End of G2 dice:
Germany: -0.82 Atlantic / +1.86 East Front / +0.41 Mid East
NET: Germany +1.45
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 4 destroyers, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 65 Sea Zone
1 infantry moved from 65 Sea Zone to New Zealand
1 transport moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from Solomon Islands to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
2 infantry moved from Queensland to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Paulau to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Kwangtung
2 infantry moved from Queensland to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 22 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 infantry moved from 22 Sea Zone to Guam
1 infantry moved from Yunnan to Shan State
2 tactical_bombers moved from Davao to Shan State
1 infantry moved from Kweichow to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Tsinghai to Eastern Sinkiang
Japanese take Eastern Sinkiang from Chinese
1 infantry moved from Szechwan to Tsinghai
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kweichow
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in New Zealand
Battle in Kwangtung
Battle in New Britain
Battle in Caroline Islands
Battle in Guam
Battle in Marianas
Battle in Shan State
Japanese attack with 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 infantry and 2 tactical_bombers in Shan State, round 2 : 0/3 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry and 2 tactical_bombers in Shan State, round 3 : 1/3 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking 6 Sea Zone from Americans, taking New Zealand from Americans, taking Kwangtung from UK_Pacific, taking New Britain from Americans, taking Caroline Islands from Americans, taking Guam from Americans, taking Marianas from Americans, taking Shan State from UK_Pacific with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 6 Sea Zone
1 infantry moved from Yunnan to Kwangsi
1 aaGun, 7 artilleries and 7 infantry moved from Yunnan to French Indo China
2 tactical_bombers moved from Shan State to French Indo China
1 destroyer moved from 37 Sea Zone to 22 Sea Zone
1 destroyer moved from 37 Sea Zone to 21 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Manilla to Davao
2 infantry and 2 marines moved from Queensland to 55 Sea Zone
2 infantry, 2 marines and 2 transports moved from 55 Sea Zone to 36 Sea Zone
2 infantry and 2 marines moved from 36 Sea Zone to Davao
9 infantry moved from Queensland to New South Wales
Place Units - Japanese
1 submarine placed in 38 Sea Zone
3 destroyers placed in 37 Sea Zone
1 destroyer placed in 64 Sea Zone
2 infantry placed in New South Wales
Japanese undo move 4.
1 artillery and 1 infantry placed in New South Wales
2 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Japanese regular : -1.33
UK_Pacific regular : -0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12
Politics - British
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Northern Spain
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Southern Spain
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Eastern Turkey
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Western Turkey
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tibet
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
2 armour, 5 artilleries and 27 infantry moved from Burma to Shan State
2 mech_infantrys moved from Eastern India to Shan State
3 fighters moved from Southern Persia to Eastern India
2 artilleries and 8 infantry moved from Southern Persia to Northwest Persia
2 artilleries and 10 infantry moved from Trans-Jordan to Syria
3 submarines moved from 83 Sea Zone to 97 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Gibraltar to 97 Sea Zone
1 cruiser and 2 destroyers moved from 113 Sea Zone to 115 Sea Zone
2 fighters and 1 tactical_bomber moved from Gibraltar to 107 Sea Zone
1 destroyer moved from 113 Sea Zone to 107 Sea Zone
1 destroyer moved from 113 Sea Zone to 107 Sea Zone
4 fighters and 1 tactical_bomber moved from United Kingdom to 115 Sea Zone
1 battleship, 1 cruiser and 1 transport moved from 85 Sea Zone to 93 Sea Zone
1 infantry moved from Egypt to Alexandria
4 infantry moved from Egypt to Trans-Jordan
1 infantry moved from United Kingdom to Scotland
British take Scotland from Italians
Combat - British
Combat Hit Differential Summary :
@Daaras no scrambles
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 3 carriers, 3 destroyers, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Northern Spain
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Southern Spain
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Eastern Turkey
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Western Turkey
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tibet
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
2 submarines moved from 93 Sea Zone to 107 Sea Zone
