0aa8f77f-efa6-4f32-bb17-de2729db74ad-triplea_41832_1dut.tsvg
Daaras vs Mikawaguinichi PTV JDOW France X+11
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - Russians Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Northern Spain Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Southern Spain Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Eastern Turkey Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Western Turkey Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tibet Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 armour moved from Russia to Bryansk Russians take Bryansk from Italians 1 armour moved from Bryansk to Russia 1 armour moved from Russia to Yaroslavl Russians take Yaroslavl from Italians 1 armour moved from Yaroslavl to Russia 1 armour moved from Stalingrad to Rostov Russians take Rostov from Germans 1 armour moved from Rostov to Stalingrad 1 tactical_bomber moved from Stalingrad to Russia Combat - Russians Non Combat Move - Russians 11 infantry moved from Samara to Stalingrad Place Units - Russians 2 infantry and 1 mech_infantry placed in Stalingrad 9 infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Iwo Jima: 5 fighters EDIT: Adding units owned by Americans to Midway: 5 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 12
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 artillery, 4 destroyers, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 1 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from New South Wales to 64 Sea Zone 1 infantry and 1 transport moved from 64 Sea Zone to 65 Sea Zone 1 infantry moved from 65 Sea Zone to New Zealand 1 transport moved from 64 Sea Zone to 55 Sea Zone 1 infantry moved from Solomon Islands to 55 Sea Zone 1 infantry and 1 transport moved from 55 Sea Zone to 47 Sea Zone 1 infantry moved from 47 Sea Zone to New Britain 2 infantry moved from Queensland to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Paulau to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Kwangtung 2 infantry moved from Queensland to 55 Sea Zone 1 infantry and 1 transport moved from 55 Sea Zone to 22 Sea Zone 1 infantry and 1 transport moved from 55 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 infantry moved from 22 Sea Zone to Guam 1 infantry moved from Yunnan to Shan State 2 tactical_bombers moved from Davao to Shan State 1 infantry moved from Kweichow to Hunan Japanese take Hunan from Chinese 1 infantry moved from Tsinghai to Eastern Sinkiang Japanese take Eastern Sinkiang from Chinese 1 infantry moved from Szechwan to Tsinghai 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Kweichow Combat - Japanese Japanese creates battle in territory 6 Sea Zone Battle in New Zealand Battle in Kwangtung Battle in New Britain Battle in Caroline Islands Battle in Guam Battle in Marianas Battle in Shan State Japanese attack with 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 infantry and 2 tactical_bombers in Shan State, round 2 : 0/3 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry and 2 tactical_bombers in Shan State, round 3 : 1/3 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking 6 Sea Zone from Americans, taking New Zealand from Americans, taking Kwangtung from UK_Pacific, taking New Britain from Americans, taking Caroline Islands from Americans, taking Guam from Americans, taking Marianas from Americans, taking Shan State from UK_Pacific with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 submarine moved from 37 Sea Zone to 6 Sea Zone 1 infantry moved from Yunnan to Kwangsi 1 aaGun, 7 artilleries and 7 infantry moved from Yunnan to French Indo China 2 tactical_bombers moved from Shan State to French Indo China 1 destroyer moved from 37 Sea Zone to 22 Sea Zone 1 destroyer moved from 37 Sea Zone to 21 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Manilla to Davao 2 infantry and 2 marines moved from Queensland to 55 Sea Zone 2 infantry, 2 marines and 2 transports moved from 55 Sea Zone to 36 Sea Zone 2 infantry and 2 marines moved from 36 Sea Zone to Davao 9 infantry moved from Queensland to New South Wales Place Units - Japanese 1 submarine placed in 38 Sea Zone 3 destroyers placed in 37 Sea Zone 1 destroyer placed in 64 Sea Zone 2 infantry placed in New South Wales Japanese undo move 4. 1 artillery and 1 infantry placed in New South Wales 2 infantry placed in Malaya Turn Complete - Japanese Japanese collect 53 PUs; end with 53 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Japanese regular : -1.33 UK_Pacific regular : -0.67
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TripleA Manual Gamesave Post: British round 12
