@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Boo. I can’t access the dice server! Stucifer posted earlier that this was a problem. I guess we’ll have to delay.
now it’s ok… it seems
@Ghostglider said in L24 BM4 Avner (Axis) vs Ghostglider (Allies+22) Rematch:
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from New Zealand to Java 1 fighter moved from New South Wales to New Zealand 5 infantry moved from New South Wales to South Australia 1 submarine moved from 63 Sea Zone to 26 Sea Zone Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,5,6,5 ANZAC collect 12 PUs (2 lost to blockades); end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 2 infantry moved from Tunisia to Algeria Combat - French Battle in Algeria French attack with 2 infantry Italians defend with 1 artillery and 1 infantry French roll dice for 2 infantry in Algeria, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the French lost in Algeria French roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Algeria, round 3 : 0/2 hits, 0.67 expected hits French roll dice for 1 infantry in Algeria, round 4 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Algeria, round 4 : 0/2 hits, 0.67 expected hits French roll dice for 1 infantry in Algeria, round 5 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Algeria, round 5 : 0/2 hits, 0.67 expected hits French roll dice for 1 infantry in Algeria, round 6 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Algeria, round 6 : 2/2 hits, 0.67 expected hits 1 infantry owned by the French lost in Algeria Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6 Casualties for French: 2 infantry Non Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -0.33 French regular : -1.00
I don’t think Axis can recover in this match (considering the disastrous start and perhaps my risky choice to play Jap1)… but generally I always try to get to the tenth round… let’s see ;)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Russians
Russians buy 5 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Rostov to Ukraine
Russians take Ukraine from Italians
1 artillery and 4 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
2 artilleries and 41 infantry moved from Bryansk to Belarus
Combat - Russians
Battle in Western Ukraine
Russians attack with 2 artilleries and 4 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 2 artilleries and 4 infantry in Western Ukraine, round 2 : 2/6 hits, 1.67 expected hits
Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Western Ukraine
2 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 2 artilleries and 2 infantry in Western Ukraine, round 3 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
1 artillery owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 3 infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in Belarus
Russians attack with 2 artilleries and 41 infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 41 infantry in Belarus, round 2 : 6/43 hits, 7.83 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 artilleries and 41 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 artillery and 2 infantry moved from Russia to Vologda
1 artillery and 6 infantry moved from Russia to Bryansk
4 aaGuns moved from Bryansk to Belarus
2 armour moved from Volgograd to Vologda
1 infantry moved from Volgograd to Rostov
Place Units - Russians
3 armour placed in Volgograd
2 armour, 1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans regular : 1.33
Russians regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 infantry moved from 19 Sea Zone to Kiangsu
1 bomber moved from French Indo China to Kiangsu
1 bomber moved from French Indo China to Kiangsu
1 fighter and 4 tactical_bombers moved from French Indo China to Shan State
1 mech_infantry moved from Manchuria to Anhwe
1 infantry moved from Jehol to Anhwe
1 fighter moved from Manchuria to Anhwe
1 tactical_bomber moved from Manchuria to Anhwe
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from 20 Sea Zone to Kwangtung
Combat - Japanese
Japanese creates battle in territory 62 Sea Zone
Battle in Kwangtung
Battle in Kiangsu
Japanese attack with 2 bombers and 2 infantry
British defend with 1 mech_infantry
Japanese roll dice for 2 bombers and 2 infantry in Kiangsu, round 2 : 2/4 hits, 1.67 expected hits
Chinese roll dice for 1 mech_infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsu
1 mech_infantry owned by the British lost in Kiangsu
Japanese win, taking Kwangtung from UK_Pacific, taking Kiangsu from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Anhwe
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 0/4 hits, 1.50 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Anhwe
1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese retreated
Chinese win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 4 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 4 tactical_bombers in Shan State, round 2 : 3/7 hits, 3.00 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 fighter moved from Anhwe to Manchuria
1 tactical_bomber moved from Anhwe to Manchuria
1 bomber moved from Kiangsu to French Indo China
1 bomber moved from Kiangsu to French Indo China
1 fighter and 4 tactical_bombers moved from Shan State to French Indo China
1 marine moved from Sumatra to 41 Sea Zone
1 carrier, 1 cruiser, 1 fighter, 1 marine and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 armour moved from Dutch New Guinea to 45 Sea Zone
1 armour, 1 battleship, 3 carriers, 1 destroyer, 4 fighters, 1 tactical_bomber and 2 transports moved from 45 Sea Zone to 35 Sea Zone
