@dawgoneit feel free to use either file…
AndrewAAgamer (Allies) vs. Germany (Ragnell804)
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1d6<=1: 5; Hits: 0
1d6<=1: 4; Hits: 0
1d6<=1: 4; Hits: 0
1d6<=1: 1; Hits: 1
1d6<=1: 5; Hits: 0
1d6<=1: 1; Hits: 1
1d6<=1: 1; Hits: 1 - 
					
					
					
					
G32
inf [dice 1d6<=1]
inf [dice 1d6<=1]
inf [dice 1d6<=1]
arty [dice 1d6<=1] - 
					
					
					
					
1d6<=1: 3; Hits: 0
1d6<=1: 5; Hits: 0
1d6<=1: 5; Hits: 0
1d6<=1: 5; Hits: 0 - 
					
					
					
					
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@Ragnell804 said in AndrewAAgamer (Allies) vs. Germany (Ragnell804):
I would become more skeptical since you proclaim yourself as someone well versed in D-Day
BTW I never said that. I said that from my playing experience I felt DDay was well balanced. I also told your pal that I only played about 20 games with most of them being over 10 years ago in my West Coast gaming group. From that experience I know DDay to be balanced however that does not mean I remember all the rules exactly now especially since this is the first time using this TripleA mechanic which is very confusing versus an actual Board with Order Cards to follow.
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Rennes Left [dice 1d6<=1]
Rennes Right [dice 1d6<=1]
Chartres [dice 1d6<=1] - 
					
					
					
					
1d6<=1: 2; Hits: 0
1d6<=1: 2; Hits: 0
1d6<=1: 6; Hits: 0 - 
					
					
					
					
TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: D-Day 2 fix
Game History
Round: 5 Germans Combat Move - GermansCombat Hit Differential Summary :
 - 
					
					
					
					
G36
inf [dice 1d6<=1]G27
inf [dice 1d6<=1]
inf [dice 1d6<=1]
inf [dice 1d6<=1]
tank [dice 1d6<=1]
tank [dice 1d6<=1]
tank [dice 1d6<=1]
tank [dice 1d6<=1] - 
					
					
					
					
1d6<=1: 1; Hits: 1
1d6<=1: 4; Hits: 0
1d6<=1: 1; Hits: 1
1d6<=1: 6; Hits: 0
1d6<=1: 4; Hits: 0
1d6<=1: 2; Hits: 0
1d6<=1: 2; Hits: 0
1d6<=1: 6; Hits: 0 - 
					
					
					
					
 - 
					
					
					
					
Checking in at this point, anything jumping out so far @AndrewAAGamer or @Ragnell804 ?
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US [dice 2d6]
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2d6: 2, 2
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: D-Day 2 fix
Game History
Round: 5 Germans Reinforcements - GermansCombat Hit Differential Summary :
 - 
					
					
					
					
Rennes [dice 2d6]
 - 
					
					
					
					
2d6: 6, 5
 - 
					
					
					
					
G40
inf [dice 1d6<=1]
inf [dice 1d6<=1]G36
arty [dice 1d6<=1]
arty [dice 1d6<=1]
tank [dice 1d6<=1]
tank [dice 1d6<=1]G32
inf [dice 1d6<=1]
inf [dice 1d6<=1]
arty [dice 1d6<=1]
tank [dice 1d6<=1] - 
					
					
					
					
1d6<=1: 5; Hits: 0
1d6<=1: 4; Hits: 0
1d6<=1: 6; Hits: 0
1d6<=1: 6; Hits: 0
1d6<=1: 2; Hits: 0
1d6<=1: 2; Hits: 0
1d6<=1: 3; Hits: 0
1d6<=1: 3; Hits: 0
1d6<=1: 5; Hits: 0
1d6<=1: 3; Hits: 0 - 
					
					
					
					
 


		
		


