L24 PtV 666 (alliex) vs Nikola1975 (axis +11)
-
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 5 infantry moved from Inner Mongolia to Honan 4 infantry moved from Yunnan to Kweichow 5 infantry moved from Yunnan to Szechwan Combat - Chinese Battle in Honan Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Honan, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Honan Chinese roll dice for 4 infantry in Honan, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Honan, round 4 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Honan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Szechwan, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Kweichow, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan 1 infantry placed in Inner Mongolia 1 infantry placed in Tsinghai 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 0.33
Territory Summary for Chinese :
Kweichow : 4 infantry Tsinghai : 1 infantry Honan : 4 infantry Inner Mongolia : 1 infantry Yunnan : 1 infantry Szechwan : 5 infantry
Production/PUs Summary :
Germans : 48 / 62 Russians : 41 / 50 Japanese : 51 / 62 Americans : 51 / 76 Chinese : 11 / 11 British : 31 / 37 UK_Pacific : 10 / 21 Italians : 15 / 32 ANZAC : 10 / 23 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 6 / 0 Neutral_Allies : 3 / 0 Neutral_True : 20 / 0
-
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 infantry and 3 transports; Remaining resources: 5 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Combat - Americans Non Combat Move - Americans 1 aaGun, 1 artillery and 4 infantry moved from Hawaiian Islands to 27 Sea Zone 2 marines moved from Hawaiian Islands to 27 Sea Zone 1 aaGun, 1 artillery, 1 battleship, 2 carriers, 3 cruisers, 5 destroyers, 2 fighters, 4 infantry, 2 marines, 2 submarines and 3 transports moved from 27 Sea Zone to 55 Sea Zone 1 artillery, 4 infantry and 2 marines moved from 55 Sea Zone to Queensland 1 aaGun moved from 55 Sea Zone to Queensland 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 55 Sea Zone 1 bomber moved from Hawaiian Islands to Queensland 1 tactical_bomber moved from 55 Sea Zone to Queensland 1 carrier and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone Place Units - Americans 1 destroyer and 3 transports placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 2 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4 Americans collect 51 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 5 infantry moved from Inner Mongolia to Honan 4 infantry moved from Yunnan to Kweichow 5 infantry moved from Yunnan to Szechwan Combat - Chinese Battle in Honan Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Honan, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Honan Chinese roll dice for 4 infantry in Honan, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Honan, round 4 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Honan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Szechwan, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Kweichow, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan 1 infantry placed in Inner Mongolia 1 infantry placed in Tsinghai 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Purchase Units - British British buy 1 carrier, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 1 bomber moved from United Kingdom to 94 Sea Zone 1 artillery and 1 infantry moved from Egypt to Alexandria 1 armour moved from Egypt to Iraq 2 infantry moved from Tanganyika Territory to 74 Sea Zone 2 infantry and 1 transport moved from 74 Sea Zone to 82 Sea Zone 2 infantry moved from 82 Sea Zone to Iraq 8 infantry moved from Yunnan to Burma 2 fighters moved from Eastern India to Burma 1 marine moved from Italian Somaliland to 78 Sea Zone 1 battleship and 1 marine moved from 78 Sea Zone to 82 Sea Zone 1 marine moved from 82 Sea Zone to Iraq 2 cruisers moved from 83 Sea Zone to 82 Sea Zone 1 fighter moved from Egypt to Alexandria 1 tactical_bomber moved from Egypt to Iraq 1 fighter moved from 83 Sea Zone to Iraq 1 tactical_bomber moved from 83 Sea Zone to Iraq Combat - British Battle in Iraq British attack with 1 