4 battleships, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 107 Sea Zone
2 fighters and 1 tactical_bomber moved from Eastern United States to 107 Sea Zone
1 artillery and 1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
3 transports moved from 27 Sea Zone to 67 Sea Zone
1 transport moved from 27 Sea Zone to 11 Sea Zone
1 armour, 1 artillery, 2 battleships, 1 carrier, 2 destroyers, 8 infantry, 2 marines, 2 mech_infantrys and 6 transports moved from 27 Sea Zone to 65 Sea Zone
1 bomber moved from Wake Island to 47 Sea Zone
5 fighters moved from Midway to Hawaiian Islands
4 submarines moved from 25 Sea Zone to 27 Sea Zone
1 submarine moved from 8 Sea Zone to 15 Sea Zone
1 transport moved from 4 Sea Zone to 10 Sea Zone
Combat - Americans
Battle in 65 Sea Zone
Americans attack with 1 armour, 1 artillery, 2 battleships, 1 carrier, 2 destroyers, 8 infantry, 2 marines, 2 mech_infantrys and 6 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 65 Sea Zone
Americans win, taking 65 Sea Zone from Neutral with 2 battleships, 1 carrier, 2 destroyers and 6 transports remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 47 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 47 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 107 Sea Zone
Americans attack with 4 battleships, 1 carrier, 1 cruiser, 4 destroyers, 3 fighters, 2 submarines and 2 tactical_bombers
Italians defend with 2 battleships, 1 carrier, 2 cruisers, 7 destroyers, 2 fighters, 6 submarines and 4 transports
Americans roll dice for 2 submarines in 107 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Italians
Americans roll dice for 4 battleships, 1 carrier, 1 cruiser, 4 destroyers, 3 fighters and 2 tactical_bombers in 107 Sea Zone, round 2 : 7/14 hits, 7.33 expected hits
Units damaged: 2 battleships owned by the Italians
Italians roll dice for 6 submarines in 107 Sea Zone, round 2 : 0/6 hits, 1.00 expected hits
Italians roll dice for 2 battleships, 1 carrier, 2 cruisers, 7 destroyers, 2 fighters and 4 transports in 107 Sea Zone, round 2 : 5/14 hits, 6.17 expected hits
Units damaged: 1 carrier owned by the Americans and 4 battleships owned by the Americans
5 submarines owned by the Italians lost in 107 Sea Zone
Americans roll dice for 2 submarines in 107 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 4 battleships, 1 carrier, 1 cruiser, 4 destroyers, 3 fighters and 2 tactical_bombers in 107 Sea Zone, round 3 : 9/14 hits, 7.33 expected hits
Italians roll dice for 1 submarine in 107 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Italians roll dice for 2 battleships, 1 carrier, 2 cruisers, 7 destroyers, 2 fighters and 4 transports in 107 Sea Zone, round 3 : 6/14 hits, 6.17 expected hits
2 submarines owned by the Americans, 3 destroyers owned by the Americans and 1 carrier owned by the Americans lost in 107 Sea Zone
7 destroyers owned by the Italians, 1 cruiser owned by the Italians, 1 submarine owned by the Italians and 1 carrier owned by the Italians lost in 107 Sea Zone
2 tactical_bombers owned by the Americans and 3 fighters owned by the Americans retreated
1 cruiser owned by the Americans, 1 destroyer owned by the Americans and 4 battleships owned by the Americans retreated to 93 Sea Zone
Italians win with 2 battleships, 1 cruiser, 2 fighters and 4 transports remaining. Battle score for attacker is 67
Casualties for Italians: 1 carrier, 1 cruiser, 7 destroyers and 6 submarines
Casualties for Americans: 1 carrier, 3 destroyers and 2 submarines
2 fighters owned by the Italians forced to land in Northern Spain
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Americans takes Chile from Neutral_True
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from New Zealand: 1 infantry
EDIT: Changing ownership of New Zealand from Japanese to Americans
EDIT: Turning off Edit Mode
4 artilleries and 4 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Venezuela
Americans take Venezuela from Neutral_True
EDIT: 1 aaGun and 1 infantry moved from Hawaiian Islands to Chile
3 artilleries, 3 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
3 artilleries and 3 infantry moved from 93 Sea Zone to Southern Spain
Americans take Southern Spain from Neutral_True
2 aaGuns, 2 artilleries and 6 infantry moved from Gibraltar to Southern Spain
1 fighter and 1 tactical_bomber moved from 107 Sea Zone to Gibraltar
2 fighters and 1 tactical_bomber moved from 107 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 113 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 113 Sea Zone to 111 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 111 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 8 infantry, 2 marines and 2 mech_infantrys moved from 65 Sea Zone to New Zealand
1 bomber moved from 47 Sea Zone to Johnston Island
Place Units - Americans
1 artillery and 1 infantry placed in Western United States
1 transport placed in 104 Sea Zone
3 carriers and 3 destroyers placed in 11 Sea Zone
1 tactical_bomber placed in 11 Sea Zone
Americans undo move 4.
