@Stucifer that’s right
The starting setup I put out there is not optional. But if sides aren’t easily agreed on, bid from that starting point, or negotiate, whatever
crockett just forgot that for a mo, or didn’t understand.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Italians
1 artillery moved from Greece to 99 Sea Zone
1 armour moved from Bulgaria to Bessarabia
Italians take Bessarabia from Russians
3 infantry moved from Southern Italy to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 bomber and 2 fighters moved from Western Germany to 117 Sea Zone
Combat - Italians
Battle in Gibraltar
Battle in Malta
Battle in 117 Sea Zone
Italians attack with 1 bomber and 2 fighters
Russians defend with 1 cruiser
Italians roll dice for 1 bomber and 2 fighters in 117 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 cruiser in 117 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 117 Sea Zone
Italians win, taking Gibraltar from British, taking Malta from British with 1 bomber and 2 fighters remaining. Battle score for attacker is 11
Casualties for Russians: 1 cruiser
Non Combat Move - Italians
Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone
Trigger Italy Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria
Trigger Italy Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco
Trigger Italy Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
1 bomber moved from 117 Sea Zone to Southern Italy
2 fighters moved from 117 Sea Zone to Western Germany
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from Neutral_Axis
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
4 infantry moved from Bulgaria to Romania
1 aaGun and 2 infantry moved from Yugoslavia to Romania
1 armour moved from Greece to Romania
1 destroyer moved from 99 Sea Zone to 96 Sea Zone
1 submarine moved from 99 Sea Zone to 96 Sea Zone
1 battleship, 2 cruisers and 1 destroyer moved from 99 Sea Zone to 94 Sea Zone
Place Units - Italians
1 transport placed in 97 Sea Zone
2 mech_infantrys placed in Northern Italy
Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : 0.50
Russians regular : -0.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
ANZAC take Ethiopia from Italians
1 infantry moved from Shan State to Siam
ANZAC take Siam from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 50 Sea Zone
1 cruiser moved from 65 Sea Zone to 55 Sea Zone
1 aaGun and 1 infantry moved from New South Wales to 64 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 64 Sea Zone to 56 Sea Zone
1 aaGun and 1 infantry moved from 56 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 aaGun, 2 artilleries, 3 fighters and 6 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 83 Sea Zone to 78 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 8 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
3 armour moved from Slovakia Hungary to Eastern Poland
4 armour and 7 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Romania to Eastern Poland
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 carrier and 1 destroyer moved from 115 Sea Zone to 118 Sea Zone
2 bombers moved from Western Germany to 118 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 118 Sea Zone
Combat - Germans
Battle in 118 Sea Zone
Germans attack with 2 bombers, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 2 bombers, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 118 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 118 Sea Zone
Germans win with 2 bombers, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Eastern Poland
Germans attack with 7 armour, 1 infantry and 7 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 7 armour, 1 infantry and 7 mech_infantrys in Eastern Poland, round 2 : 6/15 hits, 6.00 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 7 armour, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
4 infantry moved from Romania to Eastern Poland
1 aaGun moved from Romania to Eastern Poland
2 bombers moved from 118 Sea Zone to Western Germany
1 armour moved from Western Germany to 115 Sea Zone
1 infantry moved from Norway to 115 Sea Zone
1 armour, 1 infantry and 1 transport moved from 115 Sea Zone to 93 Sea Zone
2 infantry moved from Eire to 112 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 93 Sea Zone
1 armour and 3 infantry moved from 93 Sea Zone to Morocco
Germans take Morocco from Neutral_Axis
1 fighter moved from Southern Italy to 93 Sea Zone
1 aaGun, 5 artilleries and 19 infantry moved from Romania to Bessarabia
5 infantry moved from Finland to Vyborg
1 artillery moved from Western Germany to 115 Sea Zone
1 infantry moved from Norway to 115 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 118 Sea Zone
1 artillery and 1 infantry moved from 118 Sea Zone to Vyborg
2 aaGuns, 2 artilleries and 5 infantry moved from Germany to Poland
1 armour moved from Western Germany to Poland
1 tactical_bomber moved from 112 Sea Zone to Western Germany
Place Units - Germans
1 destroyer, 1 submarine and 1 transport placed in 116 Sea Zone
1 artillery, 8 infantry and 1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3
