TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 3 carriers, 3 destroyers, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Northern Spain
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Southern Spain
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Eastern Turkey
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Western Turkey
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tibet
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
2 submarines moved from 93 Sea Zone to 107 Sea Zone
4 battleships, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 107 Sea Zone
2 fighters and 1 tactical_bomber moved from Eastern United States to 107 Sea Zone
1 artillery and 1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
3 transports moved from 27 Sea Zone to 67 Sea Zone
1 transport moved from 27 Sea Zone to 11 Sea Zone
1 armour, 1 artillery, 2 battleships, 1 carrier, 2 destroyers, 8 infantry, 2 marines, 2 mech_infantrys and 6 transports moved from 27 Sea Zone to 65 Sea Zone
1 bomber moved from Wake Island to 47 Sea Zone
5 fighters moved from Midway to Hawaiian Islands
4 submarines moved from 25 Sea Zone to 27 Sea Zone
1 submarine moved from 8 Sea Zone to 15 Sea Zone
1 transport moved from 4 Sea Zone to 10 Sea Zone
Combat - Americans
Battle in 65 Sea Zone
Americans attack with 1 armour, 1 artillery, 2 battleships, 1 carrier, 2 destroyers, 8 infantry, 2 marines, 2 mech_infantrys and 6 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 65 Sea Zone
Americans win, taking 65 Sea Zone from Neutral with 2 battleships, 1 carrier, 2 destroyers and 6 transports remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 47 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 47 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 107 Sea Zone
Americans attack with 4 battleships, 1 carrier, 1 cruiser, 4 destroyers, 3 fighters, 2 submarines and 2 tactical_bombers
Italians defend with 2 battleships, 1 carrier, 2 cruisers, 7 destroyers, 2 fighters, 6 submarines and 4 transports
Americans roll dice for 2 submarines in 107 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Italians
Americans roll dice for 4 battleships, 1 carrier, 1 cruiser, 4 destroyers, 3 fighters and 2 tactical_bombers in 107 Sea Zone, round 2 : 7/14 hits, 7.33 expected hits
Units damaged: 2 battleships owned by the Italians
Italians roll dice for 6 submarines in 107 Sea Zone, round 2 : 0/6 hits, 1.00 expected hits
Italians roll dice for 2 battleships, 1 carrier, 2 cruisers, 7 destroyers, 2 fighters and 4 transports in 107 Sea Zone, round 2 : 5/14 hits, 6.17 expected hits
Units damaged: 1 carrier owned by the Americans and 4 battleships owned by the Americans
5 submarines owned by the Italians lost in 107 Sea Zone
Americans roll dice for 2 submarines in 107 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 4 battleships, 1 carrier, 1 cruiser, 4 destroyers, 3 fighters and 2 tactical_bombers in 107 Sea Zone, round 3 : 9/14 hits, 7.33 expected hits
Italians roll dice for 1 submarine in 107 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Italians roll dice for 2 battleships, 1 carrier, 2 cruisers, 7 destroyers, 2 fighters and 4 transports in 107 Sea Zone, round 3 : 6/14 hits, 6.17 expected hits
2 submarines owned by the Americans, 3 destroyers owned by the Americans and 1 carrier owned by the Americans lost in 107 Sea Zone
7 destroyers owned by the Italians, 1 cruiser owned by the Italians, 1 submarine owned by the Italians and 1 carrier owned by the Italians lost in 107 Sea Zone
2 tactical_bombers owned by the Americans and 3 fighters owned by the Americans retreated
1 cruiser owned by the Americans, 1 destroyer owned by the Americans and 4 battleships owned by the Americans retreated to 93 Sea Zone
Italians win with 2 battleships, 1 cruiser, 2 fighters and 4 transports remaining. Battle score for attacker is 67
Casualties for Italians: 1 carrier, 1 cruiser, 7 destroyers and 6 submarines
Casualties for Americans: 1 carrier, 3 destroyers and 2 submarines
2 fighters owned by the Italians forced to land in Northern Spain
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Americans takes Chile from Neutral_True
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from New Zealand: 1 infantry
EDIT: Changing ownership of New Zealand from Japanese to Americans
EDIT: Turning off Edit Mode
4 artilleries and 4 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Venezuela
Americans take Venezuela from Neutral_True
EDIT: 1 aaGun and 1 infantry moved from Hawaiian Islands to Chile
3 artilleries, 3 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
3 artilleries and 3 infantry moved from 93 Sea Zone to Southern Spain
Americans take Southern Spain from Neutral_True
2 aaGuns, 2 artilleries and 6 infantry moved from Gibraltar to Southern Spain
1 fighter and 1 tactical_bomber moved from 107 Sea Zone to Gibraltar
2 fighters and 1 tactical_bomber moved from 107 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 113 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 113 Sea Zone to 111 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 111 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 8 infantry, 2 marines and 2 mech_infantrys moved from 65 Sea Zone to New Zealand
1 bomber moved from 47 Sea Zone to Johnston Island
Place Units - Americans
1 artillery and 1 infantry placed in Western United States
1 transport placed in 104 Sea Zone
3 carriers and 3 destroyers placed in 11 Sea Zone
1 tactical_bomber placed in 11 Sea Zone
Americans undo move 4.