1 tactical_bomber placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 1,5,6,3,4,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,1,5
Americans collect 61 PUs (4 lost to blockades); end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Northern Sinkiang to Kansu
1 fighter moved from Shansi to Kansu
1 artillery and 4 infantry moved from Shansi to Honan
1 artillery moved from Hopei to Tsinghai
1 artillery moved from Hopei to Szechwan
1 artillery moved from Hopei to Hunan
3 infantry moved from Hopei to Tsinghai
6 infantry moved from Hopei to Szechwan
7 infantry moved from Hopei to Hunan
Combat - Chinese
Battle in Honan
Chinese attack with 1 artillery and 4 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 4 infantry in Honan, round 2 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 1 mech_infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Honan
Chinese roll dice for 1 artillery and 3 infantry in Honan, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Honan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Honan
1 mech_infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is -1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Szechwan
Chinese attack with 1 artillery and 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 6 infantry in Szechwan, round 2 : 1/7 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Tsinghai, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 3 infantry in Tsinghai, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 armour in Kansu, round 2 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 armour in Kansu, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Hunan
Chinese attack with 1 artillery and 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 7 infantry in Hunan, round 2 : 2/8 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Inner Mongolia
Place Units - Chinese
3 infantry placed in Szechwan
1 infantry placed in Szechwan
3 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs
Purchase Units - British
British buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Northern Spain
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Southern Spain
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Eastern Turkey
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Western Turkey
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tibet
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
2 armour, 5 artilleries and 27 infantry moved from Burma to Shan State
2 mech_infantrys moved from Eastern India to Shan State
3 fighters moved from Southern Persia to Eastern India
2 artilleries and 8 infantry moved from Southern Persia to Northwest Persia
2 artilleries and 10 infantry moved from Trans-Jordan to Syria
3 submarines moved from 83 Sea Zone to 97 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Gibraltar to 97 Sea Zone
1 cruiser and 2 destroyers moved from 113 Sea Zone to 115 Sea Zone
2 fighters and 1 tactical_bomber moved from Gibraltar to 107 Sea Zone
1 destroyer moved from 113 Sea Zone to 107 Sea Zone
1 destroyer moved from 113 Sea Zone to 107 Sea Zone
4 fighters and 1 tactical_bomber moved from United Kingdom to 115 Sea Zone
1 battleship, 1 cruiser and 1 transport moved from 85 Sea Zone to 93 Sea Zone
1 infantry moved from Egypt to Alexandria
4 infantry moved from Egypt to Trans-Jordan
1 infantry moved from United Kingdom to Scotland
British take Scotland from Italians
Combat - British
Battle in Shan State
British attack with 2 armour, 5 artilleries, 27 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 2 armour, 5 artilleries, 27 infantry and 2 mech_infantrys in Shan State, round 2 : 8/36 hits, 8.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 armour, 5 artilleries, 27 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 115 Sea Zone
British attack with 1 cruiser, 2 destroyers, 4 fighters and 1 tactical_bomber
Germans defend with 1 carrier, 1 cruiser and 4 transports
British roll dice for 1 cruiser, 2 destroyers, 4 fighters and 1 tactical_bomber in 115 Sea Zone, round 2 : 4/8 hits, 3.83 expected hits
Germans roll dice for 1 carrier, 1 cruiser and 4 transports in 115 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 destroyer owned by the British lost in 115 Sea Zone
1 carrier owned by the Germans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 115 Sea Zone
3 transports owned by the Germans lost in 115 Sea Zone
British win with 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 43
Casualties for British: 1 destroyer
Casualties for Germans: 1 carrier, 1 cruiser and 4 transports
Battle in 107 Sea Zone
British attack with 2 destroyers, 2 fighters and 1 tactical_bomber