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12 Politics - British Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Northern Spain Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Southern Spain Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Eastern Turkey Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Western Turkey Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tibet Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 2 armour, 5 artilleries and 27 infantry moved from Burma to Shan State 2 mech_infantrys moved from Eastern India to Shan State 3 fighters moved from Southern Persia to Eastern India 2 artilleries and 8 infantry moved from Southern Persia to Northwest Persia 2 artilleries and 10 infantry moved from Trans-Jordan to Syria 3 submarines moved from 83 Sea Zone to 97 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Gibraltar to 97 Sea Zone 1 cruiser and 2 destroyers moved from 113 Sea Zone to 115 Sea Zone 2 fighters and 1 tactical_bomber moved from Gibraltar to 107 Sea Zone 1 destroyer moved from 113 Sea Zone to 107 Sea Zone 1 destroyer moved from 113 Sea Zone to 107 Sea Zone 4 fighters and 1 tactical_bomber moved from United Kingdom to 115 Sea Zone 1 battleship, 1 cruiser and 1 transport moved from 85 Sea Zone to 93 Sea Zone 1 infantry moved from Egypt to Alexandria 4 infantry moved from Egypt to Trans-Jordan 1 infantry moved from United Kingdom to Scotland British take Scotland from Italians Combat - British
Combat Hit Differential Summary :
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@Daaras no scrambles
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 3 carriers, 3 destroyers, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Northern Spain Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Southern Spain Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Eastern Turkey Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Western Turkey Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tibet Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 2 submarines moved from 93 Sea Zone to 107 Sea Zone 4 battleships, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 107 Sea Zone 2 fighters and 1 tactical_bomber moved from Eastern United States to 107 Sea Zone 1 artillery and 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 3 transports moved from 27 Sea Zone to 67 Sea Zone 1 transport moved from 27 Sea Zone to 11 Sea Zone 1 armour, 1 artillery, 2 battleships, 1 carrier, 2 destroyers, 8 infantry, 2 marines, 2 mech_infantrys and 6 transports moved from 27 Sea Zone to 65 Sea Zone 1 bomber moved from Wake Island to 47 Sea Zone 5 fighters moved from Midway to Hawaiian Islands 4 submarines moved from 25 Sea Zone to 27 Sea Zone 1 submarine moved from 8 Sea Zone to 15 Sea Zone 1 transport moved from 4 Sea Zone to 10 Sea Zone Combat - Americans Battle in 65 Sea Zone Americans attack with 1 armour, 1 artillery, 2 battleships, 1 carrier, 2 destroyers, 8 infantry, 2 marines, 2 mech_infantrys and 6 transports Japanese defend with 1 transport 1 transport owned by the Japanese lost in 65 Sea Zone Americans win, taking 65 Sea Zone from Neutral with 2 battleships, 1 carrier, 2 destroyers and 6 transports remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 47 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 47 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 107 Sea Zone Americans attack with 4 battleships, 1 carrier, 1 cruiser, 4 destroyers, 3 fighters, 2 submarines and 2 tactical_bombers Italians defend with 2 battleships, 1 carrier, 2 cruisers, 7 destroyers, 2 fighters, 6 submarines and 4 transports Americans roll dice for 2 submarines in 107 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Italians Americans roll dice for 4 battleships, 1 carrier, 1 cruiser, 4 destroyers, 3 fighters and 2 tactical_bombers in 107 Sea Zone, round 2 : 7/14 hits, 7.33 expected hits Units damaged: 2 battleships owned by the Italians Italians roll dice for 6 submarines in 107 Sea Zone, round 2 : 0/6 hits, 1.00 expected hits Italians roll dice for 2 battleships, 1 carrier, 2 cruisers, 7 destroyers, 2 fighters and 4 transports in 107 Sea Zone, round 2 : 5/14 hits, 6.17 expected hits Units damaged: 1 carrier owned by the Americans and 4 battleships owned by the Americans 5 submarines owned by the Italians lost in 107 Sea Zone Americans roll dice for 2 submarines in 107 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 4 battleships, 1 carrier, 1 cruiser, 4 destroyers, 3 fighters and 2 tactical_bombers in 107 Sea Zone, round 3 : 9/14 hits, 7.33 expected hits Italians roll dice for 1 submarine in 107 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Italians roll dice for 2 battleships, 1 carrier, 2 cruisers, 7 destroyers, 2 fighters and 4 transports in 107 Sea Zone, round 3 : 6/14 hits, 6.17 expected hits 2 submarines owned by the Americans, 3 destroyers owned by the Americans and 1 carrier owned by the Americans lost in 107 Sea Zone 7 