Germans collect 40 PUs (3 lost to blockades); end with 40 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Russians regular : -0.50
Germans regular : 1.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Archangel to Karelia
2 fighters and 1 tactical_bomber moved from Leningrad to Karelia
Combat - Russians
Battle in Karelia
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Karelia to Northern Belarus
1 tactical_bomber moved from Karelia to Northern Belarus
1 tactical_bomber moved from Russia to Northern Belarus
3 infantry moved from Leningrad to Northern Belarus
2 aaGuns, 1 artillery and 3 infantry moved from Smolensk to Northern Belarus
3 infantry moved from Russia to Smolensk
1 armour, 1 artillery, 14 infantry and 1 mech_infantry moved from Ukraine to Rostov
6 infantry moved from Siberia to Amur
Place Units - Russians
1 artillery and 2 infantry placed in Stalingrad
1 armour, 1 artillery, 7 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 45 PUs; end with 45 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 48 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 128 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 126 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -0.83
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 50 Sea Zone
2 fighters and 2 tactical_bombers moved from 31 Sea Zone to 50 Sea Zone
1 marine moved from Gilbert Islands to 49 Sea Zone
1 cruiser and 1 marine moved from 49 Sea Zone to 24 Sea Zone
1 marine moved from 24 Sea Zone to Wake Island
2 infantry moved from Johnston Island to 31 Sea Zone
2 infantry and 1 transport moved from 31 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 artillery and 1 infantry moved from Guam to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
1 tactical_bomber moved from 36 Sea Zone to 56 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
1 infantry moved from Paulau to 36 Sea Zone
1 artillery moved from Davao to 36 Sea Zone
1 armour and 1 artillery moved from Manilla to 36 Sea Zone
1 infantry moved from Manilla to 36 Sea Zone
1 infantry moved from Davao to 36 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 38 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Java
2 bombers moved from Caroline Islands to Borneo
1 armour and 1 infantry moved from 38 Sea Zone to Sumatra
1 infantry moved from Honan to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Inner Mongolia to Kansu
Japanese take Kansu from Chinese
1 fighter moved from Kiangsi to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
Combat - Japanese
Battle in 56 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 56 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Celebes
Battle in Midway
Battle in 42 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 42 Sea Zone
Japanese win, taking Celebes from Dutch, taking Midway from Americans with 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in Wake Island
Battle in Sumatra
Japanese attack with 1 armour and 1 infantry
British defend with 1 artillery
Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 1/2 hits, 1.17 expected hits
UK_Pacific roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Sumatra
Japanese win, taking Wake Island from Americans, taking Sumatra from UK_Pacific with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Java
Japanese win, taking Java from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Borneo
Japanese attack with 1 artillery, 2 bombers and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Borneo, round 2 : 1/4 hits, 1.67 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 50 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 50 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
ANZAC roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 50 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kwangsi
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
1 infantry owned by the Chinese lost in Kwangsi
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
1 mech_infantry moved from Anhwe to Inner Mongolia
1 infantry moved from Shansi to Honan
1 infantry moved from Chahar to Inner Mongolia
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Shansi
1 artillery and 1 infantry moved from Anhwe to Kiangsi
1 aaGun and 3 infantry moved from Jehol to Anhwe
1 fighter moved from Kwangsi to Kiangsi
1 fighter moved from 42 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from 56 Sea Zone to 38 Sea Zone
1 carrier moved from 36 Sea Zone to 38 Sea Zone
1 carrier moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from 50 Sea Zone to 24 Sea Zone
2 carriers moved from 31 Sea Zone to 24 Sea Zone
1 destroyer moved from 19 Sea Zone to 24 Sea Zone
1 submarine moved from 7 Sea Zone to 37 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Kyushu to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsu
1 aaGun moved from Japan to Kyushu
1 destroyer moved from 6 Sea Zone to 24 Sea Zone
1 destroyer moved from 31 Sea Zone to 25 Sea Zone
1 battleship moved from 31 Sea Zone to 25 Sea Zone
1 cruiser and 1 destroyer moved from 31 Sea Zone to 24 Sea Zone