1 armour moved from 35 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 35 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
3 infantry placed in Shantung
3 infantry placed in Manchuria
3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese regular : 2.00
Japanese regular : -1.17
UK_Pacific regular : -0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 1 destroyer, 1 fighter, 8 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 16 Sea Zone to 26 Sea Zone
3 infantry moved from Normandy Bordeaux to Southern France
1 armour and 2 mech_infantrys moved from Holland Belgium to Southern France
2 artilleries and 1 infantry moved from Morocco to Algeria
1 bomber moved from United Kingdom to 92 Sea Zone
1 cruiser moved from 110 Sea Zone to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
Combat - Americans
Battle in Algeria
Americans attack with 2 artilleries and 1 infantry
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 2 artilleries and 1 infantry in Algeria, round 2 : 0/3 hits, 1.00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 2 artilleries and 1 infantry in Algeria, round 3 : 0/3 hits, 1.00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 3 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Algeria
Americans roll dice for 1 artillery in Algeria, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 4 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery in Algeria, round 5 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 5 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery in Algeria, round 6 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 6 : 2/2 hits, 0.67 expected hits
1 artillery owned by the Americans lost in Algeria
1 infantry owned by the Italians lost in Algeria
Italians win with 1 artillery remaining. Battle score for attacker is -8
Casualties for Americans: 2 artilleries and 1 infantry
Casualties for Italians: 1 infantry
Battle in Southern France
Americans attack with 1 armour, 3 infantry and 2 mech_infantrys
Italians defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Southern France, round 2 : 1/6 hits, 1.33 expected hits
Italians roll dice for 3 infantry in Southern France, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Italians lost in Southern France
Americans roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Southern France, round 3 : 1/6 hits, 1.33 expected hits
Italians roll dice for 2 infantry in Southern France, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Southern France
1 infantry owned by the Italians lost in Southern France
Americans roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Southern France, round 4 : 3/5 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Southern France, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 3 infantry
Casualties for Americans: 1 infantry
Battle in 92 Sea Zone
Americans attack with 1 bomber, 1 carrier and 1 cruiser
Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 transports
Americans roll dice for 1 bomber, 1 carrier and 1 cruiser in 92 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 92 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 bomber, 1 carrier and 1 cruiser in 92 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 92 Sea Zone, round 3 : 3/4 hits, 2.00 expected hits
1 cruiser owned by the Americans, 1 carrier owned by the Americans and 1 bomber owned by the Americans lost in 92 Sea Zone
1 destroyer owned by the Italians lost in 92 Sea Zone
Italians win with 1 battleship, 2 cruisers and 2 transports remaining. Battle score for attacker is -34
Casualties for Americans: 1 bomber, 1 carrier and 1 cruiser
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
Combat Hit Differential Summary :
Americans regular : -1.17
Italians regular : -0.33
3 surviving hits in sz92.
Keep DD, CRU+BB-hit or 2 CRU+BB-hit?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 1 destroyer, 1 fighter, 8 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 16 Sea Zone to 26 Sea Zone
3 infantry moved from Normandy Bordeaux to Southern France
1 armour and 2 mech_infantrys moved from Holland Belgium to Southern France
2 artilleries and 1 infantry moved from Morocco to Algeria
1 bomber moved from United Kingdom to 92 Sea Zone
1 cruiser moved from 110 Sea Zone to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
Combat - Americans
Battle in Algeria
Americans attack with 2 artilleries and 1 infantry
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 2 artilleries and 1 infantry in Algeria, round 2 : 0/3 hits, 1.00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 2 artilleries and 1 infantry in Algeria, round 3 : 0/3 hits, 1.00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 3 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Algeria
Americans roll dice for 1 artillery in Algeria, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 4 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery in Algeria, round 5 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 5 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery in Algeria, round 6 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 6 : 2/2 hits, 0.67 expected hits
1 artillery owned by the Americans lost in Algeria
1 infantry owned by the Italians lost in Algeria
Italians win with 1 artillery remaining. Battle score for attacker is -8
Casualties for Americans: 2 artilleries and 1 infantry
Casualties for Italians: 1 infantry
Battle in Southern France
Americans attack with 1 armour, 3 infantry and 2 mech_infantrys
Italians defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Southern France, round 2 : 1/6 hits, 1.33 expected hits
