Bad luck with the Germans !
just post once per turn
Game History
Round: 3
Actions - AustroHungarians
Purchase Units - AustroHungarians
AustroHungarians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;
Combat Move - AustroHungarians
Turning on Edit Mode
EDIT: Adding units owned by AustroHungarians to Bohemia: 1 fighter
EDIT: Turning off Edit Mode
1 fighter moved from Albania to Romania
4 artilleries and 4 infantry moved from Albania to Trieste
1 fighter moved from Vienna to Ukraine
2 artilleries and 4 infantry moved from Galicia to Romania
1 artillery and 1 infantry moved from Galicia to Romania
4 artilleries and 16 infantry moved from Galicia to Ukraine
1 artillery and 8 infantry moved from Poland to Ukraine
1 artillery and 6 infantry moved from Vienna to Galicia
Combat - AustroHungarians
AustroHungarians has abandoned SZ 18 to Italians
AustroHungarians has abandoned SZ 20 to Russians
Battle in Ukraine
AustroHungarians attack with 5 artilleries, 1 fighter and 24 infantry
Russians defend with 1 infantry
AustroHungarians roll dice for 5 artilleries, 1 fighter and 24 infantry in Ukraine, round 2 : 14/30 hits, 12.50 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the AustroHungarians lost in Ukraine
1 infantry owned by the Russians lost in Ukraine
AustroHungarians win, taking SZ 18 from AustroHungarians, taking SZ 20 from Ottomans, taking Ukraine from Russians with 5 artilleries, 1 fighter and 23 infantry remaining. Battle score for attacker is 0
Casualties for AustroHungarians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Romania
AustroHungarians attack with 3 artilleries, 1 fighter and 5 infantry
Russians defend with 3 infantry
AustroHungarians roll dice for 3 artilleries, 1 fighter and 5 infantry in Romania, round 2 : 5/9 hits, 4.50 expected hits
Russians roll dice for 3 infantry in Romania, round 2 : 1/3 hits, 1.50 expected hits
1 infantry owned by the AustroHungarians lost in Romania
3 infantry owned by the Russians lost in Romania
AustroHungarians win, taking Romania from Russians with 3 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for AustroHungarians: 1 infantry
Casualties for Russians: 3 infantry
Combat Move - AustroHungarians
Trigger ChangeToConstantinopleMine: Ottomans captures territory SZ 20
Trigger ChangeToTriesteMine: AustroHungarians captures territory SZ 18
1 fighter moved from Bohemia to Vienna
Place Units - AustroHungarians
1 artillery and 10 infantry placed in Vienna
Turn Complete - AustroHungarians
AustroHungarians collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
AustroHungarians regular : 2.00
Game History
Round: 3
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Germans roll mine dice in SZ 10 : 0/1 hits, 0.17 expected hits
9 artilleries and 26 infantry moved from Belarus to Ukraine
6 artilleries and 1 infantry moved from Moscow to Ukraine
1 battleship moved from SZ 9 to SZ 10
Russians take SZ 10 from Germans
1 cruiser moved from SZ 20 to SZ 21
Combat - Russians
Battle in Ukraine
Russians attack with 15 artilleries and 27 infantry
AustroHungarians defend with 5 artilleries, 1 fighter and 23 infantry
Russians roll dice for 15 artilleries and 27 infantry in Ukraine, round 2 : 21/42 hits, 19.00 expected hits
AustroHungarians roll dice for 5 artilleries, 1 fighter and 23 infantry in Ukraine, round 2 : 13/29 hits, 15.17 expected hits
13 infantry owned by the Russians lost in Ukraine
21 infantry owned by the AustroHungarians lost in Ukraine
AustroHungarians and Russians reach a stalemate
. Battle score for attacker is 24
Casualties for Russians: 13 infantry
Casualties for AustroHungarians: 21 infantry
Combat Move - Russians
Trigger ChangeToKielMine: Germans captures territory SZ 10
Place Units - Russians
9 infantry placed in Moscow
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Russians regular : 2.00
AustroHungarians regular : -2.17
Germans mine : -0.17
Game History
Round: 3
Purchase Units - Germans
Germans buy 1 fighter and 12 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
9 artilleries and 20 infantry moved from Belgium to Alsace
1 infantry moved from Munich to Alsace
1 infantry moved from Hanover to Munich
1 artillery and 1 infantry moved from Ruhr to Alsace
