@Elrood hey, do you want to add your email to dice results? There’s really no point of Victor getting them since he’s no longer playing.
Wrathful Peacemakers (x) vs Fed by your Dread (+22)
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Are we still playing this?
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - Americans Americans buy 1 armour, 3 bombers, 1 factory_minor, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 mech_infantry moved from Norway to 112 Sea Zone 1 mech_infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 mech_infantry moved from 127 Sea Zone to Novgorod 3 infantry moved from Morocco to 91 Sea Zone 3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 2 armour and 1 artillery moved from Norway to 112 Sea Zone 1 artillery and 5 infantry moved from Denmark to Western Germany 2 fighters moved from Norway to Western Germany 1 fighter moved from Russia to Afghanistan 1 artillery moved from Norway to 112 Sea Zone 4 infantry moved from Norway to 112 Sea Zone 2 armour, 2 artilleries and 7 infantry moved from 112 Sea Zone to Western Germany Combat - Americans Battle in Novgorod Battle in Western Germany Americans attack with 2 armour, 3 artilleries, 2 fighters and 12 infantry Germans defend with 1 aaGun, 1 airfield, 7 artilleries, 1 factory_major, 1 harbour, 1 infantry and 1 tactical_bomber; Italians defend with 2 infantry and 3 mech_infantrys Germans roll AA dice in Western Germany : 0/2 hits, 0.33 expected hits Americans roll dice for 1 cruiser in Western Germany, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 2 armour, 3 artilleries, 2 fighters and 12 infantry in Western Germany, round 2 : 9/19 hits, 5.50 expected hits Germans roll dice for 1 aaGun, 7 artilleries, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Western Germany, round 2 : 6/14 hits, 4.83 expected hits 6 infantry owned by the Americans lost in Western Germany 3 mech_infantrys owned by the Italians, 1 aaGun owned by the Germans, 3 artilleries owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the Italians lost in Western Germany Americans roll dice for 2 armour, 3 artilleries, 2 fighters and 6 infantry in Western Germany, round 3 : 5/13 hits, 4.50 expected hits Germans roll dice for 4 artilleries and 1 tactical_bomber in Western Germany, round 3 : 2/5 hits, 1.83 expected hits 2 infantry owned by the Americans lost in Western Germany 4 artilleries owned by the Germans and 1 tactical_bomber owned by the Germans lost in Western Germany Americans converts factory_major into different units Americans win, taking Novgorod from Germans, taking Western Germany from Germans with 2 armour, 3 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 41 Casualties for Americans: 8 infantry Casualties for Germans: 1 aaGun, 7 artilleries, 1 infantry and 1 tactical_bomber Casualties for Italians: 2 infantry and 3 mech_infantrys Battle in Afghanistan Americans attack with 1 fighter Neutral_True defend with 4 infantry Americans roll dice for 1 fighter in Afghanistan, round 2 : 0/1 hits, 0.50 expected hits Neutral_True roll dice for 4 infantry in Afghanistan, round 2 : 2/4 hits, 1.33 expected hits 1 fighter owned by the Americans lost in Afghanistan Neutral_True win with 4 infantry remaining. Battle score for attacker is -10 Casualties for Americans: 1 fighter Non Combat Move - Americans 2 fighters moved from Russia to India 1 mech_infantry moved from Iraq to Eastern Persia 1 artillery and 1 infantry moved from Iraq to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 carrier moved from 91 Sea Zone to 64 Sea Zone 2 carriers, 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone 3 fighters moved from Norway to Russia 1 aaGun moved from Denmark to Western Germany 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 4 artilleries moved from Hawaiian Islands to 26 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 5 infantry moved from Hawaiian Islands to 26 Sea Zone 1 aaGun moved from Hawaiian Islands to 26 Sea Zone 1 aaGun, 4 artilleries, 1 battleship, 11 carriers, 2 cruisers, 13 destroyers, 20 fighters, 5 infantry, 1 marine, 1 mech_infantry, 7 submarines and 6 transports moved from 26 Sea Zone to 33 Sea Zone 4 