Southern Caucasus
1 infantry moved from Southern Persia to Northwest Persia
1 transport moved from 99 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Algeria to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 aaGun and 1 infantry moved from 97 Sea Zone to Northern Italy
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Sardinia to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
2 battleships, 1 carrier, 3 cruisers and 1 transport moved from 99 Sea Zone to 94 Sea Zone
1 fighter moved from 94 Sea Zone to United Kingdom
2 infantry moved from 94 Sea Zone to Morocco
2 infantry moved from Algeria to Morocco
1 fighter moved from 99 Sea Zone to Southern Persia
1 destroyer moved from 40 Sea Zone to 82 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
Place Units - British
1 aaGun and 2 fighters placed in Southern Italy
1 armour and 5 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 1,3,6,3
British collect 32 PUs (6 lost to blockades); end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
2 artilleries and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in Eastern India change ownership: 2 artilleries and 1 infantry
Combat Hit Differential Summary :
Americans regular : -3.00
Japanese regular : 0.17
Japanese AA : -0.17
Defenders Fire, : -1.00
Attackers Fire, : 0.83
@pacifiersboard Got great dice on the air battle, so I knew mean reversion was coming on the bombing roll…
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Combat Move - Italians
1 infantry moved from Penza to Tula
Italians take Tula from Russians
1 infantry moved from Smolensk to Bryansk
Italians take Bryansk from Russians
1 artillery moved from Stalingrad to Northern Caucasus
1 bomber moved from Western Germany to Northern Caucasus
1 armour and 1 mech_infantry moved from Stalingrad to Rostov
1 armour moved from Yakut S.S.R. to Buryatia
Combat - Italians
Battle in Northern Caucasus
Italians attack with 1 artillery and 1 bomber
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 bomber in Northern Caucasus, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Northern Caucasus
1 infantry owned by the British lost in Northern Caucasus
Italians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery
Casualties for British: 1 infantry
Battle in Rostov
Italians attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Rostov
Italians roll dice for 1 armour in Rostov, round 3 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0,33 expected hits
1 armour owned by the Italians lost in Rostov
Russians win with 1 infantry remaining. Battle score for attacker is -11
Casualties for Italians: 1 armour and 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Northern Caucasus to Stalingrad
Turn Complete - Italians
Combat Hit Differential Summary :
Italians regular : -1,17
Russians regular : 2,00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Northern Australia
2 fighters moved from Queensland to Northern Australia
2 infantry moved from Queensland to Northern Australia
2 fighters moved from 65 Sea Zone to Northern Australia
Combat - ANZAC
Battle in Northern Australia
ANZAC attack with 5 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
ANZAC roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Northern Australia, round 2 : 3/8 hits, 3.50 expected hits
Japanese roll dice for 1 infantry in Northern Australia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Northern Australia
1 infantry owned by the Japanese lost in Northern Australia
ANZAC win, taking Northern Australia from Japanese with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Northern Australia to 65 Sea Zone
3 fighters and 1 tactical_bomber moved from Northern Australia to Queensland
1 marine moved from New South Wales to 64 Sea Zone
1 cruiser, 1 destroyer, 1 marine and 2 submarines moved from 64 Sea Zone to 65 Sea Zone
1 marine moved from 65 Sea Zone to New Zealand
Place Units - ANZAC
2 submarines placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Northwest Persia to Southern Caucasus
2 infantry moved from Iraq to Northwest Persia
1 infantry moved from Algeria to 94 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : -0.50
@pacifiersboard Assumed no scramble to N. Aus.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 destroyer and 15 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Austria to Yugoslavia
Germans take Yugoslavia from Americans
1 infantry moved from Slovakia Hungary to Romania
Germans take Romania from Americans
1 armour moved from Stalingrad to Northern Caucasus
Germans take Northern Caucasus from Russians
1 armour moved from Northern Caucasus to Rostov
1 infantry moved from Stalingrad to Rostov
1 mech_infantry moved from Stalingrad to Rostov
1 fighter moved from Kazakhstan to Rostov
1 fighter moved from 114 Sea Zone to United Kingdom
2 bombers and 1 fighter moved from Western Germany to United Kingdom
1 fighter moved from 128 Sea Zone to United Kingdom
1 bomber moved from Leningrad to United Kingdom
Combat Hit Differential Summary :
intercept over London?