armour, 1 fighter, 2 infantry, 1 marine and 2 tactical_bombers Neutral_Axis defend with 3 infantry British roll dice for 1 battleship and 2 cruisers in Iraq, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 armour, 1 fighter, 2 infantry, 1 marine and 2 tactical_bombers in Iraq, round 2 : 2/7 hits, 3.00 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter, 2 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Battle in 94 Sea Zone British attack with 1 bomber Germans defend with 1 submarine and 1 transport; Italians defend with 2 transports 1 submarine owned by the Germans submerged 2 transports owned by the Italians and 1 transport owned by the Germans lost in 94 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 18 Casualties for Italians: 2 transports Casualties for Germans: 1 transport Battle in Burma British attack with 2 fighters and 8 infantry Japanese defend with 2 artilleries British roll dice for 2 fighters and 8 infantry in Burma, round 2 : 1/10 hits, 2.33 expected hits Japanese roll dice for 2 artilleries in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Japanese lost in Burma British roll dice for 2 fighters and 8 infantry in Burma, round 3 : 4/10 hits, 2.33 expected hits Japanese roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 fighters and 8 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 2 artilleries Battle in Alexandria British attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in Alexandria, round 2 : 0/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery, 1 fighter and 1 infantry in Alexandria, round 3 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter moved from Alexandria to Egypt 1 carrier and 2 destroyers moved from 83 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from Italian Somaliland to 78 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 78 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from 82 Sea Zone to Baluchistan 3 infantry moved from Southern Persia to Baluchistan 1 fighter and 1 tactical_bomber moved from Iraq to 82 Sea Zone 1 tactical_bomber moved from Iraq to Baluchistan 2 fighters moved from Burma to Eastern India 2 aaGuns moved from Yunnan to Burma 1 infantry moved from Siam to Shan State 1 mech_infantry moved from Ethiopia to Egypt 1 bomber moved from 94 Sea Zone to British Guiana 2 fighters moved from 109 Sea Zone to United Kingdom 1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States 1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 109 Sea Zone to 104 Sea Zone 1 destroyer moved from 109 Sea Zone to 104 Sea Zone Place Units - British 1 carrier placed in 109 Sea Zone 2 infantry and 1 mech_infantry placed in Egypt British undo move 2. 1 fighter and 2 infantry placed in Egypt 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 7 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,5,4 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 1,5 UK_Pacific collect 7 PUs (4 lost to blockades); end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 7 infantry
Combat Hit Differential Summary :
Chinese regular : -0.67 Italians regular : 0.33 Japanese regular : -0.67 Neutral_Axis regular : -1.00 British regular : -0.67
Territory Summary for Americans, British, Chinese and UK_Pacific :
Siam : 1 flag Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour Davao : 1 airfield, 1 harbour and 1 infantry Midway : 1 airfield Eastern United States : 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 2 mech_infantrys Central United States : 1 factory_major Wake Island : 1 airfield Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry Kweichow : 4 infantry Tsinghai : 1 infantry Honan : 4 infantry Inner Mongolia : 1 infantry Yunnan : 1 infantry Szechwan : 5 infantry Iceland : 1 airfield Alexandria : 1 artillery Scotland : 1 airfield Quebec : 1 factory_minor and 1 harbour Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 6 fighters, 1 harbour, 7 infantry and 1 mech_infantry Egypt : 1 aaGun, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry Shan State : 1 infantry Eastern India : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 