artilleries, 5 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 marine moved from 33 Sea Zone to Caroline Islands 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Caroline Islands 5 fighters moved from Western United States to Hawaiian Islands 1 submarine moved from 64 Sea Zone to 50 Sea Zone 1 submarine moved from 63 Sea Zone to 33 Sea Zone 1 fighter moved from Western Germany to 112 Sea Zone 1 fighter moved from Western Germany to Norway Place Units - Americans 1 factory_minor placed in Denmark 1 armour and 2 fighters placed in Norway 3 bombers and 2 infantry placed in Western United States 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Hunan Battle in Hunan Chinese attack with 1 infantry Germans defend with 1 bomber; Japanese defend with 1 aaGun, 1 airfield, 3 bombers, 3 fighters and 3 tactical_bombers Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun, 4 bombers, 3 fighters and 3 tactical_bombers in Hunan, round 2 : 5/10 hits, 4.17 expected hits 1 infantry owned by the Chinese lost in Hunan 1 aaGun owned by the Japanese lost in Hunan Japanese win with 4 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 aaGun Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Purchase Units - British British buy 2 carriers, 1 destroyer, 1 factory_minor, 4 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from Denmark to Southern Italy 1 artillery moved from United Kingdom to 109 Sea Zone 1 artillery and 1 transport moved from 109 Sea Zone to 112 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from United Kingdom to Normandy Bordeaux Combat - British Strategic bombing raid in Southern Italy Italians roll AA dice in Southern Italy : 1/1 hits, 0.17 expected hits 1 bomber owned by the British killed by AA in Southern Italy Bombing raid in Southern Italy causes 0 damage total. Battle in Holland Belgium Battle in Normandy Bordeaux British attack with 2 artilleries, 2 fighters and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry British roll dice for 2 artilleries, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/6 hits, 2.33 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 aaGun and 1 marine moved from Norway to 112 Sea Zone 1 aaGun and 1 marine moved from 112 Sea Zone to Western Germany 2 fighters moved from Normandy Bordeaux to United Kingdom 2 fighters moved from Denmark to Western Germany 1 tactical_bomber moved from 112 Sea Zone to Western Germany 1 carrier moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Western Germany to 97 Sea Zone 1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone 1 artillery moved from Persia to 80 Sea Zone 1 artillery and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 infantry moved from Ceylon to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia 5 infantry moved from Persia to Eastern Persia 1 mech_infantry moved from Eastern Persia to India 1 aaGun moved from Bulgaria to Greece 1 fighter moved from Western Germany to 97 Sea Zone 1 fighter moved from 112 Sea Zone to 97 Sea Zone 1 fighter moved from Bulgaria to 97 Sea Zone 2 fighters moved from Bulgaria to Eastern Persia 1 fighter moved from Denmark to Western Germany 1 fighter moved from Denmark to 110 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone 7 armour and 14 mech_infantrys moved from West India to India 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from Southern France to Normandy Bordeaux Place Units - British 1 carrier placed in 110 Sea Zone 1 destroyer and 2 fighters placed in 80 Sea Zone 1 carrier and 2 fighters placed in 80 Sea Zone 1 factory_minor placed in Greece 6 infantry placed in United Kingdom 1 submarine placed in 98 Sea Zone Turn Complete - British British collect 47 PUs; end with 47 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 50 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 53 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 56 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 59 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.83 Americans regular : 4.00 Japanese regular : 0.83 Germans AA : -0.33 Germans regular : 1.00 Neutral_True regular : 0.67 British regular : -1.33 Italians AA : 0.83