Italians roll dice for 3 infantry in Southern France, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Italians lost in Southern France
Americans roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Southern France, round 3 : 1/6 hits, 1.33 expected hits
Italians roll dice for 2 infantry in Southern France, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Southern France
1 infantry owned by the Italians lost in Southern France
Americans roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Southern France, round 4 : 3/5 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Southern France, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 3 infantry
Casualties for Americans: 1 infantry
Battle in 92 Sea Zone
Americans attack with 1 bomber, 1 carrier and 1 cruiser
Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 transports
Americans roll dice for 1 bomber, 1 carrier and 1 cruiser in 92 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 92 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 bomber, 1 carrier and 1 cruiser in 92 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 92 Sea Zone, round 3 : 3/4 hits, 2.00 expected hits
1 cruiser owned by the Americans, 1 carrier owned by the Americans and 1 bomber owned by the Americans lost in 92 Sea Zone
1 destroyer owned by the Italians lost in 92 Sea Zone
Italians win with 1 battleship, 2 cruisers and 2 transports remaining. Battle score for attacker is -34
Casualties for Americans: 1 bomber, 1 carrier and 1 cruiser
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
1 infantry moved from Tobruk to Libya
4 transports moved from 91 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 aaGuns and 1 mech_infantry moved from Western United States to Central United States
4 transports moved from 89 Sea Zone to 101 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
1 submarine moved from 8 Sea Zone to 10 Sea Zone
Place Units - Americans
1 airfield placed in Holland Belgium
3 infantry placed in Normandy Bordeaux
5 infantry placed in Central United States
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
1 fighter moved from Yunnan to Kwangtung
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 artillery and 2 infantry moved from Suiyuyan to Chahar
1 infantry moved from Anhwe to Hopei
2 infantry moved from Suiyuyan to Hopei
Combat - Chinese
Battle in Kwangtung
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 harbour and 2 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kwangtung, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Kwangtung
1 infantry owned by the Japanese lost in Kwangtung
Chinese roll dice for 1 fighter and 1 infantry in Kwangtung, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
Chinese win, taking Kwangtung from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Chahar
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Hopei, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 2 infantry in Hopei, round 4 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangtung to Hunan
1 artillery and 6 infantry moved from Yunnan to Hunan
Place Units - Chinese
1 artillery and 1 infantry placed in Chahar
1 artillery placed in Chahar
1 artillery placed in Hunan
Turn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 8 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber, 2 fighters and 1 tactical_bomber moved from Holland Belgium to 92 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 infantry moved from Tunisia to Algeria
1 mech_infantry moved from Rhodesia to Kenya
British take Kenya from Italians
1 infantry moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from Italians
1 armour moved from Egypt to Ethiopia
British take Ethiopia from Italians
2 infantry moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan State
1 infantry moved from Yunnan to Shan State
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from 112 Sea Zone to Denmark
2 fighters moved from 112 Sea Zone to Denmark
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
Combat - British
Battle in 92 Sea Zone
British attack with 1 bomber, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Italians defend with 1 battleship, 2 cruisers and 2 transports
British roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Italians lost in 92 Sea Zone
British roll dice for 1 bomber, 2 fighters, 1 tactical_bomber and 1 transport in 92 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 92 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
1 fighter owned by the British lost in 92 Sea Zone
1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 92 Sea Zone
2 transports owned by the Italians lost in 92 Sea Zone
British win with 1 bomber, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 48
Casualties for Italians: 1 battleship, 2 cruisers and 2 transports
Casualties for British: 1 fighter
Battle in Algeria
British attack with 1 artillery and 2 infantry
Italians defend with 1 artillery
British roll dice for 1 artillery and 2 infantry in Algeria, round 2 : 2/3 hits, 0.83 expected hits
Italians roll dice for 1 artillery in Algeria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Algeria
1 artillery owned by the Italians lost in Algeria
British win, taking Algeria from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Denmark
British attack with 1 artillery, 2 fighters and 7 infantry
Germans defend with 6 mech_infantrys
British roll dice for 2 cruisers in Denmark, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 1 artillery, 2 fighters and 7 infantry in Denmark, round 2 : 4/10 hits, 2.67 expected hits
