No scramble in France. Cheers! 🤓
L24 OOB surfer (X) vs AndrewAAGamer (L+60) #1
-
Interesting it doesn’t show the Edit I made for the Germans. I guess because I did it before I did any US moves.
Go ahead and adjust the 4 Germans in Finland as you want.
-
@AndrewAAGamer thanks. I could only move 2 units to Finland. I just bought the second transport.
-
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Italians Italians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Bryansk to Caucasus Italians take Rostov from Russians Italians take Caucasus from Russians 2 infantry moved from Tobruk to Alexandria 1 bomber moved from Southern Italy to Alexandria Combat - Italians Battle in Alexandria Italians attack with 1 bomber and 2 infantry ANZAC defend with 2 infantry Italians roll dice for 1 bomber and 2 infantry in Alexandria, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 2 infantry in Alexandria, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Alexandria 1 infantry owned by the ANZAC lost in Alexandria 1 bomber owned by the Italians retreated British win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 2 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Italians 1 bomber moved from Alexandria to Greece 1 armour moved from Bessarabia to Rostov 1 mech_infantry moved from Western Ukraine to Rostov 1 armour moved from Belarus to Rostov 1 aaGun and 2 infantry moved from Romania to Bessarabia 2 infantry moved from Bulgaria to Romania 1 infantry moved from Greece to Albania 1 aaGun, 2 artilleries, 2 infantry and 1 mech_infantry moved from Southern Italy to Northern Italy Place Units - Italians 7 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,4,4,6,3,5,5 Italians collect 19 PUs (7 lost to blockades); end with 19 PUs
Combat Hit Differential Summary :
Italians regular : 0.00 British regular : 1.33
-
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 submarines moved from 63 Sea Zone to 62 Sea Zone 1 fighter moved from New South Wales to Queensland 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - ANZAC 2 submarines placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French Non Combat Move - French 1 cruiser and 2 destroyers moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
-
French infantry are on US transport.
-
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter and 15 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Bryansk to Volgograd Germans take Volgograd from Russians 1 armour moved from Bryansk to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Rostov 2 infantry moved from Novgorod to Archangel 1 armour and 1 infantry moved from Belarus to Archangel 1 tactical_bomber moved from Bryansk to Archangel 1 infantry moved from Belarus to Archangel 2 mech_infantrys moved from Eastern Poland to Archangel Combat - Germans Germans creates battle in territory 115 Sea Zone Battle in Archangel Germans attack with 1 armour, 4 infantry, 2 mech_infantrys and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 armour, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 3/8 hits, 2.17 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Archangel 2 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 armour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 tactical_bomber moved from Archangel to Novgorod 1 destroyer and 1 submarine moved from 113 Sea Zone to 115 Sea Zone 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Finland 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery moved from 115 Sea Zone to Novgorod 1 infantry moved from 115 Sea Zone to Novgorod 1 fighter and 1 tactical_bomber moved from Bryansk to Germany 8 armour, 5 artilleries, 22 infantry and 10 mech_infantrys moved from Bryansk to Rostov 8 armour and 10 mech_infantrys moved from Rostov to Caucasus 7 mech_infantrys moved from Belarus to Rostov 7 mech_infantrys moved from Eastern Poland to Ukraine 1 infantry moved from Ukraine to Rostov 1 infantry moved from Bessarabia to Ukraine 3 aaGuns, 2 artilleries and 4 infantry moved from Eastern Poland to Western Ukraine 1 artillery moved from Poland to Eastern Poland 2 infantry moved from France to Western Germany 1 tactical_bomber moved from Southern Italy to Western Germany Place Units - Germans 7 infantry placed in Germany 3 infantry placed in Novgorod 3 infantry placed in Ukraine 1 fighter and 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2 Germans collect 47 PUs (2 lost to blockades); end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 0.83