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - Americans Americans buy 1 armour, 3 bombers, 1 factory_minor, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 mech_infantry moved from Norway to 112 Sea Zone 1 mech_infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 mech_infantry moved from 127 Sea Zone to Novgorod 3 infantry moved from Morocco to 91 Sea Zone 3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 2 armour and 1 artillery moved from Norway to 112 Sea Zone 1 artillery and 5 infantry moved from Denmark to Western Germany 2 fighters moved from Norway to Western Germany 1 fighter moved from Russia to Afghanistan 1 artillery moved from Norway to 112 Sea Zone 4 infantry moved from Norway to 112 Sea Zone 2 armour, 2 artilleries and 7 infantry moved from 112 Sea Zone to Western Germany Combat - Americans Battle in Novgorod Battle in Western Germany Americans attack with 2 armour, 3 artilleries, 2 fighters and 12 infantry Germans defend with 1 aaGun, 1 airfield, 7 artilleries, 1 factory_major, 1 harbour, 1 infantry and 1 tactical_bomber; Italians defend with 2 infantry and 3 mech_infantrys Germans roll AA dice in Western Germany : 0/2 hits, 0.33 expected hits Americans roll dice for 1 cruiser in Western Germany, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 2 armour, 3 artilleries, 2 fighters and 12 infantry in Western Germany, round 2 : 9/19 hits, 5.50 expected hits Germans roll dice for 1 aaGun, 7 artilleries, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Western Germany, round 2 : 6/14 hits, 4.83 expected hits 6 infantry owned by the Americans lost in Western Germany 3 mech_infantrys owned by the Italians, 1 aaGun owned by the Germans, 3 artilleries owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the Italians lost in Western Germany Americans roll dice for 2 armour, 3 artilleries, 2 fighters and 6 infantry in Western Germany, round 3 : 5/13 hits, 4.50 expected hits Germans roll dice for 4 artilleries and 1 tactical_bomber in Western Germany, round 3 : 2/5 hits, 1.83 expected hits 2 infantry owned by the Americans lost in Western Germany 4 artilleries owned by the Germans and 1 tactical_bomber owned by the Germans lost in Western Germany Americans converts factory_major into different units Americans win, taking Novgorod from Germans, taking Western Germany from Germans with 2 armour, 3 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 41 Casualties for Americans: 8 infantry Casualties for Germans: 1 aaGun, 7 artilleries, 1 infantry and 1 tactical_bomber Casualties for Italians: 2 infantry and 3 mech_infantrys Battle in Afghanistan Americans attack with 1 fighter Neutral_True defend with 4 infantry Americans roll dice for 1 fighter in Afghanistan, round 2 : 0/1 hits, 0.50 expected hits Neutral_True roll dice for 4 infantry in Afghanistan, round 2 : 2/4 hits, 1.33 expected hits 1 fighter owned by the Americans lost in Afghanistan Neutral_True win with 4 infantry remaining. Battle score for attacker is -10 Casualties for Americans: 1 fighter Non Combat Move - Americans 2 fighters moved from Russia to India 1 mech_infantry moved from Iraq to Eastern Persia 1 artillery and 1 infantry moved from Iraq to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 carrier moved from 91 Sea Zone to 64 Sea Zone 2 carriers, 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone 3 fighters moved from Norway to Russia 1 aaGun moved from Denmark to Western Germany 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 4 artilleries moved from Hawaiian Islands to 26 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 5 infantry moved from Hawaiian Islands to 26 Sea Zone 1 aaGun moved from Hawaiian Islands to 26 Sea Zone 1 aaGun, 4 artilleries, 1 battleship, 11 carriers, 2 cruisers, 13 destroyers, 20 fighters, 5 infantry, 1 marine, 1 mech_infantry, 7 submarines and 6 transports moved from 26 Sea Zone to 33 Sea Zone 4 artilleries, 5 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 marine moved from 33 Sea Zone to Caroline Islands 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Caroline Islands 5 fighters moved from Western United States to Hawaiian Islands 1 submarine moved from 64 Sea Zone to 50 Sea Zone 1 