1 tactical_bomber placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 1,5,6,3,4,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,1,5
Americans collect 61 PUs (4 lost to blockades); end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Northern Sinkiang to Kansu
1 fighter moved from Shansi to Kansu
1 artillery and 4 infantry moved from Shansi to Honan
1 artillery moved from Hopei to Tsinghai
1 artillery moved from Hopei to Szechwan
1 artillery moved from Hopei to Hunan
3 infantry moved from Hopei to Tsinghai
6 infantry moved from Hopei to Szechwan
7 infantry moved from Hopei to Hunan
Combat - Chinese
Battle in Honan
Chinese attack with 1 artillery and 4 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 4 infantry in Honan, round 2 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 1 mech_infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Honan
Chinese roll dice for 1 artillery and 3 infantry in Honan, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Honan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Honan
1 mech_infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is -1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Szechwan
Chinese attack with 1 artillery and 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 6 infantry in Szechwan, round 2 : 1/7 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Tsinghai, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 3 infantry in Tsinghai, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 armour in Kansu, round 2 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 armour in Kansu, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Hunan
Chinese attack with 1 artillery and 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 7 infantry in Hunan, round 2 : 2/8 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Inner Mongolia
Place Units - Chinese
3 infantry placed in Szechwan
1 infantry placed in Szechwan
3 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs
Purchase Units - British
British buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Northern Spain
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Southern Spain
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Eastern Turkey
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Western Turkey
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tibet
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
2 armour, 5 artilleries and 27 infantry moved from Burma to Shan State
2 mech_infantrys moved from Eastern India to Shan State
3 fighters moved from Southern Persia to Eastern India
2 artilleries and 8 infantry moved from Southern Persia to Northwest Persia
2 artilleries and 10 infantry moved from Trans-Jordan to Syria
3 submarines moved from 83 Sea Zone to 97 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Gibraltar to 97 Sea Zone
1 cruiser and 2 destroyers moved from 113 Sea Zone to 115 Sea Zone
2 fighters and 1 tactical_bomber moved from Gibraltar to 107 Sea Zone
1 destroyer moved from 113 Sea Zone to 107 Sea Zone
1 destroyer moved from 113 Sea Zone to 107 Sea Zone
4 fighters and 1 tactical_bomber moved from United Kingdom to 115 Sea Zone
1 battleship, 1 cruiser and 1 transport moved from 85 Sea Zone to 93 Sea Zone
1 infantry moved from Egypt to Alexandria
4 infantry moved from Egypt to Trans-Jordan
1 infantry moved from United Kingdom to Scotland
British take Scotland from Italians
Combat - British
Battle in Shan State
British attack with 2 armour, 5 artilleries, 27 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 2 armour, 5 artilleries, 27 infantry and 2 mech_infantrys in Shan State, round 2 : 8/36 hits, 8.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 armour, 5 artilleries, 27 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 115 Sea Zone
British attack with 1 cruiser, 2 destroyers, 4 fighters and 1 tactical_bomber
Germans defend with 1 carrier, 1 cruiser and 4 transports
British roll dice for 1 cruiser, 2 destroyers, 4 fighters and 1 tactical_bomber in 115 Sea Zone, round 2 : 4/8 hits, 3.83 expected hits
Germans roll dice for 1 carrier, 1 cruiser and 4 transports in 115 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 destroyer owned by the British lost in 115 Sea Zone
1 carrier owned by the Germans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 115 Sea Zone
3 transports owned by the Germans lost in 115 Sea Zone
British win with 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 43
Casualties for British: 1 destroyer
Casualties for Germans: 1 carrier, 1 cruiser and 4 transports
Battle in 107 Sea Zone
British attack with 2 destroyers, 2 fighters and 1 tactical_bomber
Italians defend with 2 battleships, 1 cruiser and 4 transports
British roll dice for 2 destroyers, 2 fighters and 1 tactical_bomber in 107 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
Italians roll dice for 2 battleships, 1 cruiser and 4 transports in 107 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
1 destroyer owned by the British lost in 107 Sea Zone
1 cruiser owned by the Italians and 2 battleships owned by the Italians lost in 107 Sea Zone
4 transports owned by the Italians lost in 107 Sea Zone
British win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 63
Casualties for British: 1 destroyer
Casualties for Italians: 2 battleships, 1 cruiser and 4 transports