1 fighter moved from Marshall Islands to 7 Sea Zone
2 bombers moved from Borneo to Davao
2 fighters and 2 tactical_bombers moved from Marshall Islands to Caroline Islands
Place Units - Japanese
1 carrier, 1 submarine and 2 transports placed in 7 Sea Zone
1 submarine placed in 6 Sea Zone
1 infantry placed in Japan
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : -0.00
ANZAC regular : -0.33
UK_Pacific regular : -1.00
@mikawagunichi
hey there, before i finalise my turn, are you expecting your 2 undefended tts to be protected by a carrier scamble? From my understanding there has to be a surface warship to create the scramble, which the tts arent as they have no attack or defence rating
Thanks
@wizmark Nope, enjoy your easy kills
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 27 Sea Zone to 50 Sea Zone
1 bomber moved from Western United States to 50 Sea Zone
1 fighter moved from Hawaiian Islands to 50 Sea Zone
1 infantry moved from Western United States to 11 Sea Zone
1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 infantry moved from 27 Sea Zone to Johnston Island
Combat - Americans
Battle in Johnston Island
Battle in 50 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 50 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 50 Sea Zone
Americans win, taking Johnston Island from Japanese with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 bomber and 1 fighter moved from 50 Sea Zone to Queensland
1 submarine moved from 10 Sea Zone to 28 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone
1 artillery and 1 infantry moved from 28 Sea Zone to Hawaiian Islands
2 carriers and 1 cruiser moved from 11 Sea Zone to 28 Sea Zone
4 fighters moved from Western United States to 28 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 armour, 1 infantry and 1 mech_infantry moved from Western United States to Central United States
1 destroyer and 1 submarine moved from 109 Sea Zone to 104 Sea Zone
1 destroyer moved from 14 Sea Zone to 27 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 28 Sea Zone
1 fighter moved from 28 Sea Zone to Hawaiian Islands
Place Units - Americans
1 transport placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 fighter placed in Eastern United States
1 battleship, 1 destroyer and 1 transport placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Hopei to Hunan
4 infantry moved from Szechwan to Hunan
3 artilleries and 9 infantry moved from Kweichow to Hunan
1 fighter moved from Yunnan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 3 artilleries, 1 fighter and 15 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries, 1 fighter and 15 infantry in Hunan, round 2 : 8/19 hits, 4.50 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 3 artilleries, 1 fighter and 14 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Kweichow
Place Units - Chinese
1 artillery and 3 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Tanganyika Territory to 74 Sea Zone
1 infantry moved from 74 Sea Zone to French Madagascar
1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Iraq
1 battleship and 1 cruiser moved from 81 Sea Zone to 82 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
2 infantry moved from Southern Persia to Iraq
1 armour moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Ethiopia
Combat - British
Battle in French Madagascar
Battle in Iraq
British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 3/6 hits, 2.17 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Iraq
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking French Madagascar from Neutral_Axis, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 cruiser moved from 74 Sea Zone to 82 Sea Zone
1 carrier and 2 destroyers moved from 81 Sea Zone to 82 Sea Zone
1 fighter and 1 tactical_bomber moved from Iraq to 82 Sea Zone
1 infantry moved from Southern Persia to Northeast Persia
British take Northeast Persia from Neutral_Allies
1 aaGun, 1 artillery and 3 infantry moved from Egypt to Anglo-Egyptian Sudan
1 mech_infantry moved from Kenya to Anglo-Egyptian Sudan
1 infantry moved from Tanganyika Territory to Kenya
1 aaGun and 4 infantry moved from Yunnan to Kweichow
2 aaGuns, 2 fighters and 1 tactical_bomber moved from Yunnan to Shan State
3 infantry moved from French Indo China to Shan State
2 artilleries and 3 infantry moved from Burma to Shan State
1 fighter moved from United Kingdom to 104 Sea Zone
1 infantry moved from United Kingdom to Scotland
Place Units - British
1 factory_minor placed in Southern Persia
1 transport placed in 73 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Place Units - UK_Pacific
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 3,5,3,1,3,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1
UK_Pacific collect 8 PUs (5 lost to blockades); end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in Eastern India change ownership: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 3.50
Americans regular : -0.33
Japanese regular : 0.50
Neutral_Axis regular : 0.00
British regular : 0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Bessarabia to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