8 infantry Burma : 2 aaGuns and 8 infantry Ethiopia : 1 flag Italian Somaliland : 1 flag Queensland : 1 aaGun, 1 artillery, 1 bomber, 4 infantry, 2 marines and 1 tactical_bomber French Indo China : 1 flag, 1 infantry Southern Persia : 1 flag 82 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports Iraq : 1 flag, 1 armour, 2 infantry and 1 marine 104 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 5 transports British Guiana : 1 bomber 109 Sea Zone : 1 carrier 27 Sea Zone : 1 carrier and 1 destroyer Baluchistan : 1 artillery, 4 infantry and 1 tactical_bomber 55 Sea Zone : 1 battleship, 2 carriers, 3 cruisers, 5 destroyers, 4 fighters, 2 submarines and 3 transports
Production/PUs Summary :
Germans : 48 / 62 Russians : 41 / 50 Japanese : 50 / 62 Americans : 51 / 76 Chinese : 11 / 11 British : 33 / 33 UK_Pacific : 11 / 10 Italians : 15 / 32 ANZAC : 10 / 23 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 4 / 0 Neutral_Allies : 3 / 0 Neutral_True : 20 / 0
-
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 1 mech_infantry moved from Tobruk to Alexandria 1 armour and 1 infantry moved from Tobruk to Alexandria 1 armour moved from Bessarabia to Western Ukraine Italians take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 1 armour moved from Romania to Southern Belarus Italians take Southern Belarus from Russians Combat - Italians Battle in Alexandria Italians attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry British defend with 1 artillery Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Alexandria, round 2 : 2/5 hits, 1.83 expected hits British roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Italians 1 fighter moved from Tobruk to Gibraltar 1 fighter moved from 97 Sea Zone to Gibraltar 1 carrier moved from 97 Sea Zone to 100 Sea Zone 1 cruiser moved from 97 Sea Zone to 100 Sea Zone 1 submarine moved from 96 Sea Zone to 97 Sea Zone 2 infantry moved from Tunisia to Algeria 1 bomber moved from Greece to Southern Italy 1 artillery and 1 infantry moved from Romania to Bessarabia 1 destroyer moved from 97 Sea Zone to 100 Sea Zone Place Units - Italians 1 fighter and 1 tactical_bomber placed in Southern Italy 2 transports placed in 97 Sea Zone Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : 0.17 British regular : -0.33
-
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Yunnan to Eastern India 1 destroyer moved from 63 Sea Zone to 55 Sea Zone 3 fighters moved from New South Wales to Queensland 1 marine moved from New South Wales to Queensland 1 aaGun, 1 artillery and 1 infantry moved from New South Wales to Queensland 1 aaGun moved from New South Wales to Queensland 1 cruiser moved from 27 Sea Zone to 55 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 carrier and 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Combat - French Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
United Kingdom : 1 fighter and 2 infantry Egypt : 2 infantry Eastern India : 1 fighter New Guinea : 1 infantry New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour, 1 infantry and 1 marine New Zealand : 1 airfield, 1 harbour and 1 infantry 64 Sea Zone : 1 carrier and 1 transport Dutch New Guinea : 1 flag 55 Sea Zone : 1 cruiser and 1 destroyer
Production/PUs Summary :
Germans : 48 / 62 Russians : 39 / 50 Japanese : 50 / 62 Americans : 51 / 76 Chinese : 11 / 11 British : 33 / 33 UK_Pacific : 11 / 10 Italians : 17 / 32 ANZAC : 10 / 17 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 4 / 0 Neutral_Allies : 3 / 0 Neutral_True : 20 / 0
-