Germans roll dice for 6 mech_infantrys in Denmark, round 2 : 1/6 hits, 2.00 expected hits
1 infantry owned by the British lost in Denmark
4 mech_infantrys owned by the Germans lost in Denmark
British roll dice for 1 artillery, 2 fighters and 6 infantry in Denmark, round 3 : 0/9 hits, 2.50 expected hits
Germans roll dice for 2 mech_infantrys in Denmark, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 artillery, 2 fighters and 6 infantry in Denmark, round 4 : 4/9 hits, 2.50 expected hits
Germans roll dice for 2 mech_infantrys in Denmark, round 4 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Denmark
British win, taking Denmark from Germans with 1 artillery, 2 fighters and 6 infantry remaining. Battle score for attacker is 21
Casualties for British: 1 infantry
Casualties for Germans: 6 mech_infantrys
Battle in Shan State
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 1.67 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Shan State
1 infantry owned by the Japanese lost in Shan State
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 aaGun moved from Yunnan to Shan State
1 infantry and 1 mech_infantry moved from Yunnan to Hunan
2 infantry moved from Kweichow to Hunan
1 aaGun and 6 infantry moved from India to Burma
3 mech_infantrys moved from India to Burma
1 cruiser and 2 destroyers moved from 79 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to India
1 fighter and 1 tactical_bomber moved from Belgian Congo to Egypt
1 artillery moved from Rhodesia to Belgian Congo
1 bomber, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Gibraltar
1 aaGun moved from Normandy Bordeaux to Southern France
2 fighters moved from Denmark to 112 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Denmark
Place Units - British
1 armour, 1 artillery and 8 infantry placed in United Kingdom
1 submarine placed in 71 Sea Zone
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
1 fighter and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 fighter and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -1.17
Japanese regular : 0.67
Italians regular : 0.17
Germans regular : -2.33
British regular : -0.33
If you wanted to keep DD, CRU+BB-hit in sz92, please let me know and I will reroll both sz92 battle and Algeria battles
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Italians
Italians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
5 infantry and 1 mech_infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Western Germany to Southern France
1 mech_infantry moved from Western Germany to Southern France
1 bomber and 3 fighters moved from Southern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 bomber, 3 fighters, 5 infantry and 3 mech_infantrys
British defend with 1 aaGun; Americans defend with 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
British roll AA dice in Southern France : 0/3 hits, 0.50 expected hits
Italians roll dice for 1 bomber, 3 fighters, 5 infantry and 3 mech_infantrys in Southern France, round 2 : 3/12 hits, 3.50 expected hits
Americans roll dice for 1 aaGun, 1 armour, 2 infantry and 2 mech_infantrys in Southern France, round 2 : 1/5 hits, 1.83 expected hits
1 infantry owned by the Italians lost in Southern France
1 aaGun owned by the British and 2 infantry owned by the Americans lost in Southern France
Italians roll dice for 1 bomber, 3 fighters, 4 infantry and 3 mech_infantrys in Southern France, round 3 : 6/11 hits, 3.33 expected hits
Americans roll dice for 1 armour and 2 mech_infantrys in Southern France, round 3 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Italians lost in Southern France
1 armour owned by the Americans and 2 mech_infantrys owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 bomber, 3 fighters, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 19
Casualties for Italians: 2 infantry
Casualties for Americans: 1 armour, 2 infantry and 2 mech_infantrys
Casualties for British: 1 aaGun
Non Combat Move - Italians
1 bomber and 3 fighters moved from Southern France to Southern Italy
1 armour moved from Eastern Poland to Romania
1 armour moved from Eastern Poland to Romania
1 aaGun and 3 infantry moved from Western Germany to France
Place Units - Italians
7 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Americans regular : -1.00
Italians regular : 2.17
British AA : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Italians
Italians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
5 infantry and 1 mech_infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Western Germany to Southern France
1 mech_infantry moved from Western Germany to Southern France
1 bomber and 3 fighters moved from Southern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 bomber, 3 fighters, 5 infantry and 3 mech_infantrys
British defend with 1 aaGun; Americans defend with 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
British roll AA dice in Southern France : 0/3 hits, 0.50 expected hits
Italians roll dice for 1 bomber, 3 fighters, 5 infantry and 3 mech_infantrys in Southern France, round 2 : 3/12 hits, 3.50 expected hits
Americans roll dice for 1 aaGun, 1 armour, 2 infantry and 2 mech_infantrys in Southern France, round 2 : 1/5 hits, 1.83 expected hits
1 infantry owned by the Italians lost in Southern France
1 aaGun owned by the British and 2 infantry owned by the Americans lost in Southern France
Italians roll dice for 1 bomber, 3 fighters, 4 infantry and 3 mech_infantrys in Southern France, round 3 : 6/11 hits, 3.33 expected hits
Americans roll dice for 1 armour and 2 mech_infantrys in Southern France, round 3 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Italians lost in Southern France
1 armour owned by the Americans and 2 mech_infantrys owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 bomber, 3 fighters, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 19
Casualties for Italians: 2 infantry
Casualties for Americans: 1 armour, 2 infantry and 2 mech_infantrys
Casualties for British: 1 aaGun
Non Combat Move - Italians
1 bomber and 3 fighters moved from Southern France to Southern Italy
1 armour moved from Eastern Poland to Romania
1 armour moved from Eastern Poland to Romania
1 aaGun and 3 infantry moved from Western Germany to France
Place Units - Italians
7 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Adding units owned by Italians to Southern Italy: 3 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -1.00
Italians regular : 2.17
British AA : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 62 Sea Zone
Non Combat Move - ANZAC
3 submarines moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New Zealand to Java
1 cruiser and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 fighter placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,6,1,5
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,6,3,5
ANZAC collect 9 PUs (5 lost to blockades); end with 9 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
2 infantry moved from Normandy Bordeaux to Holland Belgium
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 destroyers, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 armour moved from Finland to Norway
1 mech_infantry moved from Finland to Norway
3 fighters moved from Germany to Norway
1 artillery and 3 infantry moved from Bessarabia to Western Ukraine
2 artilleries and 14 infantry moved from Bessarabia to Ukraine
3 mech_infantrys moved from Romania to Ukraine
3 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
Combat - Germans
Battle in Norway
Germans attack with 1 armour, 3 fighters and 1 mech_infantry
Russians defend with 1 armour
Germans roll dice for 1 armour, 3 fighters and 1 mech_infantry in Norway, round 2 : 4/5 hits, 2.17 expected hits
Russians roll dice for 1 armour in Norway, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Norway
Germans win, taking Norway from Russians with 1 armour, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Ukraine
Germans attack with 3 armour, 2 artilleries, 14 infantry and 7 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 3 armour, 2 artilleries, 14 infantry and 7 mech_infantrys in Ukraine, round 2 : 9/26 hits, 6.00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 3 armour, 2 artilleries, 14 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 artilleries and 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 2 artilleries and 1 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 2 artilleries and 1 infantry in Western Ukraine, round 3 : 3/3 hits, 1.00 expected hits
1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Western Ukraine
1 infantry owned by the Russians lost in Western Ukraine
Russians win with 2 artilleries remaining. Battle score for attacker is -10
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Bessarabia to Ukraine
3 infantry moved from Novgorod to Vyborg
1 aaGun, 2 artilleries and 2 infantry moved from Baltic States to Poland
2 aaGuns, 9 infantry and 1 mech_infantry moved from Germany to Western Germany
1 armour and 2 mech_infantrys moved from Nenetsia to Evenkiyskiy
1 fighter moved from Norway to Western Germany
1 fighter moved from Norway to Western Germany
1 fighter moved from Norway to Western Germany
Place Units - Germans
2 destroyers placed in 112 Sea Zone
1 artillery placed in Western Germany
4 infantry and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 45 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Russians regular : 1.17
Germans regular : 4.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 armour moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
1 armour moved from Nenetsia to Archangel
Russians take Archangel from Germans
1 infantry moved from Belarus to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Italians
Combat - Russians
Non Combat Move - Russians
2 artilleries moved from Western Ukraine to Eastern Poland
2 artilleries moved from Belarus to Eastern Poland
2 armour, 1 artillery and 7 infantry moved from Russia to Bryansk
3 armour moved from Volgograd to Bryansk
1 armour moved from Vologda to Bryansk
1 artillery and 1 infantry moved from Vologda to Novosibirsk
7 infantry moved from Belarus to Bryansk
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Belarus to Bryansk
2 aaGuns moved from Belarus to Bryansk
2 aaGuns and 30 infantry moved from Belarus to Eastern Poland
Place Units - Russians
3 infantry placed in Volgograd
1 armour, 7 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 7 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
2 bombers, 1 fighter and 4 tactical_bombers moved from French Indo China to Shan State
1 fighter moved from 36 Sea Zone to Kwangtung
1 tactical_bomber moved from 36 Sea Zone to Kwangtung
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 fighter moved from 35 Sea Zone to Kwangtung
1 fighter moved from 35 Sea Zone to Kwangtung
1 tactical_bomber moved from 35 Sea Zone to Kwangtung
1 submarine moved from 62 Sea Zone to 56 Sea Zone
1 submarine moved from 62 Sea Zone to 56 Sea Zone
1 infantry moved from Shantung to Jehol
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 tactical_bomber moved from Manchuria to Jehol
1 fighter moved from Manchuria to Jehol