Italians take Ukraine from Russians
1 armour moved from Romania to Baltic States
Italians take Baltic States from Russians
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from 101 Sea Zone to Cyprus
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
2 infantry moved from Gibraltar to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Egypt
1 transport moved from 97 Sea Zone to 101 Sea Zone
2 infantry moved from Greece to 101 Sea Zone
2 infantry moved from 101 Sea Zone to Crete
Combat - Italians
Battle in Crete
Battle in Cyprus
Battle in Egypt
Battle in Alexandria
Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 4/7 hits, 2.33 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Egypt from British, taking Alexandria from British with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Trigger Italians Destroy Factories Ukraine: has removed 1 factory_minor owned by Italians in Ukraine
Non Combat Move - Italians
Trigger Ukraine Has Fallen to Italians Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed_Italians attached to Italians
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
1 infantry moved from Tunisia to Libya
1 destroyer moved from 96 Sea Zone to 101 Sea Zone
1 battleship, 2 cruisers and 1 destroyer moved from 94 Sea Zone to 100 Sea Zone
1 aaGun and 6 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Northern Italy to Romania
1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 fighter moved from Western Germany to 99 Sea Zone
1 fighter moved from Western Germany to Southern Italy
1 infantry moved from Southern France to Northern Italy
1 submarine moved from 96 Sea Zone to 97 Sea Zone
Place Units - Italians
1 transport placed in 99 Sea Zone
1 carrier placed in 99 Sea Zone
1 artillery placed in Northern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 37 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Italians regular : 1.67
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser moved from 55 Sea Zone to 45 Sea Zone
1 cruiser moved from 45 Sea Zone to 44 Sea Zone
1 fighter moved from Queensland to 45 Sea Zone
Combat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
ANZAC attack with 1 cruiser
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from Queensland to Hawaiian Islands
1 tactical_bomber moved from New South Wales to Queensland
1 infantry moved from Siam to Shan State
1 infantry moved from Ethiopia to Anglo-Egyptian Sudan
Place Units - ANZAC
2 submarines and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to 104 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 2 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Vyborg to Karelia
1 infantry moved from Vyborg to Leningrad
Germans take Leningrad from Russians
1 fighter and 1 tactical_bomber moved from 118 Sea Zone to Karelia
Combat - Germans
Battle in Karelia
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Karelia
1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
3 infantry moved from Vyborg to Leningrad
1 fighter and 1 tactical_bomber moved from Karelia to 118 Sea Zone
1 aaGun, 5 artilleries and 19 infantry moved from Bessarabia to Ukraine
1 tactical_bomber moved from Western Germany to Gibraltar
1 armour and 3 infantry moved from Morocco to 93 Sea Zone
1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 93 Sea Zone to 94 Sea Zone
1 armour and 3 infantry moved from 94 Sea Zone to Gibraltar
2 fighters and 3 tactical_bombers moved from Southern Italy to Gibraltar
1 aaGun and 4 infantry moved from Eastern Poland to Baltic States
2 aaGuns, 1 armour, 2 artilleries and 5 infantry moved from Poland to Baltic States
1 mech_infantry moved from Germany to Baltic States
1 transport moved from 118 Sea Zone to 117 Sea Zone
1 artillery and 1 infantry moved from Germany to 117 Sea Zone
2 infantry moved from Germany to 116 Sea Zone
1 submarine moved from 116 Sea Zone to 128 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
1 artillery and 3 infantry moved from 118 Sea Zone to Baltic States
5 infantry moved from Germany to Poland
2 armour and 2 mech_infantrys moved from Eastern Poland to Baltic States
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
4 armour and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
Place Units - Germans
1 destroyer placed in 116 Sea Zone
2 fighters placed in Western Germany
2 artilleries and 2 infantry placed in Germany
2 infantry placed in France
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 56 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 94 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : -0.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Northern Belarus to Eastern Poland
1 fighter moved from Northern Belarus to Eastern Poland
1 infantry moved from Archangel to Leningrad
3 infantry moved from Northern Belarus to Leningrad
2 tactical_bombers moved from Northern Belarus to Leningrad
1 fighter moved from Northern Belarus to Leningrad
1 submarine moved from 126 Sea Zone to 109 Sea Zone
Combat - Russians
Combat Hit Differential Summary :
@mikawagunichi scramble to leningrad?