destroyers owned by the Italians, 1 cruiser owned by the Italians, 1 submarine owned by the Italians and 1 carrier owned by the Italians lost in 107 Sea Zone 2 tactical_bombers owned by the Americans and 3 fighters owned by the Americans retreated 1 cruiser owned by the Americans, 1 destroyer owned by the Americans and 4 battleships owned by the Americans retreated to 93 Sea Zone Italians win with 2 battleships, 1 cruiser, 2 fighters and 4 transports remaining. Battle score for attacker is 67 Casualties for Italians: 1 carrier, 1 cruiser, 7 destroyers and 6 submarines Casualties for Americans: 1 carrier, 3 destroyers and 2 submarines 2 fighters owned by the Italians forced to land in Northern Spain Non Combat Move - Americans Turning on Edit Mode EDIT: Americans takes Chile from Neutral_True EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from New Zealand: 1 infantry EDIT: Changing ownership of New Zealand from Japanese to Americans EDIT: Turning off Edit Mode 4 artilleries and 4 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Venezuela Americans take Venezuela from Neutral_True EDIT: 1 aaGun and 1 infantry moved from Hawaiian Islands to Chile 3 artilleries, 3 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone 3 artilleries and 3 infantry moved from 93 Sea Zone to Southern Spain Americans take Southern Spain from Neutral_True 2 aaGuns, 2 artilleries and 6 infantry moved from Gibraltar to Southern Spain 1 fighter and 1 tactical_bomber moved from 107 Sea Zone to Gibraltar 2 fighters and 1 tactical_bomber moved from 107 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 113 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 113 Sea Zone to 111 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 111 Sea Zone to 110 Sea Zone 1 armour, 1 artillery, 8 infantry, 2 marines and 2 mech_infantrys moved from 65 Sea Zone to New Zealand 1 bomber moved from 47 Sea Zone to Johnston Island Place Units - Americans 1 artillery and 1 infantry placed in Western United States 1 transport placed in 104 Sea Zone 3 carriers and 3 destroyers placed in 11 Sea Zone 1 tactical_bomber placed in 11 Sea Zone Americans undo move 4. 1 tactical_bomber placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 1,5,6,3,4,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,1,5 Americans collect 61 PUs (4 lost to blockades); end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Northern Sinkiang to Kansu 1 fighter moved from Shansi to Kansu 1 artillery and 4 infantry moved from Shansi to Honan 1 artillery moved from Hopei to Tsinghai 1 artillery moved from Hopei to Szechwan 1 artillery moved from Hopei to Hunan 3 infantry moved from Hopei to Tsinghai 6 infantry moved from Hopei to Szechwan 7 infantry moved from Hopei to Hunan Combat - Chinese Battle in Honan Chinese attack with 1 artillery and 4 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery and 4 infantry in Honan, round 2 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 mech_infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Honan Chinese roll dice for 1 artillery and 3 infantry in Honan, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Honan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Honan 1 mech_infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is -1 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 mech_infantry Battle in Szechwan Chinese attack with 1 artillery and 6 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 6 infantry in Szechwan, round 2 : 1/7 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 3 infantry in Tsinghai, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 3 infantry in Tsinghai, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kansu Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 armour Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 armour in Kansu, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 armour in Kansu, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Hunan Chinese attack with 1 artillery and 7 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 7 infantry in Hunan, round 2 : 2/8 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery and 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Inner Mongolia Place Units - Chinese 3 infantry placed in Szechwan 1 infantry placed in Szechwan 3 infantry placed in Hunan Turn Complete - Chinese Chinese collect 23 PUs; end with 24 PUs Purchase Units - British British buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Northern Spain Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Southern Spain Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Eastern Turkey Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Western Turkey Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tibet Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 