Battle in 97 Sea Zone
British attack with 1 bomber, 1 fighter, 3 submarines and 1 tactical_bomber
Italians defend with 2 destroyers and 2 transports
British roll dice for 3 submarines in 97 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Italians roll dice for 2 destroyers and 2 transports in 97 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 submarine owned by the British lost in 97 Sea Zone
2 destroyers owned by the Italians lost in 97 Sea Zone
2 transports owned by the Italians lost in 97 Sea Zone
British win with 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for British: 1 submarine
Casualties for Italians: 2 destroyers and 2 transports
Non Combat Move - British
1 artillery, 10 infantry and 1 mech_infantry moved from United Kingdom to 113 Sea Zone
1 artillery, 3 carriers, 1 cruiser, 2 fighters, 10 infantry, 1 mech_infantry, 1 tactical_bomber and 6 transports moved from 113 Sea Zone to 93 Sea Zone
1 artillery, 10 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern Spain
2 fighters and 1 tactical_bomber moved from 107 Sea Zone to 93 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Algeria
4 fighters and 1 tactical_bomber moved from 115 Sea Zone to United Kingdom
3 aaGuns moved from Burma to Shan State
Place Units - British
1 armour and 1 mech_infantry placed in Egypt
1 armour and 1 mech_infantry placed in Southern Persia
1 armour placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by Neutral_True from Saudi Arabia: 2 infantry
EDIT: Removing units owned by British from Syria: 1 infantry
EDIT: Removing units owned by British from Northwest Persia: 1 infantry
EDIT: Removing units owned by Neutral_True from Afghanistan: 4 infantry
EDIT: Changing ownership of Afghanistan from Neutral_True to British
EDIT: Changing ownership of Saudi Arabia from Neutral_True to British
EDIT: Adding units owned by British to Afghanistan: 5 infantry
EDIT: Adding units owned by British to Saudi Arabia: 3 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 3,3
British collect 35 PUs (4 lost to blockades); end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
1 artillery and 1 tactical_bomber placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in Eastern India change ownership: 1 artillery and 1 tactical_bomber
Combat Hit Differential Summary :
Chinese regular : -3.33
Americans regular : 2.00
Japanese regular : -0.33
Italians regular : -3.00
Germans regular : 0.33
British regular : -0.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 destroyer and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Smolensk to Yaroslavl
Italians take Yaroslavl from Russians
1 armour moved from Yaroslavl to Smolensk
1 armour moved from Smolensk to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to Smolensk
Combat - Italians
Non Combat Move - Italians
3 submarines moved from 95 Sea Zone to 99 Sea Zone
2 fighters moved from Northern Spain to Southern Italy
3 aaGuns, 3 artilleries and 8 infantry moved from Northern Spain to Southern France
1 armour moved from Portugal to Southern France
4 artilleries and 4 infantry moved from Portugal to Northern Spain
Place Units - Italians
1 destroyer placed in 99 Sea Zone
3 infantry placed in Southern Italy
7 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 27 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 35 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 83 Sea Zone to 82 Sea Zone
Combat Move - French
1 cruiser and 1 destroyer moved from 112 Sea Zone to 94 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 9 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
3 fighters moved from Western Germany to 115 Sea Zone
1 destroyer and 1 submarine moved from 116 Sea Zone to 115 Sea Zone
1 tactical_bomber moved from Portugal to 115 Sea Zone
1 armour moved from Ukraine to Rostov
Germans take Rostov from Russians
1 armour moved from Rostov to Ukraine
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 cruiser and 1 destroyer
Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 115 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
British roll dice for 1 cruiser and 1 destroyer in 115 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 destroyer owned by the British and 1 cruiser owned by the British lost in 115 Sea Zone
Germans win with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 destroyer
Non Combat Move - Germans
3 fighters moved from 115 Sea Zone to Southern Italy
5 fighters moved from Portugal to Southern Italy
1 tactical_bomber moved from 115 Sea Zone to Western Germany
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery and 2 infantry moved from Holland Belgium to France
3 infantry moved from Vyborg to Finland
1 artillery and 1 infantry moved from Norway to Finland
1 armour and 1 mech_infantry moved from Northern Belarus to Vyborg
2 artilleries and 1 infantry moved from Leningrad to Novgorod
2 artilleries moved from Western Germany to France
Place Units - Germans
3 infantry placed in Leningrad
3 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Romania
1 infantry placed in France
2 artilleries and 2 infantry placed in Western Germany
1 transport placed in 116 Sea Zone
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 55 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13
Purchase Units - Russians
Russians buy 9 artilleries; Remaining resources: 2 PUs;
