@captainwalker Interesting
WaW Witt Germany best, Ron Italy, Seb and Wayne as Japan.
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@captainwalker we can do OOL, but that wake SZ battle was a one sided 100% slaughter… while the Malta SZ attack was more of a coin toss gamble at 50%
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@Elrood everyone should still ask opponent for OOL
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@captainwalker I don’t bother as much in a team game; different in a one on one , of course .
The Pacific battle was 90+%. Had to be full defence for the Allies.I must confess that I didn’t check the odds in the Med ; been too busy with family stuff.
Ron could have posted something , after he did his go , but , equally , probably didn’t want to suggest you guys had 50% on him .Ron : what did you want to do ? Does it matter that much ?
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@Witt full defense is keeping a dd until all attacking subs are gone…not the default the game chooses
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@captainwalker that is what I would do .
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@Witt this issue is for Ron and Karl to figure out. And, with the holidays upon us, Karl may not be able to get on here for a couple of days.
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Hmm, I ran the battle max defense for Italy as I was going for broke. I don’t think or recall there being an issue in the battle?
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by that I mean, I think all the subs were dead more or less at same time and there never was a point where either of us had a potential for sneak shot
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but, I can got back an look line by line if you want.
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I’m fine if folks just would rather continue or if we want to try to reroll things. I glanced through it and I think the issue would be this round casualties:
2 Fighters owned by the British, 3 Submarines owned by the British and 3 Destroyers owned by the British lost in 48 Sea Zone
5 Submarines owned by the Italians, 2 Transports owned by the Italians and 1 Destroyer owned by the Italians lost in 48 Sea Zone
British roll dice for 2 Adv.Fighters, 1 Bomber, 2 Cruisers and 3 Fighters in 48 Sea Zone, round 4 : 6/8 hits, 3.67 expected hits
Italians roll dice for 1 Adv.Fighter, 1 Battleship, 2 Carriers, 2 Destroyers and 3 Fighters in 48 Sea Zone, round 4 : 2/9 hits, 4.50 expected hitsEssentially the destroyers should have been taken before the subs since the UK doesn’t have any subs/destroyers left. That would mean the 2 subs would roll first and potentially sink UK cruisers before the UK gets to roll.
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And yeah I didn’t expect the attack so didn’t give any OOL as it was like a 50/50 battle with Italy having I think a +20 TUV average.
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Yeah, but I would just have kept a dd, which wouldn’t have change my attack profile as my ftrs were still at 2 and still had three of them
So, yeah, not sure it would make any difference
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But to be fair I will do a line by line to see if I screwed up…
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Itay was doing fine until that 3rd Round , when you just had 8 UK units vs 9 It ones.
Not sure why you rolled another Round, Karl, but it won you the battle. You hit 6 times and Italy just 2, with 22 attack vs 27 defence. -
I forgot to say that Ron needed to move my 3 Gib ships on his go. Hope that is still okay.