9 artilleries, 1 fighter and 30 infantry moved from Poland to Ukraine
3 artilleries and 5 infantry moved from Silesia to Poland
2 infantry moved from Prussia to Poland
1 infantry moved from Kiel to Ruhr
3 infantry moved from Berlin to Hanover
1 infantry moved from Berlin to Kiel
1 fighter moved from Berlin to Poland
1 fighter moved from Hanover to Poland
1 infantry moved from Kamerun to Belgian Congo
1 artillery and 3 infantry moved from Angola to Belgian Congo
2 infantry moved from Berlin to Prussia
6 infantry moved from Berlin to Silesia
Combat - Germans
Germans has abandoned SZ 10 to Russians
Germans has abandoned SZ 18 to Italians
Battle in Ukraine
Germans attack with 9 artilleries, 1 fighter and 30 infantry; AustroHungarians loiter and taunt
Russians defend with 15 artilleries and 14 infantry
Germans roll dice for 9 artilleries, 1 fighter and 30 infantry in Ukraine, round 2 : 17/40 hits, 17.83 expected hits
Russians roll dice for 15 artilleries and 14 infantry in Ukraine, round 2 : 10/29 hits, 14.50 expected hits
10 infantry owned by the Germans lost in Ukraine
13 infantry owned by the Russians and 4 artilleries owned by the Russians lost in Ukraine
Russians and Germans reach a stalemate
, taking SZ 10 from Germans, taking SZ 18 from AustroHungarians. Battle score for attacker is 25
Casualties for Germans: 10 infantry
Casualties for Russians: 4 artilleries and 13 infantry
Battle in Belgian Congo
Germans attack with 1 artillery and 4 infantry
British defend with 1 infantry; Italians defend with 1 infantry
Germans roll dice for 1 artillery and 4 infantry in Belgian Congo, round 2 : 4/5 hits, 2.00 expected hits
British roll dice for 2 infantry in Belgian Congo, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Belgian Congo
1 infantry owned by the Italians and 1 infantry owned by the British lost in Belgian Congo
Germans win, taking Belgian Congo from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Combat Move - Germans
Trigger ChangeToKielMine: Germans captures territory SZ 10
Trigger ChangeToTriesteMine: AustroHungarians captures territory SZ 18
Place Units - Germans
1 fighter and 12 infantry placed in Berlin
Turn Complete - Germans
Germans collect 41 PUs; end with 43 PUs
Combat Hit Differential Summary :
Russians regular : -4.50
Germans regular : 1.17
British regular : 0.00
Game History
Round: 3
Purchase Units - French
French buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - French
1 artillery moved from Marseilles to Burgundy
1 infantry moved from Burgundy to Piedmont
1 infantry moved from Piedmont to Venice
1 infantry moved from Marseilles to Piedmont
1 infantry moved from Paris to Burgundy
2 artilleries and 5 infantry moved from Paris to Picardy
8 artilleries, 1 fighter and 24 infantry moved from Lorraine to Belgium
French take Belgium from Germans
2 infantry moved from Picardy to Lorraine
2 infantry moved from Portugal to SZ 14
1 transport moved from SZ 16 to SZ 14
2 infantry moved from Portugal to SZ 14
2 infantry and 1 transport moved from SZ 14 to SZ 16
2 infantry moved from SZ 16 to Marseilles
2 artilleries, 2 infantry and 2 transports moved from SZ 22 to SZ 24
1 infantry moved from Togoland to Nigeria
British take Nigeria from Germans
2 battleships and 1 cruiser moved from SZ 8 to SZ 9
Combat - French
Combat Move - French
Place Units - French
9 infantry placed in Paris
Turn Complete - French
French collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
1d6<=3: 1; Hits: 1
Game History
Round: 3
Purchase Units - British
British buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 battleship moved from SZ 22 to SZ 24
2 artilleries and 2 infantry moved from SZ 24 to Belgian Congo
3 artilleries, 1 fighter and 3 infantry moved from Persia to Mesopotamia
6 infantry moved from India to Persia
1 artillery and 1 infantry moved from India to SZ 29
1 artillery and 1 infantry moved from SZ 29 to Mesopotamia
1 artillery and 1 infantry moved from India to SZ 29
1 artillery, 1 infantry and 1 transport moved from SZ 29 to SZ 26
1 artillery and 1 infantry moved from SZ 26 to Portuguese East Africa
British take Portuguese East Africa from Neutral_Allied
1 infantry moved from Rhodesia to Angola