Italians defend with 2 battleships, 1 cruiser and 4 transports
British roll dice for 2 destroyers, 2 fighters and 1 tactical_bomber in 107 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
Italians roll dice for 2 battleships, 1 cruiser and 4 transports in 107 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
1 destroyer owned by the British lost in 107 Sea Zone
1 cruiser owned by the Italians and 2 battleships owned by the Italians lost in 107 Sea Zone
4 transports owned by the Italians lost in 107 Sea Zone
British win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 63
Casualties for British: 1 destroyer
Casualties for Italians: 2 battleships, 1 cruiser and 4 transports
Battle in 97 Sea Zone
British attack with 1 bomber, 1 fighter, 3 submarines and 1 tactical_bomber
Italians defend with 2 destroyers and 2 transports
British roll dice for 3 submarines in 97 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Italians roll dice for 2 destroyers and 2 transports in 97 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 submarine owned by the British lost in 97 Sea Zone
2 destroyers owned by the Italians lost in 97 Sea Zone
2 transports owned by the Italians lost in 97 Sea Zone
British win with 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for British: 1 submarine
Casualties for Italians: 2 destroyers and 2 transports
Non Combat Move - British
1 artillery, 10 infantry and 1 mech_infantry moved from United Kingdom to 113 Sea Zone
1 artillery, 3 carriers, 1 cruiser, 2 fighters, 10 infantry, 1 mech_infantry, 1 tactical_bomber and 6 transports moved from 113 Sea Zone to 93 Sea Zone
1 artillery, 10 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern Spain
2 fighters and 1 tactical_bomber moved from 107 Sea Zone to 93 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Algeria
4 fighters and 1 tactical_bomber moved from 115 Sea Zone to United Kingdom
3 aaGuns moved from Burma to Shan State
Place Units - British
1 armour and 1 mech_infantry placed in Egypt
1 armour and 1 mech_infantry placed in Southern Persia
1 armour placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by Neutral_True from Saudi Arabia: 2 infantry
EDIT: Removing units owned by British from Syria: 1 infantry
EDIT: Removing units owned by British from Northwest Persia: 1 infantry
EDIT: Removing units owned by Neutral_True from Afghanistan: 4 infantry
EDIT: Changing ownership of Afghanistan from Neutral_True to British
EDIT: Changing ownership of Saudi Arabia from Neutral_True to British
EDIT: Adding units owned by British to Afghanistan: 5 infantry
EDIT: Adding units owned by British to Saudi Arabia: 3 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 3,3
British collect 35 PUs (4 lost to blockades); end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
1 artillery and 1 tactical_bomber placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in Eastern India change ownership: 1 artillery and 1 tactical_bomber
Combat Hit Differential Summary :
Chinese regular : -3.33
Americans regular : 2.00
Japanese regular : -0.33
Italians regular : -3.00
Germans regular : 0.33
British regular : -0.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 destroyer and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Smolensk to Yaroslavl
Italians take Yaroslavl from Russians
1 armour moved from Yaroslavl to Smolensk
1 armour moved from Smolensk to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to Smolensk
Combat - Italians
Non Combat Move - Italians
3 submarines moved from 95 Sea Zone to 99 Sea Zone
2 fighters moved from Northern Spain to Southern Italy
3 aaGuns, 3 artilleries and 8 infantry moved from Northern Spain to Southern France
1 armour moved from Portugal to Southern France
4 artilleries and 4 infantry moved from Portugal to Northern Spain
Place Units - Italians
1 destroyer placed in 99 Sea Zone
3 infantry placed in Southern Italy
7 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 27 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 35 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 83 Sea Zone to 82 Sea Zone
Combat Move - French
1 cruiser and 1 destroyer moved from 112 Sea Zone to 94 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 9 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
3 fighters moved from Western Germany to 115 Sea Zone
1 destroyer and 1 submarine moved from 116 Sea Zone to 115 Sea Zone
1 tactical_bomber moved from Portugal to 115 Sea Zone
1 armour moved from Ukraine to Rostov
Germans take Rostov from Russians
1 armour moved from Rostov to Ukraine
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 cruiser and 1 destroyer
Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 115 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