2 armour, 5 artilleries and 27 infantry moved from Burma to Shan State 2 mech_infantrys moved from Eastern India to Shan State 3 fighters moved from Southern Persia to Eastern India 2 artilleries and 8 infantry moved from Southern Persia to Northwest Persia 2 artilleries and 10 infantry moved from Trans-Jordan to Syria 3 submarines moved from 83 Sea Zone to 97 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Gibraltar to 97 Sea Zone 1 cruiser and 2 destroyers moved from 113 Sea Zone to 115 Sea Zone 2 fighters and 1 tactical_bomber moved from Gibraltar to 107 Sea Zone 1 destroyer moved from 113 Sea Zone to 107 Sea Zone 1 destroyer moved from 113 Sea Zone to 107 Sea Zone 4 fighters and 1 tactical_bomber moved from United Kingdom to 115 Sea Zone 1 battleship, 1 cruiser and 1 transport moved from 85 Sea Zone to 93 Sea Zone 1 infantry moved from Egypt to Alexandria 4 infantry moved from Egypt to Trans-Jordan 1 infantry moved from United Kingdom to Scotland British take Scotland from Italians Combat - British Battle in Shan State British attack with 2 armour, 5 artilleries, 27 infantry and 2 mech_infantrys Japanese defend with 1 infantry British roll dice for 2 armour, 5 artilleries, 27 infantry and 2 mech_infantrys in Shan State, round 2 : 8/36 hits, 8.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 armour, 5 artilleries, 27 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 115 Sea Zone British attack with 1 cruiser, 2 destroyers, 4 fighters and 1 tactical_bomber Germans defend with 1 carrier, 1 cruiser and 4 transports British roll dice for 1 cruiser, 2 destroyers, 4 fighters and 1 tactical_bomber in 115 Sea Zone, round 2 : 4/8 hits, 3.83 expected hits Germans roll dice for 1 carrier, 1 cruiser and 4 transports in 115 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 destroyer owned by the British lost in 115 Sea Zone 1 carrier owned by the Germans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 115 Sea Zone 3 transports owned by the Germans lost in 115 Sea Zone British win with 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 43 Casualties for British: 1 destroyer Casualties for Germans: 1 carrier, 1 cruiser and 4 transports Battle in 107 Sea Zone British attack with 2 destroyers, 2 fighters and 1 tactical_bomber Italians defend with 2 battleships, 1 cruiser and 4 transports British roll dice for 2 destroyers, 2 fighters and 1 tactical_bomber in 107 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits Italians roll dice for 2 battleships, 1 cruiser and 4 transports in 107 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits 1 destroyer owned by the British lost in 107 Sea Zone 1 cruiser owned by the Italians and 2 battleships owned by the Italians lost in 107 Sea Zone 4 transports owned by the Italians lost in 107 Sea Zone British win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 63 Casualties for British: 1 destroyer Casualties for Italians: 2 battleships, 1 cruiser and 4 transports Battle in 97 Sea Zone British attack with 1 bomber, 1 fighter, 3 submarines and 1 tactical_bomber Italians defend with 2 destroyers and 2 transports British roll dice for 3 submarines in 97 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 2 destroyers and 2 transports in 97 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 submarine owned by the British lost in 97 Sea Zone 2 destroyers owned by the Italians lost in 97 Sea Zone 2 transports owned by the Italians lost in 97 Sea Zone British win with 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 22 Casualties for British: 1 submarine Casualties for Italians: 2 destroyers and 2 transports Non Combat Move - British 1 artillery, 10 infantry and 1 mech_infantry moved from United Kingdom to 113 Sea Zone 1 artillery, 3 carriers, 1 cruiser, 2 fighters, 10 infantry, 1 mech_infantry, 1 tactical_bomber and 6 transports moved from 113 Sea Zone to 93 Sea Zone 1 artillery, 10 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern Spain 2 fighters and 1 tactical_bomber moved from 107 Sea Zone to 93 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Algeria 4 fighters and 1 tactical_bomber moved from 115 Sea Zone to United Kingdom 3 aaGuns moved from Burma to Shan State Place Units - British 1 armour and 1 mech_infantry placed in Egypt 1 armour and 1 mech_infantry placed in Southern Persia 1 armour placed in Union of South Africa Turning on Edit Mode EDIT: Removing units owned by Neutral_True from Saudi Arabia: 2 infantry EDIT: Removing units owned by British from Syria: 1 infantry EDIT: Removing units owned by British from Northwest Persia: 1 infantry EDIT: Removing units owned by Neutral_True from Afghanistan: 4 infantry EDIT: Changing ownership of Afghanistan from Neutral_True to British EDIT: Changing ownership of Saudi Arabia from Neutral_True to British EDIT: Adding units owned by British to Afghanistan: 5 infantry EDIT: Adding units owned by British to Saudi Arabia: 3 infantry EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 3,3 British collect 35 PUs (4 lost to blockades); end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 1 artillery and 1 tactical_bomber placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in Eastern India change ownership: 1 artillery and 1 tactical_bomber