@wizmark No thanks
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Northern Belarus to Eastern Poland
1 fighter moved from Northern Belarus to Eastern Poland
1 infantry moved from Archangel to Leningrad
3 infantry moved from Northern Belarus to Leningrad
2 tactical_bombers moved from Northern Belarus to Leningrad
1 fighter moved from Northern Belarus to Leningrad
1 submarine moved from 126 Sea Zone to 109 Sea Zone
Combat - Russians
Battle in Leningrad
Russians attack with 1 fighter, 4 infantry and 2 tactical_bombers
Germans defend with 1 airfield, 1 harbour and 4 infantry
Russians roll dice for 1 fighter, 4 infantry and 2 tactical_bombers in Leningrad, round 2 : 1/7 hits, 2.33 expected hits
Germans roll dice for 4 infantry in Leningrad, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Russians lost in Leningrad
1 infantry owned by the Germans lost in Leningrad
Russians roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Leningrad, round 3 : 1/6 hits, 2.17 expected hits
Germans roll dice for 3 infantry in Leningrad, round 3 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Leningrad
Russians roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Leningrad, round 4 : 1/6 hits, 2.17 expected hits
Germans roll dice for 2 infantry in Leningrad, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Leningrad
1 infantry owned by the Germans lost in Leningrad
Russians roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Leningrad, round 5 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Leningrad, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Leningrad
Russians win, taking Leningrad from Germans with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Casualties for Germans: 4 infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 aaGuns, 1 armour, 3 artilleries, 17 infantry and 1 mech_infantry moved from Northern Belarus to Smolensk
1 fighter and 2 tactical_bombers moved from Leningrad to Smolensk
1 fighter moved from Eastern Poland to Smolensk
2 fighters and 2 tactical_bombers moved from Smolensk to Russia
1 armour, 1 artillery, 16 infantry and 1 mech_infantry moved from Rostov to Stalingrad
1 armour and 1 mech_infantry moved from Russia to Stalingrad
1 artillery and 3 infantry moved from Russia to Samara
4 infantry moved from Russia to Smolensk
Place Units - Russians
1 armour, 1 artillery and 1 mech_infantry placed in Stalingrad
1 infantry placed in Urals
1 armour, 1 artillery, 7 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 41 PUs; end with 41 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans regular : -1.67
Russians regular : -2.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 factory_minor, 1 fighter, 8 infantry and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Inner Mongolia to Northern Sinkiang
Japanese take Northern Sinkiang from Chinese
1 infantry moved from Kansu to Eastern Sinkiang
Japanese take Eastern Sinkiang from Chinese
1 armour and 1 infantry moved from Sumatra to 38 Sea Zone
1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 56 Sea Zone
1 battleship and 1 cruiser moved from 38 Sea Zone to 56 Sea Zone
1 transport moved from 43 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Celebes to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 56 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 56 Sea Zone to Dutch New Guinea
2 bombers moved from Davao to 50 Sea Zone
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 fighter and 1 tactical_bomber moved from Caroline Islands to 50 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 44 Sea Zone
1 submarine moved from 37 Sea Zone to 44 Sea Zone
Combat - Japanese
Battle in 50 Sea Zone
Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 50 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
Americans roll dice for 1 destroyer in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Japanese lost in 50 Sea Zone
1 destroyer owned by the Americans lost in 50 Sea Zone
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 bomber
Casualties for Americans: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
ANZAC roll dice for 1 cruiser in 44 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for ANZAC: 1 cruiser
Battle in Dutch New Guinea
Japanese attack with 1 armour, 1 artillery and 2 infantry
ANZAC defend with 1 aaGun, 1 fighter and 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Dutch New Guinea, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Dutch New Guinea, round 2 : 0/4 hits, 1.33 expected hits
ANZAC roll dice for 1 aaGun, 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Dutch New Guinea
1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Dutch New Guinea
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Dutch New Guinea, round 3 : 0/3 hits, 1.17 expected hits
ANZAC roll dice for 1 fighter in Dutch New Guinea, round 3 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Dutch New Guinea
Japanese roll dice for 1 armour and 1 artillery in Dutch New Guinea, round 4 : 0/2 hits, 0.83 expected hits
ANZAC roll dice for 1 fighter in Dutch New Guinea, round 4 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 armour and 1 artillery in Dutch New Guinea, round 5 : 1/2 hits, 0.83 expected hits
ANZAC roll dice for 1 fighter in Dutch New Guinea, round 5 : 1/1 hits, 0.67 expected hits