-
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Russians Russians buy 2 artilleries and 8 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 armour moved from Russia to Smolensk Russians take Smolensk from Italians 1 armour moved from Smolensk to Russia 1 armour moved from Russia to Bryansk Russians take Bryansk from Italians 1 armour moved from Bryansk to Russia 7 artilleries and 60 infantry moved from Russia to Tambov Russians take Tambov from Germans 1 artillery and 1 infantry moved from Kazakhstan to Volgograd 4 fighters and 1 tactical_bomber moved from Russia to Tambov 4 fighters and 1 tactical_bomber moved from Tambov to Volgograd 1 submarine moved from 115 Sea Zone to 114 Sea Zone Combat - Russians Battle in Volgograd Russians attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 4/7 hits, 3.33 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Changing ownership of Ethiopia from Italians to Russians EDIT: Turning off Edit Mode 1 infantry moved from Kazakhstan to Tsinghai 2 aaGuns moved from Russia to Tambov 2 aaGuns and 18 infantry moved from Amur to Buryatia 1 mech_infantry moved from Egypt to Ethiopia 1 mech_infantry moved from Northwest Persia to Trans-Jordan 4 fighters and 1 tactical_bomber moved from Volgograd to Russia Place Units - Russians 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 24 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.67
-
Sigh - I really need to do a better job of checking all units before hitting the “Done” button. If this was a playoff game, instead of for fun, my opponent might deny an edit for a walk-in.
Sorry you didn’t get your games done in time to make the playoffs.
-
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 1 fighter, 1 harbour, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC Combat - Japanese Non Combat Move - Japanese 1 artillery and 1 infantry moved from Shan State to 37 Sea Zone 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi 1 fighter moved from 45 Sea Zone to 6 Sea Zone 2 aaGuns, 1 artillery and 12 infantry moved from Korea to Manchuria 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 aaGun, 1 artillery, 1 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi 1 armour, 2 artilleries and 1 mech_infantry moved from Hunan to Kwangsi 3 infantry moved from Anhwe to Hopei 3 infantry moved from Shantung to Anhwe 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 2 submarines moved from 45 Sea Zone to 37 Sea Zone 1 fighter moved from 45 Sea Zone to Kwangsi 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 45 Sea Zone to 36 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi 1 submarine moved from 37 Sea Zone to 36 Sea Zone Place Units - Japanese 1 carrier, 1 fighter and 1 submarine placed in 6 Sea Zone 2 infantry and 1 mech_infantry placed in Shantung 1 harbour placed in Hainan 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
-
@AndrewAAGamer No worries.
Yeah, kinda bummed about missing the playoffs, but I got a good chance of winning the remaining games. -
Yeah, kinda bummed about missing the playoffs, but I got a good chance of winning the remaining games.
Umm, you mean besides this one; right? ;o)
-
@AndrewAAGamer Now that was funny!!!
-
@AndrewAAGamer But sadly probably true…
-
@AndrewAAGamer To be fair, this game wasn’t one of the original ones that I was referring to.