British take Angola from Germans
4 infantry moved from Picardy to Belgium
1 artillery and 1 infantry moved from London to SZ 9
1 artillery and 1 infantry moved from SZ 9 to Belgium
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
Combat - British
Battle in Belgian Congo
British attack with 3 artilleries and 3 infantry
Germans defend with 1 artillery and 3 infantry
British roll dice for 1 battleship in Belgian Congo, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 3 artilleries and 3 infantry in Belgian Congo, round 2 : 1/6 hits, 3.00 expected hits
Germans roll dice for 1 artillery and 3 infantry in Belgian Congo, round 2 : 3/4 hits, 2.00 expected hits
1 artillery owned by the British and 2 infantry owned by the British lost in Belgian Congo
2 infantry owned by the Germans lost in Belgian Congo
Germans and British reach a stalemate
. Battle score for attacker is -4
Casualties for British: 1 artillery and 2 infantry
Casualties for Germans: 2 infantry
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Rhodesia: 1 infantry
EDIT: Turning off Edit Mode
1 battleship moved from SZ 29 to SZ 26
Place Units - British
2 artilleries and 10 infantry placed in India
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : 1.00
British regular : -1.67
Game History
Round: 3
Purchase Units - Ottomans
Ottomans buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Ottomans
1 artillery moved from Trans-Jordan to Syrian Desert
4 infantry moved from Ankara to Syrian Desert
4 infantry moved from Trans-Jordan to Syrian Desert
1 infantry moved from Smyrna to Syrian Desert
1 infantry moved from Constantinople to Smyrna
1 artillery and 10 infantry moved from Constantinople to Ankara
Combat - Ottomans
Ottomans has abandoned SZ 10 to Russians
Ottomans has abandoned SZ 18 to Italians
Combat Move - Ottomans
Trigger ChangeToKielMine: Germans captures territory SZ 10
Trigger ChangeToTriesteMine: AustroHungarians captures territory SZ 18
Place Units - Ottomans
5 infantry placed in Constantinople
Turn Complete - Ottomans
Ottomans collect 16 PUs; end with 18 PUs
Game History
Round: 3
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belgian Congo: 1 artillery
EDIT: Adding units owned by Germans to Belgian Congo: 1 infantry
EDIT: Turning off Edit Mode
4 infantry moved from Tuscany to Venice
5 infantry moved from Rome to Tuscany
2 infantry and 1 transport moved from SZ 14 to SZ 17
Combat - Italians
Italians creates battle in territory SZ 18
Combat Move - Italians
Trigger ChangeToTriesteMine: AustroHungarians captures territory SZ 18
Place Units - Italians
5 infantry placed in Rome
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Game History
Round: 3
Purchase Units - Americans
Americans buy nothing; Remaining resources: 40 PUs;
Turn Complete - Americans
Americans collect 20 PUs; end with 60 PUs
Game History
Round: 4
Purchase Units - AustroHungarians
Note to players AustroHungarians: <body><b>All powers can now produce tank units!<b></body>
Condition TankProductionAustroHungarians: AustroHungarians has their production frontier changed to: lateWarProduction
AustroHungarians buy 10 infantry and 1 tank; Remaining resources: 0 PUs;
Combat Move - AustroHungarians
2 infantry moved from Vienna to Tyrolia
1 artillery and 6 infantry moved from Galicia to Ukraine
1 infantry moved from Vienna to Galicia
1 infantry moved from Vienna to Galicia
1 artillery and 4 infantry moved from Vienna to Trieste
1 fighter moved from Vienna to Ukraine
3 artilleries, 1 fighter and 4 infantry moved from Romania to Ukraine
Combat - AustroHungarians
AustroHungarians has abandoned SZ 10 to Russians
AustroHungarians has abandoned SZ 18 to Italians
Battle in Ukraine
Germans loiter and taunt; AustroHungarians attack with 9 artilleries, 3 fighters and 12 infantry
Russians defend with 11 artilleries and 1 infantry
AustroHungarians roll dice for 9 artilleries, 3 fighters and 12 infantry in Ukraine, round 2 : 14/24 hits, 12.50 expected hits
Russians roll dice for 11 artilleries and 1 infantry in Ukraine, round 2 : 7/12 hits, 6.00 expected hits
2 fighters owned by the AustroHungarians and 5 infantry owned by the AustroHungarians lost in Ukraine