submarine moved from 63 Sea Zone to 33 Sea Zone 1 fighter moved from Western Germany to 112 Sea Zone 1 fighter moved from Western Germany to Norway Place Units - Americans 1 factory_minor placed in Denmark 1 armour and 2 fighters placed in Norway 3 bombers and 2 infantry placed in Western United States 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Hunan Battle in Hunan Chinese attack with 1 infantry Germans defend with 1 bomber; Japanese defend with 1 aaGun, 1 airfield, 3 bombers, 3 fighters and 3 tactical_bombers Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun, 4 bombers, 3 fighters and 3 tactical_bombers in Hunan, round 2 : 5/10 hits, 4.17 expected hits 1 infantry owned by the Chinese lost in Hunan 1 aaGun owned by the Japanese lost in Hunan Japanese win with 4 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 aaGun Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Purchase Units - British British buy 2 carriers, 1 destroyer, 1 factory_minor, 4 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from Denmark to Southern Italy 1 artillery moved from United Kingdom to 109 Sea Zone 1 artillery and 1 transport moved from 109 Sea Zone to 112 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from United Kingdom to Normandy Bordeaux Combat - British Strategic bombing raid in Southern Italy Italians roll AA dice in Southern Italy : 1/1 hits, 0.17 expected hits 1 bomber owned by the British killed by AA in Southern Italy Bombing raid in Southern Italy causes 0 damage total. Battle in Holland Belgium Battle in Normandy Bordeaux British attack with 2 artilleries, 2 fighters and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry British roll dice for 2 artilleries, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/6 hits, 2.33 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 aaGun and 1 marine moved from Norway to 112 Sea Zone 1 aaGun and 1 marine moved from 112 Sea Zone to Western Germany 2 fighters moved from Normandy Bordeaux to United Kingdom 2 fighters moved from Denmark to Western Germany 1 tactical_bomber moved from 112 Sea Zone to Western Germany 1 carrier moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Western Germany to 97 Sea Zone 1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone 1 artillery moved from Persia to 80 Sea Zone 1 artillery and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 infantry moved from Ceylon to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia 5 infantry moved from Persia to Eastern Persia 1 mech_infantry moved from Eastern Persia to India 1 aaGun moved from Bulgaria to Greece 1 fighter moved from Western Germany to 97 Sea Zone 1 fighter moved from 112 Sea Zone to 97 Sea Zone 1 fighter moved from Bulgaria to 97 Sea Zone 2 fighters moved from Bulgaria to Eastern Persia 1 fighter moved from Denmark to Western Germany 1 fighter moved from Denmark to 110 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone 7 armour and 14 mech_infantrys moved from West India to India 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from Southern France to Normandy Bordeaux Place Units - British 1 carrier placed in 110 Sea Zone 1 destroyer and 2 fighters placed in 80 Sea Zone 1 carrier and 2 fighters placed in 80 Sea Zone 1 factory_minor placed in Greece 6 infantry placed in United Kingdom 1 submarine placed in 98 Sea Zone Turn Complete - British British collect 47 PUs; end with 47 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 50 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 53 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 56 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 59 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.83 Americans regular : 4.00 Japanese regular : 0.83 Germans AA : -0.33 Germans regular : 1.00 Neutral_True regular : 0.67 British regular : -1.33 Italians AA : 0.83
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Question: I stupidly bought a factory for Greece, forgetting USA activated the neutrals.
Can I shitcan for 4 infantry? If allow place 3 inf in Egypt and 1 in London.
Sorry! Been awhile.
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yeah just make the adjustments and re-post!