1 artillery owned by the Japanese lost in Dutch New Guinea
1 fighter owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 armour remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for ANZAC: 1 aaGun, 1 fighter and 1 infantry
Non Combat Move - Japanese
1 carrier and 1 destroyer moved from 43 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 50 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Kwangtung
1 artillery, 1 fighter and 1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Inner Mongolia to Kansu
1 infantry moved from Shansi to Inner Mongolia
1 infantry moved from Anhwe to Shansi
1 aaGun and 1 infantry moved from Anhwe to Kiangsi
1 infantry moved from Kiangsu to Anhwe
1 carrier and 1 fighter moved from 7 Sea Zone to 21 Sea Zone
1 fighter moved from Caroline Islands to 21 Sea Zone
1 marine moved from Wake Island to 24 Sea Zone
2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 marine and 2 tactical_bombers moved from 24 Sea Zone to 35 Sea Zone
2 infantry moved from Midway to 25 Sea Zone
1 battleship, 1 destroyer, 2 infantry and 1 transport moved from 25 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Caroline Islands
1 marine moved from 35 Sea Zone to Caroline Islands
1 aaGun and 1 infantry moved from Japan to 7 Sea Zone
1 aaGun and 1 infantry moved from Kyushu to 7 Sea Zone
2 infantry moved from Kyushu to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
2 aaGuns, 2 infantry, 1 submarine and 2 transports moved from 7 Sea Zone to 21 Sea Zone
1 submarine moved from 21 Sea Zone to 37 Sea Zone
1 submarine moved from 6 Sea Zone to 37 Sea Zone
2 aaGuns and 4 infantry moved from 21 Sea Zone to Kwangtung
1 artillery and 1 infantry moved from Kiangsu to Fukien
2 infantry moved from Kiangsu to Anhwe
1 tactical_bomber moved from Caroline Islands to Kwangtung
2 fighters moved from 35 Sea Zone to Caroline Islands
1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
1 bomber moved from 50 Sea Zone to Caroline Islands
1 aaGun moved from Japan to Kyushu
1 carrier moved from 38 Sea Zone to 56 Sea Zone
Place Units - Japanese
1 factory_minor placed in Shantung
1 artillery and 2 infantry placed in Kiangsu
1 fighter and 6 infantry placed in Japan
2 submarines placed in 6 Sea Zone
1 submarine placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 53 PUs; end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : -1.17
ANZAC regular : -0.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 2 destroyers, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 infantry moved from Johnston Island to 27 Sea Zone
1 infantry and 1 transport moved from 27 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Midway
Combat - Americans
Battle in Midway
Non Combat Move - Americans
1 destroyer moved from 27 Sea Zone to 26 Sea Zone
2 carriers, 1 cruiser, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport moved from 28 Sea Zone to 27 Sea Zone
1 artillery moved from Western United States to 11 Sea Zone
1 artillery, 1 battleship, 1 destroyer and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 artillery moved from 27 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Western United States to Central United States
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 104 Sea Zone to 109 Sea Zone
Place Units - Americans
1 destroyer and 1 transport placed in 104 Sea Zone
1 battleship placed in 104 Sea Zone
1 carrier and 1 destroyer placed in 11 Sea Zone
1 tactical_bomber placed in Western United States
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 50 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 2 infantry moved from Hunan to Kiangsi
3 artilleries and 15 infantry moved from Hunan to Hopei
1 fighter moved from Kweichow to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 3 artilleries, 1 fighter and 15 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries, 1 fighter and 15 infantry in Hopei, round 2 : 4/19 hits, 4.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 3 artilleries, 1 fighter and 15 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 aaGun and 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
1 aaGun owned by the Japanese lost in Kiangsi
Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Chinese roll dice for 1 artillery in Kiangsi, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Kiangsi
Japanese win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Chinese: 1 artillery and 2 infantry
Casualties for Japanese: 1 aaGun
Non Combat Move - Chinese
1 fighter moved from Hopei to Szechwan
Place Units - Chinese
3 artilleries placed in Hopei
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Purchase Units - British
British buy 1 artillery, 1 infantry, 3 marines and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Anglo-Egyptian Sudan to Egypt
1 fighter and 1 tactical_bomber moved from 82 Sea Zone to Egypt
Combat - British
Battle in Egypt
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 1 harbour and 2 infantry
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Egypt, round 2 : 2/5 hits, 1.67 expected hits
Italians roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Egypt to Anglo-Egyptian Sudan
1 armour moved from Ethiopia to Anglo-Egyptian Sudan
1 infantry moved from Kenya to Anglo-Egyptian Sudan
1 bomber moved from United Kingdom to French Equatorial Africa