1 infantry owned by the Russians and 11 artilleries owned by the Russians lost in Ukraine
AustroHungarians win, taking SZ 10 from Germans, taking SZ 18 from AustroHungarians with 9 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 20
Casualties for AustroHungarians: 2 fighters and 5 infantry
Casualties for Russians: 11 artilleries and 1 infantry
Combat Move - AustroHungarians
Trigger ChangeToKielMine: Germans captures territory SZ 10
Trigger ChangeToTriesteMine: AustroHungarians captures territory SZ 18
Place Units - AustroHungarians
10 infantry and 1 tank placed in Vienna
Turn Complete - AustroHungarians
AustroHungarians collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Russians regular : 1.00
AustroHungarians regular : 1.50
Game History
Round: 4
Purchase Units - Russians
Note to players Russians: <body><b>All powers can now produce tank units!<b></body>
Condition TankProductionRussians: Russians has their production frontier changed to: lateWarProduction
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Livonia to Moscow
Combat - Russians
Russians creates battle in territory SZ 10
Combat Move - Russians
Trigger ChangeToKielMine: Germans captures territory SZ 10
Place Units - Russians
1 artillery and 5 infantry placed in Moscow
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Game History
Round: 4
Purchase Units - Germans
Note to players Germans: <body><b>All powers can now produce tank units!<b></body>
Condition TankProductionGermans: Germans has their production frontier changed to: lateWarProduction
Germans buy 1 artillery, 9 infantry and 2 tanks; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Ukraine to Tatarstan
Germans take Tatarstan from Russians
1 infantry moved from Poland to Belarus
Germans take Belarus from Russians
1 infantry moved from Poland to Livonia
Germans take Livonia from Russians
2 infantry moved from Ukraine to Romania
2 infantry moved from Ukraine to Galicia
9 artilleries, 1 fighter and 15 infantry moved from Ukraine to Moscow
2 infantry moved from Poland to Prussia
3 artilleries and 3 infantry moved from Poland to Silesia
6 infantry moved from Silesia to Hanover
2 infantry moved from Prussia to Berlin
2 infantry moved from Berlin to Kiel
1 infantry moved from Kiel to Ruhr
3 infantry moved from Hanover to Ruhr
1 infantry moved from Munich to Ruhr
2 infantry moved from Tyrolia to Munich
10 artilleries and 23 infantry moved from Alsace to Ruhr
1 fighter moved from Berlin to Ruhr
10 infantry moved from Berlin to Hanover
2 fighters moved from Poland to Hanover
1 infantry moved from Belgian Congo to Kamerun
Combat - Germans
Germans creates battle in territory Belgian Congo
Germans has abandoned SZ 10 to Russians
Germans has abandoned SZ 18 to Italians
Battle in Moscow
Germans attack with 9 artilleries, 1 fighter and 15 infantry
Russians defend with 1 artillery, 1 factory and 15 infantry
Germans roll dice for 9 artilleries, 1 fighter and 15 infantry in Moscow, round 2 : 10/25 hits, 12.83 expected hits
Russians roll dice for 1 artillery and 15 infantry in Moscow, round 2 : 10/16 hits, 8.00 expected hits
10 infantry owned by the Germans lost in Moscow
10 infantry owned by the Russians lost in Moscow
Russians and Germans reach a stalemate
, taking SZ 10 from Germans, taking SZ 18 from AustroHungarians. Battle score for attacker is 0
Casualties for Germans: 10 infantry
Casualties for Russians: 10 infantry
Combat Move - Germans
Trigger ChangeToKielMine: Germans captures territory SZ 10
Trigger ChangeToTriesteMine: AustroHungarians captures territory SZ 18
Place Units - Germans
1 artillery, 9 infantry and 2 tanks placed in Berlin
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Russians regular : 2.00
Germans regular : -2.83
Game History
Round: 4
Purchase Units - French
Note to players French: <body><b>All powers can now produce tank units!<b></body>
Condition TankProductionFrench: French has their production frontier changed to: lateWarProduction
French buy 9 infantry; Remaining resources: 2 PUs;
Combat Move - French
1 infantry moved from Lorraine to Alsace
French take Alsace from Germans
1 infantry moved from Lorraine to Belgium
2 artilleries and 10 infantry moved from Picardy to Belgium
1 artillery moved from Burgundy to Picardy
1 infantry moved from Burgundy to Piedmont
2 infantry moved from Piedmont to Venice
2 infantry moved from Marseilles to Piedmont
1 infantry moved from Paris to Burgundy
8 infantry moved from Paris to Picardy
2 infantry moved from SZ 17 to Piedmont
1 infantry moved from Nigeria to SZ 24
1 infantry and 1 transport moved from SZ 24 to SZ 22
1 transport moved from SZ 16 to SZ 2
Combat - French
Combat Move - French
Germans roll mine dice in SZ 10 : 0/1 hits, 0.17 expected hits
1 battleship moved from SZ 9 to SZ 10
Place Units - French
9 infantry placed in Paris
Turn Complete - French
French collect 32 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans mine : -0.17
Game History
Round: 4
Purchase Units - British
Note to players British: <body><b>All powers can now produce tank units!<b></body>
Condition TankProductionBritish: British has their production frontier changed to: lateWarProduction
British buy 3 artilleries, 7 infantry and 1 tank; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries moved from India to SZ 29
2 artilleries moved from SZ 29 to Mesopotamia
6 infantry moved from Persia to Mesopotamia
10 infantry moved from India to Persia
1 cruiser moved from SZ 19 to SZ 17
1 artillery and 1 infantry moved from Portuguese East Africa to SZ 26
1 artillery, 1 battleship, 1 infantry and 1 transport moved from SZ 26 to SZ 24
1 artillery and 1 infantry moved from SZ 24 to Kamerun
1 infantry moved from Angola to South West Africa
British take South West Africa from Germans
2 infantry moved from London to SZ 9
2 infantry moved from SZ 9 to Belgium
5 infantry moved from Belgium to Lorraine
2 infantry moved from Canada to SZ 2
Combat - British
British creates battle in territory Belgian Congo
Battle in Kamerun
British attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
British roll dice for 2 battleships in Kamerun, round 2 : 1/2 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Kamerun, round 2 : 1/1 hits, 0.50 expected hits
1 artillery owned by the British lost in Kamerun
1 infantry owned by the Germans lost in Kamerun
British win, taking Kamerun from Germans with 1 infantry remaining. Battle score for attacker is -1
Casualties for British: 1 artillery
Casualties for Germans: 1 infantry
Battle in Belgian Congo
British attack with 2 artilleries and 1 infantry
Germans defend with 1 infantry
British roll dice for 2 artilleries and 1 infantry in Belgian Congo, round 2 : 1/3 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Belgian Congo
British win, taking Belgian Congo from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Combat Move - British
Place Units - British
3 artilleries, 7 infantry and 1 tank placed in India
Turn Complete - British
British collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
British regular : -0.83
Game History
Round: 4
Purchase Units - Ottomans
Note to players Ottomans: <body><b>All powers can now produce tank units!<b></body>
Condition TankProductionOttomans: Ottomans has their production frontier changed to: lateWarProduction
Ottomans buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Ottomans
1 artillery and 10 infantry moved from Ankara to Syrian Desert
2 infantry moved from Constantinople to Ankara
3 infantry moved from Constantinople to Smyrna
1 infantry moved from Smyrna to Syrian Desert
Combat - Ottomans
Ottomans has abandoned SZ 10 to Russians
Ottomans has abandoned SZ 18 to Italians
Combat Move - Ottomans
Trigger ChangeToKielMine: Germans captures territory SZ 10
Trigger ChangeToTriesteMine: AustroHungarians captures territory SZ 18
Place Units - Ottomans
6 infantry placed in Constantinople
Turn Complete - Ottomans
Ottomans collect 16 PUs; end with 16 PUs
Game History
Round: 4
Purchase Units - Italians
Note to players Italians: <body><b>All powers can now produce tank units!<b></body>
Condition TankProductionItalians: Italians has their production frontier changed to: lateWarProduction
Italians buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Egypt to SZ 17
1 artillery and 1 infantry moved from SZ 17 to Tuscany
5 infantry moved from Tuscany to Venice
5 infantry moved from Rome to Tuscany
1 battleship moved from SZ 18 to SZ 17
Combat Move - Italians
Place Units - Italians
4 infantry placed in Rome
Turn Complete - Italians
Italians collect 14 PUs; end with 16 PUs
Combat Hit Differential Summary :
Game History
Round: 4
Purchase Units - Americans
Note to players Americans: <body><b>All powers can now produce tank units!<b></body>
Condition TankProductionAmericans: Americans has their production frontier changed to: lateWarProduction
Americans buy 6 infantry and 7 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship moved from SZ 1 to SZ 14
1 cruiser moved from SZ 1 to SZ 8
Combat Move - Americans
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from SZ 8: 1 cruiser
EDIT: Adding units owned by Americans to SZ 14: 1 cruiser
EDIT: Turning off Edit Mode
6 infantry placed in United States of America
7 transports placed in SZ 1
Turn Complete - Americans
Americans collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Game History
Round: 5
Purchase Units - Germans
Germans buy 9 infantry and 2 tanks; Remaining resources: 2 PUs;
Combat Move - Germans
2 infantry moved from Munich to Alsace
2 fighters and 16 infantry moved from Hanover to Ruhr
2 infantry moved from Kiel to Ruhr
2 infantry moved from Berlin to Kiel
1 artillery, 9 infantry and 2 tanks moved from Berlin to Hanover
3 artilleries moved from Silesia to Hanover
1 infantry moved from Silesia to Hanover
1 infantry moved from Tatarstan to Ukraine
1 infantry moved from Belarus to Ukraine
1 infantry moved from Livonia to Karelia
Germans take Karelia from Russians
5 infantry moved from Moscow to Karelia
4 artilleries moved from Moscow to Karelia
5 artilleries moved from Moscow to Ukraine
2 infantry moved from Galicia to Romania
2 infantry moved from Silesia to Galicia
2 infantry moved from Prussia to Silesia
1 fighter moved from Moscow to Ukraine
1 fighter moved from Ukraine to Galicia
Combat - Germans
Germans has abandoned SZ 10 to Russians
Battle in Alsace
Germans attack with 2 infantry
French defend with 1 infantry
Germans roll dice for 2 infantry in Alsace, round 2 : 0/2 hits, 0.67 expected hits
French roll dice for 1 infantry in Alsace, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Alsace
French and Germans reach a stalemate
, taking SZ 10 from Germans. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Combat Move - Germans
Trigger RemoveKareliaMine: Setting switch to true for conditionAttachmentKareliaSwitch attached to Russians
Trigger ChangeToKielMine: Germans captures territory SZ 10
Trigger RemoveKareliaMine: has removed 1 mines owned by Russians in SZ 12
Trigger RemoveKareliaMine: has removed 1 mines owned by Russians in SZ 6
Place Units - Germans
9 infantry and 2 tanks placed in Berlin
Turn Complete - Germans
Germans collect 38 PUs; end with 40 PUs
Combat Hit Differential Summary :
French regular : 0.50
Germans regular : -0.67
G5.tsvg I didnt realize until now that I let the comp select AH casualties last round so of course I need to keep the AH fighters and swapped them for infantry.
Game History
Round: 5
Purchase Units - French
French buy 11 infantry; Remaining resources: 1 PUs;
Combat Move - French
1 fighter moved from Belgium to Picardy
1 infantry moved from Burgundy to Piedmont
5 infantry moved from Piedmont to Venice
1 infantry moved from Paris to Burgundy
8 infantry moved from Paris to Picardy
1 infantry moved from Belgium to Alsace
1 infantry and 1 transport moved from SZ 22 to SZ 7
1 transport moved from SZ 22 to SZ 2
2 infantry and 1 transport moved from SZ 2 to SZ 8
Combat - French
French creates battle in territory SZ 10
Battle in Alsace
French attack with 2 infantry
Germans defend with 1 infantry
French roll dice for 2 infantry in Alsace, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Alsace, round 2 : 0/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Alsace
French win, taking SZ 10 from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Combat Move - French
Trigger ChangeToKielMine: Germans captures territory SZ 10
Place Units - French
11 infantry placed in Paris
Turn Complete - French
French collect 32 PUs; end with 33 PUs
Combat Hit Differential Summary :
French regular : 0.33
Germans regular : -0.50