British roll dice for 1 cruiser and 1 destroyer in 115 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 destroyer owned by the British and 1 cruiser owned by the British lost in 115 Sea Zone
Germans win with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 destroyer
Non Combat Move - Germans
3 fighters moved from 115 Sea Zone to Southern Italy
5 fighters moved from Portugal to Southern Italy
1 tactical_bomber moved from 115 Sea Zone to Western Germany
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery and 2 infantry moved from Holland Belgium to France
3 infantry moved from Vyborg to Finland
1 artillery and 1 infantry moved from Norway to Finland
1 armour and 1 mech_infantry moved from Northern Belarus to Vyborg
2 artilleries and 1 infantry moved from Leningrad to Novgorod
2 artilleries moved from Western Germany to France
Place Units - Germans
3 infantry placed in Leningrad
3 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Romania
1 infantry placed in France
2 artilleries and 2 infantry placed in Western Germany
1 transport placed in 116 Sea Zone
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 55 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans regular : -0.83
British regular : -0.83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13
Purchase Units - Russians
Russians buy 9 artilleries; Remaining resources: 2 PUs;
Combat Move - Russians
1 armour moved from Stalingrad to Rostov
Russians take Rostov from Germans
1 armour moved from Rostov to Stalingrad
1 armour moved from Russia to Yaroslavl
Russians take Yaroslavl from Italians
1 armour moved from Yaroslavl to Russia
1 armour moved from Russia to Bryansk
Russians take Bryansk from Italians
1 armour moved from Bryansk to Russia
Combat - Russians
Non Combat Move - Russians
3 infantry moved from Samara to Stalingrad
3 infantry moved from Samara to Russia
Place Units - Russians
9 artilleries placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 carrier, 5 destroyers, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Kwangtung to Fukien
Japanese take Fukien from Chinese
1 artillery, 3 infantry and 2 marines moved from Davao to 36 Sea Zone
1 transport moved from 21 Sea Zone to 6 Sea Zone
1 transport moved from 22 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Marianas to 22 Sea Zone
1 infantry moved from Guam to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 7 Sea Zone
2 infantry moved from 7 Sea Zone to Iwo Jima
1 artillery, 3 infantry, 2 marines and 3 transports moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from Caroline Islands to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Okinawa
1 infantry moved from 20 Sea Zone to Okinawa
1 artillery moved from 20 Sea Zone to Southern Manchuria
1 infantry moved from 20 Sea Zone to Southern Manchuria
4 tactical_bombers moved from 36 Sea Zone to Southern Manchuria
1 marine moved from 20 Sea Zone to Kiangsu
1 marine moved from 20 Sea Zone to Shantung
1 infantry moved from 20 Sea Zone to Kiangsu
1 infantry moved from 20 Sea Zone to Shantung
Combat - Japanese
Battle in Kiangsu
Battle in Okinawa
Battle in Shantung
Battle in Iwo Jima
Battle in Korea
Battle in Southern Manchuria
Japanese attack with 1 artillery, 1 infantry and 4 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 4 tactical_bombers in Southern Manchuria, round 2 : 4/6 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Southern Manchuria
Japanese win, taking Kiangsu from Chinese, taking Okinawa from Americans, taking Shantung from Chinese, taking Iwo Jima from Americans, taking Korea from Americans, taking Southern Manchuria from Chinese with 1 artillery, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
4 tactical_bombers moved from Southern Manchuria to 20 Sea Zone
2 submarines moved from 6 Sea Zone to 7 Sea Zone
1 destroyer moved from 22 Sea Zone to 7 Sea Zone
2 carriers moved from 36 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from French Indo China to Japan
6 infantry moved from Japan to Kyushu
1 infantry moved from Kwangsi to Kwangtung
1 aaGun, 7 artilleries and 7 infantry moved from French Indo China to Kwangsi
1 submarine moved from 38 Sea Zone to 40 Sea Zone
1 destroyer moved from 64 Sea Zone to 55 Sea Zone
3 destroyers moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 21 Sea Zone to 36 Sea Zone
Place Units - Japanese
2 infantry placed in New South Wales
1 carrier, 5 destroyers and 1 submarine placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 1.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 artillery, 2 battleships, 4 destroyers and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
4 units repaired.