Combat - Japanese
Battle in Shan State
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 4 tactical_bombers
British defend with 1 aaGun and 2 infantry
British roll AA dice in Shan State : 0/3 hits, 0.50 expected hits
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 4 tactical_bombers in Shan State, round 2 : 3/9 hits, 4.33 expected hits
UK_Pacific roll dice for 1 aaGun and 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Shan State
1 aaGun owned by the British and 2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 bombers, 1 fighter, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 infantry
Casualties for British: 1 aaGun and 2 infantry
Battle in Jehol
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 0/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 3 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 1/6 hits, 3.00 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 marine moved from French Indo China to 36 Sea Zone
1 carrier, 1 cruiser and 1 marine moved from 36 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Kwangtung to 35 Sea Zone
1 tactical_bomber moved from Kwangtung to 35 Sea Zone
1 fighter moved from Kwangtung to 35 Sea Zone
1 fighter moved from Kwangtung to 35 Sea Zone
1 fighter moved from Kwangtung to 35 Sea Zone
1 fighter moved from Shan State to 35 Sea Zone
1 tactical_bomber moved from Shan State to 35 Sea Zone
1 tactical_bomber moved from Shan State to French Indo China
2 bombers and 2 tactical_bombers moved from Shan State to French Indo China
1 fighter moved from Jehol to Manchuria
1 tactical_bomber moved from Jehol to Manchuria
1 battleship, 2 carriers, 1 destroyer and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
Place Units - Japanese
1 destroyer and 2 submarines placed in 6 Sea Zone
1 armour, 1 artillery and 1 infantry placed in French Indo China
3 infantry placed in Shantung
3 infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : -4.00
British AA : -0.50
UK_Pacific regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 3 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 destroyer moved from 62 Sea Zone to 56 Sea Zone
5 fighters moved from 54 Sea Zone to 56 Sea Zone
Combat - Americans
Battle in 56 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Japanese defend with 2 submarines
Americans roll dice for 1 destroyer and 5 fighters in 56 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
Japanese roll dice for 2 submarines in 56 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 56 Sea Zone
2 submarines owned by the Japanese lost in 56 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 1 destroyer
Casualties for Japanese: 2 submarines
Battle in 55 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 55 Sea Zone
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 carrier, 2 destroyers and 2 submarines moved from 30 Sea Zone to 54 Sea Zone
5 fighters moved from 56 Sea Zone to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
3 aaGuns, 4 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea Zone
3 aaGuns, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
3 aaGuns, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Libya to Tobruk
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
Place Units - Americans
1 artillery and 2 infantry placed in Normandy Bordeaux
1 fighter placed in Eastern United States
2 carriers and 1 destroyer placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 2 infantry moved from Hunan to Yunnan
1 artillery and 2 infantry moved from Chahar to Jehol
1 infantry moved from Chahar to Anhwe
2 artilleries moved from Chahar to Anhwe
1 infantry moved from Hopei to Anhwe
1 fighter moved from Hunan to Yunnan
2 artilleries and 7 infantry moved from Hunan to Anhwe
Combat - Chinese
Battle in Jehol
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Jehol, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Jehol, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Jehol, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 4 artilleries and 9 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 artilleries and 9 infantry in Anhwe, round 2 : 5/13 hits, 3.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 4 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Kweichow
1 artillery moved from Hunan to Kweichow
Place Units - Chinese
6 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
Purchase Units - British
British buy 3 artilleries, 7 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Burma to Shan State
1 mech_infantry moved from Hunan to Kiangsu
Chinese take Kiangsu from Japanese
2 fighters and 1 tactical_bomber moved from India to Shan State
1 mech_infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
5 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 9 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 9 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 9 infantry moved from 112 Sea Zone to Norway
2 fighters moved from 112 Sea Zone to Norway
1 bomber, 1 fighter and 1 tactical_bomber moved from Gibraltar to 112 Sea Zone
1 fighter moved from Norway to 112 Sea Zone
Combat - British
Battle in Crete
Battle in 112 Sea Zone
British attack with 1 bomber, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 tactical_bomber and 5 transports
Germans defend with 2 destroyers
British roll dice for 1 bomber, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 tactical_bomber and 5 transports in 112 Sea Zone, round 2 : 5/8 hits, 4.00 expected hits
Germans roll dice for 2 destroyers in 112 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 destroyer owned by the British lost in 112 Sea Zone