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Northern Belarus to Novgorod Germans take Novgorod from Russians 2 infantry moved from Leningrad to Vologda 1 infantry moved from Leningrad to Vologda 2 bombers moved from Western Germany to Vologda 3 armour, 2 artilleries and 12 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 2 armour moved from Eastern Poland to Ukraine 5 mech_infantrys moved from Eastern Poland to Western Ukraine 5 mech_infantrys moved from Western Ukraine to Ukraine 1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine 2 armour, 1 infantry and 1 mech_infantry moved from Eastern Poland to Southern Belarus 3 armour and 2 mech_infantrys moved from Poland to Southern Belarus 1 fighter moved from Western Germany to Leningrad 11 infantry moved from Northern Belarus to Southern Belarus 3 artilleries moved from Northern Belarus to Southern Belarus 1 fighter moved from 96 Sea Zone to 100 Sea Zone 1 tactical_bomber moved from 96 Sea Zone to Alexandria 1 artillery and 1 infantry moved from Malta to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Crete 1 submarine moved from 113 Sea Zone to 94 Sea Zone 1 tactical_bomber moved from Western Germany to 100 Sea Zone Combat - Germans Battle in Crete Battle in Vologda Germans attack with 2 bombers and 3 infantry Russians defend with 3 infantry Germans roll dice for 2 bombers and 3 infantry in Vologda, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 3 infantry in Vologda, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Vologda 2 bombers owned by the Germans retreated 3 infantry owned by the Germans retreated to Leningrad Russians win, taking Crete from Neutral_Allies with 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine Non Combat Move - Germans Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans 2 bombers moved from Vologda to Leningrad 1 infantry moved from Northern Belarus to Southern Belarus 1 aaGun moved from Northern Belarus to Southern Belarus 1 aaGun moved from Northern Belarus to Leningrad 1 infantry moved from Leningrad to Northern Belarus 1 infantry moved from Leningrad to Vyborg 1 aaGun, 6 artilleries and 2 infantry moved from Poland to Eastern Poland 5 artilleries and 7 infantry moved from Germany to Poland 1 armour moved from Western Germany to Poland Place Units - Germans 1 factory_minor placed in Leningrad 1 transport placed in 116 Sea Zone 1 fighter placed in Western Germany 2 submarines and 1 transport placed in 95 Sea Zone 1 armour, 1 artillery and 2 infantry placed in Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 62 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : -1.00 Germans regular : 0.50
-
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Russians Russians buy 16 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Karelia to Finland Russians take Finland from Germans 1 infantry moved from Vologda to Novgorod 2 fighters and 1 tactical_bomber moved from Russia to Novgorod Combat - Russians Battle in Novgorod Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Novgorod to Russia 1 aaGun moved from Karelia to Finland 1 infantry moved from Archangel to Karelia 2 aaGuns, 2 armour, 1 artillery, 18 infantry and 2 mech_infantrys moved from Smolensk to Russia 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Bryansk 1 aaGun, 3 artilleries and 20 infantry moved from Rostov to Stalingrad 1 infantry moved from Rostov to Northern Caucasus 2 infantry moved from Urals to Kazakhstan 2 aaGuns and 14 infantry moved from Siberia to Amur Place Units - Russians 3 infantry placed in Stalingrad 3 infantry placed in Urals 10 infantry placed in Russia Turn Complete - Russians Russians collect 39 PUs; end with 41 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 1.17
Territory Summary for Russians :
Kazakhstan : 2 infantry Siberia : 1 factory_minor Bryansk : 1 infantry Smolensk : 1 infantry Russia : 2 aaGuns, 1 airfield, 2 armour, 3 artilleries, 1 factory_major, 2 fighters, 34 infantry, 2 mech_infantrys and 1 tactical_bomber Karelia : 1 infantry Archangel : 1 infantry Urals : 1 factory_minor and 3 infantry Northern Caucasus : 1 infantry Rostov : 1 infantry Novgorod : 1 infantry Stalingrad : 1 aaGun, 3 artilleries, 1 factory_minor and 26 infantry Amur : 2 aaGuns and 17 infantry Northern Manchuria : 1 infantry Finland : 1 flag, 1 aaGun and 1 infantry
Production/PUs Summary :
Germans : 48 / 67 Russians : 39 / 53 Japanese : 50 / 62 Americans : 51 / 76 Chinese : 11 / 11 British : 33 / 33 UK_Pacific : 11 / 10 Italians : 17 / 32 ANZAC : 10 / 17 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 4 / 0 Neutral_Allies : 3 / 0 Neutral_True : 20 / 0
-
Hope you are doing well nikola…you are up.