Combat Move - Russians
1 armour moved from Stalingrad to Rostov
Russians take Rostov from Germans
1 armour moved from Rostov to Stalingrad
1 armour moved from Russia to Yaroslavl
Russians take Yaroslavl from Italians
1 armour moved from Yaroslavl to Russia
1 armour moved from Russia to Bryansk
Russians take Bryansk from Italians
1 armour moved from Bryansk to Russia
Combat - Russians
Non Combat Move - Russians
3 infantry moved from Samara to Stalingrad
3 infantry moved from Samara to Russia
Place Units - Russians
9 artilleries placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 carrier, 5 destroyers, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Kwangtung to Fukien
Japanese take Fukien from Chinese
1 artillery, 3 infantry and 2 marines moved from Davao to 36 Sea Zone
1 transport moved from 21 Sea Zone to 6 Sea Zone
1 transport moved from 22 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Marianas to 22 Sea Zone
1 infantry moved from Guam to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 7 Sea Zone
2 infantry moved from 7 Sea Zone to Iwo Jima
1 artillery, 3 infantry, 2 marines and 3 transports moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from Caroline Islands to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Okinawa
1 infantry moved from 20 Sea Zone to Okinawa
1 artillery moved from 20 Sea Zone to Southern Manchuria
1 infantry moved from 20 Sea Zone to Southern Manchuria
4 tactical_bombers moved from 36 Sea Zone to Southern Manchuria
1 marine moved from 20 Sea Zone to Kiangsu
1 marine moved from 20 Sea Zone to Shantung
1 infantry moved from 20 Sea Zone to Kiangsu
1 infantry moved from 20 Sea Zone to Shantung
Combat - Japanese
Battle in Kiangsu
Battle in Okinawa
Battle in Shantung
Battle in Iwo Jima
Battle in Korea
Battle in Southern Manchuria
Japanese attack with 1 artillery, 1 infantry and 4 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 4 tactical_bombers in Southern Manchuria, round 2 : 4/6 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Southern Manchuria
Japanese win, taking Kiangsu from Chinese, taking Okinawa from Americans, taking Shantung from Chinese, taking Iwo Jima from Americans, taking Korea from Americans, taking Southern Manchuria from Chinese with 1 artillery, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
4 tactical_bombers moved from Southern Manchuria to 20 Sea Zone
2 submarines moved from 6 Sea Zone to 7 Sea Zone
1 destroyer moved from 22 Sea Zone to 7 Sea Zone
2 carriers moved from 36 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from French Indo China to Japan
6 infantry moved from Japan to Kyushu
1 infantry moved from Kwangsi to Kwangtung
1 aaGun, 7 artilleries and 7 infantry moved from French Indo China to Kwangsi
1 submarine moved from 38 Sea Zone to 40 Sea Zone
1 destroyer moved from 64 Sea Zone to 55 Sea Zone
3 destroyers moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 21 Sea Zone to 36 Sea Zone
Place Units - Japanese
2 infantry placed in New South Wales
1 carrier, 5 destroyers and 1 submarine placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 artillery, 2 battleships, 4 destroyers and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
4 units repaired.
2 infantry moved from Southern Spain to 93 Sea Zone
4 battleships, 1 cruiser, 1 destroyer, 2 infantry and 3 transports moved from 93 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Norway
5 artilleries and 13 infantry moved from Southern Spain to Northern Spain
1 artillery and 1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 armour, 1 artillery, 8 infantry, 2 marines and 2 mech_infantrys moved from New Zealand to 65 Sea Zone
1 armour, 1 artillery, 2 battleships, 1 carrier, 2 destroyers, 8 infantry, 2 marines, 2 mech_infantrys and 6 transports moved from 65 Sea Zone to 55 Sea Zone
1 marine moved from 55 Sea Zone to Solomon Islands
1 armour, 1 artillery, 8 infantry, 1 marine and 2 mech_infantrys moved from 55 Sea Zone to Queensland
2 fighters moved from Hawaiian Islands to 55 Sea Zone
1 submarine moved from 15 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 tactical_bomber moved from Western United States to 27 Sea Zone
1 artillery, 3 carriers, 3 destroyers, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 transport moved from 104 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Southeast Mexico
3 transports moved from 67 Sea Zone to 68 Sea Zone
1 artillery and 3 infantry moved from Venezuela to 91 Sea Zone
1 fighter moved from 93 Sea Zone to Gibraltar
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 110 Sea Zone to 93 Sea Zone
2 artilleries and 4 infantry moved from 93 Sea Zone to Portugal
Combat - Americans
Battle in Portugal
Battle in 115 Sea Zone
Americans attack with 4 battleships, 1 cruiser, 1 destroyer and 3 transports
Germans defend with 1 destroyer and 1 submarine
Americans roll dice for 4 battleships, 1 cruiser, 1 destroyer and 3 transports in 115 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 destroyer in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 115 Sea Zone
Americans win, taking Portugal from Italians with 4 battleships, 1 cruiser, 1 destroyer and 3 transports remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 submarine
Battle in 55 Sea Zone
Americans attack with 2 battleships, 1 carrier, 2 destroyers, 2 fighters and 6 transports