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@captainwalker said in WaW Witt Germany best, Ron Italy, Seb and Wayne as Japan.:
@Elrood everyone should still ask opponent for OOL
Agreed! I honestly thought the engine would go for max defense… but it also includes costs I realized
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World At War
Game History
Round: 7 Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 Destroyer and 2 Submarines moved from 41 Sea Zone to 45 Sea Zone 1 Adv.Fighter, 1 Fighter and 2 Infantrys moved from Kufra to Darfur 1 Infantry moved from New Valley to Nubia Italians take Nubia from British 1 Infantry moved from Kufra to New Valley 2 Artillerys, 3 Elites, 17 Infantrys, 1 Mech.Inf and 4 Tanks moved from Kufra to Mersa Matruh 2 Artillerys and 17 Infantrys moved from Tobruk to Mersa Matruh 1 Infantry moved from Tobruk to Kufra 2 Tanks moved from E.Morocco to S.Algeria 4 Transports moved from 41 Sea Zone to 45 Sea Zone 2 Artillerys moved from Provence to Lombardy 1 Artillery and 9 Infantrys moved from Rome to Campania 1 Infantry moved from Tuscany to Rome Purchase Units - Italians Italians buy 1 Adv.Fighter, 1 Carrier, 1 Destroyer, 1 Fighter, 4 Infantrys, 1 Submarine, 3 Tanks and 1 Transport; Remaining resources: 0 PUs; Combat - Italians Battle in Darfur Italians attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys French defend with 1 Artillery Italians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Darfur, round 2 : 0/4 hits, 1.17 expected hits British roll dice for 1 Artillery in Darfur, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Darfur, round 3 : 2/4 hits, 1.17 expected hits British roll dice for 1 Artillery in Darfur, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the French lost in Darfur Italians win, taking Darfur from British with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for French: 1 Artillery Non Combat Move - Italians 1 AAGun moved from Campania to Rome 1 AAGun moved from Tuscany to Lombardy 1 AAGun moved from Lombardy to Provence 1 Adv.Fighter and 1 Fighter moved from Darfur to Mersa Matruh Place Units - Italians 4 Infantrys placed in E.Morocco 3 Tanks placed in Hun 1 Carrier, 1 Destroyer, 1 Submarine and 1 Transport placed in 46 Sea Zone 1 Adv.Fighter and 1 Fighter placed in 46 Sea Zone Turn Complete - Italians Italians collect 77 PUs; end with 77 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 British regular : -0.67
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World At War
Game History
Round: 7 Combat Move - French 1 Artillery and 1 Elite moved from French Equatorial Africa to Darfur 1 Artillery and 1 Infantry moved from French Equatorial Africa to Darfur 1 Elite and 1 Infantry moved from Lower Egypt to Nubia Purchase Units - French French buy 2 Infantrys and 2 Mot.Infs; Remaining resources: 0 PUs; Combat - French Battle in Nubia French attack with 1 Elite and 1 Infantry Italians defend with 1 Infantry French roll dice for 1 Elite and 1 Infantry in Nubia, round 2 : 1/2 hits, 0.50 expected hits Italians roll dice for 1 Infantry in Nubia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Nubia French win, taking Nubia from Italians with 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in Darfur French attack with 2 Artillerys, 1 Elite and 1 Infantry Italians defend with 2 Infantrys French roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Darfur, round 2 : 0/4 hits, 1.50 expected hits Italians roll dice for 2 Infantrys in Darfur, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the French lost in Darfur French roll dice for 2 Artillerys and 1 Elite in Darfur, round 3 : 0/3 hits, 1.17 expected hits Italians roll dice for 2 Infantrys in Darfur, round 3 : 0/2 hits, 0.67 