-
-
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 1 factory_minor, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Shan State 1 infantry moved from Celebes to 45 Sea Zone 2 infantry moved from Manilla to Davao 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Davao 1 marine moved from Guam to 22 Sea Zone 1 cruiser and 1 marine moved from 22 Sea Zone to 24 Sea Zone 1 marine moved from 24 Sea Zone to Wake Island 1 destroyer moved from 7 Sea Zone to 24 Sea Zone 1 carrier moved from 6 Sea Zone to 24 Sea Zone 1 fighter moved from 6 Sea Zone to 24 Sea Zone 1 tactical_bomber moved from Japan to 24 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from Java to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 artillery moved from Borneo to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China 1 marine moved from Sumatra to 38 Sea Zone 1 battleship and 1 marine moved from 38 Sea Zone to 132 Sea Zone 1 marine moved from 132 Sea Zone to Siam 1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to French Indo China 1 fighter moved from 43 Sea Zone to Shan State 1 battleship, 1 carrier, 1 destroyer and 2 transports moved from 39 Sea Zone to 132 Sea Zone 2 carriers moved from 43 Sea Zone to 132 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Shan State 1 destroyer moved from 36 Sea Zone to 132 Sea Zone 1 infantry moved from Kwangsi to Yunnan 1 artillery and 1 infantry moved from Kwangsi to Kweichow 1 armour moved from Kwangsi to Kweichow 1 infantry moved from Hunan to Szechwan 1 infantry moved from Hopei to Szechwan 3 fighters and 3 tactical_bombers moved from Kwangsi to Szechwan 1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow 1 submarine moved from 40 Sea Zone to 38 Sea Zone 1 bomber moved from Kwangsi to Yunnan 1 bomber moved from Kwangsi to Kweichow 1 fighter moved from Kwangsi to Szechwan Combat - Japanese Battle in Siam Battle in Wake Island Battle in Kweichow Japanese attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/6 hits, 2.83 expected hits Chinese roll dice for 4 infantry in Kweichow, round 2 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kweichow 3 infantry owned by the Chinese lost in Kweichow Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Kweichow, round 3 : 1/4 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Siam from UK_Pacific, taking Wake Island from Americans, taking Kweichow from Chinese with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Chinese: 4 infantry Battle in Yunnan Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 4 fighters, 2 infantry and 3 tactical_bombers Chinese defend with 5 infantry Japanese roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Szechwan, round 2 : 4/9 hits, 4.33 expected hits Chinese roll dice for 5 infantry in Szechwan, round 2 : 0/5 hits, 1.67 expected hits 4 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Szechwan, round 3 : 4/9 hits, 4.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Chinese: 5 infantry Battle in Davao Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Davao, round 2 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Davao Japanese win, taking Davao from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Shan State Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 4/6 hits, 3.00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in French Indo China Japanese attack with 1 artillery and 2 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in French Indo China, round 2 : 2/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter moved from Davao to 37 Sea Zone 1 tactical_bomber moved from Davao to 37 Sea Zone 1 transport moved from 132 Sea Zone to 20 Sea Zone 2 infantry moved from Korea to Southern Manchuria 1 submarine moved from 56 Sea Zone to 132 Sea Zone 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 artillery moved from Kiangsi to Hopei 1 infantry moved from Kwangtung to Hunan 1 mech_infantry moved from Fukien to Kiangsi 1 artillery and 2 infantry moved from Kwangtung to Kwangsi 1 bomber moved from Yunnan to Kwangsi 3 fighters and 2 tactical_bombers moved from Shan State to 132 Sea Zone 1 fighter moved from Kweichow to 132 Sea Zone 1 bomber moved from Kweichow to Kwangsi 4 fighters moved from Szechwan to Kwangsi 3 tactical_bombers moved from Szechwan to Kwangsi 1 tactical_bomber moved from Kweichow to Kwangsi 1 aaGun moved from Southern Manchuria to Jehol Place Units - Japanese 1 factory_minor placed in Malaya 1 submarine placed in 6 Sea Zone 2 destroyers, 2 submarines and 1 transport placed in 7 Sea Zone 1 artillery and 2 infantry placed in Southern Manchuria Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00 Americans regular : -0.33 Japanese regular : 0.33 UK_Pacific regular : -0.67
-
@666 Sorry. I think I will be able to play with relatively normal pace now.