2 infantry moved from Southern Spain to 93 Sea Zone
4 battleships, 1 cruiser, 1 destroyer, 2 infantry and 3 transports moved from 93 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Norway
5 artilleries and 13 infantry moved from Southern Spain to Northern Spain
1 artillery and 1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 armour, 1 artillery, 8 infantry, 2 marines and 2 mech_infantrys moved from New Zealand to 65 Sea Zone
1 armour, 1 artillery, 2 battleships, 1 carrier, 2 destroyers, 8 infantry, 2 marines, 2 mech_infantrys and 6 transports moved from 65 Sea Zone to 55 Sea Zone
1 marine moved from 55 Sea Zone to Solomon Islands
1 armour, 1 artillery, 8 infantry, 1 marine and 2 mech_infantrys moved from 55 Sea Zone to Queensland
2 fighters moved from Hawaiian Islands to 55 Sea Zone
1 submarine moved from 15 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 tactical_bomber moved from Western United States to 27 Sea Zone
1 artillery, 3 carriers, 3 destroyers, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 transport moved from 104 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Southeast Mexico
3 transports moved from 67 Sea Zone to 68 Sea Zone
1 artillery and 3 infantry moved from Venezuela to 91 Sea Zone
1 fighter moved from 93 Sea Zone to Gibraltar
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 110 Sea Zone to 93 Sea Zone
2 artilleries and 4 infantry moved from 93 Sea Zone to Portugal
Combat - Americans
Battle in Portugal
Battle in 115 Sea Zone
Americans attack with 4 battleships, 1 cruiser, 1 destroyer and 3 transports
Germans defend with 1 destroyer and 1 submarine
Americans roll dice for 4 battleships, 1 cruiser, 1 destroyer and 3 transports in 115 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 destroyer in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 115 Sea Zone
Americans win, taking Portugal from Italians with 4 battleships, 1 cruiser, 1 destroyer and 3 transports remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 submarine
Battle in 55 Sea Zone
Americans attack with 2 battleships, 1 carrier, 2 destroyers, 2 fighters and 6 transports
Japanese defend with 1 destroyer
Americans roll dice for 2 battleships, 1 carrier, 2 destroyers, 2 fighters and 6 transports in 55 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win, taking 55 Sea Zone from Neutral with 2 battleships, 1 carrier, 2 destroyers, 2 fighters and 6 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Norway
Battle in Northern Spain
Americans attack with 5 artilleries and 13 infantry
Italians defend with 4 artilleries and 4 infantry
Americans roll dice for 5 artilleries and 13 infantry in Northern Spain, round 2 : 10/18 hits, 4.67 expected hits
Italians roll dice for 4 artilleries and 4 infantry in Northern Spain, round 2 : 1/8 hits, 2.67 expected hits
1 infantry owned by the Americans lost in Northern Spain
4 artilleries owned by the Italians and 4 infantry owned by the Italians lost in Northern Spain
Americans win, taking Norway from Germans, taking Northern Spain from Italians with 5 artilleries and 12 infantry remaining. Battle score for attacker is 25
Casualties for Americans: 1 infantry
Casualties for Italians: 4 artilleries and 4 infantry
Battle in Queensland
Battle in Solomon Islands
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 2 aaGuns moved from Southern Spain to Northern Spain
EDIT: 2 aaGuns and 2 infantry moved from Northern Spain to Norway
1 aaGun and 3 infantry moved from Chile to Argentina
Americans take Argentina from Neutral_True
1 transport moved from 10 Sea Zone to 11 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 27 Sea Zone
1 bomber moved from Johnston Island to New Zealand
Place Units - Americans
2 battleships and 4 destroyers placed in 11 Sea Zone
2 infantry placed in Western United States
1 artillery and 1 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 11 Sea Zone: 2 destroyers
EDIT: Adding units owned by Americans to Southern Spain: 1 factory_minor
EDIT: Adding units owned by Americans to Central United States: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 70 PUs; end with 70 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Kansu to Eastern Sinkiang
1 fighter moved from Inner Mongolia to Eastern Sinkiang
1 artillery and 2 infantry moved from Hunan to Kwangtung
4 infantry moved from Szechwan to Yunnan
1 artillery and 3 infantry moved from Tsinghai to Szechwan
8 infantry moved from Hunan to Szechwan
1 artillery and 2 infantry moved from Honan to Shansi
Combat - Chinese
Battle in Yunnan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 3 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 4 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 5 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 3 infantry in Yunnan, round 6 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 7 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 7 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 2 infantry in Yunnan, round 8 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 8 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Eastern Sinkiang
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Eastern Sinkiang, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Eastern Sinkiang
Chinese win, taking Eastern Sinkiang from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 harbour and 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kwangtung, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangtung
1 infantry owned by the Japanese lost in Kwangtung