expected hits French roll dice for 2 Artillerys and 1 Elite in Darfur, round 4 : 2/3 hits, 1.17 expected hits Italians roll dice for 2 Infantrys in Darfur, round 4 : 2/2 hits, 0.67 expected hits 2 Artillerys owned by the French lost in Darfur 2 Infantrys owned by the Italians lost in Darfur French win, taking Darfur from Italians with 1 Elite remaining. Battle score for attacker is -6 Casualties for French: 2 Artillerys and 1 Infantry Casualties for Italians: 2 Infantrys Non Combat Move - French 1 Tank moved from French Equatorial Africa to Nubia 2 Infantrys moved from Cairo to Lower Egypt 4 Infantrys moved from Syria to Palestine 2 Tanks moved from Spanish Guinea to French Equatorial Africa 1 Infantry moved from Spanish Guinea to French Equatorial Africa 1 Transport moved from 8 Sea Zone to 7 Sea Zone 2 Infantrys moved from Quebec to 7 Sea Zone 2 Infantrys and 1 Transport moved from 7 Sea Zone to 8 Sea Zone Place Units - French 2 Mot.Infs placed in Syria 2 Infantrys placed in French Equatorial Africa Turn Complete - French French collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 French regular : -1.33
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TripleA Turn Summary: Yamamoto round 7
TripleA Turn Summary for game: World At War
Game History
Round: 7 Combat Move - Yamamoto 3 units repaired. 2 Battleships moved from 95 Sea Zone to 101 Sea Zone 6 Adv.Fighters moved from 95 Sea Zone to 88 Sea Zone 4 Infantrys moved from Tokyo to 85 Sea Zone 4 Infantrys and 2 Transports moved from 85 Sea Zone to 101 Sea Zone 4 Infantrys moved from 101 Sea Zone to Saipan 1 Transport moved from 101 Sea Zone to 93 Sea Zone 1 Transport moved from 93 Sea Zone to 107 Sea Zone 2 Infantrys moved from Davao to 107 Sea Zone 2 Infantrys moved from 107 Sea Zone to Peleliu 1 Adv.Fighter moved from 95 Sea Zone to 86 Sea Zone 1 T.Boat moved from 101 Sea Zone to 86 Sea Zone 1 Bomber moved from Tokyo to Shensi 1 Bomber moved from Kwangtung to Shensi 1 Artillery and 3 Infantrys moved from Hupeh to Shensi 5 Artillerys moved from Hupeh to Szechwan 1 Infantry moved from Kweichow to Szechwan 15 Infantrys and 4 Tanks moved from Hupeh to Szechwan 2 Infantrys moved from Shantung to 84 Sea Zone 2 Infantrys and 1 Transport moved from 84 Sea Zone to 101 Sea Zone 2 Infantrys moved from 101 Sea Zone to Saipan 2 Adv.Fighters moved from 85 Sea Zone to Peleliu Purchase Units - Yamamoto Yamamoto buy 1 Destroyer, 1 Elite, 17 Infantrys and 2 Transports; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 88 Sea Zone Yamamoto attack with 6 Adv.Fighters Americans defend with 2 S.Submarines Yamamoto roll dice for 6 Adv.Fighters in 88 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits 2 S.Submarines owned by the Americans lost in 88 Sea Zone Yamamoto win with 6 Adv.Fighters remaining. Battle score for attacker is 20 Casualties for Americans: 2 S.Submarines Battle in 86 Sea Zone Yamamoto attack with 1 Adv.Fighter and 1 T.Boat Americans defend with 1 Destroyer Yamamoto roll dice for 1 Adv.Fighter and 1 T.Boat in 86 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Americans roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 Destroyer owned by the Americans lost in 86 Sea Zone Yamamoto win with 1 Adv.Fighter and 1 T.Boat remaining. Battle score for attacker is 8 Casualties for Americans: 1 Destroyer Battle in Saipan Yamamoto attack with 6 Infantrys Americans defend with 1 AAGun, 1 Bunker and 1 Elite Yamamoto roll dice for 2 Battleships in Saipan, round 2 : 2/2 hits, 1,33 expected hits 1 Bunker owned by the Americans lost in Saipan Yamamoto roll dice for 6 Infantrys in Saipan, round 2 : 0/6 hits, 1,00 expected hits Americans roll dice for 1 Elite in Saipan, round 2 : 0/1 hits, 0,33 expected hits Yamamoto roll