-
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Honan to Shansi 1 infantry moved from Inner Mongolia to Shansi Combat - Chinese Battle in Shansi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shansi, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Honan to Inner Mongolia Place Units - Chinese 3 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50 Japanese regular : -0.33
Territory Summary for Chinese :
Tsinghai : 1 infantry Shansi : 3 infantry Honan : 1 infantry Inner Mongolia : 4 infantry
Production/PUs Summary :
Germans : 47 / 67 Russians : 39 / 53 Japanese : 57 / 66 Americans : 51 / 71 Chinese : 9 / 11 British : 33 / 33 UK_Pacific : 7 / 10 Italians : 17 / 32 ANZAC : 10 / 17 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 4 / 0 Neutral_Allies : 3 / 0 Neutral_True : 20 / 0
-
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 2 fighters and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 3 infantry and 2 mech_infantrys moved from Eastern United States to 104 Sea Zone 1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 104 Sea Zone to 93 Sea Zone 1 armour, 3 infantry and 2 mech_infantrys moved from 93 Sea Zone to Morocco 1 bomber moved from Queensland to 20 Sea Zone Combat - Americans Battle in Morocco Battle in 20 Sea Zone Americans attack with 1 bomber Japanese defend with 3 transports 3 transports owned by the Japanese lost in 20 Sea Zone Americans win, taking Morocco from Germans with 1 bomber remaining. Battle score for attacker is 18 Casualties for Japanese: 3 transports Non Combat Move - Americans 1 bomber moved from 20 Sea Zone to Northern Manchuria 1 destroyer, 1 submarine and 1 transport moved from 55 Sea Zone to 27 Sea Zone 1 tactical_bomber moved from Queensland to 27 Sea Zone 2 fighters moved from 55 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from 27 Sea Zone to Hawaiian Islands 2 carriers, 2 destroyers, 2 fighters and 1 submarine moved from 104 Sea Zone to 93 Sea Zone 1 fighter moved from Eastern United States to 109 Sea Zone 1 fighter moved from Eastern United States to 93 Sea Zone 1 marine moved from Queensland to 55 Sea Zone 1 battleship and 1 marine moved from 55 Sea Zone to 27 Sea Zone 1 marine moved from 27 Sea Zone to Hawaiian Islands Place Units - Americans 2 carriers and 4 submarines placed in 11 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Honan to Shansi 1 infantry moved from Inner Mongolia to Shansi Combat - Chinese Battle in Shansi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shansi, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Honan to Inner Mongolia Place Units - Chinese 3 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Purchase Units - British British buy 1 armour, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from British Guiana to 95 Sea Zone 1 marine moved from Iraq to 82 Sea Zone 1 cruiser and 1 marine moved from 82 Sea Zone to 74 Sea Zone 1 marine moved from 74 Sea Zone to French Madagascar 1 infantry moved from Iraq to Syria British take Syria from Neutral_Axis Combat - British Battle in French Madagascar Battle in 95 Sea Zone British attack with 1 bomber Germans defend with 2 submarines and 1 transport 2 submarines owned by the Germans submerged 1 transport owned by the Germans lost in 95 Sea Zone British win, taking French Madagascar from Neutral_Axis with 1 bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 transport Non Combat Move - British 1 bomber moved from 95 Sea Zone to Morocco 1 armour moved from Iraq to Northeast Persia British take Northeast Persia from Neutral_Allies 1 infantry moved from Iraq to 82 Sea Zone 3 infantry moved from Baluchistan to 82 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports moved from 82 Sea Zone to 83 Sea Zone 4 infantry moved from 83 Sea Zone to Egypt 1 fighter and 1 tactical_bomber moved from 83 Sea Zone to Egypt 1 tactical_bomber moved from Baluchistan to Egypt 1 fighter moved from Eastern India to 83 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 104 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Morocco 6 fighters moved from United Kingdom to 93 Sea Zone 1 carrier and 1 fighter moved from 109 Sea Zone to 93 Sea Zone 2 fighters moved from 93 Sea Zone to Morocco 1 artillery and 1 infantry moved from Baluchistan to Central India 2 aaGuns and 7 infantry moved from Burma to Eastern India Place Units - British 3 infantry placed in Egypt 1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4,4,5,2,1,2 British collect 32 PUs (4 lost to blockades); end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.50 Japanese regular : -0.