TGC (Germans) vs Doman (Allies), Original Europe


  • @The_Good_Captain said in TGC (Germans) vs Doman (Allies), Original Europe:

    G6.tsvg the reason I left one inf behind was the 50% chance you remove one of my tanks with that Russian tank in the Caucasus. I sacked a one attacker to ensure the survival of a three attacker.

    All good I get it.

    On to the next game. Need to try the same playbook (for the most part) with the Ukraine bid before throwing in the towel on this version.

  • 2025

    I am running some calculations on you guys’ game. I am also curious to know why this game had 91% odds for a win and the other one 43%


    Net TUV Round 1


    EF: -8.03
    Africa/Med: -3.12
    Atlantic: -1.39
    Total: -12.54


    Net TUV Round 2


    EF: +14.21
    Africa/Med: +5.46
    Atlantic: +13.45
    Total: +33.12


    Net TUV Round 3
    EF: +11.87
    Africa/Med: +8.04
    Atlantic: +13.45
    Total: +23.36


    Net TUV Round 4


    EF: +17.90
    Africa/Med: +0.8
    Atlantic: +13.45
    Total: +32.15


    Net TUV Round 5


    EF: +17.40
    Africa/Med: +1.94
    Atlantic: +14.65
    Total: +33.99


    Net TUV Round 6


    EF: +17.40
    Africa/Med: +1.94
    Atlantic/Western Allies: +13.95
    Moscow Battle: +31.87
    Total: +65.16


  • @VictoryFirst we’re pretty sure its the USA fighter spam combined with nice dice for the Allies but will hit it again to make sure. Eric used the UK carriers to hurl four fighters into Moscow that wouldnt otherwise have been there.


  • @The_Good_Captain Yeah I don’t think that the fighter spam strategy will work all of the time, only when the Germans get bad dice in the Atlantic. Otherwise there will be subs floating around harassing the convoy centers, really taking a toll on the Allied economy.

    The four carriers strat is interesting but I am not quite sure if it’s that more efficient than purchasing three UK fighters instead, which also gives you the option to attack Berlin. On top of that, logistics don’t really matter if Norway and Finland are taken. If you have a steady supply line, it doesn’t matter if it takes two turns or three turns to reach your target because there will be units coming each turn. However having said that, there might be some min-maxing going here where those carriers actually do allow 4 extra fighters to reach Moscow in time. Going to take a look at that.

    Anyway I think a couple more games will provide some answers.

  • 2025

    Ok I see the US fighters from turn 4 could never have reached Moscow without the carriers, so that is net +1 fighter.

  • 2025

    Overall TUV swing through entire game
    EF: +30
    Altantic/WA: +50
    Africa/Med: +37
    Total: +117
    (Moscow Battle: +98)


  • @VictoryFirst Caveat to what’s being said here: UK buying Fighters in addition to buying enough navy to not get wiped by the German airforce proved unrealistic during testing. I tried a variant of that (a mix of US/UK Fighters/Carriers) before moving on to what I’m doing now.


  • @DoManMacgee

    Either way, it’s good that you are trying new stuff out, that keeps the game fresh. I like to be proven wrong, so let’s play as many games as possible and find out if Europe is really as unbalanced as we think it is 😀


  • @VictoryFirst As I’ve said to TGC in private chats, I am still very much of the impression that the game is massively pro-Axis. I just think that the changes to the setup are (potentially) fewer and need to focus more on the Med/Atlantic than the eastern front. More games will help 100% determine that, though.


  • @DoManMacgee @VictoryFirst I was about to advocate for dropping the pre-game 12 IPC for Germany, removing a single sub from the Bay of Biscay AND removing an infantry from Romania.

    If this has the affect that I think it will, I will not recommend removing the infantry from Romania and instead recommend the removal of the pre-game 12 IPC and single submarine from Bay of Biscay.

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