Japanese defend with 1 destroyer
Americans roll dice for 2 battleships, 1 carrier, 2 destroyers, 2 fighters and 6 transports in 55 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win, taking 55 Sea Zone from Neutral with 2 battleships, 1 carrier, 2 destroyers, 2 fighters and 6 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Norway
Battle in Northern Spain
Americans attack with 5 artilleries and 13 infantry
Italians defend with 4 artilleries and 4 infantry
Americans roll dice for 5 artilleries and 13 infantry in Northern Spain, round 2 : 10/18 hits, 4.67 expected hits
Italians roll dice for 4 artilleries and 4 infantry in Northern Spain, round 2 : 1/8 hits, 2.67 expected hits
1 infantry owned by the Americans lost in Northern Spain
4 artilleries owned by the Italians and 4 infantry owned by the Italians lost in Northern Spain
Americans win, taking Norway from Germans, taking Northern Spain from Italians with 5 artilleries and 12 infantry remaining. Battle score for attacker is 25
Casualties for Americans: 1 infantry
Casualties for Italians: 4 artilleries and 4 infantry
Battle in Queensland
Battle in Solomon Islands
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 2 aaGuns moved from Southern Spain to Northern Spain
EDIT: 2 aaGuns and 2 infantry moved from Northern Spain to Norway
1 aaGun and 3 infantry moved from Chile to Argentina
Americans take Argentina from Neutral_True
1 transport moved from 10 Sea Zone to 11 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 27 Sea Zone
1 bomber moved from Johnston Island to New Zealand
Place Units - Americans
2 battleships and 4 destroyers placed in 11 Sea Zone
2 infantry placed in Western United States
1 artillery and 1 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 11 Sea Zone: 2 destroyers
EDIT: Adding units owned by Americans to Southern Spain: 1 factory_minor
EDIT: Adding units owned by Americans to Central United States: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 70 PUs; end with 70 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Kansu to Eastern Sinkiang
1 fighter moved from Inner Mongolia to Eastern Sinkiang
1 artillery and 2 infantry moved from Hunan to Kwangtung
4 infantry moved from Szechwan to Yunnan
1 artillery and 3 infantry moved from Tsinghai to Szechwan
8 infantry moved from Hunan to Szechwan
1 artillery and 2 infantry moved from Honan to Shansi
Combat - Chinese
Battle in Yunnan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 3 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 4 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 5 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 3 infantry in Yunnan, round 6 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 7 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 7 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 2 infantry in Yunnan, round 8 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 8 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Eastern Sinkiang
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Eastern Sinkiang, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Eastern Sinkiang
Chinese win, taking Eastern Sinkiang from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 harbour and 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kwangtung, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangtung
1 infantry owned by the Japanese lost in Kwangtung
Chinese win, taking Kwangtung from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Szechwan to Tibet
Chinese take Tibet from Neutral_True
1 fighter moved from Eastern Sinkiang to Szechwan
Place Units - Chinese
8 infantry placed in Shansi
Turn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs
Purchase Units - British
British buy 3 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 artillery and 3 infantry moved from Shan State to Malaya
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 armour moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 armour moved from Siam to Shan State
3 fighters and 1 tactical_bomber moved from Eastern India to Shan State
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
Combat - British
Battle in Malaya
British attack with 1 artillery and 3 infantry
Japanese defend with 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 artillery and 3 infantry in Malaya, round 2 : 3/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Germans from 116 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 armour moved from Union of South Africa to Mozambique
British take Mozambique from Neutral_True
2 artilleries and 9 infantry moved from Syria to Eastern Turkey
British take Eastern Turkey from Neutral_True
2 artilleries and 7 infantry moved from Northwest Persia to Eastern Turkey
1 armour and 1 mech_infantry moved from Southern Persia to Eastern Turkey
4 infantry moved from Trans-Jordan to Syria
1 armour and 1 mech_infantry moved from Egypt to Syria
1 artillery, 10 infantry and 1 mech_infantry moved from Southern Spain to 93 Sea Zone
2 fighters and 1 tactical_bomber moved from 93 Sea Zone to Northern Spain
1 bomber, 1 fighter and 1 tactical_bomber moved from Algeria to Northern Spain
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 10 infantry, 1 mech_infantry and 7 transports moved from 93 Sea Zone to 115 Sea Zone