2 destroyers owned by the Germans lost in 112 Sea Zone
British win, taking Crete from Italians with 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 tactical_bomber and 5 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Casualties for Germans: 2 destroyers
Battle in Norway
British attack with 1 artillery, 1 fighter and 9 infantry
Germans defend with 1 armour and 1 mech_infantry
British roll dice for 1 artillery, 1 fighter and 9 infantry in Norway, round 2 : 5/11 hits, 2.50 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Norway, round 2 : 0/2 hits, 0.83 expected hits
1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Norway
British win, taking Norway from Germans with 1 artillery, 1 fighter and 9 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 aaGun, 4 infantry and 3 mech_infantrys moved from Burma to Yunnan
3 mech_infantrys moved from Yunnan to Kweichow
1 infantry moved from Hunan to Kiangsi
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Hunan to Anhwe
1 infantry moved from Hunan to Kweichow
1 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from Shan State to India
1 armour moved from Ethiopia to Egypt
1 submarine moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from Tanganyika Territory to Kenya
1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery moved from Algeria to Morocco
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from Norway to 112 Sea Zone
1 bomber moved from 112 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from Egypt to Tobruk
1 artillery and 5 infantry moved from Egypt to Trans-Jordan
Place Units - British
3 artilleries and 7 infantry placed in United Kingdom
1 submarine placed in 71 Sea Zone
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
1 fighter and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 fighter and 1 infantry
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.17
Japanese regular : 1.00
Germans regular : -0.50
British regular : 4.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Italians
Italians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to 91 Sea Zone
3 infantry and 3 mech_infantrys moved from Southern France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
1 fighter moved from Southern Italy to 99 Sea Zone
1 fighter moved from Southern Italy to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
Combat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber
Americans defend with 5 transports
5 transports owned by the Americans lost in 91 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 35
Casualties for Americans: 5 transports
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Normandy Bordeaux
Italians attack with 2 fighters, 6 infantry and 4 mech_infantrys
British defend with 1 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
Italians roll dice for 2 fighters, 6 infantry and 4 mech_infantrys in Normandy Bordeaux, round 2 : 3/12 hits, 2.67 expected hits
Americans roll dice for 1 artillery and 7 infantry in Normandy Bordeaux, round 2 : 3/8 hits, 2.67 expected hits
3 infantry owned by the Italians lost in Normandy Bordeaux
3 infantry owned by the Americans lost in Normandy Bordeaux
Italians roll dice for 2 fighters, 3 infantry and 4 mech_infantrys in Normandy Bordeaux, round 3 : 4/9 hits, 2.17 expected hits
Americans roll dice for 1 artillery and 4 infantry in Normandy Bordeaux, round 3 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Italians lost in Normandy Bordeaux
3 infantry owned by the Americans and 1 infantry owned by the British lost in Normandy Bordeaux
Italians roll dice for 2 fighters, 1 infantry and 4 mech_infantrys in Normandy Bordeaux, round 4 : 3/7 hits, 1.83 expected hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 2 fighters, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Italians: 5 infantry
Casualties for Americans: 1 artillery and 6 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
1 bomber moved from 91 Sea Zone to Southern France
1 aaGun and 3 infantry moved from Southern Italy to Northern Italy
1 fighter moved from 99 Sea Zone to Southern Italy
1 armour moved from Romania to Ukraine
1 armour moved from Romania to Ukraine
4 infantry moved from Northern Italy to France
Place Units - Italians
5 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2
Italians collect 13 PUs (2 lost to blockades); end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Italians regular : 3.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Italians
Italians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to 91 Sea Zone
3 infantry and 3 mech_infantrys moved from Southern France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
1 fighter moved from Southern Italy to 99 Sea Zone
1 fighter moved from Southern Italy to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
Combat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber
Americans defend with 5 transports
5 transports owned by the Americans lost in 91 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 35
Casualties for Americans: 5 transports
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Normandy Bordeaux
Italians attack with 2 fighters, 6 infantry and 4 mech_infantrys
British defend with 1 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
Italians roll dice for 2 fighters, 6 infantry and 4 mech_infantrys in Normandy Bordeaux, round 2 : 3/12 hits, 2.67 expected hits
Americans roll dice for 1 artillery and 7 infantry in Normandy Bordeaux, round 2 : 3/8 hits, 2.67 expected hits
3 infantry owned by the Italians lost in Normandy Bordeaux