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - Americans Americans buy 1 armour, 3 bombers, 1 factory_minor, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 mech_infantry moved from Norway to 112 Sea Zone 1 mech_infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 mech_infantry moved from 127 Sea Zone to Novgorod 3 infantry moved from Morocco to 91 Sea Zone 3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 2 armour and 1 artillery moved from Norway to 112 Sea Zone 1 artillery and 5 infantry moved from Denmark to Western Germany 2 fighters moved from Norway to Western Germany 1 fighter moved from Russia to Afghanistan 1 artillery moved from Norway to 112 Sea Zone 4 infantry moved from Norway to 112 Sea Zone 2 armour, 2 artilleries and 7 infantry moved from 112 Sea Zone to Western Germany Combat - Americans Battle in Novgorod Battle in Western Germany Americans attack with 2 armour, 3 artilleries, 2 fighters and 12 infantry Germans defend with 1 aaGun, 1 airfield, 7 artilleries, 1 factory_major, 1 harbour, 1 infantry and 1 tactical_bomber; Italians defend with 2 infantry and 3 mech_infantrys Germans roll AA dice in Western Germany : 0/2 hits, 0.33 expected hits Americans roll dice for 1 cruiser in Western Germany, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 2 armour, 3 artilleries, 2 fighters and 12 infantry in Western Germany, round 2 : 9/19 hits, 5.50 expected hits Germans roll dice for 1 aaGun, 7 artilleries, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Western Germany, round 2 : 6/14 hits, 4.83 expected hits 6 infantry owned by the Americans lost in Western Germany 3 mech_infantrys owned by the Italians, 1 aaGun owned by the Germans, 3 artilleries owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the Italians lost in Western Germany Americans roll dice for 2 armour, 3 artilleries, 2 fighters and 6 infantry in Western Germany, round 3 : 5/13 hits, 4.50 expected hits Germans roll dice for 4 artilleries and 1 tactical_bomber in Western Germany, round 3 : 2/5 hits, 1.83 expected hits 2 infantry owned by the Americans lost in Western Germany 4 artilleries owned by the Germans and 1 tactical_bomber owned by the Germans lost in Western Germany Americans converts factory_major into different units Americans win, taking Novgorod from Germans, taking Western Germany from Germans with 2 armour, 3 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 41 Casualties for Americans: 8 infantry Casualties for Germans: 1 aaGun, 7 artilleries, 1 infantry and 1 tactical_bomber Casualties for Italians: 2 infantry and 3 mech_infantrys Battle in Afghanistan Americans attack with 1 fighter Neutral_True defend with 4 infantry Americans roll dice for 1 fighter in Afghanistan, round 2 : 0/1 hits, 0.50 expected hits Neutral_True roll dice for 4 infantry in Afghanistan, round 2 : 2/4 hits, 1.33 expected hits 1 fighter owned by the Americans lost in Afghanistan Neutral_True win with 4 infantry remaining. Battle score for attacker is -10 Casualties for Americans: 1 fighter Non Combat Move - Americans 2 fighters moved from Russia to India 1 mech_infantry moved from Iraq to Eastern Persia 1 artillery and 1 infantry moved from Iraq to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 carrier moved from 91 Sea Zone to 64 Sea Zone 2 carriers, 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone 3 fighters moved from Norway to Russia 1 aaGun moved from Denmark to Western Germany 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 4 artilleries moved from Hawaiian Islands to 26 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 5 infantry moved from Hawaiian Islands to 26 Sea Zone 1 aaGun moved from Hawaiian Islands to 26 Sea Zone 1 aaGun, 4 artilleries, 1 battleship, 11 carriers, 2 cruisers, 13 destroyers, 20 fighters, 5 infantry, 1 marine, 1 mech_infantry, 7 submarines and 6 transports moved from 26 Sea Zone to 33 Sea Zone 4 artilleries, 5 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 marine moved from 33 Sea Zone to Caroline Islands 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Caroline Islands 5 fighters moved from Western United States to Hawaiian Islands 1 submarine moved from 64 Sea Zone to 50 Sea Zone 1 submarine moved from 63 Sea Zone to 33 Sea Zone 1 fighter moved from Western Germany to 112 Sea Zone 1 fighter moved from Western Germany to Norway Place Units - Americans 1 factory_minor placed in Denmark 1 armour and 2 fighters placed in Norway 3 bombers and 2 infantry placed in Western United States 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Hunan Battle in Hunan Chinese attack with 1 infantry Germans defend with 1 bomber; Japanese defend with 1 aaGun, 1 airfield, 3 bombers, 3 