1 artillery, 10 infantry and 1 mech_infantry moved from 115 Sea Zone to Norway
4 fighters and 1 tactical_bomber moved from United Kingdom to 115 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 submarine moved from 97 Sea Zone to 101 Sea Zone
1 destroyer moved from 107 Sea Zone to 115 Sea Zone
Place Units - British
1 mech_infantry placed in Union of South Africa
1 armour and 2 mech_infantrys placed in Egypt
2 armour and 1 mech_infantry placed in Southern Persia
Turning on Edit Mode
EDIT: Removing units owned by British from Saudi Arabia: 3 infantry
EDIT: Adding units owned by British to Iraq: 3 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 6,1
British collect 40 PUs (1 lost to blockades); end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
3 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 2,3
UK_Pacific collect 14 PUs (3 lost to blockades); end with 16 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Some Units in Eastern India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -2.83
Americans regular : 3.83
Italians regular : -1.67
Japanese regular : 0.00
Germans regular : -0.50
British regular : 2.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 destroyer and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 99 Sea Zone to 95 Sea Zone
3 submarines moved from 99 Sea Zone to 94 Sea Zone
2 fighters and 2 tactical_bombers moved from Southern Italy to 94 Sea Zone
1 armour moved from Smolensk to Yaroslavl
Italians take Yaroslavl from Russians
1 armour moved from Yaroslavl to Smolensk
1 armour moved from Smolensk to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to Smolensk
Combat - Italians
Battle in 95 Sea Zone
Italians attack with 1 destroyer
British defend with 1 submarine
Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer in 95 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
British roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 95 Sea Zone
Italians win, taking 95 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in 94 Sea Zone
Italians attack with 2 fighters, 3 submarines and 2 tactical_bombers
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 3 submarines in 94 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Italians roll dice for 2 fighters and 2 tactical_bombers in 94 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
French roll dice for 1 cruiser and 1 destroyer in 94 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 submarine owned by the Italians lost in 94 Sea Zone
1 destroyer owned by the French and 1 cruiser owned by the French lost in 94 Sea Zone
Italians win with 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Italians: 1 submarine
Casualties for French: 1 cruiser and 1 destroyer
Non Combat Move - Italians
2 fighters and 2 tactical_bombers moved from 94 Sea Zone to Malta
1 submarine moved from 100 Sea Zone to 96 Sea Zone
7 infantry moved from Northern Italy to Yugoslavia
3 aaGuns, 1 armour, 3 artilleries and 8 infantry moved from Southern France to Northern Italy
1 infantry moved from Normandy Bordeaux to France
1 armour moved from Northern Italy to Yugoslavia
Place Units - Italians
9 infantry placed in Northern Italy
1 destroyer placed in 99 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,2
Italians collect 22 PUs (2 lost to blockades); end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
French regular : 0.17
Italians regular : -0.00
British regular : -0.33
Round: 3
Combat Move - Hisaichi
1 Artillery and 2 Infantrys moved from Shantung to Anhwei
1 Artillery and 1 Infantry moved from Banjarmasin to 110 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 110 Sea Zone to 93 Sea Zone
1 Artillery and 1 Infantry moved from 93 Sea Zone to Mindoro
1 Artillery moved from Panay to Mindoro
1 Infantry moved from Changchun to 84 Sea Zone
1 Cruiser, 1 Destroyer and 1 Infantry moved from 84 Sea Zone to 93 Sea Zone
1 Infantry moved from 93 Sea Zone to Mindoro
1 Transport moved from 110 Sea Zone to 107 Sea Zone
1 Artillery and 1 Elite moved from Davao to 107 Sea Zone
1 Artillery and 1 Elite moved from 107 Sea Zone to Celebes
1 Transport moved from 110 Sea Zone to 107 Sea Zone
2 Infantrys moved from Davao to 107 Sea Zone
2 Infantrys moved from 107 Sea Zone to Jilolo
2 Fighters moved from 111 Sea Zone to Jilolo
1 Artillery, 2 Infantrys and 1 Tank moved from Banjarmasin to 110 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from 110 Sea Zone to Lombok
1 Tank moved from Ayan to Heilungchiang
2 Fighters and 1 Tank moved from Heilungchiang to Chita
1 Artillery moved from Ayan to Chita
Purchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 1 Cruiser, 2 Destroyers, 2 Elites, 1 Factory, 10 Infantrys, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Chita
Hisaichi attack with 1 Artillery, 2 Fighters and 1 Tank
Russians defend with 1 Artillery and 2 Infantrys
Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Tank in Chita, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Chita, round 2 : 2/3 hits, 1.00 expected hits
1 Tank owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Chita
1 Infantry owned by the Russians lost in Chita
2 Fighters owned by the Hisaichi retreated
Russians win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -7
Casualties for Hisaichi: 1 Artillery and 1 Tank
Casualties for Russians: 1 Infantry
Battle in Lombok
Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank
Anzac defend with 4 Infantrys
Hisaichi roll dice for 1 Battleship in Lombok, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Anzac lost in Lombok
Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Lombok, round 2 : 1/4 hits, 1.33 expected hits
Dutch roll dice for 3 Infantrys in Lombok, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Hisaichi lost in Lombok
1 Infantry owned by the Anzac lost in Lombok
Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Lombok, round 3 : 2/3 hits, 1.17 expected hits
Dutch roll dice for 2 Infantrys in Lombok, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in Lombok
2 Infantrys owned by the Anzac lost in Lombok
Hisaichi win, taking Lombok from Dutch with 1 Artillery and 1 Tank remaining. Battle score for attacker is 4
Casualties for Anzac: 4 Infantrys
Casualties for Hisaichi: 2 Infantrys
Battle in Celebes
Hisaichi attack with 1 Artillery and 1 Elite
Dutch defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Elite in Celebes, round 2 : 0/2 hits, 0.83 expected hits
Dutch roll dice for 1 Infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery and 1 Elite in Celebes, round 3 : 1/2 hits, 0.83 expected hits
Dutch roll dice for 1 Infantry in Celebes, round 3 : 1/1 hits, 0.33 expected hits
1 Elite owned by the Hisaichi lost in Celebes
1 Infantry owned by the Dutch lost in Celebes
Hisaichi win, taking Celebes from Dutch with 1 Artillery remaining. Battle score for attacker is -1
Casualties for Hisaichi: 1 Elite
Casualties for Dutch: 1 Infantry
Battle in Jilolo
Hisaichi attack with 2 Fighters and 2 Infantrys
Dutch defend with 1 Infantry
Hisaichi roll dice for 2 Fighters and 2 Infantrys in Jilolo, round 2 : 0/4 hits, 1.00 expected hits
Dutch roll dice for 1 Infantry in Jilolo, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 Fighters and 2 Infantrys in Jilolo, round 3 : 1/4 hits, 1.00 expected hits
Dutch roll dice for 1 Infantry in Jilolo, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Jilolo
1 Infantry owned by the Dutch lost in Jilolo
Hisaichi win, taking Jilolo from Dutch with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Dutch: 1 Infantry
Battle in Anhwei
Hisaichi attack with 1 Artillery and 2 Infantrys
Chinese defend with 1 Artillery
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Anhwei, round 2 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 Artillery in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Chinese lost in Anhwei
Hisaichi win, taking Anhwei from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Chinese: 1 Artillery
Battle in Mindoro
Hisaichi attack with 2 Artillerys and 2 Infantrys
Americans defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 1 Cruiser in Mindoro, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Americans lost in Mindoro
Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Mindoro, round 2 : 1/4 hits, 1.33 expected hits
Americans roll dice for 1 Artillery in Mindoro, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Americans lost in Mindoro
Hisaichi win, taking Mindoro from Americans with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Americans: 1 Artillery and 1 Infantry
Non Combat Move - Hisaichi
1 Carrier, 1 Submarine and 1 T.Boat moved from 111 Sea Zone to 107 Sea Zone
2 Fighters moved from Jilolo to 107 Sea Zone
2 Destroyers and 1 Submarine moved from 108 Sea Zone to 107 Sea Zone
1 Infantry moved from Khabarovsk to Ayan
2 Fighters moved from Chita to Heilungchiang
2 Infantrys moved from Liaoning to Hulunbuir
2 Artillerys and 4 Infantrys moved from Kirin to Heilungchiang
2 Tanks moved from Vladivostok to Heilungchiang
2 Infantrys moved from Vladivostok to Khabarovsk
2 Tanks moved from Changchun to Kirin
2 Tanks moved from Kirin to Heilungchiang
1 Infantry moved from Changchun to Kirin
1 Bomber moved from Bangkok to Davao
1 Artillery and 1 Elite moved from Liaoning to Hulunbuir
1 Transport moved from 110 Sea Zone to 107 Sea Zone
Place Units - Hisaichi
1 Factory placed in Heilungchiang
1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning
1 Cruiser and 1 Destroyer placed in 110 Sea Zone
2 Infantrys placed in Banjarmasin
1 Artillery, 1 Elite and 2 Infantrys placed in Davao
1 Destroyer and 1 Submarine placed in 84 Sea Zone
4 Infantrys and 2 Tanks placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 63 PUs; end with 63 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Russians
Russians repair damage of 3x factory_major; Remaining resources: 25 PUs;
Russians buy 2 aaGuns and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Stalingrad to Tambov
2 fighters moved from Russia to Tambov
5 infantry moved from Samara to Russia
6 armour and 6 mech_infantrys moved from Stalingrad to Russia
Combat - Russians
Battle in Tambov
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 2 infantry and 1 mech_infantry
EDIT: Removing units owned by British from Egypt: 2 infantry
EDIT: Adding units owned by British to Iraq: 1 airfield, 7 fighters and 3 tactical_bombers
EDIT: Removing units owned by British from Southern Persia: 7 fighters and 3 tactical_bombers
EDIT: Turning off Edit Mode
2 aaGuns, 17 artilleries and 28 infantry moved from Stalingrad to Samara
2 fighters moved from Tambov to Russia
EDIT: 7 fighters and 3 tactical_bombers moved from Southern Persia to Iraq
EDIT: Russians undo move 3.