-
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 armour moved from Holland Belgium to Normandy Bordeaux Combat - Americans Non Combat Move - Americans 1 infantry moved from French West Africa to French Central Africa 1 mech_infantry moved from French West Africa to French Equatorial Africa 1 transport moved from 87 Sea Zone to 85 Sea Zone 3 fighters moved from Western United States to 10 Sea Zone 2 carriers and 4 fighters moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 3 infantry placed in Normandy Bordeaux 2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 6 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Tsinghai to Shensi Chinese take Shensi from Japanese 1 fighter moved from Tsinghai to Szechwan 1 infantry moved from Yunnan to Kweichow Chinese take Kweichow from Japanese 2 artilleries and 14 infantry moved from Yunnan to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 2 artilleries, 1 fighter and 14 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries, 1 fighter and 14 infantry in Szechwan, round 2 : 5/17 hits, 3.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 2 artilleries, 1 fighter and 13 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs Purchase Units - British British buy 1 artillery, 10 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 armour moved from Algeria to Libya British take Tunisia from Italians British take Libya from Italians 1 infantry moved from Normandy Bordeaux to Southern France British take Southern France from Italians Combat - British Non Combat Move - British 3 fighters moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 artillery and 1 infantry moved from British Somaliland to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 5 infantry moved from Iraq to Trans-Jordan 2 artilleries and 6 infantry moved from Egypt to Trans-Jordan 1 artillery and 2 infantry moved from Algeria to Tunisia 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to 92 Sea Zone 1 fighter moved from Normandy Bordeaux to United Kingdom 1 aaGun, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from United Kingdom to 110 Sea Zone 1 submarine moved from 110 Sea Zone to 91 Sea Zone 2 fighters moved from Yunnan to India 2 aaGuns, 2 artilleries and 15 infantry moved from Burma to India Place Units - British 1 artillery, 1 infantry and 1 mech_infantry placed in Egypt 3 infantry placed in Iraq 6 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3,3,5 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 1.17 Japanese regular : 0.67
-
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Italians Italians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Caucasus to Bryansk Italians take Bryansk from Russians 2 artilleries, 10 infantry and 1 mech_infantry moved from Northern Italy to Southern France 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Tobruk to Libya 1 bomber moved from Greece to Libya Combat - Italians Battle in Southern France Italians attack with 2 artilleries, 10 infantry and 1 mech_infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 artilleries, 10 infantry and 1 mech_infantry in Southern France, round 2 : 1/13 hits, 2.83 expected hits British roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France 1 infantry owned by the British lost in Southern France Italians win, taking Southern France from British with 2 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Libya Italians attack with 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry British defend with 1 armour Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry in Libya, round 2 : 1/7 hits, 2.67 expected hits British roll dice for 1 armour in Libya, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians lost in Libya 1 armour owned by the British lost in Libya Italians win, taking Libya from British with 1 armour, 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 1 armour Non Combat Move - Italians 1 bomber moved from Libya to Southern Italy 1 mech_infantry moved from Southern Italy to Southern France 1 aaGun moved from Northern Italy to Southern France 1 aaGun moved from Southern Italy to Northern Italy 1 infantry moved from Albania to Yugoslavia 1 aaGun and 2 infantry moved from Bessarabia to Ukraine 2 infantry moved from Romania to Bessarabia 2 armour and 1 mech_infantry moved from Rostov to Bryansk 1 fighter moved from Southern Italy to Western Germany 1 fighter moved from Southern Italy to Western Germany Place Units - Italians 2 infantry placed in Southern Italy 3 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 15 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,6,3,3,4,2,2 Italians collect 8 PUs (15 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Italians regular : -3.50 British regular : 1.17
-