fighters and 3 tactical_bombers Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun, 4 bombers, 3 fighters and 3 tactical_bombers in Hunan, round 2 : 5/10 hits, 4.17 expected hits 1 infantry owned by the Chinese lost in Hunan 1 aaGun owned by the Japanese lost in Hunan Japanese win with 4 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 aaGun Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Purchase Units - British British buy 2 carriers, 1 destroyer, 1 factory_minor, 4 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from Denmark to Southern Italy 1 artillery moved from United Kingdom to 109 Sea Zone 1 artillery and 1 transport moved from 109 Sea Zone to 112 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from United Kingdom to Normandy Bordeaux Combat - British Strategic bombing raid in Southern Italy Italians roll AA dice in Southern Italy : 1/1 hits, 0.17 expected hits 1 bomber owned by the British killed by AA in Southern Italy Bombing raid in Southern Italy causes 0 damage total. Battle in Holland Belgium Battle in Normandy Bordeaux British attack with 2 artilleries, 2 fighters and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry British roll dice for 2 artilleries, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/6 hits, 2.33 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 aaGun and 1 marine moved from Norway to 112 Sea Zone 1 aaGun and 1 marine moved from 112 Sea Zone to Western Germany 2 fighters moved from Normandy Bordeaux to United Kingdom 2 fighters moved from Denmark to Western Germany 1 tactical_bomber moved from 112 Sea Zone to Western Germany 1 carrier moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Western Germany to 97 Sea Zone 1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone 1 artillery moved from Persia to 80 Sea Zone 1 artillery and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 infantry moved from Ceylon to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia 5 infantry moved from Persia to Eastern Persia 1 mech_infantry moved from Eastern Persia to India 1 aaGun moved from Bulgaria to Greece 1 fighter moved from Western Germany to 97 Sea Zone 1 fighter moved from 112 Sea Zone to 97 Sea Zone 1 fighter moved from Bulgaria to 97 Sea Zone 2 fighters moved from Bulgaria to Eastern Persia 1 fighter moved from Denmark to Western Germany 1 fighter moved from Denmark to 110 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone 7 armour and 14 mech_infantrys moved from West India to India 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from Southern France to Normandy Bordeaux Place Units - British 1 carrier placed in 110 Sea Zone 1 destroyer and 2 fighters placed in 80 Sea Zone 1 carrier and 2 fighters placed in 80 Sea Zone 1 factory_minor placed in Greece 6 infantry placed in United Kingdom 1 submarine placed in 98 Sea Zone Turn Complete - British British collect 47 PUs; end with 47 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 50 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 53 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 56 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 59 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs Some Units in India change ownership: 1 artillery and 2 infantry Turning on Edit Mode EDIT: Removing units owned by British from Greece: 1 factory_minor EDIT: Adding units owned by British to Egypt: 3 infantry EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.83 Americans regular : 4.00 Japanese regular : 0.83 Germans AA : -0.33 Germans regular : 1.00 Neutral_True regular : 0.67 British regular : -1.33 Italians AA : 0.83
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Thanks
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Italians 1 infantry moved from Northern Italy to Southern France Italians take Southern France from British 2 artilleries and 4 infantry moved from Northern Italy to Western Germany 1 armour, 3 artilleries and 3 infantry moved from Germany to Western Germany Combat - Italians Battle in Western Germany Italians attack with 1 armour, 5 artilleries and 7 infantry British defend with 1 aaGun, 1 fighter, 1 marine and 1 tactical_bomber; Americans defend with 1 aaGun, 1 airfield, 2 armour, 3 artilleries, 1 factory_minor, 1 harbour and 4 infantry Italians roll dice for 1 armour, 5 artilleries and 7 infantry in Western Germany, round 2 : 5/13 hits, 4.17 expected hits Americans roll dice for 2 aaGuns, 2 armour, 3 artilleries, 1 fighter, 4 infantry, 1 marine and 1 tactical_bomber in Western Germany, round 2 : 3/12 hits, 4.83 expected hits 3 infantry owned by the Italians lost in Western Germany 1 aaGun owned by the British, 1 aaGun owned by the Americans and 3 infantry owned