Game History
Round: 3 Purchase Units - Americans Americans buy 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer and 1 submarine moved from British Convoy 2 Sea Zone to Strait of Gibraltar Sea Zone 1 destroyer moved from Denmark Strait Sea Zone to Soviet Convoy Sea Zone 1 bomber moved from United Kingdom to Soviet Convoy Sea Zone 1 fighter moved from Finland to Soviet Convoy Sea Zone 1 artillery and 1 infantry moved from United States to U.S. Eastern Coast Sea Zone 1 artillery, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 artillery and 1 infantry moved from South Atlantic Sea Zone to Morocco Americans take Morocco from Germans Combat - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Americans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Germans from Soviet Convoy Sea Zone: 2 submarines EDIT: Removing units owned by Russians from Soviet Convoy Sea Zone: 1 submarine EDIT: Changing ownership of Soviet Convoy Sea Zone from Germans to Russians EDIT: Turning off Edit Mode Battle in Soviet Convoy Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Battle in Strait of Gibraltar Sea Zone Americans attack with 1 destroyer Non Combat Move - Americans 1 aaGun and 5 infantry moved from United States to U.S. Eastern Coast Sea Zone 4 infantry and 2 transports moved from U.S. Eastern Coast Sea Zone to Atlantic Sea Zone 4 infantry moved from Atlantic Sea Zone to United Kingdom 1 aaGun, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 aaGun and 1 infantry moved from South Atlantic Sea Zone to Morocco 1 fighter moved from United Kingdom to Norway 1 bomber moved from Soviet Convoy Sea Zone to United Kingdom 1 fighter moved from Soviet Convoy Sea Zone to Norway Place Units - Americans 1 fighter and 4 infantry placed in United States 2 transports placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 41 PUs; end with 41 PUsAndrewAAgamer (Allies) vs. Germany (Ragnell804)
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2d6<=1: 1, 1; Hits: 2
2d6<=1: 4, 6; Hits: 0
2d6<=1: 3, 6; Hits: 0
2d6<=1: 6, 2; Hits: 0
2d6<=1: 6, 4; Hits: 0
2d6<=1: 3, 4; Hits: 0 -
G32
inf [dice 2d6<=1] -
2d6<=1: 4, 3; Hits: 0
-
G36
arty [dice 2d6<=1]
arty [dice 2d6<=1]
arty [dice 2d6<=1]
tank [dice 2d6<=1]
tank [dice 2d6<=1]
tank [dice 2d6<=1]
tank [dice 2d6<=1]
tank [dice 2d6<=1] -
2d6<=1: 5, 5; Hits: 0
2d6<=1: 4, 4; Hits: 0
2d6<=1: 2, 6; Hits: 0
2d6<=1: 3, 6; Hits: 0
2d6<=1: 5, 4; Hits: 0
2d6<=1: 3, 4; Hits: 0
2d6<=1: 3, 2; Hits: 0
2d6<=1: 2, 2; Hits: 0 -
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Rennes [dice 3d6<=1]
Chartres [dice 3d6<=1] -
3d6<=1: 3, 3, 3; Hits: 0
3d6<=1: 2, 1, 1; Hits: 2 -
TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: D-Day 2 fix
Game History
Round: 4 Germans Combat Move - GermansCombat Hit Differential Summary :
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You know you have to call out bomber attacks, too, right?
I understand you have been getting 1 hit so far so you could pick the target lost but I don’t know if you were going after 1 AA gun a piece or both with those hits
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G32
inf [dice 1d6<=1]
inf [dice 1d6<=1]
inf [dice 1d6<=1] -
1d6<=1: 3; Hits: 0
1d6<=1: 4; Hits: 0
1d6<=1: 6; Hits: 0 -
G36
arty [dice 1d6<=1]
arty [dice 1d6<=1]
arty [dice 1d6<=1]
tank [dice 1d6<=1]
tank [dice 1d6<=1]
tank [dice 1d6<=1]
tank [dice 1d6<=1]
tank [dice 1d6<=1] -
1d6<=1: 1; Hits: 1
1d6<=1: 1; Hits: 1
1d6<=1: 1; Hits: 1
1d6<=1: 4; Hits: 0
1d6<=1: 2; Hits: 0
1d6<=1: 6; Hits: 0
1d6<=1: 6; Hits: 0
1d6<=1: 5; Hits: 0 -
G36
inf [dice 1d6<=1] -
1d6<=1: 3; Hits: 0
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I also made an edit since one of your arty should have gone to Omaha beachfront vice the Utah beachfront on your reinforcement turn
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@Ragnell804 said in AndrewAAgamer (Allies) vs. Germany (Ragnell804):
I understand you have been getting 1 hit so far so you could pick the target lost but I don’t know if you were going after 1 AA gun a piece or both with those hits
Why in the world would you ask this question? If there are two AA guns to target why would anyone chose to fire two shots at 1 instead of 1 at each???
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US [dice 2d6]
UK [dice 2d6]