dice for 6 Infantrys in Saipan, round 3 : 2/6 hits, 1,00 expected hits Americans roll dice for 1 Elite in Saipan, round 3 : 0/1 hits, 0,33 expected hits 1 Elite owned by the Americans lost in Saipan Yamamoto win, taking Saipan from Americans with 6 Infantrys remaining. Battle score for attacker is 9 Casualties for Americans: 1 Bunker and 1 Elite Battle in Szechwan Yamamoto attack with 5 Artillerys, 16 Infantrys and 4 Tanks Chinese defend with 1 Infantry Yamamoto roll dice for 5 Artillerys, 16 Infantrys and 4 Tanks in Szechwan, round 2 : 7/25 hits, 7,17 expected hits Chinese roll dice for 1 Infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Yamamoto lost in Szechwan 1 Infantry owned by the Chinese lost in Szechwan Yamamoto win, taking Szechwan from Chinese with 5 Artillerys, 15 Infantrys and 4 Tanks remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Shensi Yamamoto attack with 1 Artillery, 2 Bombers and 3 Infantrys Chinese defend with 2 Bunkers and 1 Infantry Yamamoto roll dice for 1 Artillery, 2 Bombers and 3 Infantrys in Shensi, round 2 : 2/6 hits, 2,33 expected hits Units damaged: 2 Bunkers owned by the Chinese Chinese roll dice for 2 Bunkers and 1 Infantry in Shensi, round 2 : 2/3 hits, 1,33 expected hits 2 Infantrys owned by the Yamamoto lost in Shensi Yamamoto roll dice for 1 Artillery, 2 Bombers and 1 Infantry in Shensi, round 3 : 3/4 hits, 2,00 expected hits Chinese roll dice for 2 Bunkers and 1 Infantry in Shensi, round 3 : 0/3 hits, 1,33 expected hits 2 Bunkers owned by the Chinese and 1 Infantry owned by the Chinese lost in Shensi Yamamoto win, taking Shensi from Chinese with 1 Artillery, 2 Bombers and 1 Infantry remaining. Battle score for attacker is 10 Casualties for Yamamoto: 2 Infantrys Casualties for Chinese: 2 Bunkers and 1 Infantry Battle in Peleliu Yamamoto attack with 2 Adv.Fighters and 2 Infantrys Americans defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 2 Adv.Fighters and 2 Infantrys in Peleliu, round 2 : 1/4 hits, 1,33 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Peleliu, round 2 : 0/2 hits, 0,67 expected hits 1 Infantry owned by the Americans lost in Peleliu Yamamoto roll dice for 2 Adv.Fighters and 2 Infantrys in Peleliu, round 3 : 2/4 hits, 1,33 expected hits Americans roll dice for 1 Artillery in Peleliu, round 3 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Yamamoto lost in Peleliu 1 Artillery owned by the Americans lost in Peleliu Yamamoto win, taking Peleliu from Americans with 2 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 Artillery and 1 Infantry Casualties for Yamamoto: 1 Infantry Non Combat Move - Yamamoto 1 B.Carrier moved from 95 Sea Zone to 85 Sea Zone 2 Infantrys moved from Davao to Mindanao 3 Infantrys moved from Hupeh to Szechwan 3 Tanks moved from Hupeh to Szechwan 1 AAGun moved from Hupeh to Szechwan 1 Bomber moved from Shensi to Hunan 1 Bomber moved from Shensi to Hunan 1 Elite and 5 Infantrys moved from Hunan to Hupeh 6 Infantrys moved from Kwangtung to Hunan 6 Infantrys moved from Hong Kong to Kiangsi 1 Infantry moved from N.French Indochina to Kweichow 2 Carriers moved from 95 Sea Zone to 86 Sea Zone 3 Adv.Fighters moved from 88 Sea Zone to 85 Sea Zone 2 Adv.Fighters moved from 88 Sea Zone to 86 Sea Zone 1 Adv.Fighter moved from 88 Sea Zone to 86 Sea Zone 1 Carrier moved from 85 Sea Zone to 107 Sea Zone 2 Adv.Fighters moved from Peleliu to 107 Sea Zone Place Units - Yamamoto 3 Infantrys placed in Hupeh 6 Infantrys placed in Hong Kong 4 Infantrys placed in Davao 1 Elite and 4 Infantrys placed in Tokyo 1 Destroyer and 2 Transports placed in 85 Sea Zone Turn Complete - Yamamoto Yamamoto collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00 Yamamoto regular : 1,67 Americans regular : -1,00