3 infantry owned by the Americans lost in Normandy Bordeaux
Italians roll dice for 2 fighters, 3 infantry and 4 mech_infantrys in Normandy Bordeaux, round 3 : 4/9 hits, 2.17 expected hits
Americans roll dice for 1 artillery and 4 infantry in Normandy Bordeaux, round 3 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Italians lost in Normandy Bordeaux
3 infantry owned by the Americans and 1 infantry owned by the British lost in Normandy Bordeaux
Italians roll dice for 2 fighters, 1 infantry and 4 mech_infantrys in Normandy Bordeaux, round 4 : 3/7 hits, 1.83 expected hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 2 fighters, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Italians: 5 infantry
Casualties for Americans: 1 artillery and 6 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
1 bomber moved from 91 Sea Zone to Southern France
1 aaGun and 3 infantry moved from Southern Italy to Northern Italy
1 fighter moved from 99 Sea Zone to Southern Italy
1 armour moved from Romania to Ukraine
1 armour moved from Romania to Ukraine
4 infantry moved from Northern Italy to France
Place Units - Italians
5 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2
Italians collect 13 PUs (2 lost to blockades); end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Italians regular : 3.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to 54 Sea Zone
1 artillery and 1 infantry moved from South Australia to New South Wales
5 infantry moved from South Australia to Queensland
2 infantry moved from Egypt to Alexandria
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
10 infantry moved from Western Germany to Denmark
1 fighter moved from Western Germany to Denmark
1 fighter moved from Western Germany to Denmark
4 mech_infantrys moved from Germany to Denmark
1 artillery and 2 infantry moved from Karelia to Novgorod
3 infantry moved from Vyborg to Novgorod
2 armour and 2 mech_infantrys moved from Finland to Novgorod
Combat - Germans
Battle in Denmark
Germans attack with 2 fighters, 10 infantry and 4 mech_infantrys
British defend with 1 aaGun, 1 artillery and 7 infantry
British roll AA dice in Denmark : 0/2 hits, 0.33 expected hits
Germans roll dice for 2 fighters, 10 infantry and 4 mech_infantrys in Denmark, round 2 : 3/16 hits, 3.33 expected hits
British roll dice for 1 aaGun, 1 artillery and 7 infantry in Denmark, round 2 : 4/8 hits, 2.67 expected hits
4 infantry owned by the Germans lost in Denmark
1 aaGun owned by the British and 2 infantry owned by the British lost in Denmark
Germans roll dice for 2 fighters, 6 infantry and 4 mech_infantrys in Denmark, round 3 : 3/12 hits, 2.67 expected hits
British roll dice for 1 artillery and 5 infantry in Denmark, round 3 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Germans lost in Denmark
3 infantry owned by the British lost in Denmark
Germans roll dice for 2 fighters, 5 infantry and 4 mech_infantrys in Denmark, round 4 : 3/11 hits, 2.50 expected hits
British roll dice for 1 artillery and 2 infantry in Denmark, round 4 : 0/3 hits, 1.00 expected hits
1 artillery owned by the British and 2 infantry owned by the British lost in Denmark
Germans win, taking Denmark from British with 2 fighters, 5 infantry and 4 mech_infantrys remaining. Battle score for attacker is 15
Casualties for Germans: 5 infantry
Casualties for British: 1 aaGun, 1 artillery and 7 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter and 2 infantry
French defend with 2 infantry; Americans defend with 1 airfield
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 2 : 3/4 hits, 1.33 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Holland Belgium
2 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for French: 2 infantry
Battle in Novgorod
Germans attack with 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys in Novgorod, round 2 : 4/10 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun, 2 artilleries and 2 infantry moved from Poland to Germany
4 infantry moved from Germany to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Denmark to Western Germany
1 fighter moved from Denmark to Western Germany
Place Units - Germans
3 infantry placed in Western Germany
2 mech_infantrys placed in Germany
1 fighter and 2 infantry placed in Ukraine
Germans undo move 1.
1 destroyer placed in 112 Sea Zone
2 infantry placed in Western Germany
4 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
Germans collect 40 PUs (2 lost to blockades); end with 40 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
British AA : -0.33
Russians regular : -0.33
Germans regular : 3.50
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
1 infantry moved from Eastern Poland to Romania
Russians take Romania from Germans
1 infantry moved from Eastern Poland to Slovakia Hungary
Russians take Slovakia Hungary from Germans
Combat - Russians
Non Combat Move - Russians
2 aaGuns, 4 artilleries and 29 infantry moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Volgograd to Rostov
1 aaGun moved from Bryansk to Rostov
1 armour moved from Archangel to Bryansk
1 armour, 7 infantry and 2 mech_infantrys moved from Russia to Bryansk
1 infantry moved from Urals to Vologda
1 artillery and 1 infantry moved from Novosibirsk to Vologda
Place Units - Russians
10 infantry placed in Russia
1 armour and 2 mech_infantrys placed in Volgograd
Turn Complete - Russians
Russians collect 39 PUs; end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 59 PUs
Combat Hit Differential Summary :
There’s no need to go any further… it probably should have been closed already in the third round :)