Chinese win, taking Kwangtung from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Szechwan to Tibet
Chinese take Tibet from Neutral_True
1 fighter moved from Eastern Sinkiang to Szechwan
Place Units - Chinese
8 infantry placed in Shansi
Turn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs
Purchase Units - British
British buy 3 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 artillery and 3 infantry moved from Shan State to Malaya
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 armour moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 armour moved from Siam to Shan State
3 fighters and 1 tactical_bomber moved from Eastern India to Shan State
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
Combat - British
Battle in Malaya
British attack with 1 artillery and 3 infantry
Japanese defend with 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 artillery and 3 infantry in Malaya, round 2 : 3/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Germans from 116 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 armour moved from Union of South Africa to Mozambique
British take Mozambique from Neutral_True
2 artilleries and 9 infantry moved from Syria to Eastern Turkey
British take Eastern Turkey from Neutral_True
2 artilleries and 7 infantry moved from Northwest Persia to Eastern Turkey
1 armour and 1 mech_infantry moved from Southern Persia to Eastern Turkey
4 infantry moved from Trans-Jordan to Syria
1 armour and 1 mech_infantry moved from Egypt to Syria
1 artillery, 10 infantry and 1 mech_infantry moved from Southern Spain to 93 Sea Zone
2 fighters and 1 tactical_bomber moved from 93 Sea Zone to Northern Spain
1 bomber, 1 fighter and 1 tactical_bomber moved from Algeria to Northern Spain
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 10 infantry, 1 mech_infantry and 7 transports moved from 93 Sea Zone to 115 Sea Zone
1 artillery, 10 infantry and 1 mech_infantry moved from 115 Sea Zone to Norway
4 fighters and 1 tactical_bomber moved from United Kingdom to 115 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 submarine moved from 97 Sea Zone to 101 Sea Zone
1 destroyer moved from 107 Sea Zone to 115 Sea Zone
Place Units - British
1 mech_infantry placed in Union of South Africa
1 armour and 2 mech_infantrys placed in Egypt
2 armour and 1 mech_infantry placed in Southern Persia
Turning on Edit Mode
EDIT: Removing units owned by British from Saudi Arabia: 3 infantry
EDIT: Adding units owned by British to Iraq: 3 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 6,1
British collect 40 PUs (1 lost to blockades); end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
3 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 2,3
UK_Pacific collect 14 PUs (3 lost to blockades); end with 16 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Some Units in Eastern India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -2.83
Americans regular : 3.83
Italians regular : -1.67
Japanese regular : 0.00
Germans regular : -0.50
British regular : 2.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 destroyer and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 99 Sea Zone to 95 Sea Zone
3 submarines moved from 99 Sea Zone to 94 Sea Zone
2 fighters and 2 tactical_bombers moved from Southern Italy to 94 Sea Zone
1 armour moved from Smolensk to Yaroslavl
Italians take Yaroslavl from Russians
1 armour moved from Yaroslavl to Smolensk
1 armour moved from Smolensk to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to Smolensk
Combat - Italians
Battle in 95 Sea Zone
Italians attack with 1 destroyer
British defend with 1 submarine
Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer in 95 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
British roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 95 Sea Zone
Italians win, taking 95 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in 94 Sea Zone
Italians attack with 2 fighters, 3 submarines and 2 tactical_bombers
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 3 submarines in 94 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Italians roll dice for 2 fighters and 2 tactical_bombers in 94 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
French roll dice for 1 cruiser and 1 destroyer in 94 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 submarine owned by the Italians lost in 94 Sea Zone
1 destroyer owned by the French and 1 cruiser owned by the French lost in 94 Sea Zone
Italians win with 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Italians: 1 submarine
Casualties for French: 1 cruiser and 1 destroyer
Non Combat Move - Italians
2 fighters and 2 tactical_bombers moved from 94 Sea Zone to Malta
1 submarine moved from 100 Sea Zone to 96 Sea Zone
7 infantry moved from Northern Italy to Yugoslavia
3 aaGuns, 1 armour, 3 artilleries and 8 infantry moved from Southern France to Northern Italy
1 infantry moved from Normandy Bordeaux to France
1 armour moved from Northern Italy to Yugoslavia
Place Units - Italians
9 infantry placed in Northern Italy
1 destroyer placed in 99 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,2
Italians collect 22 PUs (2 lost to blockades); end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
French regular : 0.17
Italians regular : -0.00
British regular : -0.33
@Daaras Assumed no scramble to 94
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13
Combat Move - ANZAC
1 cruiser moved from 82 Sea Zone to 74 Sea Zone
Non Combat Move - ANZAC
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :