@SuperbattleshipYamato @The-Janus British turn next go ahead Janus japan-turn-2-complete-game-32-2 (1).tsvg
VF (Germany) vs. DoMan (Allies) | Original Europe, Game 4 - Balance 2.0
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2d6<=3: 1, 3; Hits: 2
1d6<=4: 4; Hits: 1 -
@VictoryFirst Germans return fire:
[dice 2d6<=2]
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2d6<=2: 6, 2; Hits: 1
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@VictoryFirst Game History
Round: 1 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by British from Canada: 1 aaGun and 1 armour EDIT: Adding units owned by British to United States: 1 aaGun and 1 armour EDIT: Turning off Edit Mode Americans buy 1 destroyer, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber and 1 fighter moved from United States to Davis Strait Sea Zone 1 destroyer moved from U.S. Eastern Coast Sea Zone to Davis Strait Sea Zone 1 transport moved from U.S. Eastern Coast Sea Zone to Davis Strait Sea Zone Combat - Americans Battle in Davis Strait Sea Zone Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 transport Germans defend with 2 submarines Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 transport in Davis Strait Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Germans roll dice for 2 submarines in Davis Strait Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 1 submarine owned by the Germans lost in Davis Strait Sea Zone Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 transport in Davis Strait Sea Zone, round 3 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 submarine in Davis Strait Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in Davis Strait Sea Zone Americans win with 1 bomber, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 16 Casualties for Germans: 2 submarines Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Davis Strait Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 bomber moved from Davis Strait Sea Zone to United Kingdom 1 fighter moved from Davis Strait Sea Zone to Iceland Place Units - Americans 1 destroyer and 2 transports placed in U.S. Eastern Coast Sea Zone 4 infantry placed in United States Turn Complete - Americans Americans collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Germans regular : -1.00
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@VictoryFirst Stay. Since the sub must roll first for sneak-attack the Transport will be taken as a casualty if it hits.
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@VictoryFirst oops. Meant to say I do not have to choose whether I submerge until after your roll.
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You are right, I forgot. I’ll just roll it here using the dice bot.
Sub
[dice 1d6<=2]Fighters
[dice 4d6<=3] -
1d6<=2: 2; Hits: 1
4d6<=3: 4, 3, 3, 6; Hits: 2 -
Since the sub and the fighters rolls are sequential, you can assign the sub hit to the transport, ignore the air hits, submerge your submarine and roll for your transport. Or, you could assign the sub hit to your sub, assign the air hits to your transport an roll back with both units.
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CORRECTION, since my sub has first strike your transport doesn’t get to roll back. In the second scenario, your sub doesn’t get to roll back.
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@DoManMacgee said in VF (Germany) vs. DoMan (Allies) | Original Europe, Game 4 - Balance 2.0:
Stay. Since the sub must roll first for sneak-attack the Transport will be taken as a casualty if it hits.
I’ll just assume that this still holds up so that means this battle is over.
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@VictoryFirst With that result, USSR Sub submerges. Just wanted to see if I’d get the extremely improbable event where all of your dice somehow missed. Carry on.
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: Europe Improved
Game History
Round: 2 Purchase Units - Germans Germans buy 13 infantry; Remaining resources: 2 PUs; Combat Move - Germans 1 submarine moved from Celtic Sea Sea Zone to U.S. Convoy 2 Sea Zone Germans take U.S. Convoy 2 Sea Zone from Americans 1 submarine moved from North Sea Sea Zone to Norwegian Sea Sea Zone 2 fighters moved from Finland to Norwegian Sea Sea Zone 1 bomber moved from Germany to Archangel 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 2 fighters moved from Netherlands-Belgium to Norwegian Sea Sea Zone 1 armour moved from Poland to Baltic States Germans take Baltic States from Russians 1 armour moved from Baltic States to Poland 1 armour moved from Hungary to East Poland Germans take East Poland from Russians 1 infantry moved from Rumania to Ukraine S.S.R. Germans take Ukraine S.S.R. from Russians 1 armour moved from East Poland to Poland Combat - Germans Strategic bombing raid in Archangel Bombing raid in Archangel rolls: 6 and costs: 6 PUs. Bombing raid costs 6 PUs Battle in Norwegian Sea Sea Zone Germans attack with 4 fighters and 1 submarine Russians defend with 1 submarine and 1 transport 1 submarine owned by the Russians submerged Germans roll dice for 1 submarine in Norwegian Sea Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 transport owned by the Russians lost in Norwegian Sea Sea Zone Germans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Russians: 1 transport Non Combat Move - Germans 1 bomber moved from Archangel to Finland 1 infantry moved from Finland to Norway 2 fighters moved from Norwegian Sea Sea Zone to Finland 2 fighters moved from Norwegian Sea Sea Zone to Norway 3 armour moved from Hungary to Poland 2 armour moved from Germany to Poland 21 infantry moved from Germany to Poland 3 infantry moved from Poland to Hungary 1 aaGun moved from Austria to Germany 1 artillery and 4 infantry moved from Netherlands-Belgium to Germany 1 aaGun moved from Poland to Hungary 1 infantry moved from Rumania to Hungary 1 artillery moved from Bessarabia to Hungary 2 artilleries and 3 infantry moved from Yugoslavia to Hungary Place Units - Germans 13 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Northern Italy: 3 infantry EDIT: Adding units owned by Germans to Austria: 3 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 44 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans regular : 0,67
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I accidentally did the correct thing lol. For some reason I thought you wanted to submerge your sub but I’m rereading your comment now and you actually wanted to stay at first.
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@VictoryFirst Yes. I worded my first post extremely poorly and that gave the impression I wanted the sub to stay and fight. What you ultimately did was likely correct. If anything looks off in the save file I’ll just edit it.
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@VictoryFirst Soviets attack Germans in Norwegian Sea:
[dice 1d6<=2]
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1d6<=2: 1; Hits: 1
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@VictoryFirst Game History
Round: 2 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 6 infantry moved from Russia to Karelia 1 bomber and 1 fighter moved from Belorussia to Karelia 1 armour moved from Belorussia to Baltic States Russians take Baltic States from Germans 1 infantry moved from Belorussia to East Poland Russians take East Poland from Germans 3 infantry moved from Stalingrad to Ukraine S.S.R. 1 infantry moved from Caucasus to Ukraine S.S.R. 1 armour moved from Baltic States to Leningrad 2 infantry moved from Leningrad to Karelia 4 artilleries moved from Belorussia to Ukraine S.S.R. 4 armour moved from Belorussia to Ukraine S.S.R. 10 infantry moved from Belorussia to Leningrad 21 infantry moved from Belorussia to Ukraine S.S.R. Combat - Russians Russians creates battle in territory Norwegian Sea Sea Zone Battle in Karelia Russians attack with 1 artillery, 1 bomber, 1 fighter and 8 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 bomber, 1 fighter and 8 infantry in Karelia, round 2 : 2/11 hits, 3.00 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 artillery, 1 bomber, 1 fighter and 7 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Ukraine S.S.R. Russians attack with 4 armour, 4 artilleries and 25 infantry Germans defend with 1 infantry Russians roll dice for 4 armour, 4 artilleries and 25 infantry in Ukraine S.S.R., round 2 : 6/33 hits, 8.17 expected hits Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine S.S.R. Russians win, taking Ukraine S.S.R. from Germans with 4 armour, 4 artilleries and 25 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Norwegian Sea Sea Zone Russians attack with 1 submarine Germans defend with 1 submarine Russians roll dice for 1 submarine in Norwegian Sea Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in Norwegian Sea Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Russians lost in Norwegian Sea Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Russians: 1 submarine Non Combat Move - Russians Turning on Edit Mode EDIT: Removing units owned by Germans from Norwegian Sea Sea Zone: 1 submarine EDIT: Adding units owned by Russians to Norwegian Sea Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 bomber and 1 fighter moved from Karelia to Leningrad 1 aaGun moved from Russia to Karelia 1 aaGun moved from Belorussia to Ukraine S.S.R. 9 infantry moved from Leningrad to Karelia Place Units - Russians 6 infantry placed in Leningrad Turning on Edit Mode EDIT: Removing units owned by Russians from Karelia: 9 infantry EDIT: Adding units owned by Russians to Leningrad: 9 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans regular : 1.00 Russians regular : -3.50
Game History
Round: 2 Purchase Units - British British buy 1 carrier and 2 transports; Remaining resources: 7 PUs; Combat Move - British 1 infantry moved from Iran to Caucasus 1 armour, 1 artillery and 3 infantry moved from Libya to Tunisia British take Tunisia from Germans 1 destroyer and 1 transport moved from Central Mediterranean Sea Zone to Western Mediterranean Sea Zone 1 armour moved from United States to U.S. Eastern Coast Sea Zone Combat - British Non Combat Move - British Place Units - British 1 carrier and 2 transports placed in Celtic Sea Sea Zone Turn Complete - British British collect 17 PUs; end with 24 PUs
Combat Hit Differential Summary :