by the Americans lost in Western Germany Italians roll dice for 1 armour, 5 artilleries and 4 infantry in Western Germany, round 3 : 4/10 hits, 3.50 expected hits Americans roll dice for 2 armour, 3 artilleries, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Western Germany, round 3 : 3/9 hits, 3.83 expected hits 3 infantry owned by the Italians lost in Western Germany 1 infantry owned by the Americans and 3 artilleries owned by the Americans lost in Western Germany Italians roll dice for 1 armour, 5 artilleries and 1 infantry in Western Germany, round 4 : 3/7 hits, 2.50 expected hits Americans roll dice for 2 armour, 1 fighter, 1 marine and 1 tactical_bomber in Western Germany, round 4 : 2/5 hits, 2.50 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Western Germany 1 marine owned by the British and 2 armour owned by the Americans lost in Western Germany Italians roll dice for 1 armour and 4 artilleries in Western Germany, round 5 : 2/5 hits, 1.83 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in Western Germany, round 5 : 2/2 hits, 1.17 expected hits 2 artilleries owned by the Italians lost in Western Germany 1 tactical_bomber owned by the British and 1 fighter owned by the British lost in Western Germany Italians win, taking Western Germany from Americans with 1 armour and 2 artilleries remaining. Battle score for attacker is 39 Casualties for Italians: 3 artilleries and 7 infantry Casualties for Americans: 1 aaGun, 2 armour, 3 artilleries and 4 infantry Casualties for British: 1 aaGun, 1 fighter, 1 marine and 1 tactical_bomber Non Combat Move - Italians 1 mech_infantry moved from Northern Italy to Spain Italians take Spain from Neutral_True 1 armour moved from Rostov to Turkey Italians take Turkey from Neutral_True 3 armour moved from Rostov to Northwest Persia 1 infantry moved from Slovakia Hungary to Germany 1 aaGun moved from Northern Italy to Southern Italy Place Units - Italians 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,2,4,1,5,5,2,3,1,4,3,1,1,4,3,4,5 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2 Italians collect 7 PUs (12 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Americans regular : -2.33 Italians regular : 2.00
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@Karl7 Its a game of Chunce sometimes.
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@Karl7 Honestly I was going to just do a swipe and let G finish it off, but first few rounds went really well so I just went all the way.
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TripleA Move Summary: French round 14
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Combat Move - French 4 infantry moved from Iraq to Trans-Jordan 1 fighter moved from Denmark to United Kingdom
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15 Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 3 artilleries moved from Rostov to Volgograd 1 mech_infantry moved from Germany to Denmark Germans take Denmark from Americans 1 mech_infantry moved from Northwest Persia to Iraq Germans take Iraq from British 7 armour and 11 mech_infantrys moved from Northwest Persia to Persia Germans take Persia from British 13 mech_infantrys moved from Caucasus to Persia 9 armour moved from Caucasus to Persia 2 armour and 4 mech_infantrys moved from Eastern Poland to Novgorod 4 fighters moved from Caucasus to Volgograd 3 tactical_bombers moved from Caucasus to Volgograd Combat - Germans Battle in Novgorod Germans attack with 2 armour and 4 mech_infantrys Americans defend with 1 mech_infantry; Russians defend with 1 airfield, 1 factory_minor and 1 harbour Germans roll dice for 2 armour and 4 mech_infantrys in Novgorod, round 2 : 1/6 hits, 1.67 expected hits Russians roll dice for 1 mech_infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Novgorod 1 mech_infantry owned by the Americans lost in Novgorod Germans win, taking Novgorod from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for Americans: 1 mech_infantry Battle in Volgograd Germans attack with 3 artilleries, 4 fighters and 3 tactical_bombers Russians defend with 1 factory_minor and 1 mech_infantry Germans roll dice for 3 artilleries, 4 fighters and 3 tactical_bombers in Volgograd, round 2 : 5/10 hits, 5.00 expected hits Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Volgograd 1 mech_infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 artilleries, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 artillery Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 4 fighters and 3 tactical_bombers moved from Volgograd to Caucasus 1 infantry moved from Germany to Western Germany 5 fighters moved from Germany to Caucasus 1 aaGun and 7 artilleries moved from Rostov to Caucasus Place Units - Germans 1 fighter and 2 tactical_bombers placed in Germany 1 armour placed in Western Germany 2 armour placed in Western Germany 2 artilleries and 1 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4,5,3,6,2,6,5,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,4,4,6,3,1,1,1,3,4,5,2,1,1,3,1,3 Germans collect 37 PUs (6 lost to blockades); end with 37 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 43 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 58 PUs