Combat Hit Differential Summary :
Chinese regular : -3.33 Americans regular : 2.00 Japanese regular : -0.33 Italians regular : -3.00 Germans regular : 0.33 British regular : -0.50
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TripleA Manual Gamesave Post: Italians round 12
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - Italians Italians buy 1 destroyer and 10 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Smolensk to Yaroslavl Italians take Yaroslavl from Russians 1 armour moved from Yaroslavl to Smolensk 1 armour moved from Smolensk to Bryansk Italians take Bryansk from Russians 1 armour moved from Bryansk to Smolensk Combat - Italians Non Combat Move - Italians 3 submarines moved from 95 Sea Zone to 99 Sea Zone 2 fighters moved from Northern Spain to Southern Italy 3 aaGuns, 3 artilleries and 8 infantry moved from Northern Spain to Southern France 1 armour moved from Portugal to Southern France 4 artilleries and 4 infantry moved from Portugal to Northern Spain Place Units - Italians 1 destroyer placed in 99 Sea Zone 3 infantry placed in Southern Italy 7 infantry placed in Northern Italy Turn Complete - Italians Italians collect 27 PUs; end with 27 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 35 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12 Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 83 Sea Zone to 82 Sea Zone Combat Move - French 1 cruiser and 1 destroyer moved from 112 Sea Zone to 94 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 13
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 9 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 3 fighters moved from Western Germany to 115 Sea Zone 1 destroyer and 1 submarine moved from 116 Sea Zone to 115 Sea Zone 1 tactical_bomber moved from Portugal to 115 Sea Zone 1 armour moved from Ukraine to Rostov Germans take Rostov from Russians 1 armour moved from Rostov to Ukraine Combat - Germans Battle in 115 Sea Zone Germans attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber British defend with 1 cruiser and 1 destroyer Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 115 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits British roll dice for 1 cruiser and 1 destroyer in 115 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the British and 1 cruiser owned by the British lost in 115 Sea Zone Germans win with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 19 Casualties for British: 1 cruiser and 1 destroyer Non Combat Move - Germans 3 fighters moved from 115 Sea Zone to Southern Italy 5 fighters moved from Portugal to Southern Italy 1 tactical_bomber moved from 115 Sea Zone to Western Germany 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery and 2 infantry moved from Holland Belgium to France 3 infantry moved from Vyborg to Finland 1 artillery and 1 infantry moved from Norway to Finland 1 armour and 1 mech_infantry moved from Northern Belarus to Vyborg 2 artilleries and 1 infantry moved from Leningrad to Novgorod 2 artilleries moved from Western Germany to France Place Units - Germans 3 infantry placed in Leningrad 3 infantry placed in Ukraine 1 armour and 2 mech_infantrys placed in Romania 1 infantry placed in France 2 artilleries and 2 infantry placed in Western Germany 1 transport placed in 116 Sea Zone Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 55 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans regular : -0.83 British regular : -0.83
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13 Purchase Units - Russians Russians buy 9 artilleries; Remaining resources: 2 PUs; Combat Move - Russians 1 armour moved from Stalingrad to Rostov Russians take Rostov from Germans 1 armour moved from Rostov to Stalingrad 1 armour moved from Russia to Yaroslavl Russians take Yaroslavl from Italians 1 armour moved from Yaroslavl to Russia 1 armour moved from Russia to Bryansk Russians take Bryansk from Italians 1 armour moved from Bryansk to Russia Combat - Russians Non Combat Move - Russians 3 infantry moved from Samara to Stalingrad 3 infantry moved from Samara to Russia Place Units - Russians 9 artilleries placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 13
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 carrier, 5 destroyers, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 1 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Kwangtung to Fukien Japanese take Fukien from Chinese 1 artillery, 3 infantry and 2 marines moved from Davao to 36 Sea Zone 1 transport moved from 21 Sea Zone to 6 Sea Zone 1 transport moved from 22 Sea Zone to 6 Sea Zone 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 1 artillery and 3 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Marianas to 22 Sea Zone 1 infantry moved from Guam to 22 Sea Zone 2 infantry and 1 transport moved from 22 Sea Zone to 7 Sea Zone 2 infantry moved from 7 Sea Zone to Iwo Jima 1 artillery, 3 infantry, 2 marines and 3 transports moved from 36 Sea Zone to 20 Sea Zone 2 infantry moved from Caroline Islands to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Okinawa 1 infantry moved from 20 Sea Zone to Okinawa 1 artillery moved from 20 Sea Zone to Southern Manchuria 1 infantry moved from 20 Sea Zone to Southern Manchuria 4 tactical_bombers moved from 36 Sea Zone to Southern Manchuria 1 marine moved from 20 Sea Zone to Kiangsu 1 marine moved from 20 Sea Zone to Shantung 1 infantry moved from 20 Sea Zone to Kiangsu 1 infantry moved from 20 Sea Zone to Shantung Combat - Japanese Battle in Kiangsu Battle in Okinawa Battle in Shantung Battle in Iwo Jima Battle in Korea Battle in Southern Manchuria Japanese attack with 1 artillery, 1 infantry and 4 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 4 tactical_bombers in Southern Manchuria, round 2 : 4/6 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Southern Manchuria Japanese win, taking Kiangsu from Chinese, taking Okinawa from Americans, taking Shantung from Chinese, taking Iwo Jima from Americans, taking Korea from Americans, taking Southern Manchuria from Chinese with 1 artillery, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 4 tactical_bombers moved from Southern Manchuria to 20 Sea Zone 2 submarines moved from 6 Sea Zone to 7 Sea Zone 1 destroyer moved from 22 Sea Zone to 7 Sea Zone 2 carriers moved from 36 Sea Zone to 20 Sea Zone 2 tactical_bombers moved from French Indo China to Japan 6 infantry moved from Japan to Kyushu 1 infantry moved from Kwangsi to Kwangtung 1 aaGun, 7 artilleries and 7 infantry moved from French Indo China to Kwangsi 1 submarine moved from 38 Sea Zone to 40 Sea Zone 1 destroyer moved from 64 Sea Zone to 55 Sea Zone 3 destroyers moved from 37 Sea Zone to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 21 Sea Zone to 36 Sea Zone Place Units - Japanese 2 infantry placed in New South Wales 1 carrier, 5 destroyers and 1 submarine placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 1.33
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13 Purchase Units - Americans Americans buy 1 artillery, 2 battleships, 4 destroyers and 3 infantry; Remaining resources: 0 PUs; Combat Move - Americans 4 units repaired. 2 infantry moved from Southern Spain to 93 Sea Zone 4 battleships, 1 cruiser, 1 destroyer, 2 infantry and 3 transports moved from 93 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway 5 artilleries and 13 infantry moved from Southern Spain to Northern Spain 1 artillery and 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 armour, 1 artillery, 8 infantry, 2 marines and 2 mech_infantrys moved from New Zealand to 65 Sea Zone 1 armour, 1 artillery, 2 battleships, 1 carrier, 2 destroyers, 8 infantry, 2 marines, 2 mech_infantrys and 6 transports moved from 65 Sea Zone to 55 Sea Zone 1 marine moved from 55 Sea Zone to Solomon Islands 1 armour, 1 artillery, 8 infantry, 1 marine and 2 mech_infantrys moved from 55 Sea Zone to Queensland 2 fighters moved from Hawaiian Islands to 55 Sea Zone 1 submarine moved from 15 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 tactical_bomber moved from Western United States to 27 Sea Zone 1 artillery, 3 carriers, 3 destroyers, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 transport moved from 104 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Southeast Mexico 3 transports moved from 67 Sea Zone to 68 Sea Zone 1 artillery and 3 infantry moved from Venezuela to 91 Sea Zone 1 fighter moved from 93 Sea Zone to Gibraltar 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 110 Sea Zone to 93 Sea Zone 2 artilleries and 4 infantry moved from 93 Sea Zone to Portugal Combat - Americans Battle in Portugal Battle in 115 Sea Zone Americans attack with 4 battleships, 1 cruiser, 1 destroyer and 3 transports Germans defend with 1 destroyer and 1 submarine Americans roll dice for 4 battleships, 1 cruiser, 1 destroyer and 3 transports in 115 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 115 Sea Zone Americans win, taking Portugal from Italians with 4 battleships, 1 cruiser, 1 destroyer and 3 transports remaining. Battle score for attacker is 14 Casualties for Germans: 1 destroyer and 1 submarine Battle in 55 Sea Zone Americans attack with 2 battleships, 1 carrier, 2 destroyers, 2 fighters and 6 transports Japanese defend with 1 destroyer Americans roll dice for 2 battleships, 1 carrier, 2 destroyers, 2 fighters and 6 transports in 55 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win, taking 55 Sea Zone from Neutral with 2 battleships, 1 carrier, 2 destroyers, 2 fighters and 6 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Norway Battle in Northern Spain Americans attack with 5 artilleries and 13 infantry Italians defend with 4 artilleries and 4 infantry Americans roll dice for 5 artilleries and 13 infantry in Northern Spain, round 2 : 10/18 hits, 4.67 expected hits Italians roll dice for 4 artilleries and 4 infantry in Northern Spain, round 2 : 1/8 hits, 2.67 expected hits 1 infantry owned by the Americans lost in Northern Spain 4 artilleries owned by the Italians and 4 infantry owned by the Italians lost in Northern Spain Americans win, taking Norway from Germans, taking Northern Spain from Italians with 5 artilleries and 12 infantry remaining. Battle score for attacker is 25 Casualties for Americans: 1 infantry Casualties for Italians: 4 artilleries and 4 infantry Battle in Queensland Battle in Solomon Islands Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 2 aaGuns moved from Southern Spain to Northern Spain EDIT: 2 aaGuns and 2 infantry moved from Northern Spain to Norway 1 aaGun and 3 infantry moved from Chile to Argentina Americans take Argentina from Neutral_True 1 transport moved from 10 Sea Zone to 11 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Hawaiian Islands to 27 Sea Zone 1 bomber moved from Johnston Island to New Zealand Place Units - Americans 2 battleships and 4 destroyers placed in 11 Sea Zone 2 infantry placed in Western United States 1 artillery and 1 infantry placed in Central United States Turning on Edit Mode EDIT: Removing units owned by Americans from 11 Sea Zone: 2 destroyers EDIT: Adding units owned by Americans to Southern Spain: 1 factory_minor EDIT: Adding units owned by Americans to Central United States: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 70 PUs; end with 70 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Kansu to Eastern Sinkiang 1 fighter moved from Inner Mongolia to Eastern Sinkiang 1 artillery and 2 infantry moved from Hunan to Kwangtung 4 infantry moved from Szechwan to Yunnan 1 artillery and 3 infantry moved from Tsinghai to Szechwan 8 infantry moved from Hunan to Szechwan 1 artillery and 2 infantry moved from Honan to Shansi Combat - Chinese Battle in Yunnan Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Yunnan, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Yunnan, round 4 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Yunnan, round 5 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 3 infantry in Yunnan, round 6 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Yunnan, round 7 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 2 infantry in Yunnan, round 8 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 8 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Eastern Sinkiang Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Eastern Sinkiang, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Eastern Sinkiang Chinese win, taking Eastern Sinkiang from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kwangtung Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 harbour and 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kwangtung, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangtung 1 infantry owned by the Japanese lost in Kwangtung Chinese win, taking Kwangtung from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Szechwan to Tibet Chinese take Tibet from Neutral_True 1 fighter moved from Eastern Sinkiang to Szechwan Place Units - Chinese 8 infantry placed in Shansi Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs Purchase Units - British British buy 3 armour and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; Combat Move - British 1 artillery and 3 infantry moved from Shan State to Malaya 1 infantry moved from Shan State to French Indo China UK_Pacific take French Indo China from Japanese 1 armour moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 armour moved from Siam to Shan State 3 fighters and 1 tactical_bomber moved from Eastern India to Shan State 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians Combat - British Battle in Malaya British attack with 1 artillery and 3 infantry Japanese defend with 1 factory_minor, 1 harbour and 2 infantry British roll dice for 1 artillery and 3 infantry in Malaya, round 2 : 3/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Malaya British win, taking Malaya from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Germans