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 5 submarines moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from Alexandria to Egypt Place Units - ANZAC 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Algeria to Tunisia 1 infantry moved from Egypt to Trans-Jordan 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 fighter, 15 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 1 armour moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 armour moved from Nenetsia to Urals Germans take Urals from Russians 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 3 infantry moved from Rostov to Volgograd 1 bomber moved from Southern Italy to Volgograd 3 armour and 3 mech_infantrys moved from Caucasus to Tsinghai Germans take Kazakhstan from Russians Combat - Germans Battle in Tsinghai Germans attack with 3 armour and 3 mech_infantrys Chinese defend with 1 fighter and 2 infantry; Russians defend with 1 infantry Germans roll dice for 3 armour and 3 mech_infantrys in Tsinghai, round 2 : 2/6 hits, 2.00 expected hits Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 2 : 1/4 hits, 1.67 expected hits 1 mech_infantry owned by the Germans lost in Tsinghai 1 infantry owned by the Russians and 1 infantry owned by the Chinese lost in Tsinghai Germans roll dice for 3 armour and 2 mech_infantrys in Tsinghai, round 3 : 2/5 hits, 1.83 expected hits Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 2/2 hits, 1.00 expected hits 2 mech_infantrys owned by the Germans lost in Tsinghai 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai Germans win, taking Tsinghai from Chinese with 3 armour remaining. Battle score for attacker is 7 Casualties for Germans: 3 mech_infantrys Casualties for Russians: 1 infantry Casualties for Chinese: 1 fighter and 2 infantry Battle in Volgograd Germans attack with 1 bomber and 3 infantry Russians defend with 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 1 bomber and 3 infantry in Volgograd, round 2 : 4/4 hits, 1.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Volgograd 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 1 bomber moved from Volgograd to Bryansk 1 armour, 5 artilleries and 20 infantry moved from Rostov to Bryansk 4 infantry and 7 mech_infantrys moved from Ukraine to Bryansk 3 aaGuns, 2 artilleries and 4 infantry moved from Western Ukraine to Bryansk 4 artilleries and 4 infantry moved from Belarus to Bryansk 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Finland 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 1 artillery and 4 infantry moved from Novgorod to Belarus 2 infantry moved from Archangel to Belarus 2 mech_infantrys moved from Archangel to Urals 1 artillery moved from Eastern Poland to Belarus 1 tactical_bomber moved from Novgorod to Bryansk 1 fighter and 1 tactical_bomber moved from Germany to Bryansk 1 fighter and 1 tactical_bomber moved from Western Germany to Germany 3 infantry moved from Germany to Poland 5 mech_infantrys moved from Western Germany to Poland 1 mech_infantry moved from Caucasus to Tsinghai 7 mech_infantrys moved from Rostov to Bryansk 1 mech_infantry moved from Caucasus to Tsinghai 5 armour and 5 mech_infantrys moved from Caucasus to Bryansk Place Units - Germans 2 artilleries and 1 infantry placed in Ukraine 3 infantry placed in Novgorod 6 infantry and 1 mech_infantry placed in Germany 1 fighter and 5 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6 Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Russians regular : 0.33 Germans regular : 3.00
-
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Ethiopia to Italian Somaliland Russians take Italian Somaliland from Italians 1 armour moved from Russia to Archangel Russians take Archangel from Germans 2 infantry moved from Russia to Vologda 2 fighters moved from Russia to Vologda 1 artillery and 1 infantry moved from Tambov to Volgograd 2 fighters and 1 tactical_bomber moved from Russia to Volgograd Combat - Russians Battle in Volgograd Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 2.33 expected hits Germans roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Volgograd 2 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Vologda Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Vologda to Russia 2 fighters and 1 tactical_bomber moved from Volgograd to Russia 2 aaGuns, 6 artilleries and 59 infantry moved from Tambov to Russia 1 mech_infantry moved from Trans-Jordan to Egypt 2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R. Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 26 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 Russians regular : 0.33
-
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier, 13 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Hopei to Shensi 1 infantry moved from Hopei to Kweichow 1 infantry moved from Anhwe to Kweichow 2 bombers moved from Kwangsi to Shensi 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State 2 infantry moved from French Indo China to Shan State 1 infantry moved from French Indo China to Yunnan Japanese take Yunnan from Chinese 1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow Combat - Japanese Battle in Kweichow Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Shensi Japanese attack with 2 bombers and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Shensi, round 2 : 3/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers moved from Shensi to French Indo China 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 destroyer and 5 transports moved from 36 Sea Zone to 6 Sea Zone 1 fighter moved from Kwangsi to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone 1 aaGun, 1 armour, 6 artilleries, 8 infantry and 1 mech_infantry moved from Kwangsi to Yunnan 2 infantry and 1 mech_infantry moved from Shantung to Anhwe 1 artillery and 8 infantry moved from Manchuria to Jehol 1 aaGun moved from Manchuria to Jehol 1 mech_infantry moved from Anhwe to Hunan 1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun and 1 infantry moved from 6 Sea Zone to Korea 1 aaGun moved from Manchuria to Jehol 1 infantry moved from New Guinea to Dutch New Guinea Place Units - Japanese 1 carrier and 1 submarine placed in 6 Sea Zone 2 infantry and 1 mech_infantry placed in Shantung 3 infantry placed in French Indo China 8 infantry placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 1.33 UK_Pacific regular : 0.67