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Northern Manchuria : 1 bomber Western United States : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters and 1 harbour Midway : 1 airfield Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Central United States : 1 factory_major Hawaiian Islands : 1 airfield, 1 artillery, 2 fighters, 1 harbour, 1 infantry, 1 marine and 1 tactical_bomber Tsinghai : 1 infantry Shansi : 3 infantry Honan : 1 infantry Inner Mongolia : 4 infantry Iceland : 1 airfield Belgian Congo : 1 mech_infantry Scotland : 1 airfield Quebec : 1 factory_minor and 1 harbour Union of South Africa : 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry Egypt : 1 aaGun, 1 factory_minor, 3 fighters, 1 harbour, 11 infantry, 1 mech_infantry and 2 tactical_bombers Eastern India : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 17 infantry Central India : 1 artillery and 1 infantry Burma : 1 infantry Ethiopia : 1 flag Italian Somaliland : 1 flag Queensland : 1 aaGun, 1 artillery, 4 infantry and 1 marine Syria : 1 flag, 1 infantry French Madagascar : 1 flag, 1 marine Morocco : 1 flag, 2 armour, 1 artillery, 1 bomber, 2 fighters, 5 infantry and 2 mech_infantrys Southern Persia : 1 flag 93 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 8 fighters, 1 submarine and 5 transports Iraq : 1 flag 83 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 transports 11 Sea Zone : 2 carriers and 4 submarines Northeast Persia : 1 flag, 1 armour 27 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 submarine and 1 transport 74 Sea Zone : 1 cruiser 55 Sea Zone : 2 carriers, 3 cruisers, 4 destroyers, 2 fighters, 1 submarine and 2 transports
Production/PUs Summary :
Germans : 47 / 67 Russians : 39 / 53 Japanese : 57 / 66 Americans : 51 / 71 Chinese : 9 / 11 British : 36 / 35 UK_Pacific : 7 / 10 Italians : 17 / 32 ANZAC : 10 / 17 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0
-
TripleA Manual Gamesave Post: ANZAC round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - ANZAC
Combat Hit Differential Summary :
-
@666 It did not allow me to place ships in the sea, you will see. I have edited them in, so I believe there are 2 ships “in stock” that were not places :) Not sure how to edit them out?
-
@nikola1975 said in L24 PtV 666 (alliex) vs Nikola1975 (axis +11):
@666 It did not allow me to place ships in the sea, you will see. I have edited them in, so I believe there are 2 ships “in stock” that were not places :) Not sure how to edit them out?
you can only place 3 units in S.Ita and the CV (Capital Ship) must be placed in S.ITA. So one of the land units you purchased must be placed (edit) in N.Ita.
If you tell me which unit you want in N.Ita (inf or Art) I can make that change on my turn. The ships that show up in ITA’s “cart” as needing to be placed should be placed next turn and then deleted, edit them off the board. If you can.
Let me know if this doesn’t make sense.
-
@666 Aha, I understand now. Sure, move the inf over.
-
@nikola1975 Done.
-
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 infantry EDIT: Adding units owned by Italians to Northern Italy: 1 infantry EDIT: Turning off Edit Mode ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 64 Sea Zone 1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone 1 infantry moved from 59 Sea Zone to Java 1 destroyer moved from 55 Sea Zone to 56 Sea Zone Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 fighter moved from Queensland to 55 Sea Zone 1 carrier moved from 64 Sea Zone to 55 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 64 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5 ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
United Kingdom : 1 fighter and 2 infantry Egypt : 2 infantry Eastern India : 1 fighter New Guinea : 1 infantry New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 1 infantry and 1 marine New Zealand : 1 airfield, 1 harbour and 1 infantry 56 Sea Zone : 1 destroyer 64 Sea Zone : 1 destroyer and 1 transport Java : 1 flag, 1 infantry Dutch New Guinea : 1 flag 59 Sea Zone : 1 transport 55 Sea Zone : 1 carrier, 1 cruiser and 1 fighter
Production/PUs Summary :
Germans : 47 / 67 Russians : 39 / 53 Japanese : 54 / 66 Americans : 51 / 71 Chinese : 9 / 11 British : 36 / 35 UK_Pacific : 7 / 10 Italians : 17 / 27 ANZAC : 13 / 19 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0
-
@nikola1975 bumb
-
@666 Hi. I am back and will be able to continue playing today or tomorrow. Sorry for the delay.