1 armour and 1 infantry moved from Eastern United States to Quebec
1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
1 infantry moved from French Madagascar to 74 Sea Zone
1 infantry and 1 transport moved from 74 Sea Zone to 82 Sea Zone
1 infantry moved from 82 Sea Zone to Iraq
1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Iraq
1 aaGun and 4 infantry moved from Kweichow to Szechwan
6 infantry moved from Shan State to Yunnan
1 aaGun and 2 artilleries moved from Shan State to Yunnan
2 fighters and 1 tactical_bomber moved from Shan State to Szechwan
1 armour moved from Eastern India to Yunnan
1 mech_infantry moved from Eastern India to Yunnan
4 artilleries and 6 infantry moved from Eastern India to Burma
Place Units - British
1 transport placed in 109 Sea Zone
1 transport placed in 73 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
3 marines placed in Southern Persia
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,1,6,1
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 6,1
British collect 30 PUs (4 lost to blockades); end with 30 PUs
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,6,6
UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in Eastern India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -2.00
Italians regular : -0.67
Japanese regular : 1.33
British regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 2 destroyers, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 infantry moved from Johnston Island to 27 Sea Zone
1 infantry and 1 transport moved from 27 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Midway
Combat - Americans
Battle in Midway
Non Combat Move - Americans
1 destroyer moved from 27 Sea Zone to 26 Sea Zone
2 carriers, 1 cruiser, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport moved from 28 Sea Zone to 27 Sea Zone
1 artillery moved from Western United States to 11 Sea Zone
1 artillery, 1 battleship, 1 destroyer and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 artillery moved from 27 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Western United States to Central United States
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 104 Sea Zone to 109 Sea Zone
Place Units - Americans
1 destroyer and 1 transport placed in 104 Sea Zone
1 battleship placed in 104 Sea Zone
1 carrier and 1 destroyer placed in 11 Sea Zone
1 tactical_bomber placed in Western United States
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 50 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 2 infantry moved from Hunan to Kiangsi
3 artilleries and 15 infantry moved from Hunan to Hopei
1 fighter moved from Kweichow to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 3 artilleries, 1 fighter and 15 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries, 1 fighter and 15 infantry in Hopei, round 2 : 4/19 hits, 4.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 3 artilleries, 1 fighter and 15 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 aaGun and 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
1 aaGun owned by the Japanese lost in Kiangsi
Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Chinese roll dice for 1 artillery in Kiangsi, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Kiangsi
Japanese win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Chinese: 1 artillery and 2 infantry
Casualties for Japanese: 1 aaGun
Non Combat Move - Chinese
1 fighter moved from Hopei to Szechwan
Place Units - Chinese
3 artilleries placed in Hopei
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Purchase Units - British
British buy 1 artillery, 1 infantry, 3 marines and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Anglo-Egyptian Sudan to Egypt
1 fighter and 1 tactical_bomber moved from 82 Sea Zone to Egypt
Combat - British
Battle in Egypt
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 1 harbour and 2 infantry
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Egypt, round 2 : 2/5 hits, 1.67 expected hits
Italians roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Egypt to Anglo-Egyptian Sudan
1 armour moved from Ethiopia to Anglo-Egyptian Sudan
1 infantry moved from Kenya to Anglo-Egyptian Sudan
1 bomber moved from United Kingdom to French Equatorial Africa
1 armour and 1 infantry moved from Eastern United States to Quebec
1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
1 infantry moved from French Madagascar to 74 Sea Zone
1 infantry and 1 transport moved from 74 Sea Zone to 82 Sea Zone
1 infantry moved from 82 Sea Zone to Iraq
1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Iraq
1 aaGun and 4 infantry moved from Kweichow to Szechwan
6 infantry moved from Shan State to Yunnan
1 aaGun and 2 artilleries moved from Shan State to Yunnan
2 fighters and 1 tactical_bomber moved from Shan State to Szechwan
1 armour moved from Eastern India to Yunnan
1 mech_infantry moved from Eastern India to Yunnan
4 artilleries and 6 infantry moved from Eastern India to Burma
Place Units - British
1 transport placed in 109 Sea Zone
1 transport placed in 73 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
3 marines placed in Southern Persia
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,1,6,1
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 6,1