Combat Hit Differential Summary :
Russians regular : 1.33 Germans regular : -0.67
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TripleA Manual Gamesave Post: Germans round 15
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15 Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 3 artilleries moved from Rostov to Volgograd 1 mech_infantry moved from Germany to Denmark Germans take Denmark from Americans 1 mech_infantry moved from Northwest Persia to Iraq Germans take Iraq from British 7 armour and 11 mech_infantrys moved from Northwest Persia to Persia Germans take Persia from British 13 mech_infantrys moved from Caucasus to Persia 9 armour moved from Caucasus to Persia 2 armour and 4 mech_infantrys moved from Eastern Poland to Novgorod 4 fighters moved from Caucasus to Volgograd 3 tactical_bombers moved from Caucasus to Volgograd Combat - Germans Battle in Novgorod Germans attack with 2 armour and 4 mech_infantrys Americans defend with 1 mech_infantry; Russians defend with 1 airfield, 1 factory_minor and 1 harbour Germans roll dice for 2 armour and 4 mech_infantrys in Novgorod, round 2 : 1/6 hits, 1.67 expected hits Russians roll dice for 1 mech_infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Novgorod 1 mech_infantry owned by the Americans lost in Novgorod Germans win, taking Novgorod from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for Americans: 1 mech_infantry Battle in Volgograd Germans attack with 3 artilleries, 4 fighters and 3 tactical_bombers Russians defend with 1 factory_minor and 1 mech_infantry Germans roll dice for 3 artilleries, 4 fighters and 3 tactical_bombers in Volgograd, round 2 : 5/10 hits, 5.00 expected hits Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Volgograd 1 mech_infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 artilleries, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 artillery Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 4 fighters and 3 tactical_bombers moved from Volgograd to Caucasus 1 infantry moved from Germany to Western Germany 5 fighters moved from Germany to Caucasus 1 aaGun and 7 artilleries moved from Rostov to Caucasus Place Units - Germans 1 fighter and 2 tactical_bombers placed in Germany 1 armour placed in Western Germany 2 armour placed in Western Germany 2 artilleries and 1 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4,5,3,6,2,6,5,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,4,4,6,3,1,1,1,3,4,5,2,1,1,3,1,3 Germans collect 37 PUs (6 lost to blockades); end with 37 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 43 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 58 PUs Turning on Edit Mode EDIT: Changing ownership of Saudi Arabia from Neutral_True to Germans EDIT: Removing units owned by Germans from Persia: 1 mech_infantry EDIT: Adding units owned by Germans to Saudi Arabia: 1 mech_infantry EDIT: Removing units owned by Neutral_True from Saudi Arabia: 2 infantry EDIT: Adding units owned by Germans to Saudi Arabia: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for Germans from 58 to 60 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 1.33 Germans regular : -0.67
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@Karl7 Had to make an edit, use the latest.
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@Karl7 @Gargantua you guys are up (russia)
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uhhh what?
the neutrals got activated? lol wtf oh boy…
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fck
your life explodes and you leave a game alone for a few weeks, and come back to TOTAL disaster.
I need some panzer chocolate, gonna have to pull a full Adolf here, and hope to pull it out.
ALLY, we must confer ASAP. What have you done Mussolini?
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@Gargantua said in Wrathful Peacemakers (x) vs Fed by your Dread (+22):
fck
your life explodes and you leave a game alone for a few weeks, and come back to TOTAL disaster.
I need some panzer chocolate, gonna have to pull a full Adolf here, and hope to pull it out.
ALLY, we must confer ASAP. What have you done Mussolini?
LMAOOO
desperate karl? -
okay, so are you guys just giving up? what’s going on here lol