@pacifiersboard No thank you
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 destroyer and 15 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Austria to Yugoslavia
Germans take Yugoslavia from Americans
1 infantry moved from Slovakia Hungary to Romania
Germans take Romania from Americans
1 armour moved from Stalingrad to Northern Caucasus
Germans take Northern Caucasus from Russians
1 armour moved from Northern Caucasus to Rostov
1 infantry moved from Stalingrad to Rostov
1 mech_infantry moved from Stalingrad to Rostov
1 fighter moved from Kazakhstan to Rostov
1 fighter moved from 114 Sea Zone to United Kingdom
2 bombers and 1 fighter moved from Western Germany to United Kingdom
1 fighter moved from 128 Sea Zone to United Kingdom
1 bomber moved from Leningrad to United Kingdom
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 6 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/3 hits, 0,50 expected hits
Bombing raid in United Kingdom rolls: 6,4,6 and causes: 16 damage to unit: factory_major
Bombing raid in United Kingdom causes 16 damage total.
Battle in Rostov
Germans attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Rostov, round 2 : 1/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Rostov
Germans win, taking Rostov from Russians with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 carrier moved from 110 Sea Zone to 107 Sea Zone
1 destroyer moved from 110 Sea Zone to 93 Sea Zone
2 submarines moved from 112 Sea Zone to 107 Sea Zone
1 battleship and 2 submarines moved from 113 Sea Zone to 107 Sea Zone
2 fighters moved from United Kingdom to 107 Sea Zone
1 fighter moved from 110 Sea Zone to 107 Sea Zone
1 cruiser moved from 114 Sea Zone to 107 Sea Zone
1 carrier moved from 114 Sea Zone to 107 Sea Zone
1 submarine moved from 107 Sea Zone to 93 Sea Zone
1 carrier and 1 destroyer moved from 128 Sea Zone to 114 Sea Zone
3 transports moved from 128 Sea Zone to 115 Sea Zone
1 transport moved from 114 Sea Zone to 113 Sea Zone
2 transports moved from 114 Sea Zone to 115 Sea Zone
2 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Western Germany to 115 Sea Zone
2 armour, 2 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 artillery moved from Normandy Bordeaux to 113 Sea Zone
1 artillery and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Western Germany to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Norway
1 fighter moved from 110 Sea Zone to 107 Sea Zone
3 fighters moved from Leningrad to Western Germany
1 tactical_bomber moved from 114 Sea Zone to Scotland
1 fighter moved from United Kingdom to Scotland
2 tactical_bombers moved from Leningrad to 114 Sea Zone
3 bombers moved from United Kingdom to Scotland
2 armour, 3 artilleries, 6 infantry and 1 mech_infantry moved from 114 Sea Zone to Scotland
1 aaGun moved from Austria to Western Germany
2 tactical_bombers moved from Leningrad to France
1 tactical_bomber moved from Leningrad to Western Germany
1 infantry moved from Kirov to Gorky
1 infantry moved from Kirov to Komi
3 artilleries moved from Urals to Samara
1 fighter moved from Rostov to Stalingrad
2 infantry moved from Stalingrad to Samara
1 aaGun moved from Komi to Urals
1 artillery moved from Komi to Samara
3 armour and 3 mech_infantrys moved from Stalingrad to Rostov
1 armour and 1 mech_infantry moved from Kazakhstan to Rostov
1 armour moved from Stalingrad to Northern Caucasus
1 armour moved from Kazakhstan to Northern Caucasus
1 fighter moved from Stalingrad to Samara
2 mech_infantrys moved from Samara to Northern Caucasus
1 armour and 1 mech_infantry moved from Samara to Northern Caucasus
Place Units - Germans
1 destroyer placed in 115 Sea Zone
2 artilleries and 1 infantry placed in Urals
1 artillery and 2 infantry placed in Stalingrad
Germans undo move 3.
3 artilleries placed in Western Germany
6 infantry placed in Western Germany
2 infantry placed in Normandy Bordeaux
2 infantry placed in Germany
3 infantry placed in Stalingrad
1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 6,3
Germans collect 59 PUs (3 lost to blockades); end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
British AA : -0,50
Russians regular : -0,33
Germans regular : -0,50