British collect 30 PUs (4 lost to blockades); end with 30 PUs
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,6,6
UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in Eastern India change ownership: 1 armour and 1 mech_infantry
Turning on Edit Mode
EDIT: Changing ownership of Eire from Germans to British
EDIT: Removing units owned by British from Scotland: 1 infantry
EDIT: Adding units owned by British to Eire: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -2.00
Italians regular : -0.67
Japanese regular : 1.33
British regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 2 destroyers, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 infantry moved from Johnston Island to 27 Sea Zone
1 infantry and 1 transport moved from 27 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Midway
Combat - Americans
Battle in Midway
Non Combat Move - Americans
1 destroyer moved from 27 Sea Zone to 26 Sea Zone
2 carriers, 1 cruiser, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport moved from 28 Sea Zone to 27 Sea Zone
1 artillery moved from Western United States to 11 Sea Zone
1 artillery, 1 battleship, 1 destroyer and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 artillery moved from 27 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Western United States to Central United States
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 104 Sea Zone to 109 Sea Zone
Place Units - Americans
1 destroyer and 1 transport placed in 104 Sea Zone
1 battleship placed in 104 Sea Zone
1 carrier and 1 destroyer placed in 11 Sea Zone
1 tactical_bomber placed in Western United States
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 50 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 2 infantry moved from Hunan to Kiangsi
3 artilleries and 15 infantry moved from Hunan to Hopei
1 fighter moved from Kweichow to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 3 artilleries, 1 fighter and 15 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries, 1 fighter and 15 infantry in Hopei, round 2 : 4/19 hits, 4.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 3 artilleries, 1 fighter and 15 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 aaGun and 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
1 aaGun owned by the Japanese lost in Kiangsi
Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Chinese roll dice for 1 artillery in Kiangsi, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Kiangsi
Japanese win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Chinese: 1 artillery and 2 infantry
Casualties for Japanese: 1 aaGun
Non Combat Move - Chinese
1 fighter moved from Hopei to Szechwan
Place Units - Chinese
3 artilleries placed in Hopei
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Purchase Units - British
British buy 1 artillery, 1 infantry, 3 marines and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Anglo-Egyptian Sudan to Egypt
1 fighter and 1 tactical_bomber moved from 82 Sea Zone to Egypt
Combat - British
Battle in Egypt
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 1 harbour and 2 infantry
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Egypt, round 2 : 2/5 hits, 1.67 expected hits
Italians roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Egypt to Anglo-Egyptian Sudan
1 armour moved from Ethiopia to Anglo-Egyptian Sudan
1 infantry moved from Kenya to Anglo-Egyptian Sudan
1 bomber moved from United Kingdom to French Equatorial Africa
1 armour and 1 infantry moved from Eastern United States to Quebec
1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
1 infantry moved from French Madagascar to 74 Sea Zone
1 infantry and 1 transport moved from 74 Sea Zone to 82 Sea Zone
1 infantry moved from 82 Sea Zone to Iraq
1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Iraq
1 aaGun and 4 infantry moved from Kweichow to Szechwan
6 infantry moved from Shan State to Yunnan
1 aaGun and 2 artilleries moved from Shan State to Yunnan
2 fighters and 1 tactical_bomber moved from Shan State to Szechwan
1 armour moved from Eastern India to Yunnan
1 mech_infantry moved from Eastern India to Yunnan
4 artilleries and 6 infantry moved from Eastern India to Burma
Place Units - British
1 transport placed in 109 Sea Zone
1 transport placed in 73 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
3 marines placed in Southern Persia
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,1,6,1
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 6,1
British collect 30 PUs (4 lost to blockades); end with 30 PUs
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,6,6
UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in Eastern India change ownership: 1 armour and 1 mech_infantry
Turning on Edit Mode
EDIT: Changing ownership of Eire from Germans to British
EDIT: Removing units owned by British from Scotland: 1 infantry
EDIT: Adding units owned by British to Eire: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Northwest Persia from Neutral_Allies to British
EDIT: Removing units owned by British from Northeast Persia: 1 infantry
EDIT: Adding units owned by British to Northwest Persia: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -2.00
Italians regular : -0.67
Japanese regular : 1.33
British regular : 0.33
@mikawagunichi sorry missed some walk ins with uk