from 116 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 armour moved from Union of South Africa to Mozambique British take Mozambique from Neutral_True 2 artilleries and 9 infantry moved from Syria to Eastern Turkey British take Eastern Turkey from Neutral_True 2 artilleries and 7 infantry moved from Northwest Persia to Eastern Turkey 1 armour and 1 mech_infantry moved from Southern Persia to Eastern Turkey 4 infantry moved from Trans-Jordan to Syria 1 armour and 1 mech_infantry moved from Egypt to Syria 1 artillery, 10 infantry and 1 mech_infantry moved from Southern Spain to 93 Sea Zone 2 fighters and 1 tactical_bomber moved from 93 Sea Zone to Northern Spain 1 bomber, 1 fighter and 1 tactical_bomber moved from Algeria to Northern Spain 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 10 infantry, 1 mech_infantry and 7 transports moved from 93 Sea Zone to 115 Sea Zone 1 artillery, 10 infantry and 1 mech_infantry moved from 115 Sea Zone to Norway 4 fighters and 1 tactical_bomber moved from United Kingdom to 115 Sea Zone 1 submarine moved from 97 Sea Zone to 95 Sea Zone 1 submarine moved from 97 Sea Zone to 101 Sea Zone 1 destroyer moved from 107 Sea Zone to 115 Sea Zone Place Units - British 1 mech_infantry placed in Union of South Africa 1 armour and 2 mech_infantrys placed in Egypt 2 armour and 1 mech_infantry placed in Southern Persia Turning on Edit Mode EDIT: Removing units owned by British from Saudi Arabia: 3 infantry EDIT: Adding units owned by British to Iraq: 3 infantry EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 6,1 British collect 40 PUs (1 lost to blockades); end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 3 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 2,3 UK_Pacific collect 14 PUs (3 lost to blockades); end with 16 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs Some Units in Eastern India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -2.83 Americans regular : 3.83 Italians regular : -1.67 Japanese regular : 0.00 Germans regular : -0.50 British regular : 2.00
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TripleA Manual Gamesave Post: Italians round 13
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 13 Purchase Units - Italians Italians buy 1 destroyer and 9 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 99 Sea Zone to 95 Sea Zone 3 submarines moved from 99 Sea Zone to 94 Sea Zone 2 fighters and 2 tactical_bombers moved from Southern Italy to 94 Sea Zone 1 armour moved from Smolensk to Yaroslavl Italians take Yaroslavl from Russians 1 armour moved from Yaroslavl to Smolensk 1 armour moved from Smolensk to Bryansk Italians take Bryansk from Russians 1 armour moved from Bryansk to Smolensk Combat - Italians Battle in 95 Sea Zone Italians attack with 1 destroyer British defend with 1 submarine Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer in 95 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 95 Sea Zone Italians win, taking 95 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in 94 Sea Zone Italians attack with 2 fighters, 3 submarines and 2 tactical_bombers French defend with 1 cruiser and 1 destroyer Italians roll dice for 3 submarines in 94 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Italians roll dice for 2 fighters and 2 tactical_bombers in 94 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits French roll dice for 1 cruiser and 1 destroyer in 94 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 submarine owned by the Italians lost in 94 Sea Zone 1 destroyer owned by the French and 1 cruiser owned by the French lost in 94 Sea Zone Italians win with 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Italians: 1 submarine Casualties for French: 1 cruiser and 1 destroyer Non Combat Move - Italians 2 fighters and 2 tactical_bombers moved from 94 Sea Zone to Malta 1 submarine moved from 100 Sea Zone to 96 Sea Zone 7 infantry moved from Northern Italy to Yugoslavia 3 aaGuns, 1 armour, 3 artilleries and 8 infantry moved from Southern France to Northern Italy 1 infantry moved from Normandy Bordeaux to France 1 armour moved from Northern Italy to Yugoslavia Place Units - Italians 9 infantry placed in Northern Italy 1 destroyer placed in 99 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,2 Italians collect 22 PUs (2 lost to blockades); end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
French regular : 0.17 Italians regular : -0.00 British regular : -0.33
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@Daaras Assumed no scramble to 94
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13 Combat Move - ANZAC 1 cruiser moved from 82 Sea Zone to 74 Sea Zone Non Combat Move - ANZAC Combat Move - French Turn Complete - French
Combat Hit Differential Summary :