2 aaGuns, 3 artilleries and 13 infantry moved from Jehol to Shantung
Place Units - Russians
2 aaGuns and 5 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5
Russians collect 26 PUs (3 lost to blockades); end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Round: 13
Combat Move - Germans
1 Elite moved from Latvia to Novgorod
1 Stuka moved from East Prussia to Novgorod
1 ArmoredCar moved from Lithuania to Novgorod
1 Elite and 2 Infantrys moved from Brest to Minsk
1 Stuka moved from Danzig to Minsk
2 ArmoredCars and 2 Tanks moved from Vinnytsia to Crimea
1 Fighter and 1 Stuka moved from Vinnytsia to Crimea
1 Tank moved from Hun to Ghadames
Italians take Ghadames from Americans
1 Tank moved from Ghadames to S.Tunisia
Germans take S.Tunisia from French
Purchase Units - Germans
Germans buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Bunker, 2 Elites, 25 Infantrys, 1 JetFighter and 5 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Minsk
Germans attack with 1 Elite, 2 Infantrys and 1 Stuka
Russians defend with 1 Artillery
Germans roll dice for 1 Elite, 2 Infantrys and 1 Stuka in Minsk, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 Artillery in Minsk, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Elite, 2 Infantrys and 1 Stuka in Minsk, round 3 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 Artillery in Minsk, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 1 Elite, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 4
Casualties for Russians: 1 Artillery
Battle in Novgorod
Germans attack with 1 ArmoredCar, 1 Elite and 1 Stuka
Russians defend with 1 Mech.Inf
Germans roll dice for 1 ArmoredCar, 1 Elite and 1 Stuka in Novgorod, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 Mech.Inf in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 ArmoredCar, 1 Elite and 1 Stuka remaining. Battle score for attacker is 6
Casualties for Russians: 1 Mech.Inf
Battle in Crimea
Germans attack with 2 ArmoredCars, 1 Fighter, 1 Stuka and 2 Tanks
Russians defend with 2 Infantrys
Germans roll dice for 2 ArmoredCars, 1 Fighter, 1 Stuka and 2 Tanks in Crimea, round 2 : 1/6 hits, 2.50 expected hits
Russians roll dice for 2 Infantrys in Crimea, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Crimea
Germans roll dice for 2 ArmoredCars, 1 Fighter, 1 Stuka and 2 Tanks in Crimea, round 3 : 3/6 hits, 2.50 expected hits
Russians roll dice for 1 Infantry in Crimea, round 3 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Germans lost in Crimea
1 Infantry owned by the Russians lost in Crimea
Germans win, taking Crimea from Russians with 1 ArmoredCar, 1 Fighter, 1 Stuka and 2 Tanks remaining. Battle score for attacker is 0
Casualties for Russians: 2 Infantrys
Casualties for Germans: 1 ArmoredCar
Non Combat Move - Germans
1 Fighter and 1 Stuka moved from Crimea to Vinnytsia
3 Mech.Infs moved from Latvia to Leningrad
1 ArmoredCar and 1 Tank moved from Lithuania to Leningrad
1 Stuka moved from Minsk to Danzig
1 Stuka moved from Novgorod to Leningrad
1 Elite and 1 Infantry moved from Danzig to 24 Sea Zone
1 Elite and 1 Infantry moved from 24 Sea Zone to Leningrad
1 Artillery moved from Brest to Vinnytsia
1 Artillery moved from Danzig to Brest
1 Artillery moved from Brest to Vinnytsia
1 Artillery, 1 Elite and 2 Infantrys moved from Warsaw to Brest
2 ArmoredCars, 1 HeavyTank and 2 Tanks moved from Bohemia to Vinnytsia
1 Stuka moved from Bavaria to Vinnytsia
1 Adv.Fighter moved from Normandy to Hamburg
2 Battleships moved from 24 Sea Zone to 23 Sea Zone
1 Transport moved from 24 Sea Zone to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
1 Cruiser moved from 24 Sea Zone to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
1 Cruiser, 3 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
3 Infantrys moved from 24 Sea Zone to Lapland
1 Cruiser and 3 Transports moved from 24 Sea Zone to 23 Sea Zone
2 Artillerys and 1 Tank moved from Hamburg to 23 Sea Zone
1 Elite moved from Hamburg to 23 Sea Zone
3 Infantrys moved from Hamburg to 23 Sea Zone
2 Artillerys, 1 Cruiser, 1 Elite, 3 Infantrys, 1 Tank and 3 Transports moved from 23 Sea Zone to 24 Sea Zone
2 Artillerys, 1 Elite, 3 Infantrys and 1 Tank moved from 24 Sea Zone to Leningrad
3 Infantrys moved from Saxony to Hamburg
5 Infantrys moved from Berlin to Saxony
2 Transports moved from 46 Sea Zone to 44 Sea Zone
1 Artillery and 3 Infantrys moved from Provence to 44 Sea Zone
1 Artillery, 3 Infantrys and 2 Transports moved from 44 Sea Zone to 46 Sea Zone
1 Artillery and 3 Infantrys moved from 46 Sea Zone to Rome
1 Tank moved from Burgundy to Provence
4 Infantrys moved from Paris to Burgundy
1 Artillery moved from Orleanais to Burgundy
1 Artillery and 3 Infantrys moved from Rhine to Hamburg
2 Infantrys moved from Bavaria to Rhine
1 Tank moved from Normandy to Burgundy
Place Units - Germans
1 Bunker placed in Hamburg
1 Adv.Fighter placed in 23 Sea Zone
2 Infantrys and 1 JetFighter placed in Danzig
4 Infantrys placed in Leningrad
1 Elite and 3 Infantrys placed in Vinnytsia
1 Elite and 3 Infantrys placed in Warsaw
2 ArmoredCars and 3 Tanks placed in Bohemia
1 Artillery, 3 Infantrys and 1 Tank placed in Hamburg
1 Artillery and 3 Infantrys placed in Rhine
2 Infantrys and 1 Tank placed in Bavaria
2 Infantrys placed in Paris
3 Infantrys placed in Berlin
Turn Complete - Germans
